101 lines
4.2 KiB
SQL
101 lines
4.2 KiB
SQL
-- a minimal users table, if not using a phpbb3 installation
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-- create table users
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-- (
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-- USER_ID INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
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-- USER_TYPE TINYINT(2) NOT NULL DEFAULT 0,
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-- USERNAME VARCHAR(255) COLLATE utf8_bin NOT NULL DEFAULT '',
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-- USER_PASSWORD VARCHAR(255) COLLATE utf8_bin NOT NULL DEFAULT '',
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-- USER_EMAIL VARCHAR(100) COLLATE utf8_bin NOT NULL DEFAULT '',
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-- PRIMARY KEY (USER_ID),
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-- KEY USER_TYPE (USER_TYPE)
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-- ) ENGINE=InnoDB AUTO_INCREMENT=50 DEFAULT CHARSET=utf8 COLLATE=utf8_bin;
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-- a minimal groups table, if not using a phpbb3 installation
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-- create table user_groups
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-- (
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-- GROUP_ID MEDIUMINT(8) UNSIGNED NOT NULL,
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-- USER_ID MEDIUMINT(8) UNSIGNED NOT NULL,
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-- PRIMARY KEY (USER_ID, GROUP_ID)
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-- ) ENGINE=InnoDB;
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-- table which the forum inserts bans into, which wesnothd checks during login
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-- create table ban
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-- (
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-- BAN_USERID VARCHAR(100) NOT NULL,
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-- BAN_END INT(10) UNSIGNED NOT NULL DEFAULT 0,
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-- BAN_IP VARCHAR(100) DEFAULT NULL,
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-- BAN_EMAIL VARCHAR(100) DEFAULT NULL,
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-- BAN_EXCLUDE INT(10) UNSIGNED NOT NULL DEFAULT 0,
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-- PRIMARY KEY (BAN_USERID)
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-- ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
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------
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-- extra information as necessary per user
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-- USERNAME: who this information is about
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-- USER_LASTVISIT: used by the phpbb extension displaying the last time the user logged in to the MP server
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-- USER_IS_MODERATOR: determines people who have the abilities granted to MP Moderators
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create table extra
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(
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USERNAME VARCHAR(100) NOT NULL,
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USER_LASTVISIT INT(10) UNSIGNED NOT NULL DEFAULT 0,
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USER_IS_MODERATOR BIT(1) NOT NULL DEFAULT 0,
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PRIMARY KEY (USERNAME)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
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-- information about a single game
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-- INSTANCE_UUID: retrieved from the UUID() function on wesnothd start up
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-- GAME_ID: a sequential id wesnoth generates, resets on restart
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-- INSTANCE_VERSION: the version of the server
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-- GAME_NAME: the game's displayed title in the lobby
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-- CREATE_TIME: when the game is made available in the lobby
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-- START_TIME: when the players enter the game and begin playing
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-- END_TIME: when the game ends, for any particular reason
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-- MAP_NAME: the mp_scenario attribute value
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-- ERA_NAME: the mp_era attribute value
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-- REPLAY_NAME: the file name of the replay create when the game is ended
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-- OOS: Y/N flag of whether the game encountered an OOS error
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create table game_info
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(
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INSTANCE_UUID CHAR(36) NOT NULL,
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GAME_ID INT UNSIGNED NOT NULL,
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INSTANCE_VERSION VARCHAR(255) NOT NULL,
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GAME_NAME VARCHAR(255) NOT NULL,
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CREATE_TIME TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
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START_TIME TIMESTAMP NULL DEFAULT NULL,
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END_TIME TIMESTAMP NULL DEFAULT NULL,
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MAP_NAME VARCHAR(255),
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ERA_NAME VARCHAR(255),
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REPLAY_NAME VARCHAR(255),
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OOS BIT(1) NOT NULL DEFAULT 0,
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RELOAD BIT(1),
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PRIMARY KEY (INSTANCE_UUID, GAME_ID)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
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-- information about the players in a particular game present in game_info
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-- this is accurate at the start of the game, but is not currently updated if a side changes owners, someone disconnects, etc
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-- USER_ID: the ID of the player, taken from the USERS table
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-- SIDE_NUMBER: the side controlled by USER_ID
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-- IS_HOST: if USER_ID is the game's host
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-- FACTION: the faction being played by this side
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-- STATUS: the status of the side, currently only updated at game end
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create table game_player_info
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(
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INSTANCE_UUID CHAR(36) NOT NULL,
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GAME_ID INT UNSIGNED NOT NULL,
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USER_ID INT NOT NULL,
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SIDE_NUMBER SMALLINT UNSIGNED NOT NULL,
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IS_HOST BIT(1) NOT NULL,
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FACTION VARCHAR(255) NOT NULL,
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CLIENT_VERSION VARCHAR(255) NOT NULL DEFAULT '',
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PRIMARY KEY (INSTANCE_UUID, GAME_ID, SIDE_NUMBER)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
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-- information about any modifications that the game present in game_info has enabled
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create table game_modification_info
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(
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INSTANCE_UUID CHAR(36) NOT NULL,
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GAME_ID INT UNSIGNED NOT NULL,
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MODIFICATION_NAME VARCHAR(255) NOT NULL,
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PRIMARY KEY (INSTANCE_UUID, GAME_ID, MODIFICATION_NAME)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
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