LibVideo: Rename MV to MotionVector for clarity

This commit is contained in:
Zaggy1024 2022-10-08 22:39:20 -05:00 committed by Andrew Kaster
parent 85fd56cf48
commit 1dc4652683
Notes: sideshowbarker 2024-07-17 06:07:59 +09:00
6 changed files with 46 additions and 46 deletions

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@ -2,7 +2,7 @@ set(SOURCES
MatroskaReader.cpp
VP9/BitStream.cpp
VP9/Decoder.cpp
VP9/MV.cpp
VP9/MotionVector.cpp
VP9/Parser.cpp
VP9/ProbabilityTables.cpp
VP9/SyntaxElementCounter.cpp

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@ -1,29 +0,0 @@
/*
* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "MV.h"
namespace Video::VP9 {
MV::MV(u32 row, u32 col)
: m_row(row)
, m_col(col)
{
}
MV& MV::operator=(i32 value)
{
m_row = value;
m_col = value;
return *this;
}
MV MV::operator+(MV const& other) const
{
return MV(this->row() + other.row(), this->col() + other.col());
}
}

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@ -0,0 +1,29 @@
/*
* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "MotionVector.h"
namespace Video::VP9 {
MotionVector::MotionVector(u32 row, u32 col)
: m_row(row)
, m_col(col)
{
}
MotionVector& MotionVector::operator=(i32 value)
{
m_row = value;
m_col = value;
return *this;
}
MotionVector MotionVector::operator+(MotionVector const& other) const
{
return MotionVector(this->row() + other.row(), this->col() + other.col());
}
}

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@ -10,18 +10,18 @@
namespace Video::VP9 {
class MV {
class MotionVector {
public:
MV() = default;
MV(u32 row, u32 col);
MotionVector() = default;
MotionVector(u32 row, u32 col);
u32 row() const { return m_row; }
void set_row(u32 row) { m_row = row; }
u32 col() const { return m_col; }
void set_col(u32 col) { m_col = col; }
MV& operator=(i32 value);
MV operator+(MV const& other) const;
MotionVector& operator=(i32 value);
MotionVector operator+(MotionVector const& other) const;
private:
u32 m_row { 0 };

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@ -1208,7 +1208,7 @@ DecoderErrorOr<void> Parser::assign_mv(bool is_compound)
DecoderErrorOr<void> Parser::read_mv(u8 ref)
{
m_use_hp = m_allow_high_precision_mv && TRY(use_mv_hp(m_best_mv[ref]));
MV diff_mv;
MotionVector diff_mv;
auto mv_joint = TRY_READ(m_tree_parser->parse_tree<MvJoint>(SyntaxElementType::MVJoint));
if (mv_joint == MvJointHzvnz || mv_joint == MvJointHnzvnz)
diff_mv.set_row(TRY(read_mv_component(0)));
@ -1429,7 +1429,7 @@ DecoderErrorOr<void> Parser::append_sub8x8_mvs(u8, u8)
return DecoderError::not_implemented();
}
DecoderErrorOr<bool> Parser::use_mv_hp(const MV&)
DecoderErrorOr<bool> Parser::use_mv_hp(const MotionVector&)
{
// TODO: Implement
return DecoderError::not_implemented();

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@ -14,7 +14,7 @@
#include "BitStream.h"
#include "LookupTables.h"
#include "MV.h"
#include "MotionVector.h"
#include "ProbabilityTables.h"
#include "SyntaxElementCounter.h"
#include "TreeParser.h"
@ -122,7 +122,7 @@ private:
DecoderErrorOr<void> find_mv_refs(ReferenceFrame, int block);
DecoderErrorOr<void> find_best_ref_mvs(int ref_list);
DecoderErrorOr<void> append_sub8x8_mvs(u8 block, u8 ref_list);
DecoderErrorOr<bool> use_mv_hp(MV const& delta_mv);
DecoderErrorOr<bool> use_mv_hp(MotionVector const& delta_mv);
size_t get_image_index(u32 row, u32 column);
Gfx::Point<size_t> get_decoded_point_for_plane(u8 row, u8 column, u8 plane);
@ -227,10 +227,10 @@ private:
bool m_left_single { false };
bool m_above_single { false };
InterpolationFilter m_interp_filter { EightTap };
MV m_mv[2];
MV m_near_mv[2];
MV m_nearest_mv[2];
MV m_best_mv[2];
MotionVector m_mv[2];
MotionVector m_near_mv[2];
MotionVector m_nearest_mv[2];
MotionVector m_best_mv[2];
u32 m_ref_frame_width[NUM_REF_FRAMES];
u32 m_ref_frame_height[NUM_REF_FRAMES];
u32 m_eob_total { 0 };
@ -242,7 +242,7 @@ private:
ReferenceMode m_reference_mode;
ReferenceFrame m_comp_fixed_ref;
ReferenceFrame m_comp_var_ref[2];
MV m_block_mvs[2][4];
MotionVector m_block_mvs[2][4];
Vector<u8> m_prev_segment_ids;
Vector<bool> m_skips;
@ -252,8 +252,8 @@ private:
Vector<u8> m_segment_ids;
Vector<Array<ReferenceFrame, 2>> m_ref_frames;
Vector<InterpolationFilter> m_interp_filters;
Vector<Array<MV, 2>> m_mvs;
Vector<Array<Array<MV, 4>, 2>> m_sub_mvs;
Vector<Array<MotionVector, 2>> m_mvs;
Vector<Array<Array<MotionVector, 4>, 2>> m_sub_mvs;
Vector<Array<IntraMode, 4>> m_sub_modes;
OwnPtr<BitStream> m_bit_stream;