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Breakout: Set the window icon
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parent
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commit
51e7c6e348
Notes:
sideshowbarker
2024-07-19 01:28:11 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/51e7c6e348e
1 changed files with 4 additions and 0 deletions
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@ -26,13 +26,17 @@
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#include "Game.h"
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#include "Game.h"
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#include <LibGUI/Application.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Window.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Bitmap.h>
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int main(int argc, char** argv)
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int main(int argc, char** argv)
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{
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{
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auto app = GUI::Application::construct(argc, argv);
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auto app = GUI::Application::construct(argc, argv);
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auto window = GUI::Window::construct();
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auto window = GUI::Window::construct();
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window->resize(Breakout::Game::game_width, Breakout::Game::game_height);
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window->resize(Breakout::Game::game_width, Breakout::Game::game_height);
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auto app_icon = GUI::Icon::default_icon("app-breakout");
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window->set_icon(app_icon.bitmap_for_size(16));
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window->set_title("Breakout");
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window->set_title("Breakout");
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window->set_double_buffering_enabled(false);
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window->set_double_buffering_enabled(false);
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window->set_main_widget<Breakout::Game>();
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window->set_main_widget<Breakout::Game>();
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