ente/desktop
Manav Rathi a4ecc2c344
Update ente.io/faq => help.ente.io where possible
On desktop, now there Help menu will have an "Ente Help" option instead of "FAQ"
(Unrelated: I noticed that user facing strings in the desktop app are not
localized).

The only place remaining after this is the sidebar on mobile
(`support_section_widget.dart`), but I wasn't sure of what string to use (and
how to add it to the localized strings for mobile) so I've left it unchanged.
2024-03-25 19:26:10 +05:30
..
.github/workflows [desktop] Remove sentry 2024-03-12 13:54:17 +05:30
build Remove unused file 2024-03-20 10:34:17 +05:30
docs [desktop] Add shx and change the build command 2024-03-25 20:11:44 +09:00
src Update ente.io/faq => help.ente.io where possible 2024-03-25 19:26:10 +05:30
.eslintrc.js Update eslint settings to match main project 2024-03-19 19:17:01 +05:30
.gitignore Update eslint settings to match main project 2024-03-19 19:17:01 +05:30
.prettierrc.json Enable prose-wrap 2024-03-19 19:17:01 +05:30
CHANGELOG.md Enable prose-wrap 2024-03-19 19:17:01 +05:30
electron-builder.yml Shorten 2024-03-21 10:45:48 +05:30
package.json [desktop] Add shx and change the build command 2024-03-25 20:11:44 +09:00
README.md Document that the main process is not restarted 2024-03-22 19:55:57 +05:30
tsconfig.json Update eslint settings to match main project 2024-03-19 19:17:01 +05:30
yarn.lock [desktop] Add shx and change the build command 2024-03-25 20:11:44 +09:00

Desktop app for Ente Photos

The sweetness of Ente Photos, right on your computer. Linux, Windows and macOS.

You can download a pre-built binary from releases.

To know more about Ente, see our main README or visit ente.io.

Building from source

Caution

We're improving the security of the desktop app further by migrating to Electron's sandboxing and contextIsolation. These updates are still WIP and meanwhile the instructions below might not fully work on the main branch.

Fetch submodules

git submodule update --init --recursive

Install dependencies

yarn install

Run in development mode (supports hot reload for the renderer process)

yarn dev

Or create a binary for your platform

yarn build

That's the gist of it. For more development related documentation, see docs.