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# ProcFS Indexing
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## Is a ProcFS index deterministic value?
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Short answer - yes. Long answer - because of the design pattern that was chosen,
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each `InodeIndex` actually represent a known object, so it is guaranteed to be
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the same always for global ProcFS objects. For process ID directories, once that
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process has been killed, its primary segment value is no longer valid and hence
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all sub-segments of it are not relevant anymore, but if the process is still alive,
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it is guaranteed that accessing the same `InodeIndex` in regard to a object tied to
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a process directory will provide the expected object.
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## The goal - zero allocations when creating new process
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The main goal is to have zero allocations happening in ProcFS when a new process is created.
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The old ProcFS design followed that principle, but was quite hard to edit and to extend with new
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functionality.
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The current ProcFS design doesn't follow that principle, but is easier to edit and to extend.
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A compromise is needed to ensure we get the advantages from both designs while minimizing the
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effects of the disadvantages of each design.
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## The segmented index
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### The layout of the segmented index
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Since it was decided that heap allocations for ProcFS are *mostly* bad, the new
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design layout tries to achieve most of the principle of "Don't allocate anything
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until actually needed". For that to happen, `InodeIndex` (u64 value) is splitted
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to 3 Segments:
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- The primary segment: value 0 is reserved for all non-PID inodes in the procfs.
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All values from 1 to 0xFFFFFFF are valid PID indices, which represents all PIDs from 0 to 0xFFFFFFE
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- The Sub-directory segment: value 0 is reserved for parent PID directory. All other values are
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available for usage of sub-directories in the PID directory.
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- The property segment: value 0 is reserved for parent PID directory. All other values are
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available for usage of components in the PID directory or in sub-directories of the PID directory.
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So, the final layout of the 64 bit index is:
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```
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| Primary Segment (28 bits) | Sub-directory (16 bits) | Component (20 bits) |
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```
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Example: To find a Thread 0 stack, for PID 1, the following encoding is applied:
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```
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hex(2 << 16 | 2 << (16 + 28)) == 0x200000020000
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```
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### Two rules for indexing
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We don't want to allocate anything when a process is created, but we still want
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to allocate global objects, so it's somewhat a compromise between two conflicting targets.
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To do that we need to ensure that:
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1. If the primary segment value equals to 0, then the sub-directory and property segmentation
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is not applied, but a sequential indexing is determined instead. This is needed so ProcFS can still
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use global components that were pre-allocated beforehand. This means that there might be up to
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68719476735 global components (including global sub-directories objects) in the ProcFS.
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Otherwise, for every primary segment value > 0, then the sub-directory and property segmentation
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is applied. This means that there might be up to 65534 sub-directories in a PID directory, and
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up to 1048575 (1048574 for PID directory) properties (objects) in each sub-directory.
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2. If the primary segment value equals to 0, then value 0 in both artificial sub-directory
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and property segments represents the root ProcFS folder.
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Otherwise, for every primary segment value > 0, value 0 in both sub-directory and
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property segments are reserved to represent the root PID directory.
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Please note that if the sub-directory segment > 0, and property segment = 0 is a valid
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index, and represents a valid property object in that sub-directory.
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