ladybird/AK/String.h

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AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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/*
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Concepts.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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#include <AK/Format.h>
#include <AK/Forward.h>
#include <AK/Optional.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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#include <AK/RefCounted.h>
#include <AK/Span.h>
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#include <AK/StringUtils.h>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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#include <AK/StringView.h>
#include <AK/Traits.h>
#include <AK/Types.h>
namespace AK {
namespace Detail {
class StringData;
}
// String is a strongly owned sequence of Unicode code points encoded as UTF-8.
// The data may or may not be heap-allocated, and may or may not be reference counted.
// There is no guarantee that the underlying bytes are null-terminated.
class String {
public:
// NOTE: For short strings, we avoid heap allocations by storing them in the data pointer slot.
static constexpr size_t MAX_SHORT_STRING_BYTE_COUNT = sizeof(Detail::StringData*) - 1;
String(String const&);
String(String&&);
String& operator=(String&&);
String& operator=(String const&);
~String();
// Creates an empty (zero-length) String.
String();
// Creates a new String from a sequence of UTF-8 encoded code points.
static ErrorOr<String> from_utf8(StringView);
// Creates a new String by case-transforming this String. Using these methods require linking LibUnicode into your application.
ErrorOr<String> to_lowercase(Optional<StringView> const& locale = {}) const;
ErrorOr<String> to_uppercase(Optional<StringView> const& locale = {}) const;
ErrorOr<String> to_titlecase(Optional<StringView> const& locale = {}) const;
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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// Creates a substring with a deep copy of the specified data window.
ErrorOr<String> substring_from_byte_offset(size_t start, size_t byte_count) const;
// Creates a substring that strongly references the origin superstring instead of making a deep copy of the data.
ErrorOr<String> substring_from_byte_offset_with_shared_superstring(size_t start, size_t byte_count) const;
// Returns an iterable view over the Unicode code points.
[[nodiscard]] Utf8View code_points() const;
// Returns the underlying UTF-8 encoded bytes.
// NOTE: There is no guarantee about null-termination.
[[nodiscard]] ReadonlyBytes bytes() const;
// Returns true if the String is zero-length.
[[nodiscard]] bool is_empty() const;
// Returns a StringView covering the full length of the string. Note that iterating this will go byte-at-a-time, not code-point-at-a-time.
[[nodiscard]] StringView bytes_as_string_view() const;
ErrorOr<String> replace(StringView needle, StringView replacement, ReplaceMode replace_mode) const;
ErrorOr<String> reverse() const;
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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[[nodiscard]] bool operator==(String const&) const;
[[nodiscard]] bool operator!=(String const& other) const { return !(*this == other); }
[[nodiscard]] bool operator==(FlyString const&) const;
[[nodiscard]] bool operator!=(FlyString const& other) const { return !(*this == other); }
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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[[nodiscard]] bool operator==(StringView) const;
[[nodiscard]] bool operator!=(StringView other) const { return !(*this == other); }
[[nodiscard]] bool operator==(char const* cstring) const;
[[nodiscard]] bool operator!=(char const* cstring) const { return !(*this == cstring); }
// NOTE: UTF-8 is defined in a way that lexicographic ordering of code points is equivalent to lexicographic ordering of bytes.
[[nodiscard]] int operator<=>(String const& other) const { return this->bytes_as_string_view().compare(other.bytes_as_string_view()); }
template<typename... Ts>
[[nodiscard]] ALWAYS_INLINE constexpr bool is_one_of(Ts&&... strings) const
{
return (this->operator==(forward<Ts>(strings)) || ...);
}
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[[nodiscard]] bool contains(StringView, CaseSensitivity = CaseSensitivity::CaseSensitive) const;
[[nodiscard]] bool contains(char, CaseSensitivity = CaseSensitivity::CaseSensitive) const;
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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[[nodiscard]] u32 hash() const;
template<Arithmetic T>
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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static ErrorOr<String> number(T value)
{
return formatted("{}", value);
}
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template<Arithmetic T>
Optional<T> to_number(TrimWhitespace trim_whitespace = TrimWhitespace::Yes) const
{
if constexpr (IsSigned<T>)
return StringUtils::convert_to_int<T>(bytes_as_string_view(), trim_whitespace);
else
return StringUtils::convert_to_uint<T>(bytes_as_string_view(), trim_whitespace);
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
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static ErrorOr<String> vformatted(StringView fmtstr, TypeErasedFormatParams&);
template<typename... Parameters>
static ErrorOr<String> formatted(CheckedFormatString<Parameters...>&& fmtstr, Parameters const&... parameters)
{
VariadicFormatParams<AllowDebugOnlyFormatters::No, Parameters...> variadic_format_parameters { parameters... };
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
return vformatted(fmtstr.view(), variadic_format_parameters);
}
// NOTE: This is primarily interesting to unit tests.
[[nodiscard]] bool is_short_string() const;
[[nodiscard]] static String fly_string_data_to_string(Badge<FlyString>, uintptr_t const&);
[[nodiscard]] static StringView fly_string_data_to_string_view(Badge<FlyString>, uintptr_t const&);
[[nodiscard]] uintptr_t to_fly_string_data(Badge<FlyString>) const;
static void ref_fly_string_data(Badge<FlyString>, uintptr_t);
static void unref_fly_string_data(Badge<FlyString>, uintptr_t);
void did_create_fly_string(Badge<FlyString>) const;
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
// FIXME: Remove these once all code has been ported to String
[[nodiscard]] DeprecatedString to_deprecated_string() const;
static ErrorOr<String> from_deprecated_string(DeprecatedString const&);
private:
// NOTE: If the least significant bit of the pointer is set, this is a short string.
static constexpr uintptr_t SHORT_STRING_FLAG = 1;
static constexpr bool has_short_string_bit(uintptr_t data)
{
return (data & SHORT_STRING_FLAG) != 0;
}
AK: Introduce the new String, replacement for DeprecatedString DeprecatedString (formerly String) has been with us since the start, and it has served us well. However, it has a number of shortcomings that I'd like to address. Some of these issues are hard if not impossible to solve incrementally inside of DeprecatedString, so instead of doing that, let's build a new String class and then incrementally move over to it instead. Problems in DeprecatedString: - It assumes string allocation never fails. This makes it impossible to use in allocation-sensitive contexts, and is the reason we had to ban DeprecatedString from the kernel entirely. - The awkward null state. DeprecatedString can be null. It's different from the empty state, although null strings are considered empty. All code is immediately nicer when using Optional<DeprecatedString> but DeprecatedString came before Optional, which is how we ended up like this. - The encoding of the underlying data is ambiguous. For the most part, we use it as if it's always UTF-8, but there have been cases where we pass around strings in other encodings (e.g ISO8859-1) - operator[] and length() are used to iterate over DeprecatedString one byte at a time. This is done all over the codebase, and will *not* give the right results unless the string is all ASCII. How we solve these issues in the new String: - Functions that may allocate now return ErrorOr<String> so that ENOMEM errors can be passed to the caller. - String has no null state. Use Optional<String> when needed. - String is always UTF-8. This is validated when constructing a String. We may need to add a bypass for this in the future, for cases where you have a known-good string, but for now: validate all the things! - There is no operator[] or length(). You can get the underlying data with bytes(), but for iterating over code points, you should be using an UTF-8 iterator. Furthermore, it has two nifty new features: - String implements a small string optimization (SSO) for strings that can fit entirely within a pointer. This means up to 3 bytes on 32-bit platforms, and 7 bytes on 64-bit platforms. Such small strings will not be heap-allocated. - String can create substrings without making a deep copy of the substring. Instead, the superstring gets +1 refcount from the substring, and it acts like a view into the superstring. To make substrings like this, use the substring_with_shared_superstring() API. One caveat: - String does not guarantee that the underlying data is null-terminated like DeprecatedString does today. While this was nifty in a handful of places where we were calling C functions, it did stand in the way of shared-superstring substrings.
2022-12-01 12:27:43 +00:00
struct ShortString {
ReadonlyBytes bytes() const;
size_t byte_count() const;
// NOTE: This is the byte count shifted left 1 step and or'ed with a 1 (the SHORT_STRING_FLAG)
u8 byte_count_and_short_string_flag { 0 };
u8 storage[MAX_SHORT_STRING_BYTE_COUNT] = { 0 };
};
explicit String(NonnullRefPtr<Detail::StringData>);
explicit String(ShortString);
union {
ShortString m_short_string;
Detail::StringData* m_data { nullptr };
};
};
template<>
struct Traits<String> : public GenericTraits<String> {
static unsigned hash(String const&);
};
template<>
struct Formatter<String> : Formatter<StringView> {
ErrorOr<void> format(FormatBuilder&, String const&);
};
}