ladybird/Kernel/kprintf.cpp

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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/PrintfImplementation.h>
#include <AK/Types.h>
#include <Kernel/ConsoleDevice.h>
#include <Kernel/Devices/PCISerialDevice.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/IO.h>
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#include <Kernel/Locking/SpinLock.h>
#include <Kernel/TTY/ConsoleManagement.h>
#include <Kernel/kstdio.h>
#include <LibC/stdarg.h>
static bool serial_debug;
// A recursive spinlock allows us to keep writing in the case where a
// page fault happens in the middle of a dbgln(), etc
static RecursiveSpinLock s_log_lock;
void set_serial_debug(bool on_or_off)
{
serial_debug = on_or_off;
}
int get_serial_debug()
{
return serial_debug;
}
static void serial_putch(char ch)
{
if (PCISerialDevice::is_available())
return PCISerialDevice::the().put_char(ch);
static bool serial_ready = false;
static bool was_cr = false;
if (!serial_ready) {
IO::out8(0x3F8 + 1, 0x00);
IO::out8(0x3F8 + 3, 0x80);
IO::out8(0x3F8 + 0, 0x02);
IO::out8(0x3F8 + 1, 0x00);
IO::out8(0x3F8 + 3, 0x03);
IO::out8(0x3F8 + 2, 0xC7);
IO::out8(0x3F8 + 4, 0x0B);
serial_ready = true;
}
while ((IO::in8(0x3F8 + 5) & 0x20) == 0)
;
if (ch == '\n' && !was_cr)
IO::out8(0x3F8, '\r');
IO::out8(0x3F8, ch);
if (ch == '\r')
was_cr = true;
else
was_cr = false;
}
static void critical_console_out(char ch)
{
if (serial_debug)
serial_putch(ch);
// No need to output things to the real ConsoleDevice as no one is likely
// to read it (because we are in a fatal situation, so only print things and halt)
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
// We emit chars directly to the string. this is necessary in few cases,
// especially when we want to avoid any memory allocations...
if (GraphicsManagement::is_initialized() && GraphicsManagement::the().console()) {
GraphicsManagement::the().console()->write(ch, true);
}
}
static void console_out(char ch)
{
if (serial_debug)
serial_putch(ch);
// It would be bad to reach the assert in ConsoleDevice()::the() and do a stack overflow
if (ConsoleDevice::is_initialized()) {
ConsoleDevice::the().put_char(ch);
} else {
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
}
if (ConsoleManagement::is_initialized()) {
ConsoleManagement::the().debug_tty()->emit_char(ch);
}
}
static void buffer_putch(char*& bufptr, char ch)
{
*bufptr++ = ch;
}
// Declare it, so that the symbol is exported, because libstdc++ uses it.
// However, *only* libstdc++ uses it, and none of the rest of the Kernel.
extern "C" int sprintf(char* buffer, const char* fmt, ...);
int sprintf(char* buffer, const char* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
int ret = printf_internal(buffer_putch, buffer, fmt, ap);
buffer[ret] = '\0';
va_end(ap);
return ret;
}
static size_t __vsnprintf_space_remaining;
ALWAYS_INLINE void sized_buffer_putch(char*& bufptr, char ch)
{
if (__vsnprintf_space_remaining) {
*bufptr++ = ch;
--__vsnprintf_space_remaining;
}
}
int snprintf(char* buffer, size_t size, const char* fmt, ...)
{
va_list ap;
va_start(ap, fmt);
if (size) {
__vsnprintf_space_remaining = size - 1;
} else {
__vsnprintf_space_remaining = 0;
}
int ret = printf_internal(sized_buffer_putch, buffer, fmt, ap);
if (__vsnprintf_space_remaining) {
buffer[ret] = '\0';
} else if (size > 0) {
buffer[size - 1] = '\0';
}
va_end(ap);
return ret;
}
static inline void internal_dbgputch(char ch)
{
if (serial_debug)
serial_putch(ch);
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
}
extern "C" void dbgputch(char ch)
{
ScopedSpinLock lock(s_log_lock);
internal_dbgputch(ch);
}
extern "C" void dbgputstr(const char* characters, size_t length)
{
if (!characters)
return;
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ScopedSpinLock lock(s_log_lock);
for (size_t i = 0; i < length; ++i)
internal_dbgputch(characters[i]);
}
extern "C" void kernelputstr(const char* characters, size_t length)
{
if (!characters)
return;
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ScopedSpinLock lock(s_log_lock);
for (size_t i = 0; i < length; ++i)
console_out(characters[i]);
}
extern "C" void kernelcriticalputstr(const char* characters, size_t length)
{
if (!characters)
return;
ScopedSpinLock lock(s_log_lock);
for (size_t i = 0; i < length; ++i)
critical_console_out(characters[i]);
}