ladybird/Widgets/Event.h

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#pragma once
#include <AK/Types.h>
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#include "Point.h"
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static const char* eventNames[] = {
"Invalid",
"Quit",
"Show",
"Hide",
"Paint",
"MouseMove",
"MouseDown",
"MouseUp",
"KeyDown",
"KeyUp",
};
class Event {
public:
enum Type {
Invalid = 0,
Quit,
Show,
Hide,
Paint,
MouseMove,
MouseDown,
MouseUp,
KeyDown,
KeyUp,
};
Event() { }
~Event() { }
Type type() const { return m_type; }
const char* name() const { return eventNames[(unsigned)m_type]; }
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bool isMouseEvent() const { return m_type == MouseMove || m_type == MouseDown || m_type == MouseUp; }
bool isKeyEvent() const { return m_type == KeyUp || m_type == KeyDown; }
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protected:
explicit Event(Type type) : m_type(type) { }
private:
Type m_type { Invalid };
};
class QuitEvent final : public Event {
public:
QuitEvent()
: Event(Event::Quit)
{
}
};
class PaintEvent final : public Event {
public:
PaintEvent()
: Event(Event::Paint)
{
}
};
class ShowEvent final : public Event {
public:
ShowEvent()
: Event(Event::Show)
{
}
};
class HideEvent final : public Event {
public:
HideEvent()
: Event(Event::Hide)
{
}
};
enum class MouseButton : byte {
None = 0,
Left,
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Middle,
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Right,
};
class KeyEvent : public Event {
public:
KeyEvent(Type type, int key)
: Event(type)
, m_key(key)
{
}
int key() const { return m_key; }
private:
int m_key { 0 };
};
class MouseEvent : public Event {
public:
MouseEvent(Type type, int x, int y, MouseButton button = MouseButton::None)
: Event(type)
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, m_position(x, y)
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, m_button(button)
{
}
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Point position() const { return m_position; }
int x() const { return m_position.x(); }
int y() const { return m_position.y(); }
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MouseButton button() const { return m_button; }
private:
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Point m_position;
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MouseButton m_button { MouseButton::None };
};