2018-10-10 09:53:07 +00:00
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#pragma once
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#include "ByteBuffer.h"
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#include "RetainPtr.h"
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#include "StringImpl.h"
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#include "Traits.h"
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#include "Vector.h"
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2018-10-17 08:55:43 +00:00
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#include "kstdio.h"
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2018-10-10 09:53:07 +00:00
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namespace AK {
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class String {
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public:
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~String() { }
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String() { }
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String(const String& other)
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: m_impl(const_cast<String&>(other).m_impl.copyRef())
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{
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}
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String(String&& other)
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2018-10-17 08:55:43 +00:00
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: m_impl(move(other.m_impl))
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2018-10-10 09:53:07 +00:00
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{
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}
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String(const char* cstring)
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: m_impl(StringImpl::create(cstring))
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{
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}
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String(const char* cstring, size_t length)
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: m_impl(StringImpl::create(cstring, length))
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{
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}
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String(const StringImpl& impl)
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: m_impl(const_cast<StringImpl&>(impl))
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{
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}
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String(RetainPtr<StringImpl>&& impl)
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: m_impl(move(impl))
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2018-10-10 09:53:07 +00:00
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{
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}
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String toLowercase() const
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{
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if (!m_impl)
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return String();
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return m_impl->toLowercase();
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}
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String toUppercase() const
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{
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if (!m_impl)
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return String();
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return m_impl->toUppercase();
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}
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Vector<String> split(char separator) const;
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2018-10-16 09:42:39 +00:00
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String substring(size_t start, size_t length) const;
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2018-10-10 09:53:07 +00:00
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bool isEmpty() const { return length() == 0; }
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unsigned length() const { return m_impl ? m_impl->length() : 0; }
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const char* characters() const { return m_impl ? m_impl->characters() : nullptr; }
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char operator[](unsigned i) const { ASSERT(m_impl); return (*m_impl)[i]; }
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bool operator==(const String&) const;
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bool operator!=(const String& other) const { return !(*this == other); }
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static String empty();
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StringImpl* impl() { return m_impl.ptr(); }
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const StringImpl* impl() const { return m_impl.ptr(); }
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String& operator=(String&& other)
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{
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if (this != &other) {
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m_impl = move(other.m_impl);
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}
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return *this;
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}
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ByteBuffer toByteBuffer() const;
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private:
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RetainPtr<StringImpl> m_impl;
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};
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template<>
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struct Traits<String> {
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static unsigned hash(const String& s) { return s.impl() ? s.impl()->hash() : 0; }
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static void dump(const String& s) { kprintf("%s", s.characters()); }
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2018-10-10 09:53:07 +00:00
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};
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}
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using AK::String;
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