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CEventLoop: Use NonnullOwnPtr for QueuedEvent::event.
We don't allow null events in the event queue. :^)
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parent
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3c5befde36
Notes:
sideshowbarker
2024-07-19 13:04:41 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/3c5befde36e
2 changed files with 3 additions and 3 deletions
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@ -148,7 +148,7 @@ void CEventLoop::pump(WaitMode mode)
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}
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}
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}
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}
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void CEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
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void CEventLoop::post_event(CObject& receiver, NonnullOwnPtr<CEvent>&& event)
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{
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{
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LOCKER(m_lock);
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LOCKER(m_lock);
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#ifdef CEVENTLOOP_DEBUG
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#ifdef CEVENTLOOP_DEBUG
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@ -30,7 +30,7 @@ public:
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// this should really only be used for integrating with other event loops
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// this should really only be used for integrating with other event loops
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void pump(WaitMode = WaitMode::WaitForEvents);
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void pump(WaitMode = WaitMode::WaitForEvents);
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void post_event(CObject& receiver, OwnPtr<CEvent>&&);
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void post_event(CObject& receiver, NonnullOwnPtr<CEvent>&&);
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static CEventLoop& main();
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static CEventLoop& main();
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static CEventLoop& current();
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static CEventLoop& current();
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@ -58,7 +58,7 @@ private:
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struct QueuedEvent {
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struct QueuedEvent {
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WeakPtr<CObject> receiver;
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WeakPtr<CObject> receiver;
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OwnPtr<CEvent> event;
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NonnullOwnPtr<CEvent> event;
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};
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};
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Vector<QueuedEvent, 64> m_queued_events;
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Vector<QueuedEvent, 64> m_queued_events;
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