2101d06d32
The configuration used by goreleaser (which we previously used to build the release binaries) had set CGO_ENABLED=0. Since we don't specifically need this to be on, revert to that configuration. Also add a few more go build flags to reduce the size of the produced binaries Ref: - https://github.com/wangyoucao577/go-release-action/issues/33 - https://github.com/wangyoucao577/go-release-action - https://github.com/ente-io/cli/blob/main/.goreleaser.yaml#L18 Related: - https://github.com/ente-io/ente/issues/727
40 lines
1.2 KiB
Bash
Executable file
40 lines
1.2 KiB
Bash
Executable file
#!/bin/bash
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# Create a "bin" directory if it doesn't exist
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mkdir -p bin
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# List of target operating systems
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OS_TARGETS=("windows" "linux" "darwin")
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# Corresponding architectures for each OS
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ARCH_TARGETS=("386 amd64" "386 amd64 arm arm64" "amd64 arm64")
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export CGO_ENABLED=0
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# Loop through each OS target
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for index in "${!OS_TARGETS[@]}"
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do
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OS=${OS_TARGETS[$index]}
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for ARCH in ${ARCH_TARGETS[$index]}
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do
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# Set the GOOS environment variable for the current target OS
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export GOOS="$OS"
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export GOARCH="$ARCH"
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# Set the output binary name to "ente-cli" for the current OS and architecture
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BINARY_NAME="ente-$OS-$ARCH"
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# Add .exe extension for Windows
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if [ "$OS" == "windows" ]; then
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BINARY_NAME="ente-$OS-$ARCH.exe"
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fi
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# Build the binary and place it in the "bin" directory
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go build -ldflags="-s -w" -trimpath -o "bin/$BINARY_NAME" main.go
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# Print a message indicating the build is complete for the current OS and architecture
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echo "Built for $OS ($ARCH) as bin/$BINARY_NAME"
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done
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done
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# Print a message indicating the build process is complete
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echo "Build process completed for all platforms and architectures. Binaries are in the 'bin' directory."
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