wesnoth/src/joystick.cpp
Charles Dang 2a6d9454de Replaced round_double and round_portable with std::round
std::round(double) uses the desired half-away-from-0 method.

(cherry-picked from commit 29fcbd053d)
2018-10-07 03:19:14 +00:00

422 lines
13 KiB
C++

/*
Copyright (C) 2011 - 2018 by Fabian Mueller
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#include "joystick.hpp"
#include "preferences/general.hpp"
#include "log.hpp"
#include "sdl/surface.hpp"
#include "utils/math.hpp"
#include <boost/math/constants/constants.hpp>
using namespace boost::math::constants;
static lg::log_domain log_joystick("joystick");
#define ERR_JOY LOG_STREAM(err, log_joystick)
#define LOG_JOY LOG_STREAM(info, log_joystick)
#define DBG_JOY LOG_STREAM(debug, log_joystick)
joystick_manager::joystick_manager()
: joysticks_()
, joystick_area_(0)
, counter_(0)
{
init();
}
joystick_manager::~joystick_manager() {
close();
}
static bool attached(
const std::vector<SDL_Joystick*>& joysticks
, const std::size_t index)
{
return SDL_JoystickGetAttached(joysticks[index]) == SDL_TRUE;
}
static const char* name(
const std::vector<SDL_Joystick*>& joysticks
, const std::size_t index)
{
return SDL_JoystickName(joysticks[index]);
}
bool joystick_manager::close() {
if(SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
return true;
int joysticks = joysticks_.size();
bool all_closed = true;
for (int i = 0; i<joysticks; i++) {
if (attached(joysticks_, i)) {
SDL_JoystickClose(joysticks_[i]);
LOG_JOY << "Closed Joystick" << i;
LOG_JOY << "Name: " << name(joysticks_, i);
} else {
ERR_JOY << "Joystick" << i << " closing failed.";
all_closed = false;
}
}
joysticks_.clear();
return all_closed;
}
bool joystick_manager::init() {
close();
if (!preferences::joystick_support_enabled()) {
LOG_JOY << "Joystick support is disabled.";
return false;
}
LOG_JOY << "Initializing joysticks...\n";
if(SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
if(SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1)
return false;
joysticks_.clear();
int joysticks = SDL_NumJoysticks();
if (joysticks == 0) return false;
SDL_JoystickEventState(SDL_ENABLE);
bool joystick_found = false;
for (int i = 0; i<joysticks; i++) {
joysticks_.resize(i+1);
joysticks_[i] = SDL_JoystickOpen(i);
if (joysticks_[i] && attached(joysticks_, i)) {
joystick_found = true;
LOG_JOY << "Opened Joystick" << i;
LOG_JOY << "Name: " << name(joysticks_, i);
LOG_JOY << "Number of Axes: " << SDL_JoystickNumAxes(joysticks_[i]);
LOG_JOY << "Number of Buttons: " << SDL_JoystickNumButtons(joysticks_[i]);
LOG_JOY << "Number of Balls: " << SDL_JoystickNumBalls(joysticks_[i]);
LOG_JOY << "Number of Hats: ", SDL_JoystickNumHats(joysticks_[i]);
} else {
ERR_JOY << "Couldn't open Joystick" << i;
}
}
return joystick_found;
}
std::pair<double, double> joystick_manager::get_mouse_axis_pair() {
const int mouse_joystick_x = preferences::joystick_num_mouse_xaxis();
const int mouse_xaxis = preferences::joystick_mouse_xaxis_num();
const int mouse_joystick_y = preferences::joystick_num_mouse_yaxis();
const int mouse_yaxis = preferences::joystick_mouse_yaxis_num();
std::pair<int, int> values;
double thrust;
{
values = get_axis_pair(mouse_joystick_x, mouse_xaxis, mouse_joystick_y, mouse_yaxis);
thrust = get_thrusta_axis();
}
const int radius = std::round(std::sqrt(std::pow(values.first, 2.0f) + std::pow(values.second, 2.0f)));
const int deadzone = preferences::joystick_mouse_deadzone();
const double multiplier = 1.0 + thrust;
if (deadzone > radius)
return std::make_pair(0.0, 0.0);
// TODO do some math to normalize over the value - deadzone.
//const double relation = std::abs( (double)values.first / (double)values.second );
//const int range_x = values.first - std::round(relation * deadzone);
//const int range_y = values.second - ((1.0 - relation) * deadzone);
//double x_value = ((double)(values.first - deadzone) / (double)(32768 - deadzone)) *
return std::make_pair(
((static_cast<double>(values.first)) / 32768.0) * multiplier
, ((static_cast<double>(values.second)) / 32768.0) * multiplier );
}
std::pair<double, double> joystick_manager::get_scroll_axis_pair() {
if (!preferences::joystick_support_enabled()) return std::make_pair(0.0, 0.0);
const int scroll_joystick_x = preferences::joystick_num_scroll_xaxis();
const int scroll_axis = preferences::joystick_scroll_xaxis_num();
const int scroll_joystick_y = preferences::joystick_num_scroll_yaxis();
const int scroll_yaxis = preferences::joystick_scroll_yaxis_num();
std::pair<int, int> values;
double thrust;
{
values = get_axis_pair(scroll_joystick_x, scroll_axis, scroll_joystick_y, scroll_yaxis);
thrust = get_thrusta_axis();
}
const int radius = std::round(std::sqrt(std::pow(values.first, 2.0f) + std::pow(values.second, 2.0f)));
const int deadzone = preferences::joystick_scroll_deadzone();
const double multiplier = 1.0 + thrust;
if (deadzone > radius)
return std::make_pair(0.0, 0.0);
return std::make_pair(
((static_cast<double>(values.first)) / 32768.0) * multiplier
, ((static_cast<double>(values.second)) / 32768.0) * multiplier );
}
double joystick_manager::get_thrusta_axis() {
if (!preferences::joystick_support_enabled()) return 0.0;
const int thrust_joystick_x = preferences::joystick_num_thrusta_axis();
const int thrust_axis_x = preferences::joystick_thrusta_axis_num();
const int thrust_deadzone = preferences::joystick_thrusta_deadzone();
const int value = get_axis(thrust_joystick_x, thrust_axis_x) + 32768;
if (value < thrust_deadzone) return 0.0;
return static_cast<double>(value) / 65536.0;
}
double joystick_manager::get_thrustb_axis() {
if (!preferences::joystick_support_enabled()) return 0.0;
const int thrustb_joystick = preferences::joystick_num_thrustb_axis();
const int thrustb_axis = preferences::joystick_thrustb_axis_num();
const int thrustb_deadzone = preferences::joystick_thrustb_deadzone();
const int value = get_axis(thrustb_joystick, thrustb_axis) + 32768;
if (value < thrustb_deadzone) return 0.0;
return static_cast<double>(value) / 65536.0;
}
std::pair<double, double> joystick_manager::get_cursor_polar_coordinates() {
const int cursor_joystick_xaxis = preferences::joystick_num_cursor_xaxis();
const int cursor_xaxis = preferences::joystick_cursor_xaxis_num();
const int cursor_joystick_yaxis = preferences::joystick_num_cursor_yaxis();
const int cursor_yaxis = preferences::joystick_cursor_yaxis_num();
return get_polar_coordinates(cursor_joystick_xaxis, cursor_xaxis, cursor_joystick_yaxis, cursor_yaxis);
}
std::pair<double, double> joystick_manager::get_polar_coordinates(int joystick_xaxis, int xaxis, int joystick_yaxis, int yaxis) {
const std::pair<int, int> values = get_axis_pair(joystick_xaxis, xaxis, joystick_yaxis, yaxis);
const double radius = (std::sqrt(std::pow(values.first, 2.0f) + std::pow(values.second, 2.0f))) / 32768.0;
const double angle = (atan2(
static_cast<double>(values.second)
, static_cast<double>(values.first))) * 180.0 / pi<double>();
return std::make_pair(radius, angle);
}
std::pair<int, int> joystick_manager::get_axis_pair(int joystick_xaxis, int xaxis, int joystick_yaxis, int yaxis) {
if(!SDL_WasInit(SDL_INIT_JOYSTICK))
return std::make_pair(0, 0);
int x_axis = 0, y_axis = 0;
bool get_xaxis = false, get_yaxis = false;
if(attached(joysticks_, joystick_xaxis))
if(SDL_JoystickNumAxes(joysticks_[joystick_xaxis]) > xaxis)
get_xaxis = true;
if(attached(joysticks_, joystick_yaxis))
if(SDL_JoystickNumAxes(joysticks_[joystick_yaxis]) > yaxis)
get_yaxis = true;
//TODO Does the block prevent the commands from being interrupted?
//We want the readings to be from a similar time slice.
{
if (get_xaxis) x_axis = SDL_JoystickGetAxis(joysticks_[joystick_xaxis], xaxis);
if (get_yaxis) y_axis = SDL_JoystickGetAxis(joysticks_[joystick_yaxis], yaxis);
}
return std::make_pair(x_axis, y_axis);
}
int joystick_manager::get_axis(int joystick_axis, int axis) {
if(!SDL_WasInit(SDL_INIT_JOYSTICK))
return 0;
if(attached(joysticks_, joystick_axis))
if(SDL_JoystickNumAxes(joysticks_[joystick_axis]) > axis)
return SDL_JoystickGetAxis(joysticks_[joystick_axis], axis);
return 0;
}
bool joystick_manager::update_highlighted_hex(map_location& highlighted_hex, const map_location& selected_hex) {
const int cursor_joystick_xaxis = preferences::joystick_num_cursor_xaxis();
const int cursor_xaxis = preferences::joystick_cursor_xaxis_num();
const int cursor_joystick_yaxis = preferences::joystick_num_cursor_yaxis();
const int cursor_yaxis = preferences::joystick_cursor_yaxis_num();
const std::pair<int, int> values = get_axis_pair(cursor_joystick_xaxis, cursor_xaxis, cursor_joystick_yaxis, cursor_yaxis);
const int x_axis = values.first;
const int y_axis = values.second;
//const int radius = std::round(std::(std::pow(x_axis, 2.0f) + std::pow(y_axis, 2.0f)));
// const int deadzone = preferences::joystick_cursor_deadzone();
//const int threshold2 = 10*threshold;
//const int max = 100000;
//const bool greater_deadzone = radius > deadzone;
//const bool greater_threshold2 = radius > threshold2;
highlighted_hex = selected_hex;
highlighted_hex.add(std::round(x_axis / 3200), std::round(y_axis / 3200));
//if (!greater_threshold) {
// counter_ = 0;
// joystick_area_ = 0;
// return false;
//}
return true;
}
bool joystick_manager::update_highlighted_hex(map_location& highlighted_hex) {
const int cursor_joystick_xaxis = preferences::joystick_num_cursor_xaxis();
const int cursor_xaxis = preferences::joystick_cursor_xaxis_num();
const int cursor_joystick_yaxis = preferences::joystick_num_cursor_yaxis();
const int cursor_yaxis = preferences::joystick_cursor_yaxis_num();
const std::pair<int, int> values = get_axis_pair(cursor_joystick_xaxis, cursor_xaxis, cursor_joystick_yaxis, cursor_yaxis);
const int x_axis = values.first;
const int y_axis = values.second;
const int radius = std::round(std::sqrt(std::pow(x_axis, 2.0f) + std::pow(y_axis, 2.0f)));
const int deadzone = preferences::joystick_cursor_deadzone();
const int threshold = deadzone + preferences::joystick_cursor_threshold();
//TODO fendrin take max from preferences as well
const int max = 100000;
const bool greater_deadzone = radius > deadzone;
const bool greater_threshold2 = radius > threshold;
if (!greater_deadzone) {
counter_ = 0;
joystick_area_ = 0;
return false;
} else {
if (joystick_area_ == 0) {
highlighted_hex = get_next_hex(x_axis, y_axis, highlighted_hex);
}
if (!greater_threshold2) {
joystick_area_ = 1;
} else {
joystick_area_ = 2;
counter_ += radius;
if (counter_ > max) {
counter_ -= max;
highlighted_hex = get_next_hex(x_axis, y_axis, highlighted_hex);
return true;
} else return false;
}
}
return true;
}
const map_location joystick_manager::get_direction(const map_location& loc, joystick_manager::DIRECTION direction)
{
map_location l = loc;
switch(direction) {
case NORTH: return l.get_direction(map_location::NORTH);
case SOUTH: return l.get_direction(map_location::SOUTH);
case SOUTH_EAST: return l.get_direction(map_location::SOUTH_EAST);
case SOUTH_WEST: return l.get_direction(map_location::SOUTH_WEST);
case NORTH_EAST: return l.get_direction(map_location::NORTH_EAST);
case NORTH_WEST: return l.get_direction(map_location::NORTH_WEST);
case WEST: l.add(-1, 0); return l;
case EAST: l.add(1, 0); return l;
default:
assert(false);
return map_location();
}
}
double joystick_manager::get_angle() {
const int cursor_joystick_xaxis = preferences::joystick_num_cursor_xaxis();
const int cursor_xaxis = preferences::joystick_cursor_xaxis_num();
const int cursor_joystick_yaxis = preferences::joystick_num_cursor_yaxis();
const int cursor_yaxis = preferences::joystick_cursor_yaxis_num();
const std::pair<int, int> values = get_axis_pair(cursor_joystick_xaxis, cursor_xaxis, cursor_joystick_yaxis, cursor_yaxis);
const int x_axis = values.first;
const int y_axis = values.second;
const double angle = (atan2(
static_cast<double>(y_axis)
, static_cast<double>(x_axis))) * 180.0 / pi<double>();
return angle;
}
const map_location joystick_manager::get_next_hex(int x_axis, int y_axis, map_location loc) {
map_location new_loc = map_location::null_location();
if (x_axis == 0) return (y_axis > 0) ? get_direction(loc, SOUTH) : get_direction(loc, NORTH);
if (y_axis == 0) return (x_axis > 0) ? get_direction(loc, EAST) : get_direction(loc, WEST);
const double angle = (atan2(
static_cast<double>(y_axis)
, static_cast<double>(x_axis))) * 180.0 / pi<double>();
if (angle < -112.5 && angle > -157.5)
new_loc = get_direction(loc, NORTH_WEST);
if (angle < -67.5 && angle > -112.5)
new_loc = get_direction(loc, NORTH);
if (angle < -22.5 && angle > -67.5)
new_loc = get_direction(loc, NORTH_EAST);
if (angle < 22.5 && angle > -22.5 )
new_loc = get_direction(loc, EAST);
if (angle > 22.5 && angle < 67.5 )
new_loc = get_direction(loc, SOUTH_EAST);
if (angle > 67.5 && angle < 113.5)
new_loc = get_direction(loc, SOUTH);
if (angle > 113.5 && angle < 158.5)
new_loc = get_direction(loc, SOUTH_WEST);
if (angle > 158.5 || angle < -157.5)
new_loc = get_direction(loc, WEST);
return new_loc;
}