crowdsec/pkg/database/ent/bouncer_query.go

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// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"math"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/crowdsecurity/crowdsec/pkg/database/ent/bouncer"
"github.com/crowdsecurity/crowdsec/pkg/database/ent/predicate"
)
// BouncerQuery is the builder for querying Bouncer entities.
type BouncerQuery struct {
config
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ctx *QueryContext
order []bouncer.OrderOption
inters []Interceptor
predicates []predicate.Bouncer
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
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// Where adds a new predicate for the BouncerQuery builder.
func (bq *BouncerQuery) Where(ps ...predicate.Bouncer) *BouncerQuery {
bq.predicates = append(bq.predicates, ps...)
return bq
}
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// Limit the number of records to be returned by this query.
func (bq *BouncerQuery) Limit(limit int) *BouncerQuery {
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bq.ctx.Limit = &limit
return bq
}
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// Offset to start from.
func (bq *BouncerQuery) Offset(offset int) *BouncerQuery {
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bq.ctx.Offset = &offset
return bq
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (bq *BouncerQuery) Unique(unique bool) *BouncerQuery {
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bq.ctx.Unique = &unique
return bq
}
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// Order specifies how the records should be ordered.
func (bq *BouncerQuery) Order(o ...bouncer.OrderOption) *BouncerQuery {
bq.order = append(bq.order, o...)
return bq
}
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// First returns the first Bouncer entity from the query.
// Returns a *NotFoundError when no Bouncer was found.
func (bq *BouncerQuery) First(ctx context.Context) (*Bouncer, error) {
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nodes, err := bq.Limit(1).All(setContextOp(ctx, bq.ctx, "First"))
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{bouncer.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (bq *BouncerQuery) FirstX(ctx context.Context) *Bouncer {
node, err := bq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
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// FirstID returns the first Bouncer ID from the query.
// Returns a *NotFoundError when no Bouncer ID was found.
func (bq *BouncerQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
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if ids, err = bq.Limit(1).IDs(setContextOp(ctx, bq.ctx, "FirstID")); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{bouncer.Label}
return
}
return ids[0], nil
}
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// FirstIDX is like FirstID, but panics if an error occurs.
func (bq *BouncerQuery) FirstIDX(ctx context.Context) int {
id, err := bq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
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// Only returns a single Bouncer entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when more than one Bouncer entity is found.
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// Returns a *NotFoundError when no Bouncer entities are found.
func (bq *BouncerQuery) Only(ctx context.Context) (*Bouncer, error) {
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nodes, err := bq.Limit(2).All(setContextOp(ctx, bq.ctx, "Only"))
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{bouncer.Label}
default:
return nil, &NotSingularError{bouncer.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (bq *BouncerQuery) OnlyX(ctx context.Context) *Bouncer {
node, err := bq.Only(ctx)
if err != nil {
panic(err)
}
return node
}
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// OnlyID is like Only, but returns the only Bouncer ID in the query.
// Returns a *NotSingularError when more than one Bouncer ID is found.
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// Returns a *NotFoundError when no entities are found.
func (bq *BouncerQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
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if ids, err = bq.Limit(2).IDs(setContextOp(ctx, bq.ctx, "OnlyID")); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{bouncer.Label}
default:
err = &NotSingularError{bouncer.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (bq *BouncerQuery) OnlyIDX(ctx context.Context) int {
id, err := bq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of Bouncers.
func (bq *BouncerQuery) All(ctx context.Context) ([]*Bouncer, error) {
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ctx = setContextOp(ctx, bq.ctx, "All")
if err := bq.prepareQuery(ctx); err != nil {
return nil, err
}
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qr := querierAll[[]*Bouncer, *BouncerQuery]()
return withInterceptors[[]*Bouncer](ctx, bq, qr, bq.inters)
}
// AllX is like All, but panics if an error occurs.
func (bq *BouncerQuery) AllX(ctx context.Context) []*Bouncer {
nodes, err := bq.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
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// IDs executes the query and returns a list of Bouncer IDs.
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func (bq *BouncerQuery) IDs(ctx context.Context) (ids []int, err error) {
if bq.ctx.Unique == nil && bq.path != nil {
bq.Unique(true)
}
ctx = setContextOp(ctx, bq.ctx, "IDs")
if err = bq.Select(bouncer.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (bq *BouncerQuery) IDsX(ctx context.Context) []int {
ids, err := bq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (bq *BouncerQuery) Count(ctx context.Context) (int, error) {
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ctx = setContextOp(ctx, bq.ctx, "Count")
if err := bq.prepareQuery(ctx); err != nil {
return 0, err
}
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return withInterceptors[int](ctx, bq, querierCount[*BouncerQuery](), bq.inters)
}
// CountX is like Count, but panics if an error occurs.
func (bq *BouncerQuery) CountX(ctx context.Context) int {
count, err := bq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (bq *BouncerQuery) Exist(ctx context.Context) (bool, error) {
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ctx = setContextOp(ctx, bq.ctx, "Exist")
switch _, err := bq.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
}
// ExistX is like Exist, but panics if an error occurs.
func (bq *BouncerQuery) ExistX(ctx context.Context) bool {
exist, err := bq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
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// Clone returns a duplicate of the BouncerQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (bq *BouncerQuery) Clone() *BouncerQuery {
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if bq == nil {
return nil
}
return &BouncerQuery{
config: bq.config,
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ctx: bq.ctx.Clone(),
order: append([]bouncer.OrderOption{}, bq.order...),
inters: append([]Interceptor{}, bq.inters...),
predicates: append([]predicate.Bouncer{}, bq.predicates...),
// clone intermediate query.
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sql: bq.sql.Clone(),
path: bq.path,
}
}
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// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// CreatedAt time.Time `json:"created_at"`
// Count int `json:"count,omitempty"`
// }
//
// client.Bouncer.Query().
// GroupBy(bouncer.FieldCreatedAt).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
func (bq *BouncerQuery) GroupBy(field string, fields ...string) *BouncerGroupBy {
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bq.ctx.Fields = append([]string{field}, fields...)
grbuild := &BouncerGroupBy{build: bq}
grbuild.flds = &bq.ctx.Fields
grbuild.label = bouncer.Label
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grbuild.scan = grbuild.Scan
return grbuild
}
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// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// CreatedAt time.Time `json:"created_at"`
// }
//
// client.Bouncer.Query().
// Select(bouncer.FieldCreatedAt).
// Scan(ctx, &v)
func (bq *BouncerQuery) Select(fields ...string) *BouncerSelect {
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bq.ctx.Fields = append(bq.ctx.Fields, fields...)
sbuild := &BouncerSelect{BouncerQuery: bq}
sbuild.label = bouncer.Label
sbuild.flds, sbuild.scan = &bq.ctx.Fields, sbuild.Scan
return sbuild
}
// Aggregate returns a BouncerSelect configured with the given aggregations.
func (bq *BouncerQuery) Aggregate(fns ...AggregateFunc) *BouncerSelect {
return bq.Select().Aggregate(fns...)
}
func (bq *BouncerQuery) prepareQuery(ctx context.Context) error {
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for _, inter := range bq.inters {
if inter == nil {
return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
}
if trv, ok := inter.(Traverser); ok {
if err := trv.Traverse(ctx, bq); err != nil {
return err
}
}
}
for _, f := range bq.ctx.Fields {
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if !bouncer.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if bq.path != nil {
prev, err := bq.path(ctx)
if err != nil {
return err
}
bq.sql = prev
}
return nil
}
func (bq *BouncerQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*Bouncer, error) {
var (
nodes = []*Bouncer{}
_spec = bq.querySpec()
)
_spec.ScanValues = func(columns []string) ([]any, error) {
return (*Bouncer).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []any) error {
node := &Bouncer{config: bq.config}
nodes = append(nodes, node)
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return node.assignValues(columns, values)
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, bq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
return nodes, nil
}
func (bq *BouncerQuery) sqlCount(ctx context.Context) (int, error) {
_spec := bq.querySpec()
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_spec.Node.Columns = bq.ctx.Fields
if len(bq.ctx.Fields) > 0 {
_spec.Unique = bq.ctx.Unique != nil && *bq.ctx.Unique
}
return sqlgraph.CountNodes(ctx, bq.driver, _spec)
}
func (bq *BouncerQuery) querySpec() *sqlgraph.QuerySpec {
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_spec := sqlgraph.NewQuerySpec(bouncer.Table, bouncer.Columns, sqlgraph.NewFieldSpec(bouncer.FieldID, field.TypeInt))
_spec.From = bq.sql
if unique := bq.ctx.Unique; unique != nil {
_spec.Unique = *unique
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} else if bq.path != nil {
_spec.Unique = true
}
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if fields := bq.ctx.Fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, bouncer.FieldID)
for i := range fields {
if fields[i] != bouncer.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
}
if ps := bq.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
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if limit := bq.ctx.Limit; limit != nil {
_spec.Limit = *limit
}
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if offset := bq.ctx.Offset; offset != nil {
_spec.Offset = *offset
}
if ps := bq.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (bq *BouncerQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(bq.driver.Dialect())
t1 := builder.Table(bouncer.Table)
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columns := bq.ctx.Fields
if len(columns) == 0 {
columns = bouncer.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if bq.sql != nil {
selector = bq.sql
selector.Select(selector.Columns(columns...)...)
}
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if bq.ctx.Unique != nil && *bq.ctx.Unique {
selector.Distinct()
}
for _, p := range bq.predicates {
p(selector)
}
for _, p := range bq.order {
p(selector)
}
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if offset := bq.ctx.Offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
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if limit := bq.ctx.Limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
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// BouncerGroupBy is the group-by builder for Bouncer entities.
type BouncerGroupBy struct {
selector
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build *BouncerQuery
}
// Aggregate adds the given aggregation functions to the group-by query.
func (bgb *BouncerGroupBy) Aggregate(fns ...AggregateFunc) *BouncerGroupBy {
bgb.fns = append(bgb.fns, fns...)
return bgb
}
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// Scan applies the selector query and scans the result into the given value.
func (bgb *BouncerGroupBy) Scan(ctx context.Context, v any) error {
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ctx = setContextOp(ctx, bgb.build.ctx, "GroupBy")
if err := bgb.build.prepareQuery(ctx); err != nil {
return err
}
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return scanWithInterceptors[*BouncerQuery, *BouncerGroupBy](ctx, bgb.build, bgb, bgb.build.inters, v)
}
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func (bgb *BouncerGroupBy) sqlScan(ctx context.Context, root *BouncerQuery, v any) error {
selector := root.sqlQuery(ctx).Select()
aggregation := make([]string, 0, len(bgb.fns))
for _, fn := range bgb.fns {
aggregation = append(aggregation, fn(selector))
}
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(*bgb.flds)+len(bgb.fns))
for _, f := range *bgb.flds {
columns = append(columns, selector.C(f))
}
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columns = append(columns, aggregation...)
selector.Select(columns...)
}
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selector.GroupBy(selector.Columns(*bgb.flds...)...)
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
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if err := bgb.build.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
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// BouncerSelect is the builder for selecting fields of Bouncer entities.
type BouncerSelect struct {
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*BouncerQuery
selector
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}
// Aggregate adds the given aggregation functions to the selector query.
func (bs *BouncerSelect) Aggregate(fns ...AggregateFunc) *BouncerSelect {
bs.fns = append(bs.fns, fns...)
return bs
}
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// Scan applies the selector query and scans the result into the given value.
func (bs *BouncerSelect) Scan(ctx context.Context, v any) error {
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ctx = setContextOp(ctx, bs.ctx, "Select")
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if err := bs.prepareQuery(ctx); err != nil {
return err
}
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return scanWithInterceptors[*BouncerQuery, *BouncerSelect](ctx, bs.BouncerQuery, bs, bs.inters, v)
}
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func (bs *BouncerSelect) sqlScan(ctx context.Context, root *BouncerQuery, v any) error {
selector := root.sqlQuery(ctx)
aggregation := make([]string, 0, len(bs.fns))
for _, fn := range bs.fns {
aggregation = append(aggregation, fn(selector))
}
switch n := len(*bs.selector.flds); {
case n == 0 && len(aggregation) > 0:
selector.Select(aggregation...)
case n != 0 && len(aggregation) > 0:
selector.AppendSelect(aggregation...)
}
rows := &sql.Rows{}
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query, args := selector.Query()
if err := bs.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}