142 lines
3.4 KiB
C++
142 lines
3.4 KiB
C++
/* $Id$ */
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/*
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Copyright (C) 2008 - 2009 by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 2
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or at your option any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#define GETTEXT_DOMAIN "wesnoth-lib"
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#include "gui/dialogs/dialog.hpp"
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#include "foreach.hpp"
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#include "gui/dialogs/field.hpp"
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#include "gui/widgets/integer_selector.hpp"
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#include "video.hpp"
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namespace gui2 {
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tdialog::~tdialog()
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{
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foreach(tfield_* field, fields_) {
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delete field;
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}
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}
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void tdialog::show(CVideo& video, const unsigned auto_close_time)
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{
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if(video.faked()) {
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return;
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}
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std::auto_ptr<twindow> window(build_window(video));
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assert(window.get());
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window->set_owner(this);
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init_fields(*window);
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pre_show(video, *window);
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retval_ = window->show(restore_, auto_close_time);
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/*
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* It can happen that when two clicks follow eachother fast that the event
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* handling code in events.cpp generates a DOUBLE_CLICK_EVENT. For some
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* reason it can happen that this event gets pushed in the queue when the
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* window is shown, but processed after the window is closed. This causes
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* the next window to get this pending event.
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*
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* This caused a bug where double clicking in the campaign selection dialog
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* directly selected a difficulty level and started the campaign. In order
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* to avoid that problem, filter all pending DOUBLE_CLICK_EVENT events after
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* the window is closed.
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*/
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events::discard(SDL_EVENTMASK(DOUBLE_CLICK_EVENT));
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if(retval_ == twindow::OK) {
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finalize_fields(*window);
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}
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post_show(*window);
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}
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tfield_bool* tdialog::register_bool(const std::string& id, const bool optional,
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bool (*callback_load_value) (),
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void (*callback_save_value) (const bool value),
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void (*callback_change) (twidget* widget))
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{
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tfield_bool* field = new tfield_bool(id, optional,
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callback_load_value, callback_save_value, callback_change);
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fields_.push_back(field);
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return field;
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}
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tfield_integer* tdialog::register_integer(const std::string& id, const bool optional,
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int (*callback_load_value) (),
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void (*callback_save_value) (const int value))
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{
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tfield_integer* field = new tfield_integer(id, optional,
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callback_load_value, callback_save_value);
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fields_.push_back(field);
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return field;
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}
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tfield_text* tdialog::register_text(const std::string& id, const bool optional,
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std::string (*callback_load_value) (),
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void (*callback_save_value) (const std::string& value))
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{
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tfield_text* field = new tfield_text(id, optional,
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callback_load_value, callback_save_value);
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fields_.push_back(field);
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return field;
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}
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void tdialog::init_fields(twindow& window)
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{
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foreach(tfield_* field, fields_) {
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field->widget_init(window);
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}
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}
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void tdialog::finalize_fields(twindow& window)
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{
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foreach(tfield_* field, fields_) {
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field->widget_finalize(window);
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}
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}
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} // namespace gui2
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/*WIKI
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* @page = GUIWindowDefinitionWML
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* @order = 1
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*
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* THIS PAGE IS AUTOMATICALLY GENERATED, DO NOT MODIFY DIRECTLY !!!
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*
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* = Window definition =
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*
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* The window definition define how the windows shown in the dialog look.
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*/
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/*WIKI
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* @page = GUIWindowDefinitionWML
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* @order = ZZZZZZ_footer
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*
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* [[Category: WML Reference]]
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* [[Category: GUI WML Reference]]
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* [[Category: Generated]]
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*
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*/
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