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LibGL: Simplify Texture2D reading; add support for RGB565
This commit is contained in:
parent
12c4491cca
commit
212334eaef
Notes:
sideshowbarker
2024-07-17 22:50:07 +09:00
Author: https://github.com/gmta Commit: https://github.com/SerenityOS/serenity/commit/212334eaefd Pull-request: https://github.com/SerenityOS/serenity/pull/11154 Reviewed-by: https://github.com/sunverwerth ✅
2 changed files with 58 additions and 59 deletions
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@ -851,7 +851,7 @@ void SoftwareGLContext::gl_tex_image_2d(GLenum target, GLint level, GLint intern
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// We only support symbolic constants for now
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RETURN_WITH_ERROR_IF(!(internal_format == GL_RGB || internal_format == GL_RGBA), GL_INVALID_ENUM);
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RETURN_WITH_ERROR_IF(type != GL_UNSIGNED_BYTE, GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(!(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_SHORT_5_6_5), GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(level < 0 || level > Texture2D::LOG2_MAX_TEXTURE_SIZE, GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(width < 0 || height < 0 || width > (2 + Texture2D::MAX_TEXTURE_SIZE) || height > (2 + Texture2D::MAX_TEXTURE_SIZE), GL_INVALID_VALUE);
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// Check if width and height are a power of 2
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@ -873,7 +873,8 @@ void SoftwareGLContext::gl_tex_sub_image_2d(GLenum target, GLint level, GLint xo
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RETURN_WITH_ERROR_IF(target == GL_TEXTURE_2D && m_active_texture_unit->currently_bound_target() != GL_TEXTURE_2D, GL_INVALID_OPERATION);
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// We only support symbolic constants for now
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RETURN_WITH_ERROR_IF(type != GL_UNSIGNED_BYTE, GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(!(format == GL_RGBA || format == GL_RGB), GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(!(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_SHORT_5_6_5), GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(level < 0 || level > Texture2D::LOG2_MAX_TEXTURE_SIZE, GL_INVALID_VALUE);
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RETURN_WITH_ERROR_IF(width < 0 || height < 0 || width > (2 + Texture2D::MAX_TEXTURE_SIZE) || height > (2 + Texture2D::MAX_TEXTURE_SIZE), GL_INVALID_VALUE);
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@ -34,79 +34,77 @@ void Texture2D::replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffse
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{
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auto& mip = m_mipmaps[lod];
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// FIXME: We currently only support GL_UNSIGNED_BYTE pixel data
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VERIFY(type == GL_UNSIGNED_BYTE);
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// FIXME: We currently only support GL_UNSIGNED_BYTE and GL_UNSIGNED_SHORT_5_6_5 pixel data
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VERIFY(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_SHORT_5_6_5);
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VERIFY(xoffset >= 0 && yoffset >= 0 && xoffset + width <= mip.width() && yoffset + height <= mip.height());
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VERIFY(pixels_per_row == 0 || pixels_per_row >= xoffset + width);
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u8 pixel_size_bytes;
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switch (type) {
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case GL_UNSIGNED_BYTE:
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pixel_size_bytes = (format == GL_RGBA || format == GL_BGRA) ? 4 : 3;
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break;
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case GL_UNSIGNED_SHORT_5_6_5:
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pixel_size_bytes = sizeof(u16);
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break;
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default:
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VERIFY_NOT_REACHED();
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}
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// Calculate row offset at end to fit alignment
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int const physical_width = pixels_per_row > 0 ? pixels_per_row : width;
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u8 const component_size_bytes = sizeof(u8);
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u8 const component_count = (format == GL_RGBA || format == GL_BGRA) ? 4 : 3;
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size_t const physical_width_bytes = physical_width * component_count * component_size_bytes;
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size_t const row_remainder_bytes = (physical_width - width) * component_count * component_size_bytes
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size_t const physical_width_bytes = physical_width * pixel_size_bytes;
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size_t const row_remainder_bytes = (physical_width - width) * pixel_size_bytes
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+ (byte_alignment - physical_width_bytes % byte_alignment) % byte_alignment;
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u8 const* pixel_byte_array = reinterpret_cast<u8 const*>(pixels);
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if (format == GL_RGBA) {
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for (auto y = yoffset; y < yoffset + height; y++) {
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for (auto x = xoffset; x < xoffset + width; x++) {
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u32 r = *pixel_byte_array++;
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u32 g = *pixel_byte_array++;
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u32 b = *pixel_byte_array++;
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u32 a = *pixel_byte_array++;
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u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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mip.pixel_data()[y * mip.width() + x] = pixel;
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auto get_next_pixel = [type, format](u8 const** pixels) -> u32 {
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// Split bytes up into RGBA components
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u8 c1, c2, c3, c4;
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switch (type) {
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case GL_UNSIGNED_BYTE:
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c1 = *((*pixels)++);
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c2 = *((*pixels)++);
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c3 = *((*pixels)++);
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if (format == GL_RGBA || format == GL_BGRA) {
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c4 = *((*pixels)++);
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} else {
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c4 = 255;
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}
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pixel_byte_array += row_remainder_bytes;
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break;
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case GL_UNSIGNED_SHORT_5_6_5: {
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u16 const s = *reinterpret_cast<u16 const*>((*pixels) += 2);
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c1 = (s & 0xf800) >> 8;
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c2 = (s & 0x7e0) >> 3;
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c3 = (s & 0x1f) << 3;
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c4 = 255;
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break;
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}
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} else if (format == GL_BGRA) {
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for (auto y = yoffset; y < yoffset + height; y++) {
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for (auto x = xoffset; x < xoffset + width; x++) {
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u32 b = *pixel_byte_array++;
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u32 g = *pixel_byte_array++;
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u32 r = *pixel_byte_array++;
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u32 a = *pixel_byte_array++;
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u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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mip.pixel_data()[y * mip.width() + x] = pixel;
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}
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pixel_byte_array += row_remainder_bytes;
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default:
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VERIFY_NOT_REACHED();
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}
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} else if (format == GL_BGR) {
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for (auto y = yoffset; y < yoffset + height; y++) {
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for (auto x = xoffset; x < xoffset + width; x++) {
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u32 b = *pixel_byte_array++;
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u32 g = *pixel_byte_array++;
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u32 r = *pixel_byte_array++;
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u32 a = 255;
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u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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mip.pixel_data()[y * mip.width() + x] = pixel;
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}
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pixel_byte_array += row_remainder_bytes;
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// Reorder components into BGRA pixel
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switch (format) {
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case GL_BGR:
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case GL_BGRA:
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return ((c4 << 24) | (c3 << 16) | (c2 << 8) | c1);
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case GL_RGB:
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case GL_RGBA:
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return ((c4 << 24) | (c1 << 16) | (c2 << 8) | c3);
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default:
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VERIFY_NOT_REACHED();
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}
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} else if (format == GL_RGB) {
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for (auto y = yoffset; y < yoffset + height; y++) {
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for (auto x = xoffset; x < xoffset + width; x++) {
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u32 r = *pixel_byte_array++;
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u32 g = *pixel_byte_array++;
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u32 b = *pixel_byte_array++;
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u32 a = 255;
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};
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u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
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mip.pixel_data()[y * mip.width() + x] = pixel;
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}
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pixel_byte_array += row_remainder_bytes;
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for (auto y = yoffset; y < yoffset + height; y++) {
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for (auto x = xoffset; x < xoffset + width; x++) {
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u32 pixel = get_next_pixel(&pixel_byte_array);
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mip.pixel_data()[y * mip.width() + x] = pixel;
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}
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} else {
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VERIFY_NOT_REACHED();
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pixel_byte_array += row_remainder_bytes;
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}
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}
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