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PixelPaint: Correct move tool alignment with the layer boundary
Previously, the move tool outline could "wobble" relative to the layer boundary. This caused the layer boundary to appear and disappear when zooming. With this commit, the layer boundary is always drawn behind the move tool outline.
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parent
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4b604f702e
Notes:
sideshowbarker
2024-07-17 00:59:43 +09:00
Author: https://github.com/tcl3 Commit: https://github.com/SerenityOS/serenity/commit/4b604f702e Pull-request: https://github.com/SerenityOS/serenity/pull/17282
1 changed files with 2 additions and 2 deletions
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@ -195,7 +195,7 @@ void MoveTool::on_second_paint(Layer const* layer, GUI::PaintEvent& event)
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GUI::Painter painter(*m_editor);
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painter.add_clip_rect(event.rect());
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auto content_rect = m_scaling ? m_new_layer_rect : m_editor->active_layer()->relative_rect();
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auto rect_in_editor = m_editor->content_to_frame_rect(content_rect).to_rounded<int>();
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auto rect_in_editor = m_editor->content_to_frame_rect(content_rect).to_type<int>();
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if (m_scaling && (!m_cached_preview_bitmap.is_null() || !update_cached_preview_bitmap(layer).is_error())) {
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Gfx::PainterStateSaver saver(painter);
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painter.add_clip_rect(m_editor->content_rect());
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@ -255,7 +255,7 @@ ErrorOr<void> MoveTool::update_cached_preview_bitmap(Layer const* layer)
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Optional<ResizeAnchorLocation const> MoveTool::resize_anchor_location_from_cursor_position(Layer const* layer, MouseEvent& event)
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{
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auto layer_rect = m_editor->content_to_frame_rect(layer->relative_rect()).to_rounded<int>();
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auto layer_rect = m_editor->content_to_frame_rect(layer->relative_rect()).to_type<int>();
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auto size = max(resize_anchor_min_size, resize_anchor_size(layer_rect));
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auto cursor_within_resize_anchor_rect = [&event, size](Gfx::IntPoint layer_position_in_frame_coordinates) {
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