ladybird/Kernel/PS2MouseDevice.h

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#pragma once
#include <VirtualFileSystem/CharacterDevice.h>
#include "DoubleBuffer.h"
#include "IRQHandler.h"
class PS2MouseDevice final : public IRQHandler, public CharacterDevice {
public:
PS2MouseDevice();
virtual ~PS2MouseDevice() override;
static PS2MouseDevice& the();
// ^CharacterDevice
virtual bool can_read(Process&) const override;
virtual ssize_t read(Process&, byte* buffer, size_t) override;
virtual ssize_t write(Process&, const byte* buffer, size_t) override;
virtual bool can_write(Process&) const override { return true; }
private:
// ^IRQHandler
virtual void handle_irq() override;
void initialize();
void prepare_for_input();
void prepare_for_output();
void mouse_write(byte);
byte mouse_read();
void wait_then_write(byte port, byte data);
byte wait_then_read(byte port);
DoubleBuffer m_buffer;
byte m_data_state { 0 };
signed_byte m_data[3];
};