* get rid of dead code
* have LeakRoutined started in a tomb
* fix race and multiple small issues in the way we handle tombs
* yet another race fix
* another race
* get rid of leaky.KillSwitch for proper tomb use
* fix deadlock
* empty overflow before exiting
* fix an obvious typo
* proper use of waitgroup
* have a smart signalisation for allowing LeakRoutine being killed
* ugly workaround
* fix lint error
* fix compilation
* fix panic
* shorten lock
* up lock both copy
* wait for crowdsec to die
* fix coding style and lint issue
* go mod tidy
Co-authored-by: bui <thibault@crowdsec.net>