LibJS: Add the WeakMap built-in object

This commit is contained in:
Idan Horowitz 2021-06-12 05:28:30 +03:00 committed by Linus Groh
parent 1a8ee5d8d7
commit 39554f3787
Notes: sideshowbarker 2024-07-18 12:22:34 +09:00
9 changed files with 243 additions and 0 deletions

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@ -101,6 +101,9 @@ set(SOURCES
Runtime/TypedArrayPrototype.cpp
Runtime/VM.cpp
Runtime/Value.cpp
Runtime/WeakMap.cpp
Runtime/WeakMapConstructor.cpp
Runtime/WeakMapPrototype.cpp
Runtime/WeakSet.cpp
Runtime/WeakSetConstructor.cpp
Runtime/WeakSetPrototype.cpp

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@ -41,6 +41,7 @@
__JS_ENUMERATE(Set, set, SetPrototype, SetConstructor, void) \
__JS_ENUMERATE(StringObject, string, StringPrototype, StringConstructor, void) \
__JS_ENUMERATE(SymbolObject, symbol, SymbolPrototype, SymbolConstructor, void) \
__JS_ENUMERATE(WeakMap, weak_map, WeakMapPrototype, WeakMapConstructor, void) \
__JS_ENUMERATE(WeakSet, weak_set, WeakSetPrototype, WeakSetConstructor, void)
#define JS_ENUMERATE_NATIVE_OBJECTS \

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@ -62,6 +62,8 @@
#include <LibJS/Runtime/TypedArrayConstructor.h>
#include <LibJS/Runtime/TypedArrayPrototype.h>
#include <LibJS/Runtime/Value.h>
#include <LibJS/Runtime/WeakMapConstructor.h>
#include <LibJS/Runtime/WeakMapPrototype.h>
#include <LibJS/Runtime/WeakSetConstructor.h>
#include <LibJS/Runtime/WeakSetPrototype.h>
@ -154,6 +156,7 @@ void GlobalObject::initialize_global_object()
add_constructor(vm.names.Set, m_set_constructor, m_set_prototype);
add_constructor(vm.names.String, m_string_constructor, m_string_prototype);
add_constructor(vm.names.Symbol, m_symbol_constructor, m_symbol_prototype);
add_constructor(vm.names.WeakMap, m_weak_map_constructor, m_weak_map_prototype);
add_constructor(vm.names.WeakSet, m_weak_set_constructor, m_weak_set_prototype);
initialize_constructor(vm.names.TypedArray, m_typed_array_constructor, m_typed_array_prototype);

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@ -0,0 +1,32 @@
/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/WeakMap.h>
namespace JS {
WeakMap* WeakMap::create(GlobalObject& global_object)
{
return global_object.heap().allocate<WeakMap>(global_object, *global_object.weak_map_prototype());
}
WeakMap::WeakMap(Object& prototype)
: Object(prototype)
, WeakContainer(heap())
{
}
WeakMap::~WeakMap()
{
}
void WeakMap::remove_sweeped_cells(Badge<Heap>, Vector<Cell*>& cells)
{
for (auto* cell : cells)
m_values.remove(cell);
}
}

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@ -0,0 +1,36 @@
/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/WeakContainer.h>
namespace JS {
class WeakMap final
: public Object
, public WeakContainer {
JS_OBJECT(WeakMap, Object);
public:
static WeakMap* create(GlobalObject&);
explicit WeakMap(Object& prototype);
virtual ~WeakMap() override;
HashMap<Cell*, Value> const& values() const { return m_values; };
HashMap<Cell*, Value>& values() { return m_values; };
virtual void remove_sweeped_cells(Badge<Heap>, Vector<Cell*>&) override;
private:
HashMap<Cell*, Value> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping
};
}

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@ -0,0 +1,74 @@
/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/IteratorOperations.h>
#include <LibJS/Runtime/WeakMap.h>
#include <LibJS/Runtime/WeakMapConstructor.h>
namespace JS {
WeakMapConstructor::WeakMapConstructor(GlobalObject& global_object)
: NativeFunction(vm().names.WeakMap, *global_object.function_prototype())
{
}
void WeakMapConstructor::initialize(GlobalObject& global_object)
{
auto& vm = this->vm();
NativeFunction::initialize(global_object);
define_property(vm.names.prototype, global_object.weak_map_prototype(), 0);
define_property(vm.names.length, Value(0), Attribute::Configurable);
}
WeakMapConstructor::~WeakMapConstructor()
{
}
Value WeakMapConstructor::call()
{
auto& vm = this->vm();
vm.throw_exception<TypeError>(global_object(), ErrorType::ConstructorWithoutNew, vm.names.WeakMap);
return {};
}
Value WeakMapConstructor::construct(Function&)
{
auto& vm = this->vm();
if (vm.argument(0).is_nullish())
return WeakMap::create(global_object());
auto* weak_map = WeakMap::create(global_object());
auto adder = weak_map->get(vm.names.set);
if (vm.exception())
return {};
if (!adder.is_function()) {
vm.throw_exception<TypeError>(global_object(), ErrorType::NotAFunction, "'set' property of WeakMap");
return {};
}
get_iterator_values(global_object(), vm.argument(0), [&](Value iterator_value) {
if (vm.exception())
return IterationDecision::Break;
if (!iterator_value.is_object()) {
vm.throw_exception<TypeError>(global_object(), ErrorType::NotAnObject, String::formatted("Iterator value {}", iterator_value.to_string_without_side_effects()));
return IterationDecision::Break;
}
auto key = iterator_value.as_object().get(0);
if (vm.exception())
return IterationDecision::Break;
auto value = iterator_value.as_object().get(1);
if (vm.exception())
return IterationDecision::Break;
(void)vm.call(adder.as_function(), Value(weak_map), key, value);
return vm.exception() ? IterationDecision::Break : IterationDecision::Continue;
});
if (vm.exception())
return {};
return weak_map;
}
}

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@ -0,0 +1,28 @@
/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class WeakMapConstructor final : public NativeFunction {
JS_OBJECT(WeakMapConstructor, NativeFunction);
public:
explicit WeakMapConstructor(GlobalObject&);
virtual void initialize(GlobalObject&) override;
virtual ~WeakMapConstructor() override;
virtual Value call() override;
virtual Value construct(Function&) override;
private:
virtual bool has_constructor() const override { return true; }
};
}

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@ -0,0 +1,41 @@
/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/HashTable.h>
#include <LibJS/Runtime/WeakMapPrototype.h>
namespace JS {
WeakMapPrototype::WeakMapPrototype(GlobalObject& global_object)
: Object(*global_object.object_prototype())
{
}
void WeakMapPrototype::initialize(GlobalObject& global_object)
{
auto& vm = this->vm();
Object::initialize(global_object);
define_property(vm.well_known_symbol_to_string_tag(), js_string(global_object.heap(), vm.names.WeakMap), Attribute::Configurable);
}
WeakMapPrototype::~WeakMapPrototype()
{
}
WeakMap* WeakMapPrototype::typed_this(VM& vm, GlobalObject& global_object)
{
auto* this_object = vm.this_value(global_object).to_object(global_object);
if (!this_object)
return {};
if (!is<WeakMap>(this_object)) {
vm.throw_exception<TypeError>(global_object, ErrorType::NotA, "WeakMap");
return nullptr;
}
return static_cast<WeakMap*>(this_object);
}
}

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@ -0,0 +1,25 @@
/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/WeakMap.h>
namespace JS {
class WeakMapPrototype final : public Object {
JS_OBJECT(WeakMapPrototype, Object);
public:
WeakMapPrototype(GlobalObject&);
virtual void initialize(GlobalObject&) override;
virtual ~WeakMapPrototype() override;
private:
static WeakMap* typed_this(VM&, GlobalObject&);
};
}