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LibGUI: Prevent a Painter's clip_rect from being outside of its target
Previously a Painter's m_clip_origin field was initialized to a widget's window_relative_rect, which is not ensured to be within the target rect. m_clip_origin is normally not used for clipping, but after calling clear_clip_rect the clip rect that IS used for clipping gets reset to m_clip_origin (so an invalid state is entered). Now the window_relative_rect will be clipped by the target rect first, and will only then be used to initialize both the active clip_rect and m_clip_origin.
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sideshowbarker
2024-07-18 19:09:37 +09:00
Author: https://github.com/Maato Commit: https://github.com/SerenityOS/serenity/commit/157cd7c8196 Pull-request: https://github.com/SerenityOS/serenity/pull/6612
1 changed files with 2 additions and 3 deletions
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@ -21,9 +21,8 @@ Painter::Painter(Widget& widget)
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state().font = &widget.font();
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auto origin_rect = widget.window_relative_rect();
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state().translation = origin_rect.location();
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state().clip_rect = origin_rect;
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m_clip_origin = origin_rect;
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state().clip_rect.intersect(m_target->rect());
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state().clip_rect = origin_rect.intersected(m_target->rect());
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m_clip_origin = state().clip_rect;
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}
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}
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