e7ecea764e
* pkg/csconfig: use yaml.v3; deprecate yaml.v2 for new code * yaml.v3: handle empty files * Lint whitespace, errors
73 lines
1.4 KiB
Go
73 lines
1.4 KiB
Go
package csconfig
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"path/filepath"
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"gopkg.in/yaml.v3"
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"github.com/crowdsecurity/go-cs-lib/yamlpatch"
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)
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type SimulationConfig struct {
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Simulation *bool `yaml:"simulation"`
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Exclusions []string `yaml:"exclusions,omitempty"`
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}
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func (s *SimulationConfig) IsSimulated(scenario string) bool {
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var simulated bool
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if s.Simulation != nil && *s.Simulation {
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simulated = true
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}
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for _, excluded := range s.Exclusions {
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if excluded == scenario {
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simulated = !simulated
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break
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}
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}
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return simulated
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}
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func (c *Config) LoadSimulation() error {
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simCfg := SimulationConfig{}
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if c.ConfigPaths.SimulationFilePath == "" {
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c.ConfigPaths.SimulationFilePath = filepath.Clean(c.ConfigPaths.ConfigDir + "/simulation.yaml")
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}
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patcher := yamlpatch.NewPatcher(c.ConfigPaths.SimulationFilePath, ".local")
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rcfg, err := patcher.MergedPatchContent()
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if err != nil {
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return err
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}
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dec := yaml.NewDecoder(bytes.NewReader(rcfg))
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dec.KnownFields(true)
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if err := dec.Decode(&simCfg); err != nil {
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if !errors.Is(err, io.EOF) {
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return fmt.Errorf("while unmarshaling simulation file '%s': %w", c.ConfigPaths.SimulationFilePath, err)
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}
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}
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if simCfg.Simulation == nil {
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simCfg.Simulation = new(bool)
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}
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if c.Crowdsec != nil {
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c.Crowdsec.SimulationConfig = &simCfg
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}
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if c.Cscli != nil {
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c.Cscli.SimulationConfig = &simCfg
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}
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return nil
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}
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