ladybird/Libraries/LibGfx/Vector4.h

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/*
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
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*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "VectorN.h"
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#include <AK/Error.h>
#include <AK/Format.h>
#include <AK/StringView.h>
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namespace Gfx {
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template<class T>
using Vector4 = VectorN<4, T>;
using DoubleVector4 = Vector4<double>;
using FloatVector4 = Vector4<float>;
using IntVector4 = Vector4<int>;
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}
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namespace AK {
template<typename T>
struct Formatter<Gfx::Vector4<T>> : Formatter<StringView> {
ErrorOr<void> format(FormatBuilder& builder, Gfx::Vector4<T> const& value)
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{
return Formatter<StringView>::format(builder, value.to_byte_string());
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}
};
}
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using Gfx::DoubleVector4;
using Gfx::FloatVector4;
using Gfx::IntVector4;
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using Gfx::Vector4;