mirror of
https://github.com/LadybirdBrowser/ladybird.git
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LibGfx: Remove Gfx::Painter::draw_text() and helpers
This commit is contained in:
parent
23f6280817
commit
345ae18929
Notes:
sideshowbarker
2024-07-16 20:31:50 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/LadybirdBrowser/ladybird/commit/345ae18929 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/229
12 changed files with 0 additions and 726 deletions
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@ -66,7 +66,6 @@ set(SOURCES
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ShareableBitmap.cpp
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Size.cpp
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SystemTheme.cpp
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TextDirection.cpp
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TextLayout.cpp
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Triangle.cpp
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VectorGraphic.cpp
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@ -12,26 +12,18 @@
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#include "Painter.h"
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#include "Bitmap.h"
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#include "Font/Emoji.h"
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#include "Font/Font.h"
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#include <AK/Assertions.h>
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#include <AK/Debug.h>
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#include <AK/Function.h>
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#include <AK/Math.h>
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#include <AK/Memory.h>
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#include <AK/Queue.h>
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#include <AK/QuickSort.h>
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#include <AK/Stack.h>
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#include <AK/StdLibExtras.h>
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#include <AK/StringBuilder.h>
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#include <AK/Utf8View.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/Path.h>
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#include <LibGfx/Quad.h>
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#include <LibGfx/TextDirection.h>
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#include <LibGfx/TextLayout.h>
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#include <LibUnicode/CharacterTypes.h>
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#include <LibUnicode/Emoji.h>
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#include <stdio.h>
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#if defined(AK_COMPILER_GCC)
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@ -882,303 +874,6 @@ void Painter::draw_emoji(IntPoint point, Gfx::Bitmap const& emoji, Font const& f
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draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
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}
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void Painter::draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font, Color color)
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{
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auto draw_glyph_or_emoji = prepare_draw_glyph_or_emoji(point, it, font);
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if (draw_glyph_or_emoji.has<DrawGlyph>()) {
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auto& glyph = draw_glyph_or_emoji.get<DrawGlyph>();
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draw_glyph(glyph.position, glyph.code_point, *glyph.font, color);
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} else {
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auto& emoji = draw_glyph_or_emoji.get<DrawEmoji>();
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draw_emoji(emoji.position.to_type<int>(), *emoji.emoji, *emoji.font);
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}
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}
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template<typename DrawGlyphFunction>
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void draw_text_line(FloatRect const& a_rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextDirection direction, DrawGlyphFunction draw_glyph)
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{
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auto rect = a_rect;
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switch (alignment) {
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case TextAlignment::TopLeft:
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case TextAlignment::CenterLeft:
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case TextAlignment::BottomLeft:
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break;
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case TextAlignment::TopRight:
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case TextAlignment::CenterRight:
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case TextAlignment::BottomRight:
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rect.set_x(rect.right() - 1 - font.width(text));
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break;
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case TextAlignment::TopCenter:
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case TextAlignment::BottomCenter:
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case TextAlignment::Center: {
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auto shrunken_rect = rect;
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shrunken_rect.set_width(font.width(text));
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shrunken_rect.center_within(rect);
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rect = shrunken_rect;
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break;
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}
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default:
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VERIFY_NOT_REACHED();
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}
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auto point = rect.location();
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auto space_width = font.glyph_width(' ');
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if (direction == TextDirection::RTL) {
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point.translate_by(rect.width(), 0); // Start drawing from the end
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space_width = -space_width; // Draw spaces backwards
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}
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u32 last_code_point { 0 };
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for (auto it = text.begin(); it != text.end(); ++it) {
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auto code_point = *it;
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if (should_paint_as_space(code_point)) {
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point.translate_by(space_width, 0);
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last_code_point = code_point;
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continue;
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}
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auto kerning = font.glyphs_horizontal_kerning(last_code_point, code_point);
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if (kerning != 0.0f)
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point.translate_by(direction == TextDirection::LTR ? kerning : -kerning, 0);
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auto it_copy = it; // The callback function will advance the iterator, so create a copy for this lookup.
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FloatSize glyph_size(font.glyph_or_emoji_width(it_copy), font.pixel_size());
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if (direction == TextDirection::RTL)
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point.translate_by(-glyph_size.width(), 0); // If we are drawing right to left, we have to move backwards before drawing the glyph
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draw_glyph({ point, glyph_size }, it);
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if (direction == TextDirection::LTR)
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point.translate_by(glyph_size.width(), 0);
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// The callback function might have exhausted the iterator.
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if (it == text.end())
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break;
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last_code_point = code_point;
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}
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}
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static inline size_t draw_text_get_length(Utf8View const& text)
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{
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return text.byte_length();
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}
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Vector<DirectionalRun> Painter::split_text_into_directional_runs(Utf8View const& text, TextDirection initial_direction)
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{
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// FIXME: This is a *very* simplified version of the UNICODE BIDIRECTIONAL ALGORITHM (https://www.unicode.org/reports/tr9/), that can render most bidirectional text
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// but also produces awkward results in a large amount of edge cases. This should probably be replaced with a fully spec compliant implementation at some point.
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// FIXME: Support HTML "dir" attribute (how?)
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u8 paragraph_embedding_level = initial_direction == TextDirection::LTR ? 0 : 1;
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Vector<u8> embedding_levels;
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embedding_levels.ensure_capacity(text.length());
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for (size_t i = 0; i < text.length(); i++)
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embedding_levels.unchecked_append(paragraph_embedding_level);
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// FIXME: Support Explicit Directional Formatting Characters
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Vector<BidirectionalClass> character_classes;
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character_classes.ensure_capacity(text.length());
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for (u32 code_point : text)
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character_classes.unchecked_append(get_char_bidi_class(code_point));
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// resolving weak types
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BidirectionalClass paragraph_class = initial_direction == TextDirection::LTR ? BidirectionalClass::STRONG_LTR : BidirectionalClass::STRONG_RTL;
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for (size_t i = 0; i < character_classes.size(); i++) {
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if (character_classes[i] != BidirectionalClass::WEAK_SEPARATORS)
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continue;
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for (ssize_t j = i - 1; j >= 0; j--) {
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auto character_class = character_classes[j];
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if (character_class != BidirectionalClass::STRONG_RTL && character_class != BidirectionalClass::STRONG_LTR)
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continue;
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character_classes[i] = character_class;
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break;
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}
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if (character_classes[i] == BidirectionalClass::WEAK_SEPARATORS)
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character_classes[i] = paragraph_class;
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}
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// resolving neutral types
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auto left_side = BidirectionalClass::NEUTRAL;
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auto sequence_length = 0;
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for (size_t i = 0; i < character_classes.size(); i++) {
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auto character_class = character_classes[i];
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if (left_side == BidirectionalClass::NEUTRAL) {
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if (character_class != BidirectionalClass::NEUTRAL)
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left_side = character_class;
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else
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character_classes[i] = paragraph_class;
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continue;
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}
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if (character_class != BidirectionalClass::NEUTRAL) {
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BidirectionalClass sequence_class;
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if (bidi_class_to_direction(left_side) == bidi_class_to_direction(character_class)) {
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sequence_class = left_side == BidirectionalClass::STRONG_RTL ? BidirectionalClass::STRONG_RTL : BidirectionalClass::STRONG_LTR;
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} else {
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sequence_class = paragraph_class;
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}
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for (auto j = 0; j < sequence_length; j++) {
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character_classes[i - j - 1] = sequence_class;
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}
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sequence_length = 0;
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left_side = character_class;
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} else {
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sequence_length++;
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}
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}
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for (auto i = 0; i < sequence_length; i++)
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character_classes[character_classes.size() - i - 1] = paragraph_class;
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// resolving implicit levels
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for (size_t i = 0; i < character_classes.size(); i++) {
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auto character_class = character_classes[i];
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if ((embedding_levels[i] % 2) == 0) {
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if (character_class == BidirectionalClass::STRONG_RTL)
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embedding_levels[i] += 1;
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else if (character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
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embedding_levels[i] += 2;
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} else {
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if (character_class == BidirectionalClass::STRONG_LTR || character_class == BidirectionalClass::WEAK_NUMBERS || character_class == BidirectionalClass::WEAK_SEPARATORS)
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embedding_levels[i] += 1;
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}
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}
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// splitting into runs
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auto run_code_points_start = text.begin();
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auto next_code_points_slice = [&](auto length) {
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Vector<u32> run_code_points;
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run_code_points.ensure_capacity(length);
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for (size_t j = 0; j < length; ++j, ++run_code_points_start)
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run_code_points.unchecked_append(*run_code_points_start);
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return run_code_points;
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};
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Vector<DirectionalRun> runs;
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size_t start = 0;
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u8 level = embedding_levels[0];
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for (size_t i = 1; i < embedding_levels.size(); ++i) {
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if (embedding_levels[i] == level)
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continue;
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auto code_points_slice = next_code_points_slice(i - start);
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runs.append({ move(code_points_slice), level });
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start = i;
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level = embedding_levels[i];
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}
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auto code_points_slice = next_code_points_slice(embedding_levels.size() - start);
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runs.append({ move(code_points_slice), level });
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// reordering resolved levels
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// FIXME: missing special cases for trailing whitespace characters
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u8 minimum_level = 128;
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u8 maximum_level = 0;
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for (auto& run : runs) {
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minimum_level = min(minimum_level, run.embedding_level());
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maximum_level = max(minimum_level, run.embedding_level());
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}
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if ((minimum_level % 2) == 0)
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minimum_level++;
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auto runs_count = runs.size() - 1;
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while (maximum_level <= minimum_level) {
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size_t run_index = 0;
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while (run_index < runs_count) {
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while (run_index < runs_count && runs[run_index].embedding_level() < maximum_level)
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run_index++;
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auto reverse_start = run_index;
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while (run_index <= runs_count && runs[run_index].embedding_level() >= maximum_level)
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run_index++;
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auto reverse_end = run_index - 1;
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while (reverse_start < reverse_end) {
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swap(runs[reverse_start], runs[reverse_end]);
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reverse_start++;
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reverse_end--;
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}
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}
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maximum_level--;
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}
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// mirroring RTL mirror characters
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for (auto& run : runs) {
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if (run.direction() == TextDirection::LTR)
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continue;
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for (auto& code_point : run.code_points()) {
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code_point = get_mirror_char(code_point);
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}
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}
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return runs;
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}
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bool Painter::text_contains_bidirectional_text(Utf8View const& text, TextDirection initial_direction)
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{
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for (u32 code_point : text) {
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auto char_class = get_char_bidi_class(code_point);
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if (char_class == BidirectionalClass::NEUTRAL)
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continue;
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if (bidi_class_to_direction(char_class) != initial_direction)
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return true;
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}
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return false;
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}
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template<typename DrawGlyphFunction>
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void Painter::do_draw_text(FloatRect const& rect, Utf8View const& text, Font const& font, TextAlignment alignment, TextElision elision, TextWrapping wrapping, DrawGlyphFunction draw_glyph)
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{
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if (draw_text_get_length(text) == 0)
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return;
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TextLayout layout(font, text, rect);
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auto line_height = font.preferred_line_height();
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auto lines = layout.lines(elision, wrapping);
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auto bounding_rect = layout.bounding_rect(wrapping);
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bounding_rect.align_within(rect, alignment);
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for (size_t i = 0; i < lines.size(); ++i) {
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auto line = Utf8View { lines[i] };
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FloatRect line_rect { bounding_rect.x(), bounding_rect.y() + i * line_height, bounding_rect.width(), line_height };
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TextDirection line_direction = get_text_direction(line);
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if (text_contains_bidirectional_text(line, line_direction)) { // Slow Path: The line contains mixed BiDi classes
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auto directional_runs = split_text_into_directional_runs(line, line_direction);
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auto current_dx = line_direction == TextDirection::LTR ? 0 : line_rect.width();
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for (auto& directional_run : directional_runs) {
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// NOTE: DirectionalRun returns Utf32View which isn't
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// compatible with draw_text_line.
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StringBuilder builder;
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builder.append(directional_run.text());
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auto line_text = Utf8View { builder.string_view() };
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auto run_width = font.width(line_text);
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if (line_direction == TextDirection::RTL)
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current_dx -= run_width;
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auto run_rect = line_rect.translated(current_dx, 0);
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run_rect.set_width(run_width);
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draw_text_line(run_rect, line_text, font, alignment, directional_run.direction(), draw_glyph);
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if (line_direction == TextDirection::LTR)
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current_dx += run_width;
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}
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} else {
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draw_text_line(line_rect, line, font, alignment, line_direction, draw_glyph);
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}
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}
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}
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void Painter::draw_text(FloatRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
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{
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Utf8View text { raw_text };
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do_draw_text(rect, text, font, alignment, elision, wrapping, [&](FloatRect const& r, Utf8CodePointIterator& it) {
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draw_glyph_or_emoji(r.location(), it, font, color);
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});
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}
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void Painter::draw_text(IntRect const& rect, StringView raw_text, Font const& font, TextAlignment alignment, Color color, TextElision elision, TextWrapping wrapping)
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{
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draw_text(rect.to_type<float>(), raw_text, font, alignment, color, elision, wrapping);
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}
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void Painter::set_pixel(IntPoint p, Color color, bool blend)
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{
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auto point = p;
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@ -9,10 +9,8 @@
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#include <AK/Forward.h>
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#include <AK/Memory.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Utf8View.h>
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#include <AK/Vector.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/Font/FontDatabase.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Gradients.h>
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#include <LibGfx/GrayscaleBitmap.h>
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@ -22,10 +20,6 @@
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#include <LibGfx/Rect.h>
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#include <LibGfx/ScalingMode.h>
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#include <LibGfx/Size.h>
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#include <LibGfx/TextAlignment.h>
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#include <LibGfx/TextDirection.h>
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#include <LibGfx/TextElision.h>
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#include <LibGfx/TextWrapping.h>
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#include <LibGfx/WindingRule.h>
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namespace Gfx {
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@ -71,11 +65,8 @@ public:
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void draw_triangle_wave(IntPoint, IntPoint, Color color, int amplitude, int thickness = 1);
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void blit(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, float opacity = 1.0f, bool apply_alpha = true);
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void blit_filtered(IntPoint, Gfx::Bitmap const&, IntRect const& src_rect, Function<Color(Color)> const&, bool apply_alpha = true);
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void draw_text(FloatRect const&, StringView, Font const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
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void draw_text(IntRect const&, StringView, Font const&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None, TextWrapping = TextWrapping::DontWrap);
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void draw_emoji(IntPoint, Gfx::Bitmap const&, Font const&);
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void draw_glyph(FloatPoint, u32, Font const&, Color);
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void draw_glyph_or_emoji(FloatPoint, Utf8CodePointIterator&, Font const&, Color);
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enum class CornerOrientation {
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TopLeft,
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@ -142,12 +133,6 @@ protected:
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IntRect m_clip_origin;
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NonnullRefPtr<Gfx::Bitmap> m_target;
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Vector<State, 4> m_state_stack;
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private:
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Vector<DirectionalRun> split_text_into_directional_runs(Utf8View const&, TextDirection initial_direction);
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bool text_contains_bidirectional_text(Utf8View const&, TextDirection);
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template<typename DrawGlyphFunction>
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void do_draw_text(FloatRect const&, Utf8View const& text, Font const&, TextAlignment, TextElision, TextWrapping, DrawGlyphFunction);
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};
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class PainterStateSaver {
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@ -1,34 +0,0 @@
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/*
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Array.h>
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#include <LibGfx/TextDirection.h>
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namespace Gfx {
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// FIXME: These should be parsed from the official UnicodeData.txt that specifies the class for each character (this function doesn't take into account a large amount of characters)
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static consteval Array<BidirectionalClass, 0x1F000> generate_char_bidi_class_lookup_table()
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{
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Array<BidirectionalClass, 0x1F000> lookup_table {};
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for (u32 ch = 0; ch < 0x1F000; ch++) {
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auto char_class = BidirectionalClass::STRONG_LTR;
|
||||
if ((ch >= 0x600 && ch <= 0x7BF) || (ch >= 0x8A0 && ch <= 0x8FF) || (ch >= 0xFB50 && ch <= 0xFDCF) || (ch >= 0xFDF0 && ch <= 0xFDFF) || (ch >= 0xFE70 && ch <= 0xFEFF) || (ch >= 0x1EE00 && ch <= 0x1EEFF))
|
||||
char_class = BidirectionalClass::STRONG_RTL; // Arabic RTL
|
||||
if ((ch >= 0x590 && ch <= 0x5FF) || (ch >= 0x7C0 && ch <= 0x89F) || (ch == 0x200F) || (ch >= 0xFB1D && ch <= 0xFB4F) || (ch >= 0x10800 && ch <= 0x10FFF) || (ch >= 0x1E800 && ch <= 0x1EDFF) || (ch >= 0x1EF00 && ch <= 0x1EFFF))
|
||||
char_class = BidirectionalClass::STRONG_RTL; // Hebrew RTL
|
||||
if ((ch >= 0x30 && ch <= 0x39) || (ch >= 0x660 && ch <= 0x669) || (ch >= 0x10D30 && ch <= 0x10E7E))
|
||||
char_class = BidirectionalClass::WEAK_NUMBERS; // Numerals
|
||||
if ((ch >= 0x23 && ch <= 0x25) || (ch >= 0x2B && ch <= 0x2F) || (ch == 0x3A))
|
||||
char_class = BidirectionalClass::WEAK_SEPARATORS; // Separators
|
||||
if ((ch >= 0x9 && ch <= 0xD) || (ch >= 0x1C && ch <= 0x22) || (ch >= 0x26 && ch <= 0x2A) || (ch >= 0x3B && ch <= 0x40) || (ch >= 0x5B && ch <= 0x60) || (ch >= 0x7B && ch <= 0x7E))
|
||||
char_class = BidirectionalClass::NEUTRAL;
|
||||
lookup_table[ch] = char_class;
|
||||
}
|
||||
return lookup_table;
|
||||
}
|
||||
constexpr Array<BidirectionalClass, 0x1F000> char_bidi_class_lookup_table = generate_char_bidi_class_lookup_table();
|
||||
|
||||
}
|
|
@ -1,104 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AK/Array.h>
|
||||
#include <AK/Utf32View.h>
|
||||
#include <AK/Vector.h>
|
||||
|
||||
namespace Gfx {
|
||||
|
||||
enum class BidirectionalClass {
|
||||
STRONG_LTR,
|
||||
STRONG_RTL,
|
||||
WEAK_NUMBERS,
|
||||
WEAK_SEPARATORS,
|
||||
NEUTRAL,
|
||||
};
|
||||
|
||||
extern Array<BidirectionalClass, 0x1F000> const char_bidi_class_lookup_table;
|
||||
|
||||
constexpr BidirectionalClass get_char_bidi_class(u32 ch)
|
||||
{
|
||||
if (ch >= char_bidi_class_lookup_table.size())
|
||||
return BidirectionalClass::STRONG_LTR;
|
||||
return char_bidi_class_lookup_table[ch];
|
||||
}
|
||||
|
||||
// FIXME: These should be parsed from the official BidiMirroring.txt that specifies the mirroring character for each character (this function doesn't take into account a large amount of characters)
|
||||
constexpr u32 get_mirror_char(u32 ch)
|
||||
{
|
||||
if (ch == 0x28)
|
||||
return 0x29;
|
||||
if (ch == 0x29)
|
||||
return 0x28;
|
||||
if (ch == 0x3C)
|
||||
return 0x3E;
|
||||
if (ch == 0x3E)
|
||||
return 0x3C;
|
||||
if (ch == 0x5B)
|
||||
return 0x5D;
|
||||
if (ch == 0x7B)
|
||||
return 0x7D;
|
||||
if (ch == 0x7D)
|
||||
return 0x7B;
|
||||
if (ch == 0xAB)
|
||||
return 0xBB;
|
||||
if (ch == 0xBB)
|
||||
return 0xAB;
|
||||
if (ch == 0x2039)
|
||||
return 0x203A;
|
||||
if (ch == 0x203A)
|
||||
return 0x2039;
|
||||
return ch;
|
||||
}
|
||||
|
||||
enum class TextDirection {
|
||||
LTR,
|
||||
RTL,
|
||||
};
|
||||
|
||||
constexpr TextDirection bidi_class_to_direction(BidirectionalClass class_)
|
||||
{
|
||||
VERIFY(class_ != BidirectionalClass::NEUTRAL);
|
||||
if (class_ == BidirectionalClass::STRONG_LTR || class_ == BidirectionalClass::WEAK_NUMBERS || class_ == BidirectionalClass::WEAK_SEPARATORS)
|
||||
return TextDirection::LTR;
|
||||
return TextDirection::RTL;
|
||||
}
|
||||
|
||||
// Assumes the text has a homogeneous direction
|
||||
template<typename TextType>
|
||||
constexpr TextDirection get_text_direction(TextType text)
|
||||
{
|
||||
for (u32 code_point : text) {
|
||||
auto char_direction = get_char_bidi_class(code_point);
|
||||
if (char_direction != BidirectionalClass::NEUTRAL)
|
||||
return bidi_class_to_direction(char_direction);
|
||||
}
|
||||
return TextDirection::LTR;
|
||||
}
|
||||
|
||||
class DirectionalRun {
|
||||
public:
|
||||
DirectionalRun(Vector<u32> code_points, u8 embedding_level)
|
||||
: m_code_points(move(code_points))
|
||||
, m_embedding_level(embedding_level)
|
||||
{
|
||||
}
|
||||
|
||||
[[nodiscard]] Utf32View text() const { return { m_code_points.data(), m_code_points.size() }; }
|
||||
[[nodiscard]] u8 embedding_level() const { return m_embedding_level; }
|
||||
[[nodiscard]] TextDirection direction() const { return (m_embedding_level % 2) == 0 ? TextDirection::LTR : TextDirection::RTL; }
|
||||
|
||||
Vector<u32>& code_points() { return m_code_points; }
|
||||
|
||||
private:
|
||||
Vector<u32> m_code_points;
|
||||
u8 m_embedding_level;
|
||||
};
|
||||
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Gfx {
|
||||
|
||||
enum class TextElision {
|
||||
None,
|
||||
Right,
|
||||
};
|
||||
|
||||
}
|
|
@ -13,185 +13,6 @@
|
|||
|
||||
namespace Gfx {
|
||||
|
||||
enum class BlockType {
|
||||
Newline,
|
||||
Whitespace,
|
||||
Word
|
||||
};
|
||||
|
||||
struct Block {
|
||||
BlockType type;
|
||||
Utf8View characters;
|
||||
};
|
||||
|
||||
FloatRect TextLayout::bounding_rect(TextWrapping wrapping) const
|
||||
{
|
||||
auto lines = wrap_lines(TextElision::None, wrapping);
|
||||
if (lines.is_empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
FloatRect bounding_rect = {
|
||||
0, 0, 0, (static_cast<float>(lines.size()) * (m_font_metrics.ascent + m_font_metrics.descent + m_font_metrics.line_gap)) - m_font_metrics.line_gap
|
||||
};
|
||||
|
||||
for (auto& line : lines) {
|
||||
auto line_width = m_font.width(line);
|
||||
if (line_width > bounding_rect.width())
|
||||
bounding_rect.set_width(line_width);
|
||||
}
|
||||
|
||||
return bounding_rect;
|
||||
}
|
||||
|
||||
Vector<ByteString, 32> TextLayout::wrap_lines(TextElision elision, TextWrapping wrapping) const
|
||||
{
|
||||
Vector<Block> blocks;
|
||||
|
||||
Optional<BlockType> current_block_type;
|
||||
size_t block_start_offset = 0;
|
||||
|
||||
size_t offset = 0;
|
||||
for (auto it = m_text.begin(); !it.done(); ++it) {
|
||||
offset = m_text.iterator_offset(it);
|
||||
|
||||
switch (*it) {
|
||||
case '\t':
|
||||
case ' ': {
|
||||
if (current_block_type.has_value() && current_block_type.value() != BlockType::Whitespace) {
|
||||
blocks.append({
|
||||
current_block_type.value(),
|
||||
m_text.substring_view(block_start_offset, offset - block_start_offset),
|
||||
});
|
||||
current_block_type.clear();
|
||||
}
|
||||
|
||||
if (!current_block_type.has_value()) {
|
||||
current_block_type = BlockType::Whitespace;
|
||||
block_start_offset = offset;
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
case '\r':
|
||||
if (it.peek(1) == static_cast<u32>('\n'))
|
||||
++it;
|
||||
[[fallthrough]];
|
||||
case '\n': {
|
||||
if (current_block_type.has_value()) {
|
||||
blocks.append({
|
||||
current_block_type.value(),
|
||||
m_text.substring_view(block_start_offset, offset - block_start_offset),
|
||||
});
|
||||
current_block_type.clear();
|
||||
}
|
||||
|
||||
blocks.append({ BlockType::Newline, Utf8View {} });
|
||||
continue;
|
||||
}
|
||||
default: {
|
||||
if (current_block_type.has_value() && current_block_type.value() != BlockType::Word) {
|
||||
blocks.append({
|
||||
current_block_type.value(),
|
||||
m_text.substring_view(block_start_offset, offset - block_start_offset),
|
||||
});
|
||||
current_block_type.clear();
|
||||
}
|
||||
|
||||
if (!current_block_type.has_value()) {
|
||||
current_block_type = BlockType::Word;
|
||||
block_start_offset = offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (current_block_type.has_value()) {
|
||||
blocks.append({
|
||||
current_block_type.value(),
|
||||
m_text.substring_view(block_start_offset, m_text.byte_length() - block_start_offset),
|
||||
});
|
||||
}
|
||||
|
||||
Vector<ByteString> lines;
|
||||
StringBuilder builder;
|
||||
float line_width = 0;
|
||||
for (Block& block : blocks) {
|
||||
switch (block.type) {
|
||||
case BlockType::Newline: {
|
||||
lines.append(builder.to_byte_string());
|
||||
builder.clear();
|
||||
line_width = 0;
|
||||
continue;
|
||||
}
|
||||
case BlockType::Whitespace:
|
||||
case BlockType::Word: {
|
||||
float block_width = m_font.width(block.characters);
|
||||
// FIXME: This should look at the specific advance amount of the
|
||||
// last character, but we don't support that yet.
|
||||
|
||||
if (wrapping == TextWrapping::Wrap && line_width + block_width > m_rect.width()) {
|
||||
lines.append(builder.to_byte_string());
|
||||
builder.clear();
|
||||
line_width = 0;
|
||||
}
|
||||
|
||||
builder.append(block.characters.as_string());
|
||||
line_width += block_width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto last_line = builder.to_byte_string();
|
||||
if (!last_line.is_empty())
|
||||
lines.append(last_line);
|
||||
|
||||
switch (elision) {
|
||||
case TextElision::None:
|
||||
break;
|
||||
case TextElision::Right: {
|
||||
lines.at(lines.size() - 1) = elide_text_from_right(Utf8View { lines.at(lines.size() - 1) });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return lines;
|
||||
}
|
||||
|
||||
ByteString TextLayout::elide_text_from_right(Utf8View text) const
|
||||
{
|
||||
float text_width = m_font.width(text);
|
||||
if (text_width > static_cast<float>(m_rect.width())) {
|
||||
float ellipsis_width = m_font.width("..."sv);
|
||||
float current_width = ellipsis_width;
|
||||
|
||||
// FIXME: This code will break when the font has glyphs with advance
|
||||
// amounts different from the actual width of the glyph
|
||||
// (which is the case with many TrueType fonts).
|
||||
if (ellipsis_width < text_width) {
|
||||
size_t offset = 0;
|
||||
for (auto it = text.begin(); !it.done(); ++it) {
|
||||
auto glyph_width = m_font.glyph_or_emoji_width(it);
|
||||
// NOTE: Glyph spacing should not be added after the last glyph on the line,
|
||||
// but since we are here because the last glyph does not actually fit on the line,
|
||||
// we don't have to worry about spacing.
|
||||
auto width_with_this_glyph_included = current_width + glyph_width;
|
||||
if (width_with_this_glyph_included > m_rect.width())
|
||||
break;
|
||||
current_width += glyph_width;
|
||||
offset = text.iterator_offset(it);
|
||||
}
|
||||
|
||||
StringBuilder builder;
|
||||
builder.append(text.substring_view(0, offset).as_string());
|
||||
builder.append("..."sv);
|
||||
return builder.to_byte_string();
|
||||
}
|
||||
}
|
||||
|
||||
return text.as_string();
|
||||
}
|
||||
|
||||
DrawGlyphOrEmoji prepare_draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font)
|
||||
{
|
||||
u32 code_point = *it;
|
||||
|
|
|
@ -17,55 +17,9 @@
|
|||
#include <LibGfx/FontCascadeList.h>
|
||||
#include <LibGfx/Forward.h>
|
||||
#include <LibGfx/Rect.h>
|
||||
#include <LibGfx/TextElision.h>
|
||||
#include <LibGfx/TextWrapping.h>
|
||||
|
||||
namespace Gfx {
|
||||
|
||||
// FIXME: This currently isn't an ideal way of doing things; ideally, TextLayout
|
||||
// would be doing the rendering by painting individual glyphs. However, this
|
||||
// would regress our Unicode bidirectional text support. Therefore, fixing this
|
||||
// requires:
|
||||
// - Moving the bidirectional algorithm either here, or some place TextLayout
|
||||
// can access;
|
||||
// - Making TextLayout render the given text into something like a Vector<Line>
|
||||
// where:
|
||||
// using Line = Vector<DirectionalRun>;
|
||||
// struct DirectionalRun {
|
||||
// Utf32View glyphs;
|
||||
// Vector<int> advance;
|
||||
// TextDirection direction;
|
||||
// };
|
||||
// - Either;
|
||||
// a) Making TextLayout output these Lines directly using a given Painter, or
|
||||
// b) Taking the Lines from TextLayout and painting each glyph.
|
||||
class TextLayout {
|
||||
public:
|
||||
TextLayout(Gfx::Font const& font, Utf8View const& text, FloatRect const& rect)
|
||||
: m_font(font)
|
||||
, m_font_metrics(font.pixel_metrics())
|
||||
, m_text(text)
|
||||
, m_rect(rect)
|
||||
{
|
||||
}
|
||||
|
||||
Vector<ByteString, 32> lines(TextElision elision, TextWrapping wrapping) const
|
||||
{
|
||||
return wrap_lines(elision, wrapping);
|
||||
}
|
||||
|
||||
FloatRect bounding_rect(TextWrapping) const;
|
||||
|
||||
private:
|
||||
Vector<ByteString, 32> wrap_lines(TextElision, TextWrapping) const;
|
||||
ByteString elide_text_from_right(Utf8View) const;
|
||||
|
||||
Font const& m_font;
|
||||
FontPixelMetrics m_font_metrics;
|
||||
Utf8View m_text;
|
||||
FloatRect m_rect;
|
||||
};
|
||||
|
||||
inline bool should_paint_as_space(u32 code_point)
|
||||
{
|
||||
return is_ascii_space(code_point) || code_point == 0xa0;
|
||||
|
|
|
@ -1,17 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
||||
* Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Gfx {
|
||||
|
||||
enum class TextWrapping {
|
||||
Wrap,
|
||||
DontWrap,
|
||||
};
|
||||
|
||||
}
|
|
@ -24,10 +24,7 @@
|
|||
#include <LibGfx/ScalingMode.h>
|
||||
#include <LibGfx/Size.h>
|
||||
#include <LibGfx/TextAlignment.h>
|
||||
#include <LibGfx/TextDirection.h>
|
||||
#include <LibGfx/TextElision.h>
|
||||
#include <LibGfx/TextLayout.h>
|
||||
#include <LibGfx/TextWrapping.h>
|
||||
#include <LibWeb/CSS/Enums.h>
|
||||
#include <LibWeb/Painting/BorderRadiiData.h>
|
||||
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
|
||||
|
|
|
@ -23,10 +23,7 @@
|
|||
#include <LibGfx/Rect.h>
|
||||
#include <LibGfx/Size.h>
|
||||
#include <LibGfx/TextAlignment.h>
|
||||
#include <LibGfx/TextDirection.h>
|
||||
#include <LibGfx/TextElision.h>
|
||||
#include <LibGfx/TextLayout.h>
|
||||
#include <LibGfx/TextWrapping.h>
|
||||
#include <LibWeb/CSS/Enums.h>
|
||||
#include <LibWeb/Painting/BorderRadiiData.h>
|
||||
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
|
||||
|
|
|
@ -24,10 +24,7 @@
|
|||
#include <LibGfx/ScalingMode.h>
|
||||
#include <LibGfx/Size.h>
|
||||
#include <LibGfx/TextAlignment.h>
|
||||
#include <LibGfx/TextDirection.h>
|
||||
#include <LibGfx/TextElision.h>
|
||||
#include <LibGfx/TextLayout.h>
|
||||
#include <LibGfx/TextWrapping.h>
|
||||
#include <LibWeb/CSS/Enums.h>
|
||||
#include <LibWeb/Painting/BorderRadiiData.h>
|
||||
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
|
||||
|
|
Loading…
Reference in a new issue