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LibJS: Implement the CanBeHeldWeakly abstract operation
This AO is required for implementing the rest of the stage 3 'Symbol as WeakMap Keys Proposal'.
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sideshowbarker
2024-07-17 10:01:52 +09:00
Author: https://github.com/IdanHo Commit: https://github.com/SerenityOS/serenity/commit/22a78e8a2c Pull-request: https://github.com/SerenityOS/serenity/pull/14361 Reviewed-by: https://github.com/alimpfard ✅ Reviewed-by: https://github.com/linusg ✅
2 changed files with 20 additions and 0 deletions
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@ -456,6 +456,25 @@ Environment& get_this_environment(VM& vm)
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VERIFY_NOT_REACHED();
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VERIFY_NOT_REACHED();
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}
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}
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// 9.14 CanBeHeldWeakly ( v ), https://tc39.es/proposal-symbols-as-weakmap-keys/#sec-canbeheldweakly-abstract-operation
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bool can_be_held_weakly(Value value)
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{
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// 1. If Type(v) is Object, return true.
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if (value.is_object())
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return true;
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// 2. If Type(v) is Symbol, then
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if (value.is_symbol()) {
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// a. For each element e of the GlobalSymbolRegistry List (see 19.4.2.2), do
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// i. If SameValue(e.[[Symbol]], v) is true, return false.
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// b. Return true.
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return !value.as_symbol().is_global();
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}
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// 3. Return false.
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return false;
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}
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// 13.3.7.2 GetSuperConstructor ( ), https://tc39.es/ecma262/#sec-getsuperconstructor
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// 13.3.7.2 GetSuperConstructor ( ), https://tc39.es/ecma262/#sec-getsuperconstructor
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Object* get_super_constructor(VM& vm)
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Object* get_super_constructor(VM& vm)
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{
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{
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@ -24,6 +24,7 @@ ObjectEnvironment* new_object_environment(Object&, bool is_with_environment, Env
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FunctionEnvironment* new_function_environment(ECMAScriptFunctionObject&, Object* new_target);
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FunctionEnvironment* new_function_environment(ECMAScriptFunctionObject&, Object* new_target);
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PrivateEnvironment* new_private_environment(VM& vm, PrivateEnvironment* outer);
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PrivateEnvironment* new_private_environment(VM& vm, PrivateEnvironment* outer);
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Environment& get_this_environment(VM&);
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Environment& get_this_environment(VM&);
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bool can_be_held_weakly(Value);
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Object* get_super_constructor(VM&);
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Object* get_super_constructor(VM&);
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ThrowCompletionOr<Reference> make_super_property_reference(GlobalObject&, Value actual_this, PropertyKey const&, bool strict);
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ThrowCompletionOr<Reference> make_super_property_reference(GlobalObject&, Value actual_this, PropertyKey const&, bool strict);
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ThrowCompletionOr<Value> require_object_coercible(GlobalObject&, Value);
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ThrowCompletionOr<Value> require_object_coercible(GlobalObject&, Value);
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