ladybird/AK/NeverDestroyed.h

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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Noncopyable.h>
#include <AK/StdLibExtras.h>
namespace AK {
template<typename T>
class NeverDestroyed {
AK_MAKE_NONCOPYABLE(NeverDestroyed)
AK_MAKE_NONMOVABLE(NeverDestroyed)
public:
template<typename... Args>
NeverDestroyed(Args... args)
{
new (storage) T(forward<Args>(args)...);
}
~NeverDestroyed() = default;
T* operator->() { return &get(); }
const T* operator->() const { return &get(); }
T& operator*() { return get(); }
const T& operator*() const { return get(); }
T& get() { return reinterpret_cast<T&>(storage); }
const T& get() const { return reinterpret_cast<T&>(storage); }
private:
alignas(T) u8 storage[sizeof(T)];
};
}
using AK::NeverDestroyed;