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LibWebSocket: Clean up #include directives
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This change aims to improve the speed of incremental builds.
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001df24935
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github-actions[bot]
2024-11-21 13:09:28 +00:00
Author: https://github.com/shlyakpavel Commit: https://github.com/LadybirdBrowser/ladybird/commit/001df249356 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2468
5 changed files with 3 additions and 4 deletions
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@ -6,6 +6,7 @@
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#pragma once
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#pragma once
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#include <LibCore/Timer.h>
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#include <LibMedia/Audio/PlaybackStream.h>
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#include <LibMedia/Audio/PlaybackStream.h>
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#include <LibWeb/Platform/AudioCodecPlugin.h>
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#include <LibWeb/Platform/AudioCodecPlugin.h>
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@ -7,11 +7,8 @@
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#pragma once
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#pragma once
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#include <AK/Vector.h>
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#include <AK/Vector.h>
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#include <LibCore/EventReceiver.h>
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#include <LibHTTP/HeaderMap.h>
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#include <LibHTTP/HeaderMap.h>
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#include <LibTLS/TLSv12.h>
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#include <LibURL/URL.h>
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#include <LibURL/URL.h>
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#include <LibWebSocket/Message.h>
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namespace WebSocket {
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namespace WebSocket {
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@ -8,6 +8,7 @@
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#include <LibCore/EventLoop.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/Socket.h>
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#include <LibCore/Socket.h>
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#include <LibTLS/TLSv12.h>
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#include <LibWebSocket/Impl/WebSocketImplSerenity.h>
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#include <LibWebSocket/Impl/WebSocketImplSerenity.h>
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namespace WebSocket {
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namespace WebSocket {
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@ -10,7 +10,6 @@
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#include <LibCrypto/Hash/HashManager.h>
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#include <LibCrypto/Hash/HashManager.h>
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#include <LibWebSocket/Impl/WebSocketImplSerenity.h>
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#include <LibWebSocket/Impl/WebSocketImplSerenity.h>
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#include <LibWebSocket/WebSocket.h>
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#include <LibWebSocket/WebSocket.h>
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#include <unistd.h>
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namespace WebSocket {
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namespace WebSocket {
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@ -12,6 +12,7 @@
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#include <LibCore/Proxy.h>
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#include <LibCore/Proxy.h>
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#include <LibCore/Socket.h>
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#include <LibCore/Socket.h>
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#include <LibRequests/NetworkErrorEnum.h>
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#include <LibRequests/NetworkErrorEnum.h>
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#include <LibTLS/TLSv12.h>
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#include <LibTextCodec/Decoder.h>
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#include <LibTextCodec/Decoder.h>
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#include <LibWebSocket/ConnectionInfo.h>
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#include <LibWebSocket/ConnectionInfo.h>
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#include <LibWebSocket/Message.h>
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#include <LibWebSocket/Message.h>
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