ladybird/Libraries/LibGfx/SystemTheme.h

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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/SharedBuffer.h>
#include <AK/Types.h>
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#include <LibGfx/Color.h>
namespace Gfx {
enum class ColorRole {
NoRole,
DesktopBackground,
ActiveWindowBorder1,
ActiveWindowBorder2,
ActiveWindowTitle,
InactiveWindowBorder1,
InactiveWindowBorder2,
InactiveWindowTitle,
MovingWindowBorder1,
MovingWindowBorder2,
MovingWindowTitle,
HighlightWindowBorder1,
HighlightWindowBorder2,
HighlightWindowTitle,
MenuStripe,
MenuBase,
MenuBaseText,
MenuSelection,
MenuSelectionText,
Window,
WindowText,
Button,
ButtonText,
Base,
BaseText,
ThreedHighlight,
ThreedShadow1,
ThreedShadow2,
HoverHighlight,
Selection,
SelectionText,
RubberBandFill,
RubberBandBorder,
Link,
ActiveLink,
VisitedLink,
__Count,
Background = Window,
DisabledText = ThreedShadow1,
};
struct SystemTheme {
Color color[(int)ColorRole::__Count];
};
const SystemTheme& current_system_theme();
int current_system_theme_buffer_id();
void set_system_theme(SharedBuffer&);
RefPtr<SharedBuffer> load_system_theme(const String& path);
}
using Gfx::ColorRole;