LibDraw: Start work on a GIF decoder (not yet functional!)

Here comes the first part of a GIF decoder. It decodes up to the point
of gathering all the LZW-compressed data. The next step is to implement
decompression, and then turn the decompressed data into a bitmap using
the color maps, etc.
This commit is contained in:
Andreas Kling 2019-11-23 16:48:28 +01:00
parent 630d5b3ffd
commit 00ab9488ad
Notes: sideshowbarker 2024-07-19 11:06:34 +09:00
3 changed files with 257 additions and 0 deletions

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#include <AK/BufferStream.h>
#include <AK/ByteBuffer.h>
#include <AK/FileSystemPath.h>
#include <AK/NonnullOwnPtrVector.h>
#include <LibDraw/GIFLoader.h>
#include <stdio.h>
static RefPtr<GraphicsBitmap> load_gif_impl(const u8*, size_t);
RefPtr<GraphicsBitmap> load_gif(const StringView& path)
{
MappedFile mapped_file(path);
if (!mapped_file.is_valid())
return nullptr;
auto bitmap = load_gif_impl((const u8*)mapped_file.data(), mapped_file.size());
if (bitmap)
bitmap->set_mmap_name(String::format("GraphicsBitmap [%dx%d] - Decoded GIF: %s", bitmap->width(), bitmap->height(), canonicalized_path(path).characters()));
return bitmap;
}
RefPtr<GraphicsBitmap> load_gif_from_memory(const u8* data, size_t length)
{
auto bitmap = load_gif_impl(data, length);
if (bitmap)
bitmap->set_mmap_name(String::format("GraphicsBitmap [%dx%d] - Decoded GIF: <memory>", bitmap->width(), bitmap->height()));
return bitmap;
}
enum class GIFFormat {
GIF87a,
GIF89a,
};
struct RGB {
u8 r;
u8 g;
u8 b;
};
struct LogicalScreen {
u16 width;
u16 height;
RGB color_map[256];
};
struct ImageDescriptor {
u16 x;
u16 y;
u16 width;
u16 height;
bool use_global_color_map;
RGB color_map[256];
u8 lzw_min_code_size;
Vector<u8> lzw_encoded_bytes;
};
RefPtr<GraphicsBitmap> load_gif_impl(const u8* data, size_t data_size)
{
if (data_size < 32)
return nullptr;
auto buffer = ByteBuffer::wrap(data, data_size);
BufferStream stream(buffer);
static const char valid_header_87[] = "GIF87a";
static const char valid_header_89[] = "GIF89a";
char header[6];
for (int i = 0; i < 6; ++i)
stream >> header[i];
GIFFormat format;
if (!memcmp(header, valid_header_87, sizeof(header)))
format = GIFFormat::GIF87a;
else if (!memcmp(header, valid_header_89, sizeof(header)))
format = GIFFormat::GIF89a;
else
return nullptr;
printf("Format is %s\n", format == GIFFormat::GIF89a ? "GIF89a" : "GIF87a");
LogicalScreen logical_screen;
stream >> logical_screen.width;
stream >> logical_screen.height;
if (stream.handle_read_failure())
return nullptr;
u8 gcm_info = 0;
stream >> gcm_info;
if (stream.handle_read_failure())
return nullptr;
bool global_color_map_follows_descriptor = gcm_info & 0x80;
u8 bits_per_pixel = (gcm_info & 7) + 1;
u8 bits_of_color_resolution = (gcm_info >> 4) & 7;
printf("LogicalScreen: %dx%d\n", logical_screen.width, logical_screen.height);
printf("global_color_map_follows_descriptor: %u\n", global_color_map_follows_descriptor);
printf("bits_per_pixel: %u\n", bits_per_pixel);
printf("bits_of_color_resolution: %u\n", bits_of_color_resolution);
u8 background_color = 0;
stream >> background_color;
if (stream.handle_read_failure())
return nullptr;
printf("background_color: %u\n", background_color);
u8 pixel_aspect_ratio = 0;
stream >> pixel_aspect_ratio;
if (stream.handle_read_failure())
return nullptr;
int color_map_entry_count = 1;
for (int i = 0; i < bits_per_pixel; ++i)
color_map_entry_count *= 2;
printf("color_map_entry_count: %d\n", color_map_entry_count);
for (int i = 0; i < color_map_entry_count; ++i) {
stream >> logical_screen.color_map[i].r;
stream >> logical_screen.color_map[i].g;
stream >> logical_screen.color_map[i].b;
}
if (stream.handle_read_failure())
return nullptr;
for (int i = 0; i < color_map_entry_count; ++i) {
auto& rgb = logical_screen.color_map[i];
printf("[%02x]: %s\n", i, Color(rgb.r, rgb.g, rgb.b).to_string().characters());
}
NonnullOwnPtrVector<ImageDescriptor> images;
for (;;) {
u8 sentinel = 0;
stream >> sentinel;
printf("Sentinel: %02x\n", sentinel);
if (sentinel == 0x21) {
u8 extension_type = 0;
stream >> extension_type;
if (stream.handle_read_failure())
return nullptr;
printf("Extension block of type %02x\n", extension_type);
u8 sub_block_length = 0;
for (;;) {
stream >> sub_block_length;
if (stream.handle_read_failure())
return nullptr;
if (sub_block_length == 0)
break;
u8 dummy;
for (u16 i = 0; i < sub_block_length; ++i)
stream >> dummy;
if (stream.handle_read_failure())
return nullptr;
}
continue;
}
if (sentinel == 0x2c) {
images.append(make<ImageDescriptor>());
auto& image = images.last();
u8 packed_fields;
stream >> image.x;
stream >> image.y;
stream >> image.width;
stream >> image.height;
stream >> packed_fields;
if (stream.handle_read_failure())
return nullptr;
printf("Image descriptor: %d,%d %dx%d, %02x\n", image.x, image.y, image.width, image.height, packed_fields);
stream >> image.lzw_min_code_size;
printf("min code size: %u\n", image.lzw_min_code_size);
u8 lzw_encoded_bytes_expected = 0;
for (;;) {
stream >> lzw_encoded_bytes_expected;
if (stream.handle_read_failure())
return nullptr;
if (lzw_encoded_bytes_expected == 0)
break;
u8 buffer[256];
for (int i = 0; i < lzw_encoded_bytes_expected; ++i) {
stream >> buffer[i];
}
if (stream.handle_read_failure())
return nullptr;
for (int i = 0; i < lzw_encoded_bytes_expected; ++i) {
image.lzw_encoded_bytes.append(buffer[i]);
}
}
continue;
}
if (sentinel == 0x3b) {
printf("Trailer! Awesome :)\n");
break;
}
return nullptr;
}
// We exited the block loop after finding a trailer. We should have everything needed.
printf("Image count: %d\n", images.size());
if (images.is_empty())
return nullptr;
for (int i = 0; i < images.size(); ++i) {
auto& image = images.at(i);
printf("Image %d: %d,%d %dx%d %d bytes LZW-encoded\n", i, image.x, image.y, image.width, image.height, image.lzw_encoded_bytes.size());
// FIXME: Decode the LZW-encoded bytes and turn them into an image.
}
return nullptr;
}

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#pragma once
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/ImageDecoder.h>
RefPtr<GraphicsBitmap> load_gif(const StringView& path);
RefPtr<GraphicsBitmap> load_gif_from_memory(const u8*, size_t);
struct GIFLoadingContext;
class GIFImageDecoderPlugin final : public ImageDecoderPlugin {
public:
virtual ~GIFImageDecoderPlugin() override;
GIFImageDecoderPlugin(const u8*, size_t);
virtual Size size() override;
virtual RefPtr<GraphicsBitmap> bitmap() override;
private:
OwnPtr<GIFLoadingContext> m_context;
};

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@ -8,6 +8,7 @@ OBJS = \
GraphicsBitmap.o \
Painter.o \
PNGLoader.o \
GIFLoader.o \
ImageDecoder.o \
Rect.o \
StylePainter.o \