An open source, turn-based strategy game with a high fantasy theme.
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mattsc 85b46f34b0 Fast Micro AI: make code robust against events removing units
The previous version caused errors under some circumstances when an
event removed units other than the attacker during or immediately after
an AI attack.
2018-02-11 08:05:58 -08:00
attic removes a duplicated readme file 2017-05-14 09:47:19 +11:00
cmake Add OpenSSL's libcrypto as a dependency 2017-05-12 15:57:13 -04:00
data Fast Micro AI: make code robust against events removing units 2018-02-11 08:05:58 -08:00
doc doc: fix some typos 2018-02-06 23:03:06 +11:00
docker Use Docker Hub to get an image with pre-installed dependencies. 2017-12-01 21:04:05 -06:00
fonts remove executable bit from license file 2017-09-05 21:59:51 +02:00
images GUI2/Addon List: improved a bunch of stuff related to inline control buttons 2018-02-10 21:26:33 +11:00
misc Made README files Markdown 2017-04-28 15:07:06 +11:00
packaging remove very old gentoo packaging file 2018-02-03 00:07:07 +01:00
po updated British English translation 2018-02-11 00:42:03 +01:00
projectfiles Remove duplicated headers search path 2018-02-11 21:06:20 +11:00
scons Fixup c4d78f8 2017-11-03 22:45:00 -04:00
sounds Made README files Markdown 2017-04-28 15:07:06 +11:00
source_lists Implement a surrender dialog 2018-02-05 00:35:35 +01:00
src Extend comment to clarify delete_game() 2018-02-11 19:01:29 +03:00
utils Minor corrections to Dunefolk and Two Brothers text. 2018-02-10 02:50:51 +11:00
.appveyor.vs2013.yml Switch AppVeyor notifications to webhook w/ irker-appveryor-collector 2017-12-04 13:04:32 +11:00
.appveyor.vs2015.yml Switch AppVeyor notifications to webhook w/ irker-appveryor-collector 2017-12-04 13:04:32 +11:00
.appveyor.vs2017.yml Switch AppVeyor notifications to webhook w/ irker-appveryor-collector 2017-12-04 13:04:32 +11:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Fixed Xcode project (#2450) 2018-02-10 22:37:43 -05:00
.travis.yml Add missing quotes and use env variable 2018-02-09 18:22:43 +01:00
changelog campaignd: Reject empty passphrases 2018-02-11 13:22:36 +01:00
CMakeLists.txt fixed building of translations with cmake 2018-02-08 22:07:05 +01:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Bump copyright to 2018 2018-01-19 00:02:20 -06:00
cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
docker_run.sh Attempt to get the backtrace from the C++ unit test executable 2018-02-03 13:51:16 +02:00
Doxyfile Pre-release version bump 2018-02-04 12:56:53 +11:00
host.lua Fix the MP tests 2017-05-07 11:02:00 -04:00
INSTALL.md On Boost: update build scripts and documentation. 2017-10-06 20:38:50 +03:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Fix mp_tests 2017-11-28 21:15:34 -06:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
players_changelog updated British English translation 2018-02-11 00:42:03 +01:00
README.md Updates to licensing info and makes a link https. 2017-12-01 19:59:40 +11:00
RELEASE_NOTES Revert "Revert "Disallow specifying file paths with backslashes"" 2017-10-28 19:25:30 +03:00
run_wml_tests Change the program used when testing capabilities of the "timeout" command 2017-01-03 23:13:30 +13:00
SConstruct CC should be checked for gcc, not CXX. 2018-02-11 10:46:11 +02:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
TRAVIS.md Use Docker Hub to get an image with pre-installed dependencies. 2017-12-01 21:04:05 -06:00
wml_test_schedule Added unit tests about which WML tag names Lua API accepts 2018-01-17 23:23:13 +02:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/