ladybird/AK/String.cpp

330 lines
9.8 KiB
C++
Raw Normal View History

AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
/*
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Array.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
#include <AK/Checked.h>
#include <AK/FlyString.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
#include <AK/Format.h>
#include <AK/MemMem.h>
#include <AK/Stream.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
#include <AK/String.h>
#include <AK/Vector.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
#include <stdlib.h>
namespace AK {
String String::from_utf8_without_validation(ReadonlyBytes bytes)
{
String result;
MUST(result.replace_with_new_string(bytes.size(), [&](Bytes buffer) {
bytes.copy_to(buffer);
return ErrorOr<void> {};
}));
return result;
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
ErrorOr<String> String::from_utf8(StringView view)
{
if (!Utf8View { view }.validate())
return Error::from_string_literal("String::from_utf8: Input was not valid UTF-8");
String result;
TRY(result.replace_with_new_string(view.length(), [&](Bytes buffer) {
view.bytes().copy_to(buffer);
return ErrorOr<void> {};
}));
return result;
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
}
ErrorOr<String> String::from_stream(Stream& stream, size_t byte_count)
{
String result;
TRY(result.replace_with_new_string(byte_count, [&](Bytes buffer) -> ErrorOr<void> {
TRY(stream.read_until_filled(buffer));
if (!Utf8View { StringView { buffer } }.validate())
return Error::from_string_literal("String::from_stream: Input was not valid UTF-8");
return {};
}));
return result;
}
ErrorOr<String> String::repeated(u32 code_point, size_t count)
{
VERIFY(is_unicode(code_point));
Array<u8, 4> code_point_as_utf8;
size_t i = 0;
size_t code_point_byte_length = UnicodeUtils::code_point_to_utf8(code_point, [&](auto byte) {
code_point_as_utf8[i++] = static_cast<u8>(byte);
});
auto total_byte_count = code_point_byte_length * count;
String result;
TRY(result.replace_with_new_string(total_byte_count, [&](Bytes buffer) {
if (code_point_byte_length == 1) {
buffer.fill(code_point_as_utf8[0]);
} else {
for (i = 0; i < count; ++i)
memcpy(buffer.data() + (i * code_point_byte_length), code_point_as_utf8.data(), code_point_byte_length);
}
return ErrorOr<void> {};
}));
return result;
}
StringView String::bytes_as_string_view() const&
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
{
return StringView(bytes());
}
bool String::is_empty() const
{
return bytes().size() == 0;
}
ErrorOr<String> String::vformatted(StringView fmtstr, TypeErasedFormatParams& params)
{
StringBuilder builder;
TRY(vformat(builder, fmtstr, params));
return builder.to_string();
}
2023-01-16 16:12:53 +00:00
ErrorOr<Vector<String>> String::split(u32 separator, SplitBehavior split_behavior) const
{
return split_limit(separator, 0, split_behavior);
}
ErrorOr<Vector<String>> String::split_limit(u32 separator, size_t limit, SplitBehavior split_behavior) const
{
Vector<String> result;
if (is_empty())
return result;
bool keep_empty = has_flag(split_behavior, SplitBehavior::KeepEmpty);
size_t substring_start = 0;
for (auto it = code_points().begin(); it != code_points().end() && (result.size() + 1) != limit; ++it) {
u32 code_point = *it;
if (code_point == separator) {
size_t substring_length = code_points().iterator_offset(it) - substring_start;
if (substring_length != 0 || keep_empty)
TRY(result.try_append(TRY(substring_from_byte_offset_with_shared_superstring(substring_start, substring_length))));
substring_start = code_points().iterator_offset(it) + it.underlying_code_point_length_in_bytes();
}
}
size_t tail_length = code_points().byte_length() - substring_start;
if (tail_length != 0 || keep_empty)
TRY(result.try_append(TRY(substring_from_byte_offset_with_shared_superstring(substring_start, tail_length))));
return result;
}
Optional<size_t> String::find_byte_offset(u32 code_point, size_t from_byte_offset) const
{
auto code_points = this->code_points();
if (from_byte_offset >= code_points.byte_length())
return {};
for (auto it = code_points.iterator_at_byte_offset(from_byte_offset); it != code_points.end(); ++it) {
if (*it == code_point)
return code_points.byte_offset_of(it);
}
return {};
}
Optional<size_t> String::find_byte_offset(StringView substring, size_t from_byte_offset) const
{
auto view = bytes_as_string_view();
if (from_byte_offset >= view.length())
return {};
auto index = memmem_optional(
view.characters_without_null_termination() + from_byte_offset, view.length() - from_byte_offset,
substring.characters_without_null_termination(), substring.length());
if (index.has_value())
return *index + from_byte_offset;
return {};
}
bool String::operator==(FlyString const& other) const
{
return static_cast<StringBase const&>(*this) == other.data({});
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
bool String::operator==(StringView other) const
{
return bytes_as_string_view() == other;
}
ErrorOr<String> String::substring_from_byte_offset(size_t start, size_t byte_count) const
{
if (!byte_count)
return String {};
return String::from_utf8(bytes_as_string_view().substring_view(start, byte_count));
}
ErrorOr<String> String::substring_from_byte_offset(size_t start) const
{
VERIFY(start <= bytes_as_string_view().length());
return substring_from_byte_offset(start, bytes_as_string_view().length() - start);
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
ErrorOr<String> String::substring_from_byte_offset_with_shared_superstring(size_t start, size_t byte_count) const
{
return String { TRY(StringBase::substring_from_byte_offset_with_shared_superstring(start, byte_count)) };
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
}
ErrorOr<String> String::substring_from_byte_offset_with_shared_superstring(size_t start) const
{
VERIFY(start <= bytes_as_string_view().length());
return substring_from_byte_offset_with_shared_superstring(start, bytes_as_string_view().length() - start);
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
bool String::operator==(char const* c_string) const
{
return bytes_as_string_view() == c_string;
}
u32 String::ascii_case_insensitive_hash() const
{
return case_insensitive_string_hash(reinterpret_cast<char const*>(bytes().data()), bytes().size());
}
Utf8View String::code_points() const&
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
{
return Utf8View(bytes_as_string_view());
}
ErrorOr<void> Formatter<String>::format(FormatBuilder& builder, String const& utf8_string)
{
return Formatter<StringView>::format(builder, utf8_string.bytes_as_string_view());
}
ErrorOr<String> String::replace(StringView needle, StringView replacement, ReplaceMode replace_mode) const
{
return StringUtils::replace(*this, needle, replacement, replace_mode);
}
ErrorOr<String> String::reverse() const
{
// FIXME: This handles multi-byte code points, but not e.g. grapheme clusters.
// FIXME: We could avoid allocating a temporary vector if Utf8View supports reverse iteration.
auto code_point_length = code_points().length();
Vector<u32> code_points;
TRY(code_points.try_ensure_capacity(code_point_length));
for (auto code_point : this->code_points())
code_points.unchecked_append(code_point);
auto builder = TRY(StringBuilder::create(code_point_length * sizeof(u32)));
while (!code_points.is_empty())
TRY(builder.try_append_code_point(code_points.take_last()));
return builder.to_string();
}
2023-01-27 19:37:40 +00:00
ErrorOr<String> String::trim(Utf8View const& code_points_to_trim, TrimMode mode) const
{
auto trimmed = code_points().trim(code_points_to_trim, mode);
return String::from_utf8(trimmed.as_string());
}
ErrorOr<String> String::trim(StringView code_points_to_trim, TrimMode mode) const
{
return trim(Utf8View { code_points_to_trim }, mode);
}
ErrorOr<String> String::trim_ascii_whitespace(TrimMode mode) const
{
return trim(" \n\t\v\f\r"sv, mode);
}
2023-01-14 15:17:32 +00:00
bool String::contains(StringView needle, CaseSensitivity case_sensitivity) const
{
return StringUtils::contains(bytes_as_string_view(), needle, case_sensitivity);
}
bool String::contains(u32 needle, CaseSensitivity case_sensitivity) const
2023-01-14 15:17:32 +00:00
{
auto needle_as_string = String::from_code_point(needle);
return contains(needle_as_string.bytes_as_string_view(), case_sensitivity);
2023-01-14 15:17:32 +00:00
}
2023-03-03 09:27:50 +00:00
bool String::starts_with(u32 code_point) const
{
if (is_empty())
return false;
return *code_points().begin() == code_point;
2023-03-03 09:27:50 +00:00
}
bool String::starts_with_bytes(StringView bytes, CaseSensitivity case_sensitivity) const
{
return bytes_as_string_view().starts_with(bytes, case_sensitivity);
}
2023-03-03 09:27:50 +00:00
bool String::ends_with(u32 code_point) const
{
if (is_empty())
return false;
u32 last_code_point = 0;
for (auto it = code_points().begin(); it != code_points().end(); ++it)
last_code_point = *it;
return last_code_point == code_point;
2023-03-03 09:27:50 +00:00
}
bool String::ends_with_bytes(StringView bytes, CaseSensitivity case_sensitivity) const
2023-03-03 09:27:50 +00:00
{
return bytes_as_string_view().ends_with(bytes, case_sensitivity);
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
unsigned Traits<String>::hash(String const& string)
{
return string.hash();
}
ByteString String::to_byte_string() const
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
{
return ByteString(bytes_as_string_view());
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
}
ErrorOr<String> String::from_byte_string(ByteString const& byte_string)
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
{
return String::from_utf8(byte_string.view());
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
}
bool String::equals_ignoring_ascii_case(StringView other) const
{
return StringUtils::equals_ignoring_ascii_case(bytes_as_string_view(), other);
}
String String::repeated(String const& input, size_t count)
{
VERIFY(!Checked<size_t>::multiplication_would_overflow(count, input.bytes().size()));
String result;
size_t input_size = input.bytes().size();
MUST(result.replace_with_new_string(count * input_size, [&](Bytes buffer) {
if (input_size == 1) {
buffer.fill(input.bytes().first());
} else {
for (size_t i = 0; i < count; ++i)
input.bytes().copy_to(buffer.slice(i * input_size, input_size));
}
return ErrorOr<void> {};
}));
return result;
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
}