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LibWeb: Add DOMMatrix toFloat32Array and toFloat64Array
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parent
7b4b5b735b
commit
2e122b16e4
Notes:
sideshowbarker
2024-07-17 02:14:39 +09:00
Author: https://github.com/bplaat Commit: https://github.com/SerenityOS/serenity/commit/2e122b16e4 Pull-request: https://github.com/SerenityOS/serenity/pull/21233 Reviewed-by: https://github.com/ADKaster
6 changed files with 59 additions and 2 deletions
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@ -84,6 +84,8 @@ static bool is_javascript_builtin(Type const& type)
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// might simply need to add another type here.
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static constexpr Array types = {
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"ArrayBuffer"sv,
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"Float32Array"sv,
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"Float64Array"sv,
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};
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return types.span().contains_slow(type.name());
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@ -0,0 +1,4 @@
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1. {"0":10,"1":20,"2":0,"3":0,"4":30,"5":40,"6":0,"7":0,"8":0,"9":0,"10":1,"11":0,"12":50,"13":60,"14":0,"15":1}
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2. {"0":10,"1":20,"2":30,"3":40,"4":50,"5":60,"6":70,"7":80,"8":90,"9":100,"10":110,"11":120,"12":130,"13":140,"14":150,"15":160}
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3. {"0":10,"1":20,"2":0,"3":0,"4":30,"5":40,"6":0,"7":0,"8":0,"9":0,"10":1,"11":0,"12":50,"13":60,"14":0,"15":1}
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4. {"0":10,"1":20,"2":30,"3":40,"4":50,"5":60,"6":70,"7":80,"8":90,"9":100,"10":110,"11":120,"12":130,"13":140,"14":150,"15":160}
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21
Tests/LibWeb/Text/input/geometry/dommatrix-to-array.html
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21
Tests/LibWeb/Text/input/geometry/dommatrix-to-array.html
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@ -0,0 +1,21 @@
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<script src="../include.js"></script>
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<script>
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test(() => {
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let testCounter = 1;
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function testPart(part) {
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println(`${testCounter++}. ${JSON.stringify(part())}`);
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}
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// 1. DOMMatrix to Float32Array
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testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).toFloat32Array());
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// 2. DOMMatrix to Float32Array
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testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160]).toFloat32Array());
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// 3. DOMMatrix to Float64Array
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testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).toFloat64Array());
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// 4. DOMMatrix to Float64Array
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testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160]).toFloat64Array());
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});
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</script>
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@ -5,6 +5,8 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/ArrayBuffer.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Geometry/DOMMatrix.h>
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#include <LibWeb/Geometry/DOMMatrixReadOnly.h>
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@ -453,6 +455,32 @@ JS::NonnullGCPtr<DOMPoint> DOMMatrixReadOnly::transform_point(DOMPointReadOnly c
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return DOMPoint::construct_impl(realm(), point_vector.x(), point_vector.y(), point_vector.z(), point_vector.w());
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}
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// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-tofloat32array
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JS::NonnullGCPtr<JS::Float32Array> DOMMatrixReadOnly::to_float32_array() const
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{
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// Returns the serialized 16 elements m11 to m44 of the current matrix in column-major order as Float32Array.
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float elements[16] = { static_cast<float>(m11()), static_cast<float>(m12()), static_cast<float>(m13()), static_cast<float>(m14()),
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static_cast<float>(m21()), static_cast<float>(m22()), static_cast<float>(m23()), static_cast<float>(m24()),
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static_cast<float>(m31()), static_cast<float>(m32()), static_cast<float>(m33()), static_cast<float>(m34()),
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static_cast<float>(m41()), static_cast<float>(m42()), static_cast<float>(m43()), static_cast<float>(m44()) };
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auto bytes = MUST(ByteBuffer::copy(elements, sizeof(elements)));
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auto array_buffer = JS::ArrayBuffer::create(realm(), move(bytes));
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return JS::Float32Array::create(realm(), sizeof(elements) / sizeof(float), array_buffer);
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}
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// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-tofloat64array
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JS::NonnullGCPtr<JS::Float64Array> DOMMatrixReadOnly::to_float64_array() const
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{
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// Returns the serialized 16 elements m11 to m44 of the current matrix in column-major order as Float64Array.
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double elements[16] = { m11(), m12(), m13(), m14(),
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m21(), m22(), m23(), m24(),
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m31(), m32(), m33(), m34(),
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m41(), m42(), m43(), m44() };
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auto bytes = MUST(ByteBuffer::copy(elements, sizeof(elements)));
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auto array_buffer = JS::ArrayBuffer::create(realm(), move(bytes));
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return JS::Float64Array::create(realm(), sizeof(elements) / sizeof(double), array_buffer);
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}
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// https://drafts.fxtf.org/geometry/#dommatrixreadonly-stringification-behavior
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WebIDL::ExceptionOr<String> DOMMatrixReadOnly::to_string() const
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{
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@ -101,6 +101,8 @@ public:
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JS::NonnullGCPtr<DOMPoint> transform_point(DOMPointInit const&) const;
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JS::NonnullGCPtr<DOMPoint> transform_point(DOMPointReadOnly const&) const;
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JS::NonnullGCPtr<JS::Float32Array> to_float32_array() const;
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JS::NonnullGCPtr<JS::Float64Array> to_float64_array() const;
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WebIDL::ExceptionOr<String> to_string() const;
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@ -54,8 +54,8 @@ interface DOMMatrixReadOnly {
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[NewObject] DOMMatrix inverse();
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[NewObject] DOMPoint transformPoint(optional DOMPointInit point = {});
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// FIXME: [NewObject] Float32Array toFloat32Array();
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// FIXME: [NewObject] Float64Array toFloat64Array();
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[NewObject] Float32Array toFloat32Array();
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[NewObject] Float64Array toFloat64Array();
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[Exposed=Window] stringifier;
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[Default] object toJSON();
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