Fix FloatingActions animation not considering insets
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b2ad011cfd
commit
51d6be4679
1 changed files with 5 additions and 4 deletions
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@ -60,8 +60,7 @@ fun BoxScope.FloatingActionsContainerWithScrollToTop(
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) {
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val transitionState = remember {
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MutableTransitionState<ScrollingInfo?>(ScrollingInfo())
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}.apply { targetState = lazyListState.scrollingInfo() }
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// }.apply { targetState = if (visible) lazyListState.scrollingInfo() else null }
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}.apply { targetState = if (visible) lazyListState.scrollingInfo() else null }
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FloatingActions(
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transitionState = transitionState,
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@ -103,6 +102,7 @@ fun BoxScope.FloatingActions(
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onClick: (() -> Unit)? = null,
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) {
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val transition = updateTransition(transitionState, "")
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val paddingValues = LocalPlayerAwarePaddingValues.current
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Row(
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horizontalArrangement = Arrangement.spacedBy(16.dp),
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@ -110,7 +110,6 @@ fun BoxScope.FloatingActions(
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modifier = modifier
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.align(Alignment.BottomEnd)
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.padding(end = 16.dp)
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.padding(LocalPlayerAwarePaddingValues.current)
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) {
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onScrollToTop?.let {
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transition.AnimatedVisibility(
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@ -126,10 +125,11 @@ fun BoxScope.FloatingActions(
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onScrollToTop()
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}
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},
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// enabled = transition.targetState?.isScrollingDown == false && transition.targetState?.isFar == true,
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enabled = transition.targetState?.isScrollingDown == false && transition.targetState?.isFar == true,
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iconId = R.drawable.chevron_up,
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modifier = Modifier
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.padding(bottom = 16.dp)
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.padding(paddingValues)
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)
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}
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}
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@ -147,6 +147,7 @@ fun BoxScope.FloatingActions(
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enabled = transition.targetState?.isScrollingDown == false,
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modifier = Modifier
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.padding(bottom = 16.dp)
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.padding(paddingValues)
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)
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}
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}
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