wesnoth/data/tools/unit_tree/html_output.py

1185 lines
41 KiB
Python

#encoding: utf8
import os, gettext, time, copy, sys, re
import unit_tree.helpers as helpers
import wesnoth.wmlparser2 as wmlparser2
pics_location = "../../pics"
html_header = '''
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<link rel="stylesheet" href=\"%(path)sstyle.css\" type=\"text/css\"/>
<script type="text/javascript" src="%(path)s/menu.js"></script>
<title>%(title)s</title>
</head>
<body><div>'''.strip()
top_bar = '''
<div class="header">
<a href="http://www.wesnoth.org">
<img src="%(path)swesnoth-logo.jpg" alt="Wesnoth logo"/>
</a>
</div>
<div class="topnav">
<a href="%(path)sindex.html">Wesnoth Units database</a>
</div>'''.strip()
html_footer = '''
<div id="footer">
<p>%(generation_note)s</p>
<p><a href="http://wiki.wesnoth.org/Site_Map">Site map</a></p>
<p><a href="http://www.wesnoth.org/wiki/Wesnoth:Copyrights">Copyright</a> &copy; 2003-2012 The Battle for Wesnoth</p>
<p>Supported by <a href="http://www.jexiste.fr/">Jexiste</a></p>
</div>
</div>
</body></html>
'''.strip()
all_written_html_files = []
error_only_once = {}
def error_message(message):
if message in error_only_once: return
error_only_once[message] = 1
write_error(message)
helpers.error_message = error_message
def reset_errors():
error_only_once = {}
class MyFile:
"""
Python 2 is a bit weird with encodings, really should switch this to
Python 3.
"""
def __init__(self, filename, mode):
self.filename = filename
self.f = open(filename, mode)
def write(self, x):
x = x.encode("utf8")
self.f.write(x)
def close(self):
self.f.close()
class Translation:
def __init__(self, localedir, langcode):
self.catalog = {}
self.localedir = localedir
self.langcode = langcode
class Dummy:
def ugettext(self, x):
if not x: return ""
caret = x.find("^")
if caret < 0: return x
return x[caret + 1:]
self.dummy = Dummy()
def translate(self, string, textdomain):
if textdomain not in self.catalog:
try:
self.catalog[textdomain] = gettext.translation(
textdomain, self.localedir, [self.langcode])
self.catalog[textdomain].add_fallback(self.dummy)
except IOError:
self.catalog[textdomain] = self.dummy
except AttributeError:
self.catalog[textdomain] = self.dummy
except IndexError:
# not sure why, but this happens within the
# gettext.translation call sometimes
self.catalog[textdomain] = self.dummy
r = self.catalog[textdomain].ugettext(string)
return r
class GroupByRace:
def __init__(self, wesnoth, campaign):
self.wesnoth = wesnoth
self.campaign = campaign
def unitfilter(self, unit):
if not self.campaign: return True
return unit.campaigns and self.campaign == unit.campaigns[0]
def groups(self, unit):
return [T(unit.race, "plural_name")]
def group_name(self, group):
if not group: return "None"
return group
class GroupByNothing:
def __init__(self):
pass
def unitfilter(self, unit):
return True
def groups(self, unit):
return ["units"]
def group_name(self, group):
return "units"
class GroupByFaction:
def __init__(self, wesnoth, era):
self.wesnoth = wesnoth
self.era = era
def unitfilter(self, unit):
return self.era in unit.eras
def groups(self, unit):
return [x for x in unit.factions if x[0] == self.era]
def group_name(self, group):
era = self.wesnoth.era_lookup[group[0]]
if group[1]:
faction = era.faction_lookup[group[1]]
name = T(faction, "name")
name = name[name.rfind("=") + 1:]
else:
name = "factionless"
return name
global_htmlout = None
def T(tag, att):
if not tag: return "none"
return tag.get_text_val(att, translation = global_htmlout.translate)
class HTMLOutput:
def __init__(self, isocode, output, addon, campaign, is_era, wesnoth, verbose = False):
global global_htmlout
self.output = output
self.addon = addon
self.campaign = campaign
self.is_era = is_era
self.verbose = verbose
self.target = "index.html"
self.wesnoth = wesnoth
self.forest = None
self.translation = Translation(options.transdir, isocode)
self.isocode = isocode
global_htmlout = self
def translate(self, string, domain):
return self.translation.translate(string, domain)
def analyze_units(self, grouper):
"""
This takes all units belonging to a campaign, then groups them either
by race or faction, and creates an advancements tree out of it.
"""
# Build an advancement tree forest of all units.
forest = self.forest = helpers.UnitForest()
units_added = {}
for uid, u in self.wesnoth.unit_lookup.items():
if u.hidden: continue
if grouper.unitfilter(u):
forest.add_node(helpers.UnitNode(u))
units_added[uid] = u
#print(" %d/%d units" % (len(units_added), len(self.wesnoth.unit_lookup)))
# Always add any child units, even if they have been filtered out..
while units_added:
new_units_added = {}
for uid, u in units_added.items():
for auid in u.advance:
if not auid in units_added:
try:
au = self.wesnoth.unit_lookup[auid]
except KeyError:
error_message(
"Warning: Unit %s not found as advancement of %s\n" %
(auid, repr(uid)))
continue
forest.add_node(helpers.UnitNode(au))
new_units_added[auid] = au
units_added = new_units_added
# Also add parent units
added = True
while added:
added = False
for uid, u in self.wesnoth.unit_lookup.items():
if uid in forest.lookup: continue
for auid in u.advance:
if auid in forest.lookup:
forest.add_node(helpers.UnitNode(u))
added = True
break
forest.update()
# Partition trees by race/faction of first unit.
groups = {}
breadth = 0
for tree in forest.trees.values():
u = tree.unit
ugroups = grouper.groups(u)
for group in ugroups:
groups[group] = groups.get(group, []) + [tree]
breadth += tree.breadth
thelist = groups.keys()
thelist.sort(key = lambda x: grouper.group_name(x))
rows_count = breadth + len(thelist)
# Create empty grid.
rows = []
for j in range(rows_count):
column = []
for i in range(6):
column.append((1, 1, None))
rows.append(column)
# Sort advancement trees by name of first unit and place into the grid.
def by_name(t1, t2):
u1 = t1.unit
u2 = t2.unit
u1name = T(u1, "name")
u2name = T(u2, "name")
return cmp(u1name, u2name)
def grid_place(nodes, x):
nodes.sort(by_name)
for node in nodes:
level = node.unit.level
if level < 0: level = 0
if level > 5: level = 5
rows[x][level] = (1, node.breadth, node)
for i in range(1, node.breadth):
rows[x + i][level] = (0, 0, node)
grid_place(node.children, x)
x += node.breadth
return x
x = 0
for group in thelist:
node = helpers.GroupNode(group)
node.name = grouper.group_name(group)
rows[x][0] = (6, 1, node)
for i in range(1, 6):
rows[x][i] = (0, 0, None)
nodes = groups[group]
x += 1
x = grid_place(nodes, x)
self.unitgrid = rows
return len(forest.lookup)
def write_navbar(self, report_type):
def write(x): self.output.write(x)
all_written_html_files.append((self.isocode, self.output.filename))
languages = self.wesnoth.languages_found
langlist = languages.keys()
langlist.sort()
write(top_bar % {"path" : "../../"})
write("""
<div class="navbar">
""")
write("<ul class=\"navbar\">")
def abbrev(name):
abbrev = name[0]
word_seperators = [" ", "_", "+", "(", ")"]
for i in range(1, len(name)):
if name[i] in ["+", "(", ")"] or name[i - 1] in word_seperators and name[i] not in word_seperators:
abbrev += name[i]
return abbrev
def add_menu(id, name, class2=""):
write("""<li class="popuptrigger"
onclick="toggle_menu(this, '""" + id + """', 2)"
onmouseover="toggle_menu(this, '""" + id + """', 1)"
onmouseout="toggle_menu(this, '""" + id + """', 0)">""")
write('<a class="' + class2 + '">' + name + "</a>")
write('<div class="popupmenu" id="' + id + '">')
write("<div>" + name + "</div>")
# We may not have all the required info yet so defer writing the
# campaigns/eras navigation.
# Campaigns
x = self.translate("addon_type^Campaign", "wesnoth")
add_menu("campaigns_menu", x)
write("PLACE CAMPAIGNS HERE\n")
write("</div></li>\n")
# Eras
x = self.translate("Era", "wesnoth")
add_menu("eras_menu", x)
write("PLACE ERAS HERE\n")
write("</div></li>\n")
# Races / Factions
if not self.is_era:
x = self.translate("Race", "wesnoth-lib")
add_menu("races_menu", x)
write("<a href=\"mainline.html\">%s</a><br/>\n" % (
self.translate("all", "wesnoth-editor")))
r = {}, {}
for u in self.wesnoth.unit_lookup.values():
race = u.race
racename = T(race, "plural_name")
m = 1
if u:
m = 0
r[m][racename] = race.get_text_val("id") if race else "none"
racenames = sorted(r[0].items())
if r[1].items():
racenames += [("-", "-")] + sorted(r[1].items())
for racename, rid in racenames:
if racename == "-":
write(" -<br/>")
else:
write(" <a href=\"%s#%s\">%s</a><br/>" % (
self.target, racename, racename))
write("</div></li>\n")
else:
x = self.translate("Factions", "wesnoth-help")
add_menu("races_menu", x)
for row in self.unitgrid:
for column in range(6):
hspan, vspan, un = row[column]
if not un: continue
if isinstance(un, helpers.GroupNode):
html = "../%s/%s.html" % (
self.isocode, self.campaign)
write(" <a href=\"%s#%s\">%s</a><br/>" % (
html, un.name, un.name))
write("</div></li>\n")
# Add entries for the races also to the navbar itself.
if not self.is_era:
class Entry: pass
races = {}
for uid, u in self.wesnoth.unit_lookup.items():
if self.campaign != "units":
if self.campaign not in u.campaigns: continue
if u.race:
racename = T(u.race, "plural_name")
else:
racename = "none"
runits = races.get(racename, [])
runits.append(uid)
races[racename] = runits
racelist = sorted(races.keys())
got_menu = False
menuid = 0
for r in racelist:
if not r: continue
if got_menu: write("</div></li>\n")
add_menu("units_menu" + str(menuid), r, "unitmenu")
menuid += 1
got_menu = True
c = self.campaign
if c == "units": c = "mainline"
write("<a href=\"%s#%s\">%s</a><br/>" % (
self.target, r, r))
for uid in races[r]:
un = self.wesnoth.unit_lookup[uid]
if "mainline" in un.campaigns: addon = "mainline"
else: addon = self.addon
link = "../../%s/%s/%s.html" % (addon, self.isocode, uid)
name = self.wesnoth.get_unit_value(un,
"name", translation=self.translation.translate)
if not name:
error_message("Warning: Unit uid=" + uid + " has no name.\n")
name = uid
write("<a href=\"" + link + "\">" + name + "</a><br />")
if got_menu: write("</div></li>\n")
# Languages
x = self.translate("Language", "wesnoth")
add_menu("languages_menu", x)
col = 0
maxcol = len(langlist) - 1
write("<table>")
write("<tr>")
for lang in langlist:
col += 1
write("<td>")
labb = lang
underscore = labb.find("_")
if underscore > 0: labb = labb[:underscore]
if self.addon == "mainline":
write(" <a title=\"%s\" href=\"../%s/%s\">%s</a><br/>\n" % (
languages[lang], lang, self.target,
labb))
else:
write(" <a title=\"%s\" href=\"../%s/%s\">%s</a><br/>\n" % (
languages[lang], lang, "mainline.html",
labb))
write("</td>")
if col % 5 == 0:
if col < maxcol: write("</tr><tr>")
write("</tr>")
write("</table>")
write("</div></li>\n")
write("<li><div>&nbsp;</div></li>")
write("<li><div>&nbsp;</div></li>")
write('<li><a class="unitmenu" href="../../overview.html">Overview</a></li>')
write("</ul>\n")
write("</div>\n")
def pic(self, u, x, recursion = 0):
if recursion >= 4:
error_message(
"Warning: Cannot find image for unit %s(%s).\n" % (
u.get_text_val("id"), x.name))
return None, None
image = self.wesnoth.get_unit_value(x, "image")
portrait = x.get_all(tag="portrait")
if not portrait:
bu = self.wesnoth.get_base_unit(u)
if bu:
portrait = bu.get_all(tag="portrait")
if portrait:
portrait = portrait[0].get_text_val("image")
if not image:
if x.name == "female":
baseunit = self.wesnoth.get_base_unit(u)
if baseunit:
female = baseunit.get_all(tag="female")
return self.pic(u, female[0], recursion = recursion + 1)
else:
return self.pic(u, u, recursion = recursion + 1)
error_message(
"Warning: Missing image for unit %s(%s).\n" % (
u.get_text_val("id"), x.name))
return None, None
icpic = image_collector.add_image_check(self.addon, image)
if not icpic.ipath:
error_message("Warning: No picture %s for unit %s.\n" %
(image, u.get_text_val("id")))
picname = icpic.id_name
image = os.path.join(pics_location, picname)
if portrait:
picname = image_collector.add_image(self.addon, portrait,
no_tc=True)
portrait = os.path.join(pics_location, picname)
return image, portrait
def get_abilities(self, u):
anames = []
already = {}
for abilities in u.get_all(tag="abilities"):
try: c = abilities.get_all()
except AttributeError: c = []
for ability in c:
id = ability.get_text_val("id")
if id in already: continue
already[id] = True
name = T(ability, "name")
if not name: name = id
if not name: name = ability.name
anames.append(name)
return anames
def get_recursive_attacks(self, this_unit):
def copy_attributes(copy_from, copy_to):
for c in copy_from.data:
if isinstance(c, wmlparser2.AttributeNode):
copy_to.data.append(c)
# Use attacks of base_units as base, if we have one.
base_unit = self.wesnoth.get_base_unit(this_unit)
attacks = []
if base_unit:
attacks = copy.deepcopy(self.get_recursive_attacks(base_unit))
base_attacks_count = len(attacks)
for i, attack in enumerate(this_unit.get_all(tag="attack")):
# Attack merging is order based.
if i < base_attacks_count:
copy_attributes(attack, attacks[i])
else:
attacks.append(attack)
return attacks
def write_units(self):
def write(x): self.output.write(x)
def _(x, c="wesnoth"): return self.translate(x, c)
rows = self.unitgrid
write("<table class=\"units\">\n")
write("<colgroup>")
for i in range(6):
write("<col class=\"col%d\" />" % i)
write("</colgroup>")
pic = image_collector.add_image("general",
"../../../images/misc/leader-crown.png", no_tc=True)
crownimage = os.path.join(pics_location, pic)
ms = None
for row in range(len(rows)):
write("<tr>\n")
for column in range(6):
hspan, vspan, un = rows[row][column]
if vspan:
attributes = ""
if hspan == 1 and vspan == 1:
pass
elif hspan == 1:
attributes += " rowspan=\"%d\"" % vspan
elif vspan == 1:
attributes += " colspan=\"%d\"" % hspan
if un and isinstance(un, helpers.GroupNode):
# Find the current multiplayer side so we can show the
# little crowns..
ms = None
if self.is_era:
try:
eid, fid = un.data
era = self.wesnoth.era_lookup[eid]
if fid:
ms = era.faction_lookup[fid]
except TypeError:
pass
racename = un.name
attributes += " class=\"raceheader\""
write("<td%s>" % attributes)
write("<a name=\"%s\">%s</a>" % (racename, racename))
write("</td>\n")
elif un:
u = un.unit
attributes += " class=\"unitcell\""
write("<td%s>" % attributes)
uid = u.get_text_val("id")
def uval(name):
return self.wesnoth.get_unit_value(u, name,
translation=self.translation.translate)
name = uval("name")
cost = uval("cost")
hp = uval("hitpoints")
mp = uval("movement")
xp = uval("experience")
level = uval("level")
crown = ""
if ms:
if un.id in ms.units:
crown = u""
if un.id in ms.is_leader:
crown = u""
uaddon = "mainline"
if "mainline" not in u.campaigns: uaddon = self.addon
link = "../../%s/%s/%s.html" % (uaddon, self.isocode, uid)
write("<div class=\"i\"><a href=\"%s\" title=\"id=%s\">%s</a>" % (
link, uid, u"i"))
write("</div>")
write("<div class=\"l\">L%s%s</div>" % (level, crown))
write("<a href=\"%s\">%s</a><br/>" % (link, name))
write('<div class="pic">')
image, portrait = self.pic(u, u)
write('<a href=\"%s\">' % link)
if crown == u"":
write('<div style="background: url(%s)">' % image)
write('<img src="%s" alt="(image)" />' % crownimage)
write("</div>")
else:
write('<img src="%s" alt="(image)" />' % image)
write('</a>\n</div>\n')
write("<div class=\"attributes\">")
write("%s%s<br />" % (_("Cost: ", "wesnoth-help"), cost))
write("%s%s<br />" % (_("HP: "), hp))
write("%s%s<br />" % (_("MP: "), mp))
write("%s%s<br />" % (_("XP: "), xp))
# Write info about abilities.
anames = self.get_abilities(u)
if anames:
write("\n<div style=\"clear:both\">")
write(", ".join(anames))
write("</div>")
# Write info about attacks.
write("\n<div style=\"clear:both\">")
attacks = self.get_recursive_attacks(u)
for attack in attacks:
n = T(attack, "number")
x = T(attack, "damage")
x = "%s - %s" % (x, n)
write("%s " % x)
r = T(attack, "range")
t = T(attack, "type")
write("%s (%s)" % (_(r), _(t)))
s = []
specials = attack.get_all(tag="specials")
if specials:
for special in specials[0].get_all(tag=""):
sname = T(special, "name")
if sname:
s.append(sname)
s = ", ".join(s)
if s: write(" (%s)" % s)
write("<br />")
write("</div>")
write("</div>")
write("</td>\n")
else:
write("<td class=\"empty\"></td>")
write("</tr>\n")
write("</table>\n")
def write_units_tree(self, grouper, title):
self.output.write(html_header % {"path": "../../",
"title": title})
n = self.analyze_units(grouper)
self.write_navbar("units_tree")
self.output.write("<div class=\"main\">")
self.output.write("<h1>%s</h1>" % title)
self.write_units()
self.output.write('<div id="clear" style="clear:both;"></div>')
self.output.write("</div>")
self.output.write(html_footer % {
"generation_note": "generated on " + time.ctime()})
return n
def write_unit_report(self, output, unit):
def write(x): self.output.write(x)
def _(x, c="wesnoth"): return self.translate(x, c)
def find_attr(what, key):
if unit.movetype:
mtx = unit.movetype.get_all(tag=what)
mty = None
if mtx:
mty = mtx[0].get_text_val(key)
x = unit.get_all(tag=what)
y = None
if x:
y = x[0].get_text_val(key,
translation=self.translation.translate)
if y:
return True, y
if unit.movetype and mty != None:
return False, mty
return False, "-"
def uval(name):
return self.wesnoth.get_unit_value(unit, name,
translation=self.translation.translate)
# Write unit name, picture and description.
uid = unit.get_text_val("id")
uname = uval("name")
display_name = uname
self.output = output
write(html_header % {"path": "../../",
"title": display_name})
self.write_navbar("unit_report")
self.output.write("<div class=\"main\">")
female = unit.get_all(tag="female")
if female:
fname = T(female[0], "name")
if fname and fname != uname:
display_name += "<br/>" + fname
write('<div class="unit-columns">')
write('<div class="unit-column-left">')
write("<h1>%s</h1>\n" % display_name)
write('<div class="pic">')
if female:
mimage, portrait = self.pic(unit, unit)
fimage, fportrait = self.pic(unit, female[0])
if not fimage: fimage = mimage
if not fportrait: fportrait = portrait
write('<img src="%s" alt="(image)" />\n' % mimage)
write('<img src="%s" alt="(image)" />\n' % fimage)
image = mimage
else:
image, portrait = self.pic(unit, unit)
write('<img src="%s" alt="(image)" />\n' % image)
write('</div>\n')
description = uval("description")
# TODO: what is unit_description?
if not description: description = uval("unit_description")
if not description: description = "-"
write("<p>%s</p>\n" % re.sub("\n", "\n<br />", description))
# Base info.
hp = uval("hitpoints")
mp = uval("movement")
xp = uval("experience")
level = uval("level")
alignment = uval("alignment")
write("<h2>Information</h2>\n")
write("<table class=\"unitinfo\">\n")
write("<tr>\n")
write("<td>%s" % _("Advances from: ", "wesnoth-help"))
write("</td><td>\n")
for pid in self.forest.get_parents(uid):
punit = self.wesnoth.unit_lookup[pid]
if "mainline" in unit.campaigns and "mainline" not in punit.campaigns:
continue
if "mainline" in unit.campaigns: addon = "mainline"
else: addon = self.addon
link = "../../%s/%s/%s.html" % (addon, self.isocode, pid)
name = self.wesnoth.get_unit_value(punit, "name",
translation=self.translation.translate)
write("\n<a href=\"%s\">%s</a>" % (link, name))
write("</td>\n")
write("</tr><tr>\n")
write("<td>%s" % _("Advances to: ", "wesnoth-help"))
write("</td><td>\n")
for cid in self.forest.get_children(uid):
try:
cunit = self.wesnoth.unit_lookup[cid]
if "mainline" in cunit.campaigns: addon = "mainline"
else: addon = self.addon
link = "../../%s/%s/%s.html" % (addon, self.isocode, cid)
if "mainline" in unit.campaigns and "mainline" not in cunit.campaigns:
continue
name = self.wesnoth.get_unit_value(cunit, "name",
translation=self.translation.translate)
except KeyError:
error_message("Warning: Unit %s not found.\n" % cid)
name = cid
if "mainline" in unit.campaigns: continue
link = self.target
write("\n<a href=\"%s\">%s</a>" % (link, name))
write("</td>\n")
write("</tr>\n")
for val, text in [
("cost", _("Cost: ", "wesnoth-help")),
("hitpoints", _("HP: ")),
("movement", _("Movement", "wesnoth-help") + ": "),
("experience", _("XP: ")),
("level", _("Level") + ": "),
("alignment", _("Alignment: ")),
("id", "ID")]:
write("<tr>\n")
write("<td>%s</td>" % text)
x = uval(val)
if val == "alignment": x = _(x)
write("<td class=\"val\">%s</td>" % x)
write("</tr>\n")
# Write info about abilities.
anames = self.get_abilities(unit)
write("<tr>\n")
write("<td>%s</td>" % _("Abilities: ", "wesnoth-help"))
write("<td class=\"val\">" + (", ".join(anames)) + "</td>")
write("</tr>\n")
write("</table>\n")
# Write info about attacks.
write("<h2>" + _("unit help^Attacks", "wesnoth-help") + " <small>(damage - count)</small></h2> \n")
write("<table class=\"unitinfo attacks\">\n")
write('<colgroup><col class="col0" /><col class="col1" /><col class="col2" /><col class="col3" /><col class="col4" /></colgroup>')
attacks = self.get_recursive_attacks(unit)
for attack in attacks:
write("<tr>")
aid = attack.get_text_val("name")
aname = T(attack, "description")
icon = attack.get_text_val("icon")
if not icon:
icon = "attacks/%s.png" % aid
image_add = image_collector.add_image_check(self.addon,
icon, no_tc = True)
if not image_add.ipath:
error_message("Error: No attack icon '%s' found for '%s'.\n" % (
icon, uid))
icon = os.path.join(pics_location, "unit$elves-wood$shaman.png")
else:
icon = os.path.join(pics_location, image_add.id_name)
write("<td><img src=\"%s\" alt=\"(image)\"/></td>" % icon)
write("<td><b>%s</b>" % aname)
r = T(attack, "range")
write("<br/>%s</td>" % _(r))
n = attack.get_text_val("number")
x = attack.get_text_val("damage")
x = "%s - %s" % (x, n)
write("<td><i>%s</i>" % x)
t = T(attack, "type")
write("<br/>%s</td>" % _(t))
s = []
specials = attack.get_all(tag="specials")
if specials:
for special in specials[0].get_all(tag=""):
sname = T(special, "name")
if sname:
s.append(sname)
else:
error_message(
"Warning: Weapon special %s has no name for %s.\n" % (
special.name, uid))
s = "<br/>".join(s)
write("<td>%s</td>" % s)
write("</tr>")
write("</table>\n")
# Write info about resistances.
resistances = [
("blade", "attacks/sword-human.png"),
("pierce", "attacks/spear.png"),
("impact", "attacks/club.png"),
("fire", "attacks/fireball.png"),
("cold", "attacks/iceball.png"),
("arcane", "attacks/faerie-fire.png")]
write("<h2>%s</h2>\n" % _("Resistances: ").strip(" :"))
write("<table class=\"unitinfo resistances\">\n")
write('<colgroup><col class="col0" /><col class="col1" /><col class="col2" /><col class="col3" /><col class="col4" /><col class="col5" /><col class="col6" /><col class="col7" /></colgroup>')
write("<tr>\n")
write("</tr>\n")
row = 0
for rid, ricon in resistances:
special, r = find_attr("resistance", rid)
if r == "-": r = 100
try: r = "<i>%d%%</i>" % (100 - int(r))
except ValueError:
error_message("Warning: Invalid resistance %s for %s.\n" % (
r, uid))
rcell = "td"
if special: rcell += ' class="special"'
if row % 2 == 0: write("<tr>\n")
else: write("<td></td>")
picname = image_collector.add_image(self.addon, ricon,
no_tc = True)
icon = os.path.join(pics_location, picname)
write("<td><img src=\"%s\" alt=\"(icon)\" /></td>\n" % (icon, ))
write("<th>%s</th><td class=\"num\">%s</td>\n" % (_(rid), r))
if row % 2 == 1: write("</tr>\n")
row += 1
write("</table>\n")
# end left column
write('</div>')
write('<div class="unit-column-right">')
for si in range(2):
if si and not female: break
if si:
sportrait = fportrait
simage = fimage
else:
simage = image
sportrait = portrait
style = "background-image: url(%s);" % simage
write('<div class="portrait">')
write('<div style="%s">&nbsp;</div>' % style)
if portrait:
write('<img src="%s" alt="(portrait)" />\n' % sportrait)
write('</div>')
# Write info about movement costs and terrain defense.
write("<h2>" + _("Terrain", "wesnoth-help") + "</h2>\n")
write("<table class=\"unitinfo terrain\">\n")
write('<colgroup><col class="col0" /><col class="col1" /><col class="col2" /><col class="col3" /><col class="col4" /></colgroup>')
write("<tr><th colspan=\"2\"></th><th colspan=\"2\">%s</th></tr>\n" % (
_("Movement Cost", "wesnoth-help")))
write("<tr><th colspan=\"2\">%s</th><th></th><th class=\"numheader\">%s</th></tr>\n" % (
_("Terrain", "wesnoth-help"), _("Defense", "wesnoth-help")))
terrains = self.wesnoth.terrain_lookup
terrainlist = []
already = {}
for tstring, t in terrains.items():
tid = t.get_text_val("id")
if tid in ["off_map", "off_map2", "fog", "shroud", "impassable",
"void", "rails"]: continue
if t.get_all(att="aliasof"): continue
if tid in already: continue
already[tid] = 1
name = T(t, "name")
ticon = t.get_text_val("symbol_image")
if tid == "flat": ticon = "grass/green-symbol"
elif tid == "frozen": ticon = "frozen/ice"
elif tid == "unwalkable": ticon = "unwalkable/lava"
elif tid == "village": ticon = "village/human-tile"
elif tid == "forest": ticon = "forest/pine-tile"
terrainlist.append((name, tid, ticon))
terrainlist.sort()
for tname, tid, ticon in terrainlist:
not_from_race, c = find_attr("movement_costs", tid)
ccell = "td"
if c == "99": ccell += ' class="grayed"'
dcell = "td"
not_from_race, d = find_attr("defense", tid)
if d == "-": d = 100
try:
d = int(d)
# negative defense has something to do with best defense if
# there's multiple terrain types
if d < 0: d = -d
d = "%d%%" % (100 - d)
except ValueError:
error_message("Warning: Invalid defense %s for %s.\n" % (
d, uid))
write("<tr>\n")
picname = image_collector.add_image(self.addon,
"terrain/" + ticon + ".png", no_tc=True)
icon = os.path.join(pics_location, picname)
write("<td><img src=\"%s\" alt=\"(icon)\" /></td>\n" % (icon, ))
write("<td>%s</td><%s><i>%s</i></td><%s class=\"num\"><i>%s</i></td>\n" % (
tname, ccell, c, dcell, d))
write("</tr>\n")
write("</table>\n")
write('</div>') # right column
write('</div>') # columns parent
self.output.write('<div id="clear" style="clear:both;"></div>')
write('</div>') # main
self.output.write(html_footer % {
"generation_note": "generated on " + time.ctime()})
def generate_campaign_report(addon, isocode, campaign, wesnoth):
if campaign:
cid = campaign.get_text_val("id")
else:
cid = "mainline"
if not cid: cid = addon + "_" + campaign.get_text_val("define")
print("campaign " + addon + " " + cid + " " + isocode)
path = os.path.join(options.output, addon, isocode)
if not os.path.isdir(path): os.mkdir(path)
output = MyFile(os.path.join(path, "%s.html" % cid), "w")
html = HTMLOutput(isocode, output, addon, cid, False, wesnoth)
html.target = "%s.html" % cid
grouper = GroupByRace(wesnoth, cid)
if campaign:
title = campaign.get_text_val("name", translation = html.translate)
else:
title = html.translate("Units", "wesnoth-help")
if not title:
title = cid
n = html.write_units_tree(grouper, title)
output.close()
return n
def generate_era_report(addon, isocode, era, wesnoth):
eid = era.get_text_val("id")
print("era " + addon + " " + eid + " " + isocode)
path = os.path.join(options.output, addon, isocode)
if not os.path.isdir(path): os.mkdir(path)
output = MyFile(os.path.join(path, "%s.html" % eid), "w")
html = HTMLOutput(isocode, output, addon, eid, True, wesnoth)
html.target = "%s.html" % eid
grouper = GroupByFaction(wesnoth, eid)
ename = era.get_text_val("name", translation = html.translate)
n = html.write_units_tree(grouper, ename)
output.close()
return n
def generate_single_unit_reports(addon, isocode, wesnoth):
path = os.path.join(options.output, addon, isocode)
if not os.path.isdir(path): os.mkdir(path)
html = HTMLOutput(isocode, None, addon, "units", False, wesnoth)
grouper = GroupByNothing()
html.analyze_units(grouper)
for uid, unit in wesnoth.unit_lookup.items():
if unit.hidden: continue
if "mainline" in unit.campaigns and addon != "mainline": continue
filename = os.path.join(path, "%s.html" % uid)
# We probably can come up with something better.
if os.path.exists(filename):
age = time.time() - os.path.getmtime(filename)
# was modified in the last 12 hours - we should be ok
if age < 3600 * 12: continue
output = MyFile(filename, "w")
html.target = "%s.html" % uid
html.write_unit_report(output, unit)
output.close()
def html_postprocess_file(filename, isocode, batchlist):
print("postprocessing " + filename)
chtml = u""
ehtml = u""
cids = [[], []]
for addon in batchlist:
for campaign in addon.get("campaigns", []):
if campaign["units"] == "?": continue
if campaign["units"] <= 0: continue
if addon["name"] == "mainline": lang = isocode
else: lang = "en_US"
c = addon["name"], campaign["id"], campaign["translations"].get(
lang, campaign["name"]), lang
if addon["name"] == "mainline":
cids[0].append(c)
else:
cids[1].append(c)
for i in range(2):
campaigns = cids[i]
campaigns.sort(key = lambda x: "A" if x[1] == "mainline" else "B" + x[2])
for campaign in campaigns:
addon, cname, campname, lang = campaign
chtml += u" <a title=\"%s\" href=\"../../%s/%s/%s.html\">%s</a><br/>\n" % (
campname, addon, lang, cname, campname)
if i == 0 and cids[1]:
chtml += u"-<br/>\n"
eids = [[], []]
for addon in batchlist:
for era in addon.get("eras", []):
if era["units"] == "?": continue
if era["units"] <= 0: continue
if addon["name"] == "mainline": lang = isocode
else: lang = "en_US"
e = addon["name"], era["id"], era["translations"].get(
lang, era["name"]), lang
if addon["name"] == "mainline":
eids[0].append(e)
else:
eids[1].append(e)
for i in range(2):
eras = eids[i]
eras.sort(key = lambda x: x[2])
for era in eras:
addon, eid, eraname, lang = era
ehtml += u" <a title=\"%s\" href=\"../../%s/%s/%s.html\">%s</a><br/>" % (
eraname, addon, lang, eid, eraname)
if i == 0 and eids[1]:
ehtml += u"-<br/>\n"
f = open(filename, "r+b")
html = f.read().decode("utf8")
html = html.replace(u"PLACE CAMPAIGNS HERE\n", chtml)
html = html.replace(u"PLACE ERAS HERE\n", ehtml)
f.seek(0)
f.write(html.encode("utf8"))
f.close()
def html_postprocess_all(batchlist):
for isocode, filename in all_written_html_files:
html_postprocess_file(filename, isocode, batchlist)
def write_index(out_path):
output = MyFile(os.path.join(out_path, "index.html"), "w")
output.write("""
<html><head>
<meta http-equiv="refresh" content="0;url=mainline/en_US/mainline.html">
</head>
<body>
<a href="mainline/en_US/mainline.html">Redirecting to Wesnoth units database...</a>
</body>
</html>
""")