ladybird/Kernel/ProcessExposed.h

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Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Error.h>
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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#include <AK/Function.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Types.h>
#include <Kernel/FileSystem/File.h>
#include <Kernel/FileSystem/FileSystem.h>
#include <Kernel/FileSystem/OpenFileDescription.h>
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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#include <Kernel/KBufferBuilder.h>
#include <Kernel/Time/TimeManagement.h>
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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#include <Kernel/UserOrKernelBuffer.h>
namespace Kernel {
namespace SegmentedProcFSIndex {
enum class MainProcessProperty {
Reserved = 0,
Unveil = 1,
Pledge = 2,
OpenFileDescriptions = 3,
BinaryLink = 4,
CurrentWorkDirectoryLink = 5,
PerformanceEvents = 6,
VirtualMemoryStats = 7,
CommandLine = 8,
};
enum class ProcessSubDirectory {
Reserved = 0,
OpenFileDescriptions = 1,
Stacks = 2,
Children = 3
};
void read_segments(u32& primary, ProcessSubDirectory& sub_directory, MainProcessProperty& property);
InodeIndex build_segmented_index_for_pid_directory(ProcessID);
InodeIndex build_segmented_index_for_sub_directory(ProcessID, ProcessSubDirectory sub_directory);
InodeIndex build_segmented_index_for_main_property(ProcessID, ProcessSubDirectory sub_directory, MainProcessProperty property);
InodeIndex build_segmented_index_for_main_property_in_pid_directory(ProcessID, MainProcessProperty property);
InodeIndex build_segmented_index_for_thread_stack(ProcessID, ThreadID);
InodeIndex build_segmented_index_for_file_description(ProcessID, unsigned);
InodeIndex build_segmented_index_for_children(ProcessID, ProcessID);
}
class ProcFSComponentRegistry {
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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public:
static ProcFSComponentRegistry& the();
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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static void initialize();
ProcFSComponentRegistry();
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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ProcFSRootDirectory& root_directory() { return *m_root_directory; }
Mutex& get_lock() { return m_lock; }
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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private:
Mutex m_lock;
NonnullRefPtr<ProcFSRootDirectory> m_root_directory;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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};
class ProcFSExposedComponent : public RefCounted<ProcFSExposedComponent> {
public:
StringView name() const { return m_name->view(); }
virtual ErrorOr<size_t> read_bytes(off_t, size_t, UserOrKernelBuffer&, OpenFileDescription*) const { VERIFY_NOT_REACHED(); }
virtual ErrorOr<void> traverse_as_directory(FileSystemID, Function<ErrorOr<void>(FileSystem::DirectoryEntryView const&)>) const { VERIFY_NOT_REACHED(); }
virtual ErrorOr<NonnullRefPtr<ProcFSExposedComponent>> lookup(StringView) { VERIFY_NOT_REACHED(); };
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virtual ErrorOr<size_t> write_bytes(off_t, size_t, UserOrKernelBuffer const&, OpenFileDescription*) { return EROFS; }
virtual ErrorOr<void> truncate(u64) { return EPERM; }
virtual ErrorOr<void> set_mtime(time_t) { return ENOTIMPL; }
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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virtual mode_t required_mode() const { return 0444; }
virtual UserID owner_user() const { return 0; }
virtual GroupID owner_group() const { return 0; }
static time_t modified_time() { return TimeManagement::now().to_timeval().tv_sec; }
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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virtual void prepare_for_deletion() { }
virtual ErrorOr<void> refresh_data(OpenFileDescription&) const
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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{
return {};
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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}
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virtual ErrorOr<NonnullRefPtr<Inode>> to_inode(ProcFS const& procfs_instance) const;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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virtual InodeIndex component_index() const { return m_component_index; }
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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virtual ~ProcFSExposedComponent() = default;
protected:
ProcFSExposedComponent();
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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explicit ProcFSExposedComponent(StringView name);
private:
OwnPtr<KString> m_name;
InodeIndex m_component_index {};
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
};
class ProcFSExposedDirectory
: public ProcFSExposedComponent
, public Weakable<ProcFSExposedDirectory> {
friend class ProcFSComponentRegistry;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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public:
virtual ErrorOr<void> traverse_as_directory(FileSystemID, Function<ErrorOr<void>(FileSystem::DirectoryEntryView const&)>) const override;
virtual ErrorOr<NonnullRefPtr<ProcFSExposedComponent>> lookup(StringView name) override;
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void add_component(ProcFSExposedComponent const&);
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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virtual void prepare_for_deletion() override
{
for (auto& component : m_components) {
component.prepare_for_deletion();
}
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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}
virtual mode_t required_mode() const override { return 0555; }
2022-04-01 17:58:27 +00:00
virtual ErrorOr<NonnullRefPtr<Inode>> to_inode(ProcFS const& procfs_instance) const override final;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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protected:
explicit ProcFSExposedDirectory(StringView name);
2022-04-01 17:58:27 +00:00
ProcFSExposedDirectory(StringView name, ProcFSExposedDirectory const& parent_directory);
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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NonnullRefPtrVector<ProcFSExposedComponent> m_components;
WeakPtr<ProcFSExposedDirectory> m_parent_directory;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
};
class ProcFSExposedLink : public ProcFSExposedComponent {
public:
2022-04-01 17:58:27 +00:00
virtual ErrorOr<NonnullRefPtr<Inode>> to_inode(ProcFS const& procfs_instance) const override final;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
virtual ErrorOr<size_t> read_bytes(off_t offset, size_t count, UserOrKernelBuffer& buffer, OpenFileDescription* description) const override;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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protected:
virtual bool acquire_link(KBufferBuilder& builder) = 0;
explicit ProcFSExposedLink(StringView name);
mutable Mutex m_lock { "ProcFSLink"sv };
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
};
namespace PCI {
class Access;
}
class ProcFSRootDirectory final : public ProcFSExposedDirectory {
friend class ProcFSComponentRegistry;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
public:
virtual ErrorOr<NonnullRefPtr<ProcFSExposedComponent>> lookup(StringView name) override;
static NonnullRefPtr<ProcFSRootDirectory> must_create();
void add_pci_node(Badge<PCI::Access>);
virtual ~ProcFSRootDirectory();
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
private:
virtual ErrorOr<void> traverse_as_directory(FileSystemID, Function<ErrorOr<void>(FileSystem::DirectoryEntryView const&)>) const override;
ProcFSRootDirectory();
};
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
struct ProcFSInodeData : public OpenFileDescriptionData {
OwnPtr<KBuffer> buffer;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
};
class ProcFSGlobalInformation : public ProcFSExposedComponent {
public:
virtual ~ProcFSGlobalInformation() override {};
virtual ErrorOr<size_t> read_bytes(off_t offset, size_t count, UserOrKernelBuffer& buffer, OpenFileDescription* description) const override;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
virtual mode_t required_mode() const override { return 0444; }
protected:
explicit ProcFSGlobalInformation(StringView name)
: ProcFSExposedComponent(name)
{
}
virtual ErrorOr<void> refresh_data(OpenFileDescription&) const override;
virtual ErrorOr<void> try_generate(KBufferBuilder&) = 0;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
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mutable Mutex m_refresh_lock;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
};
class ProcFSSystemBoolean : public ProcFSGlobalInformation {
public:
virtual bool value() const = 0;
virtual void set_value(bool new_value) = 0;
protected:
explicit ProcFSSystemBoolean(StringView name)
: ProcFSGlobalInformation(name)
{
}
private:
// ^ProcFSGlobalInformation
virtual ErrorOr<void> try_generate(KBufferBuilder&) override final;
// ^ProcFSExposedComponent
2022-04-01 17:58:27 +00:00
virtual ErrorOr<size_t> write_bytes(off_t, size_t, UserOrKernelBuffer const&, OpenFileDescription*) override final;
virtual mode_t required_mode() const override final { return 0644; }
virtual ErrorOr<void> truncate(u64) override final;
virtual ErrorOr<void> set_mtime(time_t) override final;
Kernel: Introduce the new ProcFS design The new ProcFS design consists of two main parts: 1. The representative ProcFS class, which is derived from the FS class. The ProcFS and its inodes are much more lean - merely 3 classes to represent the common type of inodes - regular files, symbolic links and directories. They're backed by a ProcFSExposedComponent object, which is responsible for the functional operation behind the scenes. 2. The backend of the ProcFS - the ProcFSComponentsRegistrar class and all derived classes from the ProcFSExposedComponent class. These together form the entire backend and handle all the functions you can expect from the ProcFS. The ProcFSExposedComponent derived classes split to 3 types in the manner of lifetime in the kernel: 1. Persistent objects - this category includes all basic objects, like the root folder, /proc/bus folder, main blob files in the root folders, etc. These objects are persistent and cannot die ever. 2. Semi-persistent objects - this category includes all PID folders, and subdirectories to the PID folders. It also includes exposed objects like the unveil JSON'ed blob. These object are persistent as long as the the responsible process they represent is still alive. 3. Dynamic objects - this category includes files in the subdirectories of a PID folder, like /proc/PID/fd/* or /proc/PID/stacks/*. Essentially, these objects are always created dynamically and when no longer in need after being used, they're deallocated. Nevertheless, the new allocated backend objects and inodes try to use the same InodeIndex if possible - this might change only when a thread dies and a new thread is born with a new thread stack, or when a file descriptor is closed and a new one within the same file descriptor number is opened. This is needed to actually be able to do something useful with these objects. The new design assures that many ProcFS instances can be used at once, with one backend for usage for all instances.
2021-06-12 01:23:58 +00:00
};
}