e7ecea764e
* pkg/csconfig: use yaml.v3; deprecate yaml.v2 for new code * yaml.v3: handle empty files * Lint whitespace, errors
160 lines
4.9 KiB
Go
160 lines
4.9 KiB
Go
package csconfig
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import (
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"fmt"
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"os"
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"path/filepath"
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log "github.com/sirupsen/logrus"
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"gopkg.in/yaml.v3"
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"github.com/crowdsecurity/go-cs-lib/ptr"
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)
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// CrowdsecServiceCfg contains the location of parsers/scenarios/... and acquisition files
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type CrowdsecServiceCfg struct {
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Enable *bool `yaml:"enable"`
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AcquisitionFilePath string `yaml:"acquisition_path,omitempty"`
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AcquisitionDirPath string `yaml:"acquisition_dir,omitempty"`
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ConsoleContextPath string `yaml:"console_context_path"`
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ConsoleContextValueLength int `yaml:"console_context_value_length"`
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AcquisitionFiles []string `yaml:"-"`
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ParserRoutinesCount int `yaml:"parser_routines"`
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BucketsRoutinesCount int `yaml:"buckets_routines"`
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OutputRoutinesCount int `yaml:"output_routines"`
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SimulationConfig *SimulationConfig `yaml:"-"`
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BucketStateFile string `yaml:"state_input_file,omitempty"` // if we need to unserialize buckets at start
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BucketStateDumpDir string `yaml:"state_output_dir,omitempty"` // if we need to unserialize buckets on shutdown
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BucketsGCEnabled bool `yaml:"-"` // we need to garbage collect buckets when in forensic mode
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SimulationFilePath string `yaml:"-"`
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ContextToSend map[string][]string `yaml:"-"`
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}
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func (c *Config) LoadCrowdsec() error {
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var err error
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if c.Crowdsec == nil {
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log.Warning("crowdsec agent is disabled")
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c.DisableAgent = true
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return nil
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}
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if c.Crowdsec.Enable == nil {
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// if the option is not present, it is enabled by default
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c.Crowdsec.Enable = ptr.Of(true)
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}
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if !*c.Crowdsec.Enable {
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log.Warning("crowdsec agent is disabled")
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c.DisableAgent = true
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return nil
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}
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if c.Crowdsec.AcquisitionFiles == nil {
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c.Crowdsec.AcquisitionFiles = []string{}
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}
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if c.Crowdsec.AcquisitionFilePath != "" {
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log.Debugf("non-empty acquisition_path %s", c.Crowdsec.AcquisitionFilePath)
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if _, err = os.Stat(c.Crowdsec.AcquisitionFilePath); err != nil {
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return fmt.Errorf("while checking acquisition_path: %w", err)
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}
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c.Crowdsec.AcquisitionFiles = append(c.Crowdsec.AcquisitionFiles, c.Crowdsec.AcquisitionFilePath)
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}
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if c.Crowdsec.AcquisitionDirPath != "" {
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c.Crowdsec.AcquisitionDirPath, err = filepath.Abs(c.Crowdsec.AcquisitionDirPath)
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if err != nil {
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return fmt.Errorf("can't get absolute path of '%s': %w", c.Crowdsec.AcquisitionDirPath, err)
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}
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var files []string
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files, err = filepath.Glob(c.Crowdsec.AcquisitionDirPath + "/*.yaml")
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if err != nil {
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return fmt.Errorf("while globbing acquis_dir: %w", err)
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}
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c.Crowdsec.AcquisitionFiles = append(c.Crowdsec.AcquisitionFiles, files...)
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files, err = filepath.Glob(c.Crowdsec.AcquisitionDirPath + "/*.yml")
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if err != nil {
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return fmt.Errorf("while globbing acquis_dir: %w", err)
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}
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c.Crowdsec.AcquisitionFiles = append(c.Crowdsec.AcquisitionFiles, files...)
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}
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if c.Crowdsec.AcquisitionDirPath == "" && c.Crowdsec.AcquisitionFilePath == "" {
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log.Warning("no acquisition_path or acquisition_dir specified")
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}
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if len(c.Crowdsec.AcquisitionFiles) == 0 {
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log.Warning("no acquisition file found")
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}
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if err = c.LoadSimulation(); err != nil {
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return fmt.Errorf("load error (simulation): %w", err)
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}
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if c.Crowdsec.ParserRoutinesCount <= 0 {
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c.Crowdsec.ParserRoutinesCount = 1
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}
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if c.Crowdsec.BucketsRoutinesCount <= 0 {
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c.Crowdsec.BucketsRoutinesCount = 1
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}
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if c.Crowdsec.OutputRoutinesCount <= 0 {
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c.Crowdsec.OutputRoutinesCount = 1
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}
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crowdsecCleanup := []*string{
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&c.Crowdsec.AcquisitionFilePath,
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&c.Crowdsec.ConsoleContextPath,
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}
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for _, k := range crowdsecCleanup {
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if *k == "" {
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continue
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}
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*k, err = filepath.Abs(*k)
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if err != nil {
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return fmt.Errorf("failed to get absolute path of '%s': %w", *k, err)
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}
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}
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// Convert relative paths to absolute paths
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for i, file := range c.Crowdsec.AcquisitionFiles {
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f, err := filepath.Abs(file)
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if err != nil {
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return fmt.Errorf("failed to get absolute path of '%s': %w", file, err)
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}
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c.Crowdsec.AcquisitionFiles[i] = f
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}
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if err = c.LoadAPIClient(); err != nil {
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return fmt.Errorf("loading api client: %w", err)
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}
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return nil
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}
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func (c *CrowdsecServiceCfg) DumpContextConfigFile() error {
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// XXX: MakeDirs
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out, err := yaml.Marshal(c.ContextToSend)
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if err != nil {
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return fmt.Errorf("while marshaling ConsoleConfig (for %s): %w", c.ConsoleContextPath, err)
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}
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if err = os.MkdirAll(filepath.Dir(c.ConsoleContextPath), 0700); err != nil {
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return fmt.Errorf("while creating directories for %s: %w", c.ConsoleContextPath, err)
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}
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if err := os.WriteFile(c.ConsoleContextPath, out, 0600); err != nil {
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return fmt.Errorf("while dumping console config to %s: %w", c.ConsoleContextPath, err)
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}
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log.Infof("%s file saved", c.ConsoleContextPath)
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return nil
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}
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