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HackStudio: Move the rubber-banding state into CursorTool
I originally put it in FormWidget because CursorTool was clueless about painting. This patch adds Tool::on_second_paint() which allows all the tools to hook into the second paint pass.
This commit is contained in:
parent
5fc62bcf68
commit
197ed1bb2a
Notes:
sideshowbarker
2024-07-19 11:11:08 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/197ed1bb2a5
5 changed files with 68 additions and 77 deletions
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@ -29,8 +29,10 @@ void CursorTool::on_mousedown(GMouseEvent& event)
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}
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} else {
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m_editor.selection().clear();
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form_widget.set_rubber_banding({}, true);
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form_widget.set_rubber_band_origin({}, event.position());
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m_rubber_banding = true;
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m_rubber_band_origin = event.position();
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m_rubber_band_position = event.position();
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form_widget.update();
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}
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// FIXME: Do we need to update any part of the FormEditorWidget outside the FormWidget?
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form_widget.update();
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@ -51,7 +53,8 @@ void CursorTool::on_mouseup(GMouseEvent& event)
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}
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}
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m_dragging = false;
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form_widget.set_rubber_banding({}, false);
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m_rubber_banding = false;
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form_widget.update();
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}
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}
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@ -60,8 +63,8 @@ void CursorTool::on_mousemove(GMouseEvent& event)
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dbg() << "CursorTool::on_mousemove";
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auto& form_widget = m_editor.form_widget();
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if (form_widget.is_rubber_banding({})) {
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form_widget.set_rubber_band_position({}, event.position());
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if (m_rubber_banding) {
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set_rubber_band_position(event.position());
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return;
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}
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@ -90,7 +93,6 @@ void CursorTool::on_mousemove(GMouseEvent& event)
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m_editor.model().update();
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return;
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}
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}
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void CursorTool::on_keydown(GKeyEvent& event)
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@ -121,3 +123,51 @@ void CursorTool::on_keydown(GKeyEvent& event)
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}
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}
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}
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void CursorTool::set_rubber_band_position(const Point& position)
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{
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if (m_rubber_band_position == position)
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return;
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m_rubber_band_position = position;
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auto rubber_band_rect = this->rubber_band_rect();
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m_editor.selection().clear();
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m_editor.form_widget().for_each_child_widget([&](auto& child) {
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if (child.relative_rect().intersects(rubber_band_rect))
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m_editor.selection().add(child);
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return IterationDecision::Continue;
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});
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m_editor.form_widget().update();
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}
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static Rect rect_from_two_points(const Point& a, const Point& b)
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{
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if (a.x() <= b.x()) {
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if (a.y() <= b.y())
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return { a, { b.x() - a.x(), b.y() - a.y() } };
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int height = a.y() - b.y();
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return { a.x(), a.y() - height, b.x() - a.x(), height };
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}
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if (a.y() >= b.y())
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return { b, { a.x() - b.x(), a.y() - b.y() } };
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int height = b.y() - a.y();
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return { b.x(), b.y() - height, a.x() - b.x(), height };
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}
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Rect CursorTool::rubber_band_rect() const
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{
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if (!m_rubber_banding)
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return {};
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return rect_from_two_points(m_rubber_band_origin, m_rubber_band_position);
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}
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void CursorTool::on_second_paint(GPainter& painter, GPaintEvent&)
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{
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if (!m_rubber_banding)
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return;
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auto rect = rubber_band_rect();
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painter.fill_rect(rect, Color(244, 202, 158, 60));
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painter.draw_rect(rect, Color(110, 34, 9));
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}
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@ -20,8 +20,16 @@ private:
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virtual void on_mouseup(GMouseEvent&) override;
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virtual void on_mousemove(GMouseEvent&) override;
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virtual void on_keydown(GKeyEvent&) override;
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virtual void on_second_paint(GPainter&, GPaintEvent&) override;
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void set_rubber_band_position(const Point&);
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Rect rubber_band_rect() const;
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Point m_drag_origin;
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HashMap<GWidget*, Point> m_positions_before_drag;
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bool m_dragging { false };
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bool m_rubber_banding { false };
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Point m_rubber_band_origin;
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Point m_rubber_band_position;
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};
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@ -53,10 +53,7 @@ void FormWidget::second_paint_event(GPaintEvent& event)
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});
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}
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if (m_rubber_banding) {
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painter.fill_rect(rubber_band_rect(), Color(244, 202, 158, 60));
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painter.draw_rect(rubber_band_rect(), Color(110, 34, 9));
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}
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editor().tool().on_second_paint(painter, event);
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}
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void FormWidget::mousedown_event(GMouseEvent& event)
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@ -78,59 +75,3 @@ void FormWidget::keydown_event(GKeyEvent& event)
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{
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editor().tool().on_keydown(event);
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}
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void FormWidget::set_rubber_banding(Badge<CursorTool>, bool value)
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{
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if (m_rubber_banding == value)
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return;
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m_rubber_banding = value;
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update();
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}
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void FormWidget::set_rubber_band_origin(Badge<CursorTool>, const Point& origin)
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{
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if (m_rubber_band_origin == origin)
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return;
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m_rubber_band_origin = origin;
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m_rubber_band_position = origin;
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update();
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}
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void FormWidget::set_rubber_band_position(Badge<CursorTool>, const Point& position)
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{
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if (m_rubber_band_position == position)
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return;
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m_rubber_band_position = position;
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auto rubber_band_rect = this->rubber_band_rect();
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editor().selection().clear();
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for_each_child_widget([&](auto& child) {
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if (child.relative_rect().intersects(rubber_band_rect))
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editor().selection().add(child);
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return IterationDecision::Continue;
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});
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update();
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}
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static Rect rect_from_two_points(const Point& a, const Point& b)
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{
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if (a.x() <= b.x()) {
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if (a.y() <= b.y())
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return { a, { b.x() - a.x(), b.y() - a.y() } };
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int height = a.y() - b.y();
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return { a.x(), a.y() - height, b.x() - a.x(), height };
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}
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if (a.y() >= b.y())
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return { b, { a.x() - b.x(), a.y() - b.y() } };
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int height = b.y() - a.y();
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return { b.x(), b.y() - height, a.x() - b.x(), height };
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}
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Rect FormWidget::rubber_band_rect() const
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{
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if (!m_rubber_banding)
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return {};
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return rect_from_two_points(m_rubber_band_origin, m_rubber_band_position);
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}
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@ -17,11 +17,6 @@ public:
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// FIXME: This should be an app-wide preference instead.
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int grid_size() const { return m_grid_size; }
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bool is_rubber_banding(Badge<CursorTool>) const { return m_rubber_banding; }
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void set_rubber_banding(Badge<CursorTool>, bool);
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void set_rubber_band_position(Badge<CursorTool>, const Point&);
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void set_rubber_band_origin(Badge<CursorTool>, const Point&);
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private:
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virtual bool accepts_focus() const override { return true; }
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@ -34,11 +29,5 @@ private:
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explicit FormWidget(FormEditorWidget& parent);
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Rect rubber_band_rect() const;
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int m_grid_size { 5 };
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bool m_rubber_banding { false };
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Point m_rubber_band_origin;
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Point m_rubber_band_position;
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};
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@ -5,6 +5,8 @@
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class FormEditorWidget;
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class GKeyEvent;
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class GMouseEvent;
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class GPaintEvent;
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class GPainter;
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class Tool {
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AK_MAKE_NONCOPYABLE(Tool)
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@ -16,6 +18,7 @@ public:
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virtual void on_mouseup(GMouseEvent&) = 0;
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virtual void on_mousemove(GMouseEvent&) = 0;
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virtual void on_keydown(GKeyEvent&) = 0;
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virtual void on_second_paint(GPainter&, GPaintEvent&) {}
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virtual const char* class_name() const = 0;
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