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19 lines
284 B
C
19 lines
284 B
C
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/*
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* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGPU/Shader.h>
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namespace VirtGPU {
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class Shader final : public GPU::Shader {
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public:
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Shader(void const* ownership_token);
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};
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}
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