CEventLoop: Use NonnullOwnPtr for QueuedEvent::event.

We don't allow null events in the event queue. :^)
This commit is contained in:
Andreas Kling 2019-07-24 08:38:00 +02:00
parent 28da5b002f
commit 3c5befde36
Notes: sideshowbarker 2024-07-19 13:04:41 +09:00
2 changed files with 3 additions and 3 deletions

View file

@ -148,7 +148,7 @@ void CEventLoop::pump(WaitMode mode)
} }
} }
void CEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event) void CEventLoop::post_event(CObject& receiver, NonnullOwnPtr<CEvent>&& event)
{ {
LOCKER(m_lock); LOCKER(m_lock);
#ifdef CEVENTLOOP_DEBUG #ifdef CEVENTLOOP_DEBUG

View file

@ -30,7 +30,7 @@ public:
// this should really only be used for integrating with other event loops // this should really only be used for integrating with other event loops
void pump(WaitMode = WaitMode::WaitForEvents); void pump(WaitMode = WaitMode::WaitForEvents);
void post_event(CObject& receiver, OwnPtr<CEvent>&&); void post_event(CObject& receiver, NonnullOwnPtr<CEvent>&&);
static CEventLoop& main(); static CEventLoop& main();
static CEventLoop& current(); static CEventLoop& current();
@ -58,7 +58,7 @@ private:
struct QueuedEvent { struct QueuedEvent {
WeakPtr<CObject> receiver; WeakPtr<CObject> receiver;
OwnPtr<CEvent> event; NonnullOwnPtr<CEvent> event;
}; };
Vector<QueuedEvent, 64> m_queued_events; Vector<QueuedEvent, 64> m_queued_events;