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LibGfx: Optimize BitmapFont::unicode_view_width() a bit
This optimizes the method to no longer compare if width > longest_width on every iteration, since it's only required on CR/LF or at the end.
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sideshowbarker
2024-07-18 09:58:53 +09:00
Author: https://github.com/MaxWipfli Commit: https://github.com/SerenityOS/serenity/commit/006e5998c51 Pull-request: https://github.com/SerenityOS/serenity/pull/8558 Reviewed-by: https://github.com/awesomekling
1 changed files with 2 additions and 3 deletions
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@ -264,6 +264,7 @@ ALWAYS_INLINE int BitmapFont::unicode_view_width(T const& view) const
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for (u32 code_point : view) {
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if (code_point == '\n' || code_point == '\r') {
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first = true;
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longest_width = max(width, longest_width);
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width = 0;
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continue;
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}
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@ -271,10 +272,8 @@ ALWAYS_INLINE int BitmapFont::unicode_view_width(T const& view) const
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width += glyph_spacing();
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first = false;
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width += glyph_or_emoji_width(code_point);
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if (width > longest_width)
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longest_width = width;
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}
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longest_width = max(width, longest_width);
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return longest_width;
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}
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