An open source, turn-based strategy game with a high fantasy theme.
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2015-12-16 11:58:51 +02:00
attic Convert test scenario maps to new format 2015-10-07 14:19:48 -04:00
cmake Fix cmake scripts for use on OSX with homebrew. 2015-08-24 19:05:28 +12:00
data Use Infantry Lieutenant attack animation for Infantry Commander too 2015-12-16 11:58:51 +02:00
doc 'as well' is two words 2015-12-11 22:58:42 +11:00
fonts font: Provide our own fontconfig settings (bug #20337) 2015-06-01 02:32:06 -03:00
icons Removed extra unused icon 2015-07-31 06:10:18 +11:00
images Tweaked design of Lawful and Neutral alignment icons 2015-11-07 19:13:36 +11:00
misc Added a fortune 2015-01-05 13:09:27 +11:00
packaging Windows Installer: Remove --config-dir from shortcuts 2015-10-21 13:25:51 +02:00
po pot and documentation update 2015-12-10 19:02:41 -03:00
projectfiles vcproj: Update for 53ed94d & aae8e70 2015-11-24 22:02:33 +01:00
scons scons: change sdl check so it sets up pkg-config and PATH if passed non-empty sdldir 2015-11-17 15:32:08 +03:00
sounds add and use zookeeper's start of game sound for mp 2014-11-14 11:56:32 -05:00
src remove unused function 2015-12-14 17:17:44 +01:00
utils Unify khalifate unit plural forms 2015-12-02 00:36:53 +01:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Remove POTFILES.in 2015-12-02 00:37:01 +01:00
.travis.yml Travis: Switch to Ubuntu 14.04 2015-09-03 17:12:01 +02:00
changelog log/windows: Use _wfreopen and _wrename where needed (bug #22897) 2015-12-11 23:13:57 -03:00
CMakeLists.txt cmake: Tests and tools also need Boost.Filesystem + Boost.Locale 2015-10-19 21:46:44 -03:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright New Year copyright update 2015-01-01 19:07:35 -03:00
cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
Doxyfile Bump version 2015-12-10 22:42:02 -03:00
host.lua fix mp test 2015-06-19 15:47:21 +02:00
INSTALL Add untar instructions for gzip tarballs 2015-06-12 18:25:01 -03:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua add log function to host, join lua scripts 2014-12-19 19:47:29 -05:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
NaCl-LICENSE Added the NativeClient port code. 2011-12-17 16:37:19 +00:00
players_changelog log/windows: Use _wfreopen and _wrename where needed (bug #22897) 2015-12-11 23:13:57 -03:00
README.md Make readme heading shorter 2015-05-30 21:12:34 -03:00
RELEASE_NOTES Update Known Bugs section in the release notes to match the actual posts 2015-12-11 22:37:46 -03:00
run_wml_tests Add an [explain] WML tag 2015-10-06 13:51:27 -04:00
SConstruct scons: Added an option to support using multilib gcc in 32-bit mode 2015-12-02 18:17:03 +03:00
wml_test_schedule Finally fix all the [for] issues. Probably. 2015-10-06 13:51:28 -04:00

About

The Battle for Wesnoth is a Free, turn-based tactical strategy game with a high fantasy theme, featuring both single-player, and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

The game's source code and artwork, sound, and music assets are provided under the terms of the GNU General Public License version 2, or (at your option) any later version. Note that for artwork, sound, and music, we interpret "preferred form of the work for making modifications" as the modifiable form that the author chooses to ship us for the source tree. For convenience, a reference copy of the GNU GPL version 2 is provided in the COPYING file in this distribution.

Some portions of the source code can be used under different license terms, whenever stated as such in the source.

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

http://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

http://manual.wesnoth.org/

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

http://forums.wesnoth.org/