[mob] Disable auto-cast for iOS (#1633)
## Description ## Tests Tested on sim
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commit
a39e6b54cc
2 changed files with 29 additions and 25 deletions
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@ -108,7 +108,7 @@
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<key>NSBonjourServices</key>
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<array>
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<string>_googlecast._tcp</string>
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<string>F5BCEC64._googlecast._tcp</string>
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<string>_F5BCEC64._googlecast._tcp</string>
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</array>
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<key>NSLocalNetworkUsageDescription</key>
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@ -738,34 +738,38 @@ class _GalleryAppBarWidgetState extends State<GalleryAppBarWidget> {
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// stop any existing cast session
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gw.revokeAllTokens().ignore();
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final result = await showDialog<ButtonAction?>(
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context: context,
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barrierDismissible: true,
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builder: (BuildContext context) {
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return const CastChooseDialog();
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},
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);
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if (result == null) {
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return;
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}
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// wait to allow the dialog to close
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await Future.delayed(const Duration(milliseconds: 100));
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if (result == ButtonAction.first) {
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await showDialog(
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if (!Platform.isAndroid) {
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await _pairWithPin(gw, '');
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} else {
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final result = await showDialog<ButtonAction?>(
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context: context,
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barrierDismissible: true,
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builder: (BuildContext bContext) {
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return AutoCastDialog(
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(device) async {
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await _castPair(bContext, gw, device);
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Navigator.pop(bContext);
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},
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);
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builder: (BuildContext context) {
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return const CastChooseDialog();
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},
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);
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}
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if (result == ButtonAction.second) {
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await _pairWithPin(gw, '');
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if (result == null) {
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return;
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}
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// wait to allow the dialog to close
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await Future.delayed(const Duration(milliseconds: 100));
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if (result == ButtonAction.first) {
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await showDialog(
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context: context,
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barrierDismissible: true,
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builder: (BuildContext bContext) {
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return AutoCastDialog(
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(device) async {
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await _castPair(bContext, gw, device);
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Navigator.pop(bContext);
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},
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);
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},
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);
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}
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if (result == ButtonAction.second) {
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await _pairWithPin(gw, '');
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}
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}
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}
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