ladybird/Userland/Libraries/LibGfx/Painter.h

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/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
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#pragma once
#include <AK/Forward.h>
#include <AK/NonnullRefPtr.h>
#include <AK/Vector.h>
#include <LibGfx/Color.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Point.h>
#include <LibGfx/Rect.h>
#include <LibGfx/Size.h>
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#include <LibGfx/TextAlignment.h>
#include <LibGfx/TextElision.h>
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namespace Gfx {
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class Painter {
public:
explicit Painter(Gfx::Bitmap&);
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~Painter();
enum class LineStyle {
Solid,
Dotted,
Dashed,
};
void clear_rect(const IntRect&, Color);
void fill_rect(const IntRect&, Color);
void fill_rect_with_dither_pattern(const IntRect&, Color, Color);
void fill_rect_with_checkerboard(const IntRect&, const IntSize&, Color color_dark, Color color_light);
void fill_rect_with_gradient(Orientation, const IntRect&, Color gradient_start, Color gradient_end);
void fill_rect_with_gradient(const IntRect&, Color gradient_start, Color gradient_end);
void fill_ellipse(const IntRect&, Color);
void draw_rect(const IntRect&, Color, bool without_corners = false);
void draw_focus_rect(const IntRect&, Color);
void draw_bitmap(const IntPoint&, const CharacterBitmap&, Color = Color());
void draw_bitmap(const IntPoint&, const GlyphBitmap&, Color = Color());
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void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f);
void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const FloatRect& src_rect, float opacity = 1.0f);
void draw_triangle(const IntPoint&, const IntPoint&, const IntPoint&, Color);
void draw_ellipse_intersecting(const IntRect&, Color, int thickness = 1);
void set_pixel(const IntPoint&, Color);
void set_pixel(int x, int y, Color color) { set_pixel({ x, y }, color); }
void draw_line(const IntPoint&, const IntPoint&, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
void draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint&, const IntPoint&, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
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void draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
void blit(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f, bool apply_alpha = true);
void blit_dimmed(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect);
void blit_brightened(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect);
void blit_filtered(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, Function<Color(Color)>);
void draw_tiled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&);
void blit_offset(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, const IntPoint&);
void blit_disabled(const IntPoint&, const Gfx::Bitmap&, const IntRect&, const Palette&);
void blit_tiled(const IntRect&, const Gfx::Bitmap&, const IntRect& src_rect);
void draw_text(const IntRect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(const IntRect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(const IntRect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(const IntRect&, const Utf32View&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
void draw_text(Function<void(const IntRect&, u32)>, const IntRect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None);
void draw_text(Function<void(const IntRect&, u32)>, const IntRect&, const Utf8View&, const Font&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None);
void draw_text(Function<void(const IntRect&, u32)>, const IntRect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, TextElision = TextElision::None);
void draw_ui_text(const Gfx::IntRect&, const StringView&, const Gfx::Font&, TextAlignment, Gfx::Color);
void draw_glyph(const IntPoint&, u32, Color);
void draw_glyph(const IntPoint&, u32, const Font&, Color);
void draw_emoji(const IntPoint&, const Gfx::Bitmap&, const Font&);
void draw_glyph_or_emoji(const IntPoint&, u32 code_point, const Font&, Color);
static void for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&);
static void for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&&);
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static void for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&);
static void for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&&);
void stroke_path(const Path&, Color, int thickness);
enum class WindingRule {
Nonzero,
EvenOdd,
};
void fill_path(Path&, Color, WindingRule rule = WindingRule::Nonzero);
const Font& font() const { return *state().font; }
void set_font(const Font& font) { state().font = &font; }
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enum class DrawOp {
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Copy,
Xor,
Invert
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};
void set_draw_op(DrawOp op) { state().draw_op = op; }
DrawOp draw_op() const { return state().draw_op; }
void add_clip_rect(const IntRect& rect);
void clear_clip_rect();
IntPoint translation() const { return transform().translation().to_type<int>(); }
template<typename T>
void translate(T dx, T dy) { transform().translate(static_cast<float>(dx), static_cast<float>(dy)); }
template<typename T>
void translate(const Point<T>& delta) { transform().translate(delta.template to_type<float>()); }
FloatPoint float_scale() const { return transform().scale(); }
int scale() const;
template<typename T>
void scale(T dx, T dy) { transform().scale(static_cast<float>(dx), static_cast<float>(dy)); }
template<typename T>
void scale(const Point<T>& delta) { transform().scale(delta.template to_type<float>()); }
Gfx::Bitmap* target() { return m_target.ptr(); }
void save() { m_state_stack.append(m_state_stack.last()); }
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void restore()
{
VERIFY(m_state_stack.size() > 1);
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m_state_stack.take_last();
}
IntRect clip_rect() const { return state().clip_rect; }
protected:
AffineTransform& transform() { return state().transform; }
const AffineTransform& transform() const { return state().transform; }
IntSize scaled(const IntSize& size) const
{
return IntSize {
static_cast<float>(size.width()) * float_scale().x(),
static_cast<float>(size.height()) * float_scale().y(),
};
}
IntRect scaled(const IntRect& rect) const
{
return IntRect {
static_cast<float>(rect.x()) * float_scale().x(),
static_cast<float>(rect.y()) * float_scale().y(),
static_cast<float>(rect.width()) * float_scale().x(),
static_cast<float>(rect.height()) * float_scale().y(),
};
}
IntRect to_physical(const IntRect& rect) { return rect.transformed(transform()).intersected(clip_rect()); }
IntPoint to_physical(const IntPoint& point) { return point.transformed(transform()).constrained(clip_rect()); }
void set_physical_pixel_with_draw_op(u32& pixel, const Color&);
void fill_physical_scanline_with_draw_op(int y, int x, int width, const Color& color);
void fill_rect_with_draw_op(const IntRect&, Color);
void blit_with_opacity(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, float opacity, bool apply_alpha = true);
void draw_physical_pixel(const IntPoint&, Color, IntSize thickness = { 1, 1 });
void fill_physical_rect(const IntRect&, Color);
ALWAYS_INLINE bool has_integer_scale() const { return float_scale().x() == float_scale().y() && float_scale().x() == floorf(float_scale().x()); }
struct State {
const Font* font;
AffineTransform transform;
IntRect clip_rect;
DrawOp draw_op;
};
State& state() { return m_state_stack.last(); }
const State& state() const { return m_state_stack.last(); }
IntRect m_clip_origin;
NonnullRefPtr<Gfx::Bitmap> m_target;
Vector<State, 4> m_state_stack;
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};
class PainterStateSaver {
public:
explicit PainterStateSaver(Painter&);
~PainterStateSaver();
private:
Painter& m_painter;
};
String parse_ampersand_string(const StringView&, Optional<size_t>* underline_offset = nullptr);
}