ladybird/Userland/Libraries/LibWeb/CSS/StyleComputer.h

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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/Optional.h>
#include <AK/OwnPtr.h>
#include <AK/RedBlackTree.h>
#include <LibWeb/CSS/CSSFontFaceRule.h>
#include <LibWeb/CSS/CSSKeyframesRule.h>
#include <LibWeb/CSS/CSSStyleDeclaration.h>
#include <LibWeb/CSS/Selector.h>
#include <LibWeb/CSS/StyleProperties.h>
#include <LibWeb/Forward.h>
namespace Web::CSS {
struct MatchingRule {
JS::GCPtr<CSSStyleRule const> rule;
JS::GCPtr<CSSStyleSheet const> sheet;
size_t style_sheet_index { 0 };
size_t rule_index { 0 };
size_t selector_index { 0 };
u32 specificity { 0 };
bool contains_pseudo_element { false };
};
struct FontFaceKey {
FlyString family_name;
int weight { 0 };
int slope { 0 };
[[nodiscard]] u32 hash() const { return pair_int_hash(family_name.hash(), pair_int_hash(weight, slope)); }
[[nodiscard]] bool operator==(FontFaceKey const&) const = default;
};
class StyleComputer {
public:
explicit StyleComputer(DOM::Document&);
~StyleComputer();
DOM::Document& document() { return m_document; }
DOM::Document const& document() const { return m_document; }
NonnullRefPtr<StyleProperties> create_document_style() const;
ErrorOr<NonnullRefPtr<StyleProperties>> compute_style(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type> = {}) const;
ErrorOr<RefPtr<StyleProperties>> compute_pseudo_element_style_if_needed(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>) const;
// https://www.w3.org/TR/css-cascade/#origin
enum class CascadeOrigin {
Author,
User,
UserAgent,
Animation,
Transition,
};
Vector<MatchingRule> collect_matching_rules(DOM::Element const&, CascadeOrigin, Optional<CSS::Selector::PseudoElement::Type>) const;
void invalidate_rule_cache();
Gfx::Font const& initial_font() const;
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void did_load_font(FlyString const& family_name);
void load_fonts_from_sheet(CSSStyleSheet const&);
RefPtr<Gfx::FontCascadeList const> compute_font_for_style_values(DOM::Element const* element, Optional<CSS::Selector::PseudoElement::Type> pseudo_element, StyleValue const& font_family, StyleValue const& font_size, StyleValue const& font_style, StyleValue const& font_weight, StyleValue const& font_stretch, int math_depth = 0) const;
struct AnimationKey {
CSS::CSSStyleDeclaration const* source_declaration;
DOM::Element const* element;
};
struct AnimationTiming {
struct Linear { };
struct CubicBezier {
// Regular parameters
double x1;
double y1;
double x2;
double y2;
struct CachedSample {
double x;
double y;
double t;
};
mutable Vector<CachedSample, 64> m_cached_x_samples = {};
CachedSample sample_around(double x) const;
bool operator==(CubicBezier const& other) const
{
return x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2;
}
};
struct Steps {
size_t number_of_steps;
bool jump_at_start;
bool jump_at_end;
};
Variant<Linear, CubicBezier, Steps> timing_function;
};
void set_viewport_rect(Badge<DOM::Document>, CSSPixelRect const& viewport_rect) { m_viewport_rect = viewport_rect; }
private:
enum class ComputeStyleMode {
Normal,
CreatePseudoElementStyleIfNeeded,
};
class FontLoader;
struct MatchingFontCandidate;
ErrorOr<RefPtr<StyleProperties>> compute_style_impl(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, ComputeStyleMode) const;
ErrorOr<void> compute_cascaded_values(StyleProperties&, DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, bool& did_match_any_pseudo_element_rules, ComputeStyleMode) const;
static RefPtr<Gfx::FontCascadeList const> find_matching_font_weight_ascending(Vector<MatchingFontCandidate> const& candidates, int target_weight, float font_size_in_pt, bool inclusive);
static RefPtr<Gfx::FontCascadeList const> find_matching_font_weight_descending(Vector<MatchingFontCandidate> const& candidates, int target_weight, float font_size_in_pt, bool inclusive);
RefPtr<Gfx::FontCascadeList const> font_matching_algorithm(FontFaceKey const& key, float font_size_in_pt) const;
void compute_font(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void compute_math_depth(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void compute_defaulted_values(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void absolutize_values(StyleProperties&, DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
void transform_box_type_if_needed(StyleProperties&, DOM::Element const&, Optional<CSS::Selector::PseudoElement::Type>) const;
void compute_defaulted_property_value(StyleProperties&, DOM::Element const*, CSS::PropertyID, Optional<CSS::Selector::PseudoElement::Type>) const;
void set_all_properties(DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, StyleProperties&, StyleValue const&, DOM::Document&, CSS::CSSStyleDeclaration const*, StyleProperties::PropertyValues const& properties_for_revert) const;
template<typename Callback>
void for_each_stylesheet(CascadeOrigin, Callback) const;
[[nodiscard]] CSSPixelRect viewport_rect() const { return m_viewport_rect; }
[[nodiscard]] Length::FontMetrics calculate_root_element_font_metrics(StyleProperties const&) const;
CSSPixels parent_or_root_element_line_height(DOM::Element const*, Optional<CSS::Selector::PseudoElement::Type>) const;
struct MatchingRuleSet {
Vector<MatchingRule> user_agent_rules;
Vector<MatchingRule> user_rules;
Vector<MatchingRule> author_rules;
};
void cascade_declarations(StyleProperties&, DOM::Element&, Optional<CSS::Selector::PseudoElement::Type>, Vector<MatchingRule> const&, CascadeOrigin, Important) const;
void build_rule_cache();
void build_rule_cache_if_needed() const;
JS::NonnullGCPtr<DOM::Document> m_document;
struct AnimationKeyFrameSet {
struct ResolvedKeyFrame {
struct UseInitial { };
Array<Variant<Empty, UseInitial, NonnullRefPtr<StyleValue const>>, to_underlying(last_property_id) + 1> resolved_properties {};
};
RedBlackTree<u64, ResolvedKeyFrame> keyframes_by_key;
};
struct RuleCache {
HashMap<FlyString, Vector<MatchingRule>> rules_by_id;
HashMap<FlyString, Vector<MatchingRule>> rules_by_class;
HashMap<FlyString, Vector<MatchingRule>> rules_by_tag_name;
Vector<MatchingRule> other_rules;
HashMap<FlyString, NonnullOwnPtr<AnimationKeyFrameSet>> rules_by_animation_keyframes;
};
NonnullOwnPtr<RuleCache> make_rule_cache_for_cascade_origin(CascadeOrigin);
RuleCache const& rule_cache_for_cascade_origin(CascadeOrigin) const;
void ensure_animation_timer() const;
OwnPtr<RuleCache> m_author_rule_cache;
OwnPtr<RuleCache> m_user_rule_cache;
OwnPtr<RuleCache> m_user_agent_rule_cache;
JS::Handle<CSSStyleSheet> m_user_style_sheet;
using FontLoaderList = Vector<NonnullOwnPtr<FontLoader>>;
HashMap<FontFaceKey, FontLoaderList> m_loaded_fonts;
Length::FontMetrics m_default_font_metrics;
Length::FontMetrics m_root_element_font_metrics;
constexpr static u64 AnimationKeyFrameKeyScaleFactor = 1000; // 0..100000
enum class AnimationStepTransition {
NoTransition,
IdleOrBeforeToActive,
IdleOrBeforeToAfter,
ActiveToBefore,
ActiveToActiveChangingTheIteration,
ActiveToAfter,
AfterToActive,
AfterToBefore,
Cancelled,
};
enum class AnimationState {
Before,
After,
Idle,
Active,
};
struct AnimationStateSnapshot {
Array<RefPtr<StyleValue const>, to_underlying(last_property_id) + 1> state;
};
struct Animation {
String name;
Optional<CSS::Time> duration; // "auto" if not set.
CSS::Time delay;
Optional<size_t> iteration_count; // Infinite if not set.
AnimationTiming timing_function;
CSS::AnimationDirection direction;
CSS::AnimationFillMode fill_mode;
WeakPtr<DOM::Element> owning_element;
CSS::Percentage progress { 0 };
CSS::Time remaining_delay { 0, CSS::Time::Type::Ms };
AnimationState current_state { AnimationState::Before };
size_t current_iteration { 1 };
mutable AnimationStateSnapshot initial_state {};
mutable OwnPtr<AnimationStateSnapshot> active_state_if_fill_forward {};
AnimationStepTransition step(CSS::Time const& time_step);
ErrorOr<void> collect_into(StyleProperties&, RuleCache const&) const;
bool is_done() const;
private:
float compute_output_progress(float input_progress) const;
bool is_animating_backwards() const;
};
mutable HashMap<AnimationKey, NonnullOwnPtr<Animation>> m_active_animations;
mutable HashMap<AnimationKey, OwnPtr<AnimationStateSnapshot>> m_finished_animations; // If fill-mode is forward/both, this is non-null and contains the final state.
mutable RefPtr<Platform::Timer> m_animation_driver_timer;
CSSPixelRect m_viewport_rect;
};
}
template<>
struct AK::Traits<Web::CSS::StyleComputer::AnimationKey> : public AK::DefaultTraits<Web::CSS::StyleComputer::AnimationKey> {
static unsigned hash(Web::CSS::StyleComputer::AnimationKey const& k) { return pair_int_hash(ptr_hash(k.source_declaration), ptr_hash(k.element)); }
static bool equals(Web::CSS::StyleComputer::AnimationKey const& a, Web::CSS::StyleComputer::AnimationKey const& b)
{
return a.element == b.element && a.source_declaration == b.source_declaration;
}
};