5480 lines
230 KiB
Text
5480 lines
230 KiB
Text
# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2010.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2010 - 2011.
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# Anežka Bubeníčková, 2011
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# Honza <Honza-mistic@seznam.cz>, 2014.
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# Martin Hrubý <hrubymar10@gmail.com>, 2017 - 2020.
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# Michal Žejdl <lachim@emer.cz>, 2019 - 2022.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2022-08-21 00:47 UTC\n"
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"PO-Revision-Date: 2022-05-01 09:19+0200\n"
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"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
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"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:22
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msgid "Delfador’s Memoirs"
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msgstr "Delfadorovy paměti"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:23
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msgid "DM"
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msgstr "DP"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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msgid "Apprentice"
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msgstr "Čarodějův učeň"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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msgid "Normal"
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msgstr "Normální"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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msgid "Challenging"
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msgstr "Náročná"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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msgid "Mage"
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msgstr "Mág"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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msgid "Difficult"
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msgstr "Obtížná"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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msgid "Great Mage"
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msgstr "Velký mág"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:35
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msgid ""
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"Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour "
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"south across the Great River, and mysterious and deadly creatures roam the "
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"night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys "
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"all life in Wesnoth?\n"
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"\n"
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msgstr ""
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"Zdá se, že Wesnoth nezadržitelně upadá do chaosu, jak loupeživí skřeti "
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"proudí na jih od Velké řeky a nocí se potulují záhadné a vraždící stvůry. "
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"Kdo je záhadný Iliah-Malal? Dokážeš jej zastavit dřív, než zničí vše živé ve "
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"Wesnothu?\n"
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"\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:37
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msgid "(Intermediate level, 19 scenarios.)"
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msgstr "(Úroveň pokročilý hráč, 19 scénářů.)"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:40
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msgid "Creator and Original Designer"
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msgstr "Autor a původní návrh"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:48
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msgid "Co-Authors"
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msgstr "Spolupracující autoři"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:63
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msgid "Campaign Maintenance"
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msgstr "Údržba tažení"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:70
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msgid "WML Programming and Assistance"
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msgstr "Programování a pomoc s WML"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
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msgid "Graphics"
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msgstr "Grafika"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:91
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msgid "Additional thanks to"
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msgstr "Další poděkování patří"
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#. [scenario]: id=01_Overture
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:4
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msgid "Overture"
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msgstr "Předehra"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:19
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:38
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:135
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msgid "Mages"
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msgstr "Mágové"
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#. [side]
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:20
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:22
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:40
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:21
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#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:27
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:28
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#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:36
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119
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#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:37
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#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:42
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#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:36
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#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:52
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#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:39
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#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:29
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#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:51
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msgid "Delfador"
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msgstr "Delfador"
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#. [unit]: id=Marshal, type=Mage of Light
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:42
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msgid "Marshal"
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msgstr "Ceremoniář"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:47
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msgid "First Oracle"
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msgstr "První věštec"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:48
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msgid "Second Oracle"
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msgstr "Druhý věštec"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:49
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msgid "Third Oracle"
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msgstr "Třetí věštec"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:50
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msgid "Fourth Oracle"
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msgstr "Čtvrtý věštec"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:56
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msgid ""
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"This is the true story of how Delfador the Great arose from his humble "
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"beginnings, the tale of how he became the most famous and powerful of all "
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"the mages of Wesnoth."
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msgstr ""
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"Toto je pravdivý příběh o tom, jak Delfador Veliký vzešel ze skromných "
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"začátků, legenda o tom, jak se stal nejslavnějším a nejmocnějším ze všech "
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"mágů Wesnothu."
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:59
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msgid ""
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"It begins on the Isle of Alduin, at the Academy, which trains mages from "
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"throughout the Great Continent."
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msgstr ""
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"Příběh začíná na ostrově Alduin, v akademii, kde se učí mágové z celého "
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"Velkého kontinentu."
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:62
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msgid ""
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"After ten years of training, two tests stand between one particular "
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"apprentice and attainment of the degree of Mage:"
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msgstr ""
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"Po deseti letech výcviku dělí jednoho učedníka od získání titulu mág dvě "
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"zkoušky:"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:65
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msgid "<i>The New Mage Ceremony</i>"
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msgstr "<i>Obřad nového mága</i>"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:68
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msgid "and"
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msgstr "a"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:71
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msgid "<i>The Name Journey</i>"
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msgstr "<i>Pouť nového jména</i>"
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:80
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msgid "Academy of Magic, Isle of Alduin."
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msgstr "Kouzelnická škola, ostrov Alduin."
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:86
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:103
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:113
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:122
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:131
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:140
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msgid "... thorum restro targa thorum..."
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msgstr "... thorum restro targa thorum..."
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91
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msgid "Come, O aspirant. The Oracles await you."
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msgstr "Přistup, čekateli. Věštci Tě již očekávají."
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#. [message]: speaker=First Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:109
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msgid ""
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"The time of peace is passing. Chaos is rising; evil is rooted in the land’s "
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"very heart. Darkness is coming soon. The world will be changed. And you will "
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"be among the champions of our brotherhood of mages. I give you the first "
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"syllable of power, the beginning of your name: DEL"
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msgstr ""
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"Čas míru pomalu končí. Chaos povstává, zlo se zakořenilo v zemi. Přichází "
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"temnota. Svět se změní. A ty budeš mezi velkými z našeho bratrstva mágů. "
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"Dávám ti první slabiku síly, začátek tvého jména: DEL"
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#. [message]: speaker=Second Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:118
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msgid ""
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"You will not be least among those champions. Nay; you will be called <i>“The "
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"Great”</i> before your days are through. I give you the second syllable of "
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"power, the second part of your name: FA"
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msgstr ""
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"Nebudeš vůbec posledním z velkých. Naopak, budeš nazýván <i>Velikým</i>, "
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"ještě než tvé dny pominou. Dávám ti druhou slabiku síly, druhou část tvého "
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"jména: FA"
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#. [message]: speaker=Third Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:127
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msgid ""
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"Yes. Peace is broken, but hope is not extinguished. There is always hope. "
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"And you will be the father of it. I give you the final syllable of power, "
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"the last part of your name: DOR"
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msgstr ""
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"Ano. Staré časy jsou pryč. Ale přijde naše naděje. Vždy je naděje. A ty "
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"budeš jejím ztělesněním. Dávám ti poslední slabiku moci, poslední část tvého "
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"jména: DOR"
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#. [message]: speaker=Fourth Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:136
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msgid ""
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"After the battle, peace. After the darkness, dawn. From death springs new "
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"life. I call the power of the Bright Gods into your name: DELFADOR"
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msgstr ""
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"Po válce přichází mír. Po temnotě úsvit. Ze smrti se zrodí nový život. "
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"Vzývám sílu Jasných bohů do tvého jména: DELFADOR"
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:145
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msgid "DELFADOR, open your eyes. And open them again!"
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msgstr "DELFADORE, otevři své oči. A otevři je znovu!"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:149
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msgid ". ."
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msgstr ". ."
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:153
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msgid "o o"
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msgstr "o o"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:157
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msgid "O O"
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msgstr "O O"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:161
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msgid "The light fills me!"
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msgstr "Vstoupilo do mne světlo!"
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#. [message]: speaker=First Oracle
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#. [message]: speaker=Second Oracle
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#. [message]: speaker=Third Oracle
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#. [message]: speaker=Fourth Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:165
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:169
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:173
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:177
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msgid "It is well."
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msgstr "To je dobře."
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:181
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msgid "Now, go forth!"
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msgstr "A nyní vpřed!"
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:185
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msgid "Your name journey begins. Methor will lead you from this place."
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msgstr "Pouť tvého jména právě začala. Methor tě povede."
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#. [message]: speaker=Methor
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:197
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msgid "But I will not see you to its end, for that is yours alone."
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msgstr "Ale nikoli až do konce, ten si musíš najít sám."
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#. [message]: speaker=Methor
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:205
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msgid ""
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"Dangers and trials await us. When you have truly claimed the name you have "
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"been given, I will depart."
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msgstr ""
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"Čekají nás mnohé nástrahy a zkoušky. Jakmile prokážeš, že ti opravdu náleží "
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"jméno, které ti bylo dáno, opustím tě."
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:209
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msgid "I am ready."
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msgstr "Jsem připraven."
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#. [scenario]: id=02_This_Valley_Belongs_to_Me
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:4
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msgid "This Valley Belongs to Me"
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msgstr "To údolí patří mně"
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#. [side]
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:48
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:45
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:62
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:71
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#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:43
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:59
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#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:74
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#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:109
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:144
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:96
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:120
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:145
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:169
|
||
msgid "Pillagers"
|
||
msgstr "Drancíři"
|
||
|
||
#. [leader]: id=Grogor-Tuk, type=Goblin Pillager
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:52
|
||
msgid "Grogor-Tuk"
|
||
msgstr "Grogor-Tuk"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:65
|
||
msgid ""
|
||
"Delfador’s wandering time with Methor took them to many strange places, both "
|
||
"within and beyond the lands of men. They studied and practiced, applying "
|
||
"magecraft to aid those they traveled among and to deepen their understanding "
|
||
"of the hidden currents and powers of the world."
|
||
msgstr ""
|
||
"Delfadorovo putování s Methorem je přivedlo na mnohá podivuhodná místa, a to "
|
||
"jak ve světě lidí, tak mimo něj. Studovali a trénovali, používali magii jako "
|
||
"nástroj ku pomoci těm, kolem kterých putovali a k prohloubení poznání "
|
||
"skrytých mocností světa."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:68
|
||
msgid ""
|
||
"But the elder mage’s health was taxed by the rigors of the journey. A year "
|
||
"after the two left Alduin, Methor settled in a tranquil valley at the edge "
|
||
"of the Dulatus Hills, not far southeast of the capital at Weldyn. He opened "
|
||
"a small school of his own; and with Delfador assisting him, he began "
|
||
"training a handful of youths who might in time be worthy to enter the great "
|
||
"Academy on Alduin."
|
||
msgstr ""
|
||
"Jenže pro starého mága byly útrapy putování příliš velké. Rok po jejich "
|
||
"opuštění Alduinu se Methor usadil v poklidném údolí na úpatí Dulatských "
|
||
"kopců, kousek jihovýchodně od hlavního města Weldynu. Otevřel tam vlastní "
|
||
"malou školu a s Delfadorovou asistencí začal trénovat pár mladíků, kteří by "
|
||
"jednou mohli vstoupit do velké Alduinské akademie."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:77
|
||
msgid ""
|
||
"Delfador, your time as my apprentice is now almost over. You are a fully-"
|
||
"trained mage and may choose your own path in life. I hope, however, that you "
|
||
"will take my advice and enroll yourself in the service of King Garard. I "
|
||
"have many contacts at the court and—"
|
||
msgstr ""
|
||
"Delfadore, čas tvého učednictví u mne se chýlí ke konci. Jsi plně vyučený "
|
||
"mág a můžeš si zvolit svou vlastní cestu životem. Doufám však, že "
|
||
"uposlechneš mé rady a dáš se do služeb krále Gararda. Mám u dvora mnoho "
|
||
"kontaktů a —"
|
||
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81
|
||
msgid ""
|
||
"Listen, humans! This valley belongs to me now. I require all your houses and "
|
||
"your possessions! Hand them over quietly and I may permit you to live on as "
|
||
"my slaves..."
|
||
msgstr ""
|
||
"Poslouchejte, lidská chásko! Tohle údolí teď patří mně. Navalte sem všecko, "
|
||
"co máte! V klidu se vzdejte a můžete mi sloužit. Udělám z vás svý otroky. "
|
||
"Jinak..."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:85
|
||
msgid ""
|
||
"Arrogant creature! We have little enough, and we will not suffer you to take "
|
||
"it from us by force."
|
||
msgstr "Arogantní stvůro! Nejsi schopen nám silou vzít ani to málo, co máme!"
|
||
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:89
|
||
msgid ""
|
||
"That’s where you are wrong, puny mage. War is coming, humans... War! Take "
|
||
"their villages, and spare no-one!"
|
||
msgstr ""
|
||
"To ti Véna písk, starej brachu! Válka se valí, lidskej červe... Válka! "
|
||
"Obsaďte jejich vesnice a všechny zabijte!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:94
|
||
msgid "Defeat Grogor-Tuk"
|
||
msgstr "Poraz Grogor-Tuka"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:98
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:80
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:152
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:244
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:115
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:119
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:55
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:117
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:273
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:176
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:203
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:299
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:193
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:110
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:184
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:416
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:157
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:117
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:101
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:190
|
||
msgid "Death of Delfador"
|
||
msgstr "Delfador zemře"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:120
|
||
msgid "Grooar! Pillage! Pillage! Ahahaha..."
|
||
msgstr "Grooar! Drancovat! Drancovat! Hahahaha..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131
|
||
msgid "No! Methor... Don’t die!"
|
||
msgstr "Ne! Methore... Neumírej!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:135
|
||
msgid ""
|
||
"Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my "
|
||
"friend Leollyn. He will help you."
|
||
msgstr ""
|
||
"Slyš má poslední slova, Delfadore! Jdi na severovýchod do Weldynu a vyhledej "
|
||
"tam mého přítele Leollyna. Ten ti jistě pomůže."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:148
|
||
msgid ""
|
||
"Well done, Delfador! I see I have trained you well, and you are truly ready "
|
||
"to seek your fortune. My traveling days are done, but it is time for you to "
|
||
"journey northwest to Weldyn, and seek out my friend Leollyn. He will help "
|
||
"you."
|
||
msgstr ""
|
||
"Dobrá práce, Delfadore! Vidím, že jsem tě dobře vyučil a že jsi plně "
|
||
"připraven hledat své vlastní štěstí. Mé putování je již u konce, ale je čas, "
|
||
"abys vyrazil na severovýchod do Weldynu. Vyhledej mého přítele Leollyna, ten "
|
||
"ti pomůže."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:158
|
||
msgid ""
|
||
"I will grieve for master Methor... I must take his advice and seek out "
|
||
"Leollyn."
|
||
msgstr ""
|
||
"Bude se mi po mistru Methorovi stýskat... Musím se zařídit podle jeho rady a "
|
||
"vyhledat Leollyna."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:165
|
||
msgid ""
|
||
"And it is no good news I will bring him. Orcs, so far south and so near the "
|
||
"capital? This is a dire sign; things are gravely amiss in Wesnoth."
|
||
msgstr ""
|
||
"A nebudou to dobré zprávy, které mu přinesu. Skřeti, tak hluboko na jihu, "
|
||
"tak blízko hlavnímu městu? To nevěstí nic dobrého; nic dobrého pro Wesnoth."
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:4
|
||
msgid "The Road to Weldyn"
|
||
msgstr "Cesta do Weldynu"
|
||
|
||
#. [leader]: id=Urthaka-Tan, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:49
|
||
msgid "Urthaka-Tan"
|
||
msgstr "Urtaka-Tan"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:67
|
||
msgid "The Great Valley"
|
||
msgstr "Velké údolí"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:68
|
||
msgid "Fort Brell"
|
||
msgstr "Pevnost Brell"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:69
|
||
msgid "Fort Miryen"
|
||
msgstr "Pevnost Miryen"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:76
|
||
msgid "Defeat Urthaka-Tan"
|
||
msgstr "Poraz Urtaka-Tana"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:98
|
||
msgid ""
|
||
"Delfador followed Methor’s advice, and headed over the hills towards Weldyn. "
|
||
"But the roads were more dangerous than he had expected..."
|
||
msgstr ""
|
||
"Delfador se řídil Methorovou radou a vydal se přes hory k Weldynu. Ale cesty "
|
||
"byly nebezpečnější, než předpokládal..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:107
|
||
msgid "Derrin"
|
||
msgstr "Derrin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:114
|
||
msgid "Feorth"
|
||
msgstr "Feorth"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:121
|
||
msgid "Gar"
|
||
msgstr "Gar"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:124
|
||
msgid ""
|
||
"Beware, stranger! I come to warn you — a party of orcs have moved into the "
|
||
"Great Valley to the north and have been raiding the lands around. If you "
|
||
"press on westward, you will have to fight them."
|
||
msgstr ""
|
||
"Pozor, cizinče! Přicházím, abych tě varoval. Ve Velkém údolí na severu se "
|
||
"usadila tlupa skřetů a drancuje okolí. Pokud chceš na západ, musíš se s nimi "
|
||
"utkat."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:128
|
||
msgid ""
|
||
"I cannot turn back now... If I fight these orcs, will your villagers help me?"
|
||
msgstr "Nyní se nemohu vrátit. Pokud s nimi budu bojovat, pomůžete mi?"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:132
|
||
msgid ""
|
||
"You see me armed for war because we were mustering to aid our kin. We can "
|
||
"help each other — and you’ll not be sorry to fight beside us, for this "
|
||
"region trains the best bowmen in Wesnoth."
|
||
msgstr ""
|
||
"Vidíš mě vyzbrojeného do boje, protože jsme se zrovna chystali na pomoc "
|
||
"našim bratrům. Můžeme si pomoct navzájem. Nebudeš litovat, žes bojoval po "
|
||
"našem boku. V tomto kraji se rodí nejlepší lučištníci Wesnothu."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:144
|
||
msgid "Take this, you slimy invader!"
|
||
msgstr "Ochutnej toto, slizký červe!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:159
|
||
msgid "Beware! Night is falling — that’s when the orcs tend to attack!"
|
||
msgstr "Pozor! Přichází noc – v tento čas skřeti rádi útočí!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:181
|
||
msgid ""
|
||
"Thank you, Delfador, for helping to rid our land of those pestilent orcs. "
|
||
"Your magic was more help than we looked for, and we are in your debt."
|
||
msgstr ""
|
||
"Děkuji ti, Delfadore, že jsi nám pomohl očistit naši zemi od těch hnusných "
|
||
"skřetů. Tvá kouzla nám pomohla ještě víc, než jsme doufali. Jsme ti velmi "
|
||
"zavázáni."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:185
|
||
msgid ""
|
||
"You are welcome... But I am wondering what orcs were doing so deep inside "
|
||
"the borders of Wesnoth."
|
||
msgstr ""
|
||
"Není zač... Mě by jenom zajímalo, co dělají skřeti tak hluboko ve Wesnothu."
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:189
|
||
msgid ""
|
||
"Perhaps some of our lads had better go with you as far as Weldyn. These "
|
||
"lands are not safe for a lone traveler, and we may learn what drew the orcs "
|
||
"so far south."
|
||
msgstr ""
|
||
"Myslím, že by bylo lepší, kdyby tě někdo z nás doprovodil až do Weldynu. "
|
||
"Tyto kraje již nejsou pro osamoceného poutníka bezpečné a my se možná "
|
||
"dovíme, co přivedlo skřety až tak daleko na jih."
|
||
|
||
#. [scenario]: id=04_Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:4
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:135
|
||
msgid "Leollyn"
|
||
msgstr "Leollyn"
|
||
|
||
#. [leader]: id=Hagha-Tan, type=Orcish Slayer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:66
|
||
msgid "Hagha-Tan"
|
||
msgstr "Hagha-Tan"
|
||
|
||
#. [side]
|
||
#. [modify_side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:93
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:21
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:32
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:39
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:23
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:20
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:26
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:27
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:104
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:388
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:58
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:36
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:60
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:68
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:79
|
||
msgid "Loyalists"
|
||
msgstr "Věrní"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:117
|
||
msgid "Defeat Hagha-Tan"
|
||
msgstr "Poraz Hagha-Tana"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:125
|
||
msgid "Death of Leollyn"
|
||
msgstr "Leollyn zemře"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:142
|
||
msgid ""
|
||
"Methor told me that I could find Leollyn in his tower in the Royal Forest "
|
||
"outside the city. It should be near here..."
|
||
msgstr ""
|
||
"Methor mi říkal, že bych měl najít Leollyna v jeho věži v Královském lese "
|
||
"poblíž města. Tady někde by to mělo být..."
|
||
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:146
|
||
msgid "Ah, another human is approaching... yes... more meat for my war-band..."
|
||
msgstr "Hele, další lidský červ se objevil... paráda, další maso pro tlupu."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:150
|
||
msgid ""
|
||
"Hail, strangers on the road! I crave your aid; hurry, for we are sorely "
|
||
"beset!"
|
||
msgstr ""
|
||
"Vítejte, cizinci na cestách! Prosím, rychle nám pomozte, jsme obleženi "
|
||
"skřety!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:154
|
||
msgid ""
|
||
"Well met, Leollyn! My friends and I will roust this barbarian for you. We’re "
|
||
"getting used to such work by now — I did not expect to have so much trouble "
|
||
"getting here!"
|
||
msgstr ""
|
||
"Buď zdráv, Leollyne! Vypořádáme se s těmi barbary. Už jsme na ně zvyklí, ale "
|
||
"nečekal jsem na cestě sem takové problémy!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:158
|
||
msgid ""
|
||
"Then you have not heard...? —But there will be time enough for talking. If "
|
||
"you can distract those vile creatures, I will try to organize a "
|
||
"counterattack."
|
||
msgstr ""
|
||
"Tak ty jsi ještě neslyšel...? Později bude dost času na vyprávění. Pokud "
|
||
"dokážeš zaměstnat ty stvůry, připravím protiútok."
|
||
|
||
# Sice to není přesné, ale upravuji jen decentně. Je to krásné.
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:173
|
||
msgid "Yes... yes... slay them, my assassins!"
|
||
msgstr "Áno.. výborně... mučte je, zabte je, moji drahouškové vrahouškové!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:177
|
||
msgid "Uh oh... I don’t like the look of this..."
|
||
msgstr "O ou... Tohle se mi nelíbí..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:191
|
||
msgid "Their blood sheds as readily as any man’s."
|
||
msgstr "Jejich krev teče stejně jako lidská!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:195
|
||
msgid "You are a brave fighter, young friend."
|
||
msgstr "Skvělé... Jste opravdu udatní, mladý příteli."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:212
|
||
msgid "All of you have to be extra careful!"
|
||
msgstr "Upozorňoval jsem vás, abyste byli velmi opatrní!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:216
|
||
msgid "Kill them all! For our slain friend."
|
||
msgstr "Pobijte je všechny! Za našeho zabitého přítele."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:228
|
||
msgid ""
|
||
"Leollyn is slain! This is terrible... I had best give up and return home."
|
||
msgstr ""
|
||
"Leollyn byl zavražděn! To je strašné... Nejlepší bude, když se vrátím domů."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:239
|
||
msgid ""
|
||
"Well now, you arrived just in the nick of time. A fellow mage too, I see. "
|
||
"Now what did you say your name was?"
|
||
msgstr ""
|
||
"No tedy, dorazili jste za pět minut dvanáct. A jak vidím, také jeden mág. "
|
||
"Jak jsi říkal, že se jmenuješ?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:249
|
||
msgid ""
|
||
"Delfador, sir. Actually, I came seeking you — you see, I was a student of "
|
||
"Methor’s. He said that you might find me employment in Weldyn."
|
||
msgstr ""
|
||
"Delfador, pane. Víte, hledal jsem vás. Jsem Methorův student. Řekl mi, že "
|
||
"byste mi mohl najít nějaké uplatnění ve Weldynu."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:253
|
||
msgid ""
|
||
"Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs "
|
||
"all the hands he can muster right now. Especially those who know their magic!"
|
||
msgstr ""
|
||
"No to se podívejme! Jeden z Methorových? Dobře, dobře. Myslím, že mladý "
|
||
"Garard potřebuje každé ruce, které jsou k mání. A hlavně ty, které ovládají "
|
||
"magii!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:259
|
||
msgid "Delfador, sir. But I bring you ill news... Methor, my teacher, is dead."
|
||
msgstr "Delfador, pane. Ale nesu zlé zprávy... Methor, můj učitel, je mrtev."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:263
|
||
msgid ""
|
||
"That is ill news indeed... these are dark times. I think you had best return "
|
||
"with me to Weldyn. Garard too, must hear your news."
|
||
msgstr ""
|
||
"To je opravdu zlá zpráva. Jsou teď zlé časy. Myslím, že bude nejlepší, když "
|
||
"se se mnou vrátíš do Weldynu. Také Garard si musí vyslechnout tuto temnou "
|
||
"novinu."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:270
|
||
msgid "Is that Garard, King of Wesnoth, you refer to?!"
|
||
msgstr "Myslíš Gararda, krále Wesnothu?"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:274
|
||
msgid ""
|
||
"Of course — do you know any other kings by that name? I was one of his "
|
||
"father’s most trusted advisors until he passed away earlier this year, and I "
|
||
"still have the son’s ear, though being young he listens perhaps less well "
|
||
"than he should."
|
||
msgstr ""
|
||
"Samozřejmě. Znáš nějakého jiného krále, který se tak jmenuje? Byl jsem "
|
||
"jedním z rádců jeho otce, než v tomto roce zemřel. Jeho syn na mě také dá, i "
|
||
"když mě kvůli svému mládí poslouchá méně, než by měl."
|
||
|
||
#. [scenario]: id=05_Council_in_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:4
|
||
msgid "Council in Weldyn"
|
||
msgstr "Porada ve Weldynu"
|
||
|
||
#. [unit]: id=Gurcyn, type=Cavalryman
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:51
|
||
msgid "Gurcyn"
|
||
msgstr "Gurcyn"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:67
|
||
msgid ""
|
||
"Delfador and Leollyn met no more opposition in returning to Weldyn. As they "
|
||
"entered the city, Delfador was amazed by its size, its grand walls and "
|
||
"impressive citadel. After a night’s rest, Leollyn invited him to attend a "
|
||
"meeting with the king himself. Garard, it seemed, was anxious to hear news "
|
||
"from the borders of Wesnoth."
|
||
msgstr ""
|
||
"Na cestě zpět do Weldynu již Delfadora a Leollyna nepotkalo nic zvláštního. "
|
||
"Když vcházeli do města, byl Delfador ohromen velikostí Weldynu, grandiózním "
|
||
"opevněním a citadelou. Tuto noc prospali konečně klidně. Ráno pak Leollyn "
|
||
"přizval Delfadora k setkání se samotným králem. Garard zjevně netrpělivě "
|
||
"očekával zprávy z hranic Wesnothu."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:81
|
||
msgid ""
|
||
"Ah, now the last of my council is here. Lionel, what tidings from the north?"
|
||
msgstr ""
|
||
"Tak, konečně je má rada kompletní. Mluv, Lioneli, jaká poselství přinášíš ze "
|
||
"Severu?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:85
|
||
msgid ""
|
||
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
|
||
"river, near the Ford of Abez. We have been cut off from the dwarves of "
|
||
"Knalga — the rumor is that the orcs plan to overrun them, then turn their "
|
||
"attention to Wesnoth. The good people of our northern provinces flee, and "
|
||
"the land there falls into anarchy. We were attacked more than once by thugs "
|
||
"and bandits, and by evil creatures that roamed the night in the shapes of "
|
||
"men."
|
||
msgstr ""
|
||
"Špatné zprávy, můj pane. Ohromné množství skřetů táboří na severním břehu "
|
||
"řeky poblíž Abezského brodu. Byli jsme odříznuti od trpaslíků z Knalgy. Šíří "
|
||
"se zvěsti, že skřeti mají jasný plán – vyhladit je a poté obrátit pozornost "
|
||
"k Wesnothu. Dobří lidé z našich severních provincií prchají a místní kraje "
|
||
"upadají do anarchie. Byli jsme několikrát napadeni bandity, a co horšího, "
|
||
"dokonce i démony, kteří chodí nocí oděni do lidské podoby."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:89
|
||
msgid ""
|
||
"Worse news — the orcs are already here, sire. I myself was set upon within "
|
||
"the royal forest. Were it not for this young fellow here..."
|
||
msgstr ""
|
||
"Je to ještě horší. Skřeti jsou již zde. Já sám jsem byl napaden v královském "
|
||
"lese. Kdyby nebylo tady toho mladíka..."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:93
|
||
msgid ""
|
||
"Then there is no time to be lost! I will ride to the Ford of Abez with an "
|
||
"army. As bold as the orcs may be to cross our borders in secret and prey on "
|
||
"the defenseless, they are disorganized and cowardly in the face of a foe "
|
||
"worth their mettle. They need reminding that Wesnoth is too hot for them. "
|
||
"Gurcyn, you have been to the west — will the elves lend their archers to "
|
||
"help us?"
|
||
msgstr ""
|
||
"Tedy nesmíme ztratit ani minutu! Pojedu k brodu u Abezu v čele své armády. "
|
||
"Když se seveřané drze odvážili v tichosti překročit naše hranice doufajíce, "
|
||
"že nenarazí na odpor, narazí tvrdě! Vždy byli zbabělí a zmatení, když "
|
||
"stanuli tváří v tvář kurážnějšímu nepříteli. Je načase jim připomenout, jak "
|
||
"horká půda pro ně ve Wesnothu je. Gurcyne, tys byl na západě – pošlou nám "
|
||
"elfové své lučištníky ku pomoci?"
|
||
|
||
#. [message]: speaker=Gurcyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:97
|
||
msgid ""
|
||
"The elves will not fight; they hate the orcs, but spoke darkly of human "
|
||
"greed and foolishness. I have never seen them so unfriendly. There is "
|
||
"something they know of and fear, but they would not tell me what it is."
|
||
msgstr ""
|
||
"Elfové nebudou bojovat. Sice skřety nenávidí, ale zachmuřeně mluvili o "
|
||
"lidské hamižnosti a hlouposti. Nikdy jsem je neviděl tak nepřátelsky "
|
||
"naladěné. Udělalo to na mne dojem, že buď něco vědí, nebo se něčeho "
|
||
"neznámého bojí. Leč nic z toho mi ani nenaznačili."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:101
|
||
msgid ""
|
||
"Your Majesty... may I join your army? I mean, I came to Weldyn to seek your "
|
||
"employ. And if it’s archers you need, might not a mage be of help?"
|
||
msgstr ""
|
||
"Vaše Výsosti... smím se připojit k vaší armádě? Chci říci, přišel jsem do "
|
||
"Weldynu, abych se nechal najmout do vašich služeb. Pokud je zapotřebí "
|
||
"lučištníků, nemohl by pomoci i mág?"
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:105
|
||
msgid ""
|
||
"Ah, young Delfador... you speak well, and Leollyn has already told me of "
|
||
"your bravery. I accept your offer of service with gratitude, but this is a "
|
||
"task for warriors, not magic-makers. You shall stay here with Leollyn and be "
|
||
"Leollyn’s right hand as he is mine."
|
||
msgstr ""
|
||
"Á, mladý Delfador... mluvíš dobře, a navíc mi Leollyn vypověděl o Tvé "
|
||
"odvaze. S radostí přijímám nabídku tvých služeb, ale toto je úkol pro "
|
||
"válečníky, nikoli pro čarotvůrce. Zůstaň raději zde a buď Leollynovi k ruce "
|
||
"při spravování Weldynu, dokud se nevrátím. Řiď se jeho příkazy, jako by byly "
|
||
"mými."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:124
|
||
msgid ""
|
||
"Delfador, I may have a task for you... Lionel’s talk of evil night creatures "
|
||
"troubles me. Such stories have reached me before. There are a few places "
|
||
"where the spirit world comes close to the earth we know, and there a trained "
|
||
"mage may communicate with the spirits of the dead through meditation. The "
|
||
"nearest lies to the northwest, on a small island in the Great River just "
|
||
"south of the Ford of Abez. If the dead are restless, they may tell us why. I "
|
||
"had thought to undertake such a mission myself... but now I must remain in "
|
||
"Weldyn... perhaps you could go in my place?"
|
||
msgstr ""
|
||
"Delfadore, mám pro tebe úkol... Lionelova slova o zlých démonech noci mne "
|
||
"znepokojují. Podobné zprávy už ke mně dorazily dříve. Je pár míst, kde je "
|
||
"spirituální svět blízko světu, který známe my, a kde zkušený mág dokáže "
|
||
"pomocí meditace komunikovat s dušemi mrtvých. Nejbližší leží na severozápad, "
|
||
"na jednom ostrově v toku Velké řeky jižně od Abezského brodu. Pokud jsou "
|
||
"mrtví neklidní, mohli by nám říci proč. Chtěl jsem podniknout tuto cestu "
|
||
"osobně, ale musím zůstat zde ve Weldynu. Mohl bys jít místo mne?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:128
|
||
msgid ""
|
||
"I’m honored that you would entrust me with such a task... but I too stay in "
|
||
"Weldyn, by the King’s order!"
|
||
msgstr ""
|
||
"Jsem poctěn, že mi chceš svěřit takový úkol..., ale i já zůstávám ve "
|
||
"Weldinu, na rozkaz krále!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:132
|
||
msgid ""
|
||
"Hmmm... King Garard placed you under my command, and I may command you to "
|
||
"travel north, if you wish to; he will not interfere with a mission of magery "
|
||
"as he might with one of war. But you must be sure you are ready for such a "
|
||
"grave task. Dealings with the spirit world are dangerous even for the most "
|
||
"powerful mages. Allow only your mind to enter the Land of the Dead — should "
|
||
"your body follow, there is no return! Do you still wish to go?"
|
||
msgstr ""
|
||
"Hmmm... Král Garard mi tě dal k ruce a já ti mohu přikázat cestovat na "
|
||
"sever, pokud budeš chtít. Král nebude zasahovat do mágovské mise, na rozdíl "
|
||
"od válečných. Ale musíš si být opravdu jist, že jsi připraven na tak těžký "
|
||
"úkol. Kontakty se spirituálním světem jsou velice nebezpečné i pro "
|
||
"nejmocnější mágy. Pouze tvá mysl smí vstoupit do říše mrtvých, jelikož mysli "
|
||
"je povoleno se vrátit, kdežto tělu nikoli a nebylo by tedy pro tebe cesty "
|
||
"zpět. Stále chceš jít?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:136
|
||
msgid "If that is how I may best serve, I will do it right willingly."
|
||
msgstr "Pokud tak mohu nejvíce pomoct, rád se toho zhostím."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:140
|
||
msgid ""
|
||
"Then you shall! Lionel and his men will accompany you, for you will need "
|
||
"more than magic for protection on the road... especially where you’ll be "
|
||
"going, into the wild country north of Tath. It is a chancy place at the best "
|
||
"of times, and orcs may already be raiding south of the Ford."
|
||
msgstr ""
|
||
"Dobrá! Lionel a jeho muži tě doprovodí, protože budeš na ochranu potřebovat "
|
||
"nejen magii... zvláště tam, kde míříš, do divokých krajů severně od Tathu. I "
|
||
"za poklidných časů jsou to docela nejistá místa a skřeti už mohli proniknout "
|
||
"i na jih od brodu."
|
||
|
||
#. [scenario]: id=06_Swamps_of_Illuven
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:4
|
||
msgid "The Swamps of Illuven"
|
||
msgstr "Bažiny Illuvenu"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:69
|
||
msgid "Bandits"
|
||
msgstr "Banditi"
|
||
|
||
#. [leader]: id=Garrath, type=Rogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:53
|
||
msgid "Garrath"
|
||
msgstr "Garath"
|
||
|
||
#. [leader]: id=Harold, type=Bandit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:73
|
||
msgid "Harold"
|
||
msgstr "Harold"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:95
|
||
msgid "Move Delfador to the signpost in the northeast"
|
||
msgstr "Dojdi s Delfadorem ke směrovníku na severovýchodě"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:103
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:156
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:248
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:119
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:161
|
||
msgid "Death of Lionel"
|
||
msgstr "Lionel zemře"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:120
|
||
msgid ""
|
||
"These are the swamps of Illuven — lesser kin of the Swamp of Dread north of "
|
||
"the Great River, but noxious enough in their own fashion. Our way lies west "
|
||
"and north across them to the Ford of Abez. The western road around the other "
|
||
"edge of the Brown Hills would have been safer, but..."
|
||
msgstr ""
|
||
"Toto jsou bažiny Illuvenu – sice ne tak strašné, jako Močály děsu severně od "
|
||
"Velké řeky, ale i tak dost špatné. Budeme postupovat severozápadně "
|
||
"k Abezskému brodu. Západní cesta okolo opačného úpatí Hnědých kopců by asi "
|
||
"byla bezpečnější, ale..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124
|
||
msgid ""
|
||
"... I insisted on the most direct possible route. I know; let us both hope "
|
||
"the choice was not folly. Who made those villages in the swamps? Orcs?"
|
||
msgstr ""
|
||
"... ale já trval na co nejpřímější cestě, vím. Doufejme, že to nebyla hloupá "
|
||
"volba. Kdo postavil ty vesnice v bažinách? Skřeti?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:128
|
||
msgid "No, men of Wesnoth... but those who dwell here are a lawless lot."
|
||
msgstr ""
|
||
"Nikoli. Lidé z Wesnothu..., ale ponejvíce běženci, kteří utekli před zákonem."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:142
|
||
msgid ""
|
||
"Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll "
|
||
"need protection — cost you only $fee gold!"
|
||
msgstr ""
|
||
"Vítejte, cizinci! Tydlecty bažiny sou nebezpečný... Esli chcete přejít, "
|
||
"potřebujete vochranu. Pro vás levně, $fee zlatých!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:144
|
||
msgid "Thanks very much. Here’s the gold..."
|
||
msgstr "Z celého srdce děkuji. Tady je zlato..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:158
|
||
msgid ""
|
||
"You know, you really ought to be more careful before handing over money to "
|
||
"suspicious strangers like me. But, since I’m feeling nice at the moment, I "
|
||
"think I will actually keep my word and offer you some protection."
|
||
msgstr ""
|
||
"Víte, měli byste bejt vopatrnější, než předáte peníze podezřelejm týpkům, "
|
||
"jako jsem já. Ale protože mám zrovna dobrou náladu, myslim, že skutečně "
|
||
"dodržim slovo a nabídnu vám nějakou vochranu."
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:162
|
||
msgid "Hey, what’s your problem, Garrath? I thought we had a deal!"
|
||
msgstr "Hej, co máš za problém, Garathe? Myslel jsem, že máme dohodu!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:166
|
||
msgid "Yeah, well, I changed my mind."
|
||
msgstr "No jo, dobře, změnil jsem názor."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:184
|
||
msgid ""
|
||
"...I’m not entirely sure what just happened here, but I guess I should be "
|
||
"grateful?"
|
||
msgstr ""
|
||
"... nejsem si úplně jistý, co se tu právě odehrálo, ale myslím, že bych měl "
|
||
"být vděčný?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:188
|
||
msgid ""
|
||
"While it appears fortune favored us this time, I fear for the travelers for "
|
||
"whom this man does <i>not</i> keep his word..."
|
||
msgstr ""
|
||
"I když se zdá, že nám tentokrát štěstí přálo, bojím se o cestovatele, "
|
||
"u kterých tento muž <i>nedodrží</i> své slovo..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:193
|
||
msgid "It’s been a pleasure doing business with you... Bye!"
|
||
msgstr "Bylo mi potěšením s váma vobchodovat... Loučím se!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:204
|
||
msgid "Where did he go?"
|
||
msgstr "Kam šel?"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:208
|
||
msgid "Haw haw haw! Fools!"
|
||
msgstr "Hahaha! Cucáci!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:212
|
||
msgid "Well, at least we only have to deal with one of them now..."
|
||
msgstr "Taky dobře. Alespoň je o jednoho méně."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:254
|
||
msgid ""
|
||
"Hey, that was one of <i>our</i> villages! Deal’s off; we’re no longer "
|
||
"protecting you!"
|
||
msgstr ""
|
||
"Hej, to byla jedna z <i>našich</i> vesnic! Dohoda padla, už vás nechráníme!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:264
|
||
msgid "So... does that mean that <i>our</i> deal is back on now, Garrath?"
|
||
msgstr "Takže... to znamená, že <i>naše</i> dohoda zas platí, Garathe?"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:268
|
||
msgid "Fine, I guess..."
|
||
msgstr "Dobře, myslim..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:274
|
||
msgid ""
|
||
"Wait, I’m sorry! I didn’t realize you were so attached to that village! "
|
||
"Please give me a chance to make it up to you!"
|
||
msgstr ""
|
||
"Počkat, omlouvám se! Neuvědomil jsem si, že jsi na tu vesnici tak fixovaný! "
|
||
"Dej mi prosím šanci, abych ti to vynahradil!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:278
|
||
msgid ""
|
||
"Well, I guess a little extra payment could persuade me to forgive you..."
|
||
msgstr ""
|
||
"No, myslim, že nějaký zlato navíc by mě mohlo přesvědčit, abych ti "
|
||
"vodpustil..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:293
|
||
msgid "I’m afraid I don’t have much gold left..."
|
||
msgstr "Obávám se, že už moc zlata nemám..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:297
|
||
msgid "Oh well, too bad for you!"
|
||
msgstr "No to máš ale smůlu!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:308
|
||
msgid "Well..."
|
||
msgstr "Dobrá..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:310
|
||
msgid "Here’s 20 more gold."
|
||
msgstr "Tady je dalších 20 zlatých."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:323
|
||
msgid "Pleasure doing business with you! Just don’t let it happen again!"
|
||
msgstr "Je potěšení s tebou vobchodovat! Hlavně ať se ti to nestane znova!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:328
|
||
msgid "Sheesh, Garrath, won’t you make up your mind already?!"
|
||
msgstr "Proklatě, Garathe, rozmyslíš se už?!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:334
|
||
msgid "Nope, I’m not giving you any more gold."
|
||
msgstr "Kdepak, už ti žádné další zlato nedám."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:338
|
||
msgid "Suit yourself. Men, attack!"
|
||
msgstr "Jak chceš. Chlapi, do útoku!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:363
|
||
msgid ""
|
||
"Hey! You captured one of my villages again! I thought I told you to stop "
|
||
"doing that!"
|
||
msgstr ""
|
||
"Hej. Už zas jsi obsadil jednu z mejch vesnic! Myslel jsem, že jsem ti "
|
||
"vysvětlil, že to nemáš dělat!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:367
|
||
msgid ""
|
||
"Sorry! It’s a hard habit to break! Perhaps I can pay you again to make up "
|
||
"for it?"
|
||
msgstr ""
|
||
"Odpusť! Je těžké nepodlehnout tomu zvyku! Možná ti můžu znovu zaplatit, "
|
||
"abych to vynahradil?"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:372
|
||
msgid "Nope, I’m through with your games! Men, attack!"
|
||
msgstr "Ne, mám dost tvejch her! Chlapi, do útoku!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:381
|
||
msgid ""
|
||
"Oh well, I guess I should have listened when he said not to let it happen "
|
||
"again..."
|
||
msgstr ""
|
||
"No, myslím, že jsem měl lépe poslouchat, když říkal, aby se to už nestalo..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:391
|
||
msgid "Stop stealing my villages!"
|
||
msgstr "Přestaň krást mý vesnice!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:414
|
||
msgid ""
|
||
"Hm, it looks like you don’t have any gold left. We’re not interested in you "
|
||
"anymore; bye!"
|
||
msgstr "Hm, vypadá to, že už ti nezbylo žádný zlato. Už nás nezajímáš, sbohem!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:421
|
||
msgid "What a fickle one, that Garrath..."
|
||
msgstr "Jak je ten Garath vrtkavej..."
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:439
|
||
msgid ""
|
||
"I’ll be taking back that money that your men “borrowed” from me now, Garrath!"
|
||
msgstr ""
|
||
"Vezmu si teď zpátky ty peníze, který si tvý muži ode mě „půjčili“, Garathe!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:469
|
||
msgid "No thanks — we’ll manage by ourselves..."
|
||
msgstr "Ne, děkuji. Myslím, že to zvládneme sami..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:473
|
||
msgid "You’ll regret it!"
|
||
msgstr "Tak za tohle šeredně zaplatíš!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:477
|
||
msgid "They certainly will! Haw haw haw!"
|
||
msgstr "To teda zaplatí! Hahahá!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:501
|
||
msgid ""
|
||
"This chest contains all the money that rogue has taken from unwary travelers!"
|
||
msgstr ""
|
||
"V té truhle jsou všechny poklady, které lupiči ukradli bezbranným "
|
||
"cestovatelům."
|
||
|
||
#. [scenario]: id=07_Night_in_the_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:4
|
||
msgid "Night in the Swamp"
|
||
msgstr "Noc v bažině"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:56
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:84
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:78
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:106
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:90
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:72
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:158
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:81
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:106
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:134
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:69
|
||
msgid "Undead"
|
||
msgstr "Nemrtví"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:105
|
||
msgid "I call upon all that is holy to break the power of this evil stone!"
|
||
msgstr ""
|
||
"Vyzývám vše svaté na tomto světě, nechť moc těchto nečistých kamenů je "
|
||
"zlomena!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:130
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:181
|
||
msgid ""
|
||
"I think that’s all of them! Let’s move on — the less time we spend in this "
|
||
"swamp the better."
|
||
msgstr ""
|
||
"Myslím, že už je po všem! Vyrazme tedy. Čím méně času strávíme v močálu, tím "
|
||
"lépe."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:142
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:234
|
||
msgid "Survive until daybreak"
|
||
msgstr "Přežij do svítání"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:148
|
||
msgid "Defeat remaining enemy units"
|
||
msgstr "Poraz zbývající nepřátelské jednotky"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:210
|
||
msgid "Evil emanates from this stone, but I have not the power to destroy it."
|
||
msgstr "Zlo se šíří z těchto kamenů a já nemám sílu to zastavit..."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:240
|
||
msgid "Destroy the stones and defeat all enemies"
|
||
msgstr "Znič kameny a poraz všechny nepřátele"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:258
|
||
msgid "Mages and Paladins are capable of destroying the stones"
|
||
msgstr "Mágové a paladinové jsou schopni zničit kameny"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:267
|
||
msgid "These swamps seem to go on forever!"
|
||
msgstr "Ty bažiny snad nemají konce!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:271
|
||
msgid ""
|
||
"One more day’s travel, I think. We should camp for the night now — we should "
|
||
"be out of it by tomorrow evening."
|
||
msgstr ""
|
||
"Myslím, že ještě jeden den cesty. Tady bychom se měli utábořit na noc. Zítra "
|
||
"navečer bychom z toho měli být venku."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:279
|
||
msgid "Those standing stones — they summon evil creatures!"
|
||
msgstr "To ty menhiry – to ony přivolávají ty pekelné stvůry!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:283
|
||
msgid ""
|
||
"I saw this kind of thing in the north... These abominations are not much "
|
||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||
"best we can."
|
||
msgstr ""
|
||
"Už jsem takové věci viděl na severu... Mečem se nedají zahubit, ale bojí se "
|
||
"slunečního jasu. Musíme si je držet od těla, co nejdéle to půjde."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:287
|
||
msgid ""
|
||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||
"power..."
|
||
msgstr ""
|
||
"Hmmmm... myslím, že pokud bych se dostal blíž k těm kamenům, mohl bych "
|
||
"zlomit jejich moc."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:302
|
||
msgid "This’ll splinter your bones, you vile monstrosity!"
|
||
msgstr "Tohle ti rozláme kosti, ty ohavné stvoření!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:315
|
||
msgid "At last, morning is here... And the skeletons are disappearing!"
|
||
msgstr "Konečně svítá! A kostlivci zmizeli!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:326
|
||
msgid "At last, morning is here!"
|
||
msgstr "Konečně, ráno je zase tady!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:332
|
||
msgid ""
|
||
"I hope I never see another night like that! Let’s leave this evil place as "
|
||
"quickly as possible — I want to get us out of Illuven before dusk."
|
||
msgstr ""
|
||
"Doufám, že již nikdy neprožiji takovou příšernou noc! Pojďme z tohoto zlého "
|
||
"místa no nejrychleji pryč. Chci být z Illuvenu venku ještě před setměním."
|
||
|
||
#. [leader]: id=Ur-Thorodor, type=Ancient Wose
|
||
#. [scenario]: id=08_Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:4
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:53
|
||
msgid "Ur-Thorodor"
|
||
msgstr "Ur-Thorodor"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:50
|
||
msgid "Wose"
|
||
msgstr "Stromoví lidé"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:81
|
||
msgid ""
|
||
"We have arrived. And there is the island Leollyn spoke of. But what are "
|
||
"those strange shapes moving among the trees?"
|
||
msgstr ""
|
||
"Tak jsme tady. A tamto je ten ostrov, o kterém hovořil Leollyn. Ale co je to "
|
||
"za divné stíny, které se pohybují mezi stromy?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:85
|
||
msgid ""
|
||
"I believe that they are woses — tree guardians. I have heard of them, but "
|
||
"thought they were gone from Wesnoth forever. They are not evil, it is said, "
|
||
"but yet they may be hostile to us. We had best be careful."
|
||
msgstr ""
|
||
"Věřím, že by to mohl být stromový lid – strážci stromů. Vyprávěli mi o nich, "
|
||
"ale myslel jsem si, že už Wesnoth dávno opustili. Říkali mi, že nejsou zlí, "
|
||
"ale asi nebudou rádi, že jsme přišli. Musíme být opravdu hodně opatrní."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:89
|
||
msgid ""
|
||
"I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may "
|
||
"not trespass on our island."
|
||
msgstr ""
|
||
"Jsem Ur-Thorodor, nejstarší lesa. Kdo jste, lidská chásko? Přechod přes náš "
|
||
"krásný ostrov je vám uzavřen!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:94
|
||
msgid ""
|
||
"Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, "
|
||
"in the interests of all living things in Wesnoth."
|
||
msgstr ""
|
||
"Ur-Thorodore, prosím, nech nás projít! Jsme na životně důležité misi krále "
|
||
"Gararda v zájmu všeho živého, co obývá kraje Wesnothu."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:98
|
||
msgid ""
|
||
"We care nothing for your kings, human-creatures. It is centuries since your "
|
||
"kind have been here, and only now are our roots destroying the last of your "
|
||
"accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!"
|
||
msgstr ""
|
||
"Nestaráme se o vaše krále, lidská chásko. Jsou to staletí, co zde naposledy "
|
||
"bydlel někdo z tvého druhu a nyní naše kořeny a větve ničí poslední zbytky "
|
||
"vašich prašivých kamenných staveb. Už se s tebou nebudu bavit. Odejděte, "
|
||
"nebo okusíte náš hněv!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:102
|
||
msgid ""
|
||
"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
|
||
"wrath”</i> indeed... I’ll show him wrath!"
|
||
msgstr ""
|
||
"Ten Ur-Thorodor by takto o králi Garardovi mluvit neměl! <i>„Okusíte náš "
|
||
"hněv“</i>, jistě... Já mu ukážu hněv!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:106
|
||
msgid ""
|
||
"It seems there is no alternative — we must get onto that island! Perhaps if "
|
||
"we can get close to Ur-Thorodor, and speak with him again, he will "
|
||
"understand."
|
||
msgstr ""
|
||
"Vypadá to, že nemáme jinou možnost. Musíme na ostrov a do lesů. Doufám, že "
|
||
"když se dostanu k Ur-Thorodorovi blíž a znovu s ním promluvím, pochopí nás."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:111
|
||
msgid "Move Delfador to Ur-Thorodor’s castle"
|
||
msgstr "Dojdi s Delfadorem do hradu Ur-Thorodora."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:123
|
||
msgid "Death of Ur-Thorodor"
|
||
msgstr "Ur-Thorodor zemře"
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:150
|
||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||
msgstr "Hruuuarrgh! Odporné lidské zrůdy se prosekaly až ke mně..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:154
|
||
msgid ""
|
||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||
"things in Wesnoth — we must fight against it together, or all life here will "
|
||
"perish."
|
||
msgstr ""
|
||
"Ur-Thorodore, musíš nás vyslechnout! Velká zlá moc povstala proti všemu "
|
||
"živému ve Wesnothu. My všichni se musíme proti ní spojit, jinak zahyneme."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:158
|
||
msgid "I trust no humans! Drive them out, my children!"
|
||
msgstr "Lidem se nedá věřit! Odstraňte je, mí rodní!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:169
|
||
msgid ""
|
||
"I am defeated... My children, hear my last words! Destroy the humans, and "
|
||
"never let them set foot on our island again!"
|
||
msgstr ""
|
||
"Jsem poražen... Mé děti, slyšte má poslední slova! Zničte tu lidskou chásku "
|
||
"a již nikdy jim nedovolte znovu vstoupit na náš ostrov!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:173
|
||
msgid ""
|
||
"This is hopeless! If carrying out my mission means killing these noble "
|
||
"creatures, then I cannot continue."
|
||
msgstr ""
|
||
"Je to beznadějné! Pokud bych měl splnit svoji misi jenom za cenu zabíjení "
|
||
"těchto vznešených stvořená, tak ji tedy odmítám splnit!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:189
|
||
msgid ""
|
||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||
"let me remain here, then I promise you, on behalf of King Garard, that no "
|
||
"Wesnothian will set foot on your island without your permission again. As a "
|
||
"token of good faith, I command my army to return to the mainland."
|
||
msgstr ""
|
||
"Ur-Thorodore, poslouchej mě! Nepřišli jsme sem dobýt tvůj ostrov. Pokud mne "
|
||
"tu necháš zůstat, slibuji ti jménem krále Gararda, že od této chvíle žádný "
|
||
"člověk, který obývá země Wesnothu, nevstoupí na tvůj ostrov, aniž bys k tomu "
|
||
"ty vydal svolení. Jako projev dobré vůle přikážu, aby se celá moje armáda "
|
||
"vrátila zpět na pevninu."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:193
|
||
msgid "Are you sure that’s wise?"
|
||
msgstr "A jsi si jist, že je to moudré?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:197
|
||
msgid ""
|
||
"It’s the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||
"rejoin you when I have carried out my mission and determined what is amiss "
|
||
"in the world of the dead."
|
||
msgstr ""
|
||
"Je to jediná cesta! Lioneli, odveď naše vojáky zpátky na pevninu. Znovu se "
|
||
"k vám připojím, až dokončím svou misi a zjistím, co shnilého je v říši "
|
||
"mrtvých."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:201
|
||
msgid ""
|
||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||
"accept your offer!"
|
||
msgstr ""
|
||
"Překvapil jsi mne, člověče. Nejsi jako ti, kteří tu byli před tebou. "
|
||
"Přijímám Tvůj návrh!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:241
|
||
msgid ""
|
||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||
"trees. Delfador began the meditation that would place him in contact with "
|
||
"the spirit world.\n"
|
||
"\n"
|
||
"But as Delfador’s meditation deepened, and the woses sank into their "
|
||
"timeless dreams of earth and trees, something else stirred on the island — "
|
||
"for a few orcish scouts had indeed crossed the Ford of Abez..."
|
||
msgstr ""
|
||
"Hned jak vojáci opustili ostrov, stromový lid se v lesích jakoby rozplynul. "
|
||
"Delfador zůstal sám. Započal s meditací, aby se pokusil navázat kontakt se "
|
||
"spirituálním světem.\n"
|
||
"\n"
|
||
"Delfador ale nebyl na tomto ostrově jediným nezvaným hostem. Během rozhovoru "
|
||
"s Ur-Thorodorem nepozorovaně překročilo řeku několik skřetích nájezdníků..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:248
|
||
msgid "Ommmmmmm..."
|
||
msgstr "Ommmmmmm...."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:260
|
||
msgid "Gurbash"
|
||
msgstr "Gurbash"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:267
|
||
msgid "Pruark"
|
||
msgstr "Pruark"
|
||
|
||
#. [message]: speaker=Pruark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:274
|
||
msgid "A human mage... is it dead?"
|
||
msgstr "Člověcí mág... je to mrtvé?"
|
||
|
||
#. [message]: speaker=Gurbash
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:278
|
||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||
msgstr ""
|
||
"To se dá jednoduše zjistit... prašti to a uvidíme, jestli se to zvedne!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:282
|
||
msgid "<i>Thump</i>!"
|
||
msgstr "<i>Bum</i>!"
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:4
|
||
msgid "Houses of the Dead"
|
||
msgstr "Domy mrtvých"
|
||
|
||
#. [leader]: id=Arakar, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:42
|
||
msgid "Arakar"
|
||
msgstr "Arakar"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:74
|
||
msgid "Undead Followers"
|
||
msgstr "Nemrtví následovníci"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:81
|
||
msgid ""
|
||
"It was one of those moments that altered the destiny of the world. The orc "
|
||
"warrior held many possibilities in his hand. He could simply have taken "
|
||
"Delfador’s head. Had that occurred, the orcs might have overrun the whole of "
|
||
"Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to "
|
||
"abuse one of the hated human mages, was to strike Delfador with his "
|
||
"gauntleted fist."
|
||
msgstr ""
|
||
"Byl to jeden z těch okamžiků, které rozhodují o osudu celého světa. Skřetí "
|
||
"válečník měl mnoho různých možností, co v danou chvíli udělat. Mohl "
|
||
"Delfadora jednoduše probodnout či mu useknout hlavu. Takto by zajistil, že "
|
||
"by skřeti ovládli celý Wesnoth a po mnoho věků by mu spokojeně vládli. Ale "
|
||
"to, co si vybral, když pomyslel, jak vzácná zábava je potýrat jednoho "
|
||
"z nenáviděných lidských mágů, bylo udeřit Delfadora pěstí v obrněné rukavici."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:84
|
||
msgid ""
|
||
"The blow interrupted Delfador’s meditation. He began to topple over to the "
|
||
"ground; but before his head reached it, he vanished as though he had never "
|
||
"been there at all."
|
||
msgstr ""
|
||
"Úder přerušil Delfadorovu meditaci. Začal se kácet k zemi, ale než se jí "
|
||
"jeho hlava dotkla, zmizel beze stopy."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:96
|
||
msgid "Explore the Land of the Dead"
|
||
msgstr "Prozkoumej říši mrtvých"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:103
|
||
msgid "Have Delfador claim the magical artifact, then move him to the signpost"
|
||
msgstr "Delfador získá magický artefakt a pak se přesuna na rozcestník"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:111
|
||
msgid "Move Delfador to the signpost"
|
||
msgstr "Dojdi s Delfadorem ke směrovníku"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:131
|
||
msgid "Delfador must visit a village himself to find if help is there"
|
||
msgstr "Delfador musí navštívit vesnici sám, aby zjistil, zda je zde pomoc"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:154
|
||
msgid ""
|
||
"Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>."
|
||
msgstr "Delfador otvírá oči a uvědomuje si, že je <i>sám</i> v <i>temnotě</i>."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:159
|
||
msgid ""
|
||
"This is surely the Land of the Dead... and it seems I am still alive. But "
|
||
"then, as Leollyn warned, I can never return! I suppose I may as well explore."
|
||
msgstr ""
|
||
"Tohle je jistě ta říše mrtvých... a jak to vypadá, jsem stále naživu. Ale "
|
||
"jak mne varoval Leollyn, není odtud návratu! Doufám však, že se přeci jen "
|
||
"nějaká cesta najde, až to tu důkladně prozkoumám."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:234
|
||
msgid "Rorthin"
|
||
msgstr "Rorthin"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:238
|
||
msgid "A living man... so it is as Iliah-Malal says..."
|
||
msgstr "Živý muž... tak jak Iliah-Malal předpovídal..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:242
|
||
msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?"
|
||
msgstr ""
|
||
"Duchu, promluv ještě jednou! Řekni mi něco o sobě. A kdo je ten Iliah Malal?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:246
|
||
msgid ""
|
||
"My name is Rorthin. I died long ago, in a great battle... I have almost "
|
||
"forgotten... Iliah-Malal is a living man, like you, who walks among the "
|
||
"dead. He promises life to all those who follow him. Such is against the way "
|
||
"of things."
|
||
msgstr ""
|
||
"Mé jméno je Rorthin. Zemřel jsem dávno, ve velké bitvě... Skoro všechno jsem "
|
||
"už zapomněl... Iliah Malal je také živý muž, jako ty, který chodí mezi "
|
||
"mrtvými. Nám všem, kdo jej budeme následovat, slíbil nový život! To je proti "
|
||
"fungování věcí."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:250
|
||
msgid ""
|
||
"I agree. I would very much like to meet Iliah-Malal. Where can I find him?"
|
||
msgstr ""
|
||
"Souhlasím. Hrozně rád bych se setkal s tím Iliah Malalem. Kde bych jej našel?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:254
|
||
msgid ""
|
||
"Follow the dry river, then the road to the signpost in the north. I will "
|
||
"help you. Enter the houses of the dead as you pass, for others here may help "
|
||
"you."
|
||
msgstr ""
|
||
"Běž po suché řece, pak stezkou k rozcestníku na severu. Pomohu ti. Cestou "
|
||
"vstup do všech domů mrtvých, možná tam najdeš další pomoc."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:258
|
||
msgid "Speak again, spirit! What else do you know of this place?"
|
||
msgstr "Duchu, promluv ještě jednou! Co ještě víš o tomto místě?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:262
|
||
msgid ""
|
||
"I have heard there is a powerful magical artifact somewhere around here. Any "
|
||
"more, I cannot tell you."
|
||
msgstr ""
|
||
"Slyšel jsem, že někde je tu někde mocný magický artefakt. Nic víc nevím."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:297
|
||
msgid "Penella"
|
||
msgstr "Penella"
|
||
|
||
#. [message]: speaker=Penella
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:300
|
||
msgid ""
|
||
"Do not fear me, Delfador. It is my doom to appear as you see me. I was a "
|
||
"serf of a cruel lord. He demanded great taxes to fight many wars... then "
|
||
"plague came... my family was starving, and we were forced to eat the flesh "
|
||
"of those who had died."
|
||
msgstr ""
|
||
"Mě se nemusíš bát, Delfadore. To je mé prokletí, že vypadám tak, jak "
|
||
"vypadám. Byl jsem vazalem velmi krutého šlechtice. Vybíral vysoké daně, aby "
|
||
"mohl válčit v mnoha válkách..., pak přišel mor... a my umírali hlady. Ten, "
|
||
"kdo chtěl přežít, musel jíst maso těch, kteří zemřeli."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:307
|
||
msgid "Roddry"
|
||
msgstr "Roddry"
|
||
|
||
#. [message]: speaker=Roddry
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:310
|
||
msgid ""
|
||
"Have you encountered the skeletons? Their castle lies north of here. It is "
|
||
"difficult to attack, but there is a secret entrance in the valley beyond "
|
||
"Sythan’s village."
|
||
msgstr ""
|
||
"Už jsi zpozoroval kostlivce? Jejich hrad leží na sever odtud. Je těžké se "
|
||
"tam dostat, ale vede tam tajná stezka. Vstup je v údolí blízko Sythanovy "
|
||
"vesnice."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:313
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:189
|
||
msgid "Nameless"
|
||
msgstr "Někdo"
|
||
|
||
#. [message]: speaker=Nameless
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:316
|
||
msgid "I died a long time ago. I have forgotten my name."
|
||
msgstr "Zemřel jsem před mnoha lety. Už jsem zapomněl všechno, i své jméno."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:319
|
||
msgid "Melinna"
|
||
msgstr "Melinna"
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:322
|
||
msgid ""
|
||
"Iliah-Malal says that he can open a portal to the world of the living. Those "
|
||
"who follow him will walk the earth as they did in life."
|
||
msgstr ""
|
||
"Iliah-Malal říkal, že dokáže otevřít portál do světa živých. A ti, kteří jej "
|
||
"budou následovat, se budou moci procházet po zemi, tak jako dřív."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:326
|
||
msgid ""
|
||
"Why are the dead so restless? This should be a place of rest and peace for "
|
||
"you."
|
||
msgstr ""
|
||
"Proč jste vy mrtví tak neklidní? Toto by mělo být místo jako stvořené pro "
|
||
"váš klidný odpočinek."
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:330
|
||
msgid ""
|
||
"Once, I was happy here, but Iliah-Malal made me see this land as the eyes of "
|
||
"the living see it... a place of rock and dust."
|
||
msgstr ""
|
||
"Kdysi jsem zde byla šťastná, ale Iliah-Malal mi ukázal tuto zemi očima, "
|
||
"jakýma ji vidí živí... nic než kamení a prach."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:333
|
||
msgid "Sythan"
|
||
msgstr "Sythan"
|
||
|
||
#. [message]: speaker=Sythan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:336
|
||
msgid ""
|
||
"I was once a great lord... I commanded armies! Iliah-Malal promised I would "
|
||
"lead again."
|
||
msgstr ""
|
||
"Kdysi jsem byl velkým rytířem... Já velel celým armádám! Iliah-Malal mi "
|
||
"slíbil, že znovu budu velet."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:339
|
||
msgid "Hereld"
|
||
msgstr "Hereld"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:342
|
||
msgid ""
|
||
"Beware the skeletons! They are not the spirits of dead men, but the "
|
||
"creations of evil magic."
|
||
msgstr ""
|
||
"Dej si pozor na kostlivce! To nejsou duše mrtvých, ale zrůdy stvořené "
|
||
"ďábelskou magií!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:346
|
||
msgid "What else do you know of the skeletons?"
|
||
msgstr "Co ještě víš o kostlivcích?"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:350
|
||
msgid ""
|
||
"It is said that they guard a powerful magical artifact. Roddry knows more "
|
||
"than I do; he lives to the west."
|
||
msgstr ""
|
||
"Říká se, že stráží mocný magický artefakt. Roddry ví víc než já. Žije na "
|
||
"západ odtud."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:379
|
||
msgid ""
|
||
"I must find that artifact of which the ghost spoke; it sounds too powerful a "
|
||
"thing to be left in Iliah-Malal’s hands."
|
||
msgstr ""
|
||
"Musím najít ten artefakt, o kterém mluvil ten duch. Zní to jako příliš mocný "
|
||
"předmět, než aby zůstal."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:406
|
||
msgid "Something does not feel right about those villages..."
|
||
msgstr "Na těch vesnicích mi něco přijde divného..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:416
|
||
msgid "Rattles"
|
||
msgstr "Chrastítko"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:426
|
||
msgid "Do you serve Iliah-Malal, living man?"
|
||
msgstr "Sloužíš Iliah-Malalovi, smrtelníče?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:428
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:452
|
||
msgid "Yes, I serve him."
|
||
msgstr "Ano, sloužím."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:432
|
||
msgid "Then you will not mind if we kill you! Hahahahah!"
|
||
msgstr "Poté Ti nebude vadit, když Te zabiji! Hahahahaha!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:437
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:461
|
||
msgid "No, I do not."
|
||
msgstr "Ne, nesloužím."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:441
|
||
msgid "Then you will die forever!"
|
||
msgstr "Tak zemřeš jednou provždy!"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:450
|
||
msgid "Do you serve Iliah-Malal?"
|
||
msgstr "Sloužíš Iliah-Malalovi?"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:456
|
||
msgid "Then you will not mind if we destroy you! Hahahahah!"
|
||
msgstr "Poté ti nebude vadit, když tě zničíme! Hahahahaha!"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:465
|
||
msgid "Then you will perish forever!"
|
||
msgstr "Pak zahyneš navždy!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:480
|
||
msgid "Bones"
|
||
msgstr "Kosti"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:490
|
||
msgid "Iliah-Malal commands your death!"
|
||
msgstr "Iliah-Malal nařídil tvou smrt!"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:496
|
||
msgid "Iliah-Malal commands your destruction!"
|
||
msgstr "Iliah-Malal nařídil tvé zničení!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian's dialogue should sound especially archaic
|
||
#. and imperious. If your language has special forms for superior
|
||
#. addressing inferior, use them here.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:516
|
||
msgid "WHO ENTERS THE TOMB OF AN-USRUKHAR?"
|
||
msgstr "KDOŽ VKROČIL DO HROBKY AN-UŠRUKARA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:521
|
||
msgid "I... I am Delfador, a mage of Wesnoth."
|
||
msgstr "Jsem... jsem Delfador, wesnothský mág."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "bestrode" = past tense of archaic verb "bestride", literally
|
||
#. meaning to straddle but with a secondary sense of "to
|
||
#. dominate", and connotations of gigantism.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:528
|
||
msgid ""
|
||
"I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in "
|
||
"the morning of time, who sleeps now in a death beyond death until the "
|
||
"unmaking of the world."
|
||
msgstr ""
|
||
"Já vůlí An-Ušrukara jsem, mága z největších, jenž Irdyi na úsvitu věků "
|
||
"vystavěl a jenž nyní odpočívá mrtvější než mrtvý až do rozkladu světa."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:533
|
||
msgid ""
|
||
"I am only a man, a living man seeking a way home from the Land of the Dead."
|
||
msgstr "Jsem jen člověk, živý člověk, který hledá cestu domů z říše mrtvých."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:537
|
||
msgid ""
|
||
"Living...? I see that it is so. Your breath stirs dust that has lain "
|
||
"untouched since the Primal Aeon. And it was foretold that one like you would "
|
||
"come."
|
||
msgstr ""
|
||
"Živý...? Ano, vidím, že tomu tak. Tvůj dech víří prach, jenž ležel nepohnutě "
|
||
"od Věku prvního. A bylo předpovězeno, že někdo jako ty jednou přijde."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:542
|
||
msgid "Foretold?"
|
||
msgstr "Předpovězeno?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "Aeon" is a variant form of the word English word "eon", used
|
||
#. for a long and indefinite span of time. The variant has
|
||
#. mystical connotations.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:549
|
||
msgid ""
|
||
"Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar "
|
||
"the Great, he of whom I am but the tiniest shade and fragment, foresaw in "
|
||
"the Mirror of Evanescent Time that a living man would come here to be "
|
||
"tested. AND I AM THE TEST!"
|
||
msgstr ""
|
||
"Předpovězeno v dobách Věku prvního, staletí před vaším letopočtem. An-"
|
||
"Ušrukar Velký, ten, jehož já ne více než nepatrný stín a fragment jsem, "
|
||
"spatřil v Zrcadle pomíjivého času, že přijde sem živý člověk, by vyzkoušen "
|
||
"byl. A JÁ JSEM TA ZKOUŠKA!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "coil" is an archaism. In the English of around 1600, it was
|
||
#. used to refer to a difficulty or entanglement. Translate
|
||
#. freely.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:557
|
||
msgid ""
|
||
"I have felt the coils of prophecy on me before. I am beginning to dislike "
|
||
"them."
|
||
msgstr "Už i dříve jsem byl předmětem proroctví. Začínám je nemít rád."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:561
|
||
msgid ""
|
||
"It is only given to the small not to feel the hand of fate on their "
|
||
"shoulder; the great must suffer its weight whether they will or no. "
|
||
"Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Jenom malým jest dáno nenést břímě osudu na ramenou. Velcí musí snášet tíhu "
|
||
"jeho, ať chtějí či ne. Delfadore, mágu wesnothský, JSI SLUŽEBNÍKEM SVĚTLA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:566
|
||
msgid "I serve my king and my kingdom."
|
||
msgstr "Sloužím svému králi a království."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian speaks closer to literal truth here than
|
||
#. Delfador can possibly know. It is now 470YW; in 501YW,
|
||
#. Garard II will be murdered by his wife and son, and the
|
||
#. usurpation of Asheviere will begin.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:574
|
||
msgid ""
|
||
"Your king will die in an eyeblink and your kingdom in the drawing of a "
|
||
"breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Tvůj král zhyne rychleji než mrknutí oka trvá a tvé království pomine, jak "
|
||
"závan dechu pomíjí. Delfadore, ptám se tě znovu, JSI SLUŽEBNÍKEM SVĚTLA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:579
|
||
msgid "I serve my people and my land."
|
||
msgstr "Sloužím svému lidu a své zemi."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "matter" is used here with an archaic meaning, roughly
|
||
#. that of "ground" or "essence". This sense survives in
|
||
#. modern English in constructions like "It matters a lot."
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:586
|
||
msgid ""
|
||
"Peoples vanish and lands wither under the pitiless gaze of eternity; the "
|
||
"true matter of the world is deeper. Delfador, I ask you a third time, and on "
|
||
"your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Lidé zmizí a země zvadnou před očima věčnosti. Pravá světa podstata se "
|
||
"skrývá hlouběji. Delfadore, ptám se tě potřetí a na tvé odpovědi tvůj život "
|
||
"závisí: JSI SLUŽEBNÍKEM SVĚTLA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:591
|
||
msgid ""
|
||
"I... I serve life against death. Love against fear. Light against darkness."
|
||
msgstr ""
|
||
"Sloužím... sloužím životu proti smrti. Lásce proti strachu. Světlu proti "
|
||
"temnotě."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:599
|
||
msgid ""
|
||
"IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The "
|
||
"trials before you will be great. So is its power."
|
||
msgstr ""
|
||
"TAK TO MÁ BÝT. Služebníku světla, hůl An-Ušrukara vezmi a užívej. Zkoušky, "
|
||
"jež tě čekají, jsou nesmírné. Taková jest i její síla."
|
||
|
||
#. [scenario]: id=10_The_Gate_Between_Worlds
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:4
|
||
msgid "The Gate Between Worlds"
|
||
msgstr "Brána mezi světy"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:51
|
||
msgid "Defeat Iliah-Malal"
|
||
msgstr "Poraz Iliah-Malala"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:101
|
||
msgid ""
|
||
"So, this is the one my minions told me of... the living man who walks here "
|
||
"among the dead. You have come in time to see my greatest achievement — an "
|
||
"end to death itself!"
|
||
msgstr ""
|
||
"To je ten, o kterém mi říkali mí poddaní..., živý muž kráčející mezi "
|
||
"mrtvými. Přišel jsi právě včas, abys uviděl můj největší čin – konec smrti "
|
||
"samotné!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:105
|
||
msgid "That’s impossible! You must be insane!"
|
||
msgstr "Co je to za blud? Ty jsi zešílel!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:109
|
||
msgid ""
|
||
"Have not you yourself traveled between the realms of life and death? Behold!"
|
||
msgstr ""
|
||
"Cožpak tys sám necestoval mezi oběma světy, světem živých a mrtvých? Zři!"
|
||
|
||
#. [message]: role=dead_sidekick
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:165
|
||
msgid ""
|
||
"Iliah-Malal has created a portal to the land of the living! How I long to go "
|
||
"through it and see the sun again..."
|
||
msgstr ""
|
||
"Iliah-Malal otevřel portál do světa živých! Kdybych jím tak mohl projít, "
|
||
"zase bych mohl spatřit slunce..."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:170
|
||
msgid ""
|
||
"Now, my living followers, I summon you! See that death is nothing, and fear "
|
||
"not to fight for me!"
|
||
msgstr ""
|
||
"Nyní, mí věrní smrtelníci, přijďte! Přivolávám vás. Vězte, že smrt je pouhé "
|
||
"nic! Přijďte a bojujte za mne!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:179
|
||
msgid "Vobryn"
|
||
msgstr "Vobryn"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:186
|
||
msgid "Tur"
|
||
msgstr "Tur"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:193
|
||
msgid "Meorraent"
|
||
msgstr "Meorraent"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:198
|
||
msgid ""
|
||
"This is a great evil. The dead will not find peace by passing through your "
|
||
"gateway, Iliah-Malal, for you cannot give them life again. You have not "
|
||
"brought an end to death, but to life itself!"
|
||
msgstr ""
|
||
"To je ale velké zlo. Mrtví nenaleznou klid, když projdou tvou branou, Iliah "
|
||
"Malale, protože ty jim nejsi schopen znovu vrátit život! Tím nepřivodíš "
|
||
"konec smrti, ale konec života!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:202
|
||
msgid ""
|
||
"You will see things differently at the point of a sword, my friend. Minions! "
|
||
"Kill the unbeliever... he will join us then."
|
||
msgstr ""
|
||
"Myslím, že při pohledu na meč uvidíš věci jinak, příteli. Mí věrní! Zabte "
|
||
"toho nevěřícího..., aby se k nám mohl přidat!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:213
|
||
msgid "Iliah-Malal’s body lay still for a moment, then stirred!"
|
||
msgstr "Tělo Iliah-Malala leželo nehybně jen malý okamžik, pak se pohnulo!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:223
|
||
msgid "Follow me if you dare..."
|
||
msgstr "Následuj mne, troufáš-li si..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:227
|
||
msgid ""
|
||
"This portal Iliah-Malal has created is a great and terrible work of magic. I "
|
||
"must catch him, and somehow force him to close it!"
|
||
msgstr ""
|
||
"Portál, který Iliah-Malal vytvořil, je velkým a hrůzným činem magie. Musím "
|
||
"jít, polapit jej a nějak přinutit, aby jej zavřel!"
|
||
|
||
#. [scenario]: id=11_Wasteland
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:4
|
||
msgid "Wasteland"
|
||
msgstr "Pustina"
|
||
|
||
#. [leader]: id=Tish Golub, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:47
|
||
msgid "Tish Golub"
|
||
msgstr "Tish Golub"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:64
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:170
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:30
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:48
|
||
msgid "Elves"
|
||
msgstr "Elfové"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:71
|
||
msgid "Istelimir"
|
||
msgstr "Istelimir"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:72
|
||
msgid "Atellas"
|
||
msgstr "Atellas"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:102
|
||
msgid ""
|
||
"As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up "
|
||
"and the air became thick with ghosts pouring through into the land of the "
|
||
"living. The ground became icy underfoot, and soon Delfador was following the "
|
||
"necromancer’s footsteps in a thick layer of snow. Eventually, even these "
|
||
"became indistinct."
|
||
msgstr ""
|
||
"Jak Delfador následoval Iliah-Malala k portálu, zvedl se mrazivý vítr a "
|
||
"vzduch zhoustl duchy valícími se do světa živých. Zem pod nohama začala "
|
||
"mrznout, brzy se Delfador brodil v závějích sněhu. Jen chvíli mohl jít v "
|
||
"nekromantových šlépějích. Záhy se staly nezřetelnými..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:107
|
||
msgid ""
|
||
"It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze "
|
||
"unless I find shelter soon. Perhaps in that forest to the north..."
|
||
msgstr ""
|
||
"Je to beznadějné. Ztratil jsem jeho stopu..., a pokud brzy nenajdu úkryt, "
|
||
"zmrznu na kost. Snad v těch lesích na severu..."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:113
|
||
msgid "Find Delfador shelter before he freezes to death"
|
||
msgstr "Najdi Delfadorovi úkryt dříve než umrzne"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:158
|
||
msgid "What are you doing in our forests, stranger?"
|
||
msgstr "Co přivádí tvé kroky do našich lesů, cizinče?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:162
|
||
msgid ""
|
||
"It’s a long story... but I wonder whether I might first ask for your "
|
||
"hospitality? I’m lost, and freezing to death here!"
|
||
msgstr ""
|
||
"To je dlouhý příběh..., ale velmi rád bych vás nejdřív požádal o vaši "
|
||
"pohostinnost. Ztratil jsem se a jsem k smrti prokřehlý."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:166
|
||
msgid ""
|
||
"I suppose there can be little harm in one half-frozen human... Our nearest "
|
||
"post is to the northeast; I’ll lead you there. But we must not tarry! There "
|
||
"are deadlier foes than the weather abroad."
|
||
msgstr ""
|
||
"Myslím, že jeden napůl zmrzlý muž nám neublíží... Naše hraniční hlídka je na "
|
||
"severovýchodě. Odvedu tě tam. Ale nemeškejme! Jsou mnohem smrtelnější "
|
||
"nepřátelé než počasí."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:205
|
||
msgid "Welcome, Delfador!"
|
||
msgstr "Vítej, Delfadore!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:210
|
||
msgid "Er, hello... you know my name, then...?"
|
||
msgstr "Ehm, dobrý den..., ty znáš mé jméno?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:214
|
||
msgid ""
|
||
"Yes. I am Chantal, and I know many things. I know you come from the great "
|
||
"human kingdom of the south and are a master of magic. You have faced great "
|
||
"adversity and visited a place from where few hope to return, from where none "
|
||
"before have returned unchanged. Fate is heavy upon you, and you deserve our "
|
||
"help."
|
||
msgstr ""
|
||
"Ano. Jsem Chantal a znám mnohé. Přicházíš z velkého království lidí na jihu "
|
||
"a jsi mistrem nad mistry v největším umění, v magii. Čelil jsi mnohým "
|
||
"nesnázím a navštívil jsi místa, odkud je jen malá naděje na návrat, odkud se "
|
||
"doposud nikdo nevrátil nezměněn. Osud ti kráčí v patách a zasloužíš si naši "
|
||
"pomoc."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:218
|
||
msgid ""
|
||
"Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve "
|
||
"been positively blundering! I was just trying to defend my master Methor’s "
|
||
"school against the orcs, and then I was tasked with finding the source of "
|
||
"the undead activity... and now I have failed at both."
|
||
msgstr ""
|
||
"Och... díky..., je to od tebe moc hezké, ale já se necítím být hybatelem "
|
||
"osudu. Já to totiž určitě zpackal! Pouze jsem se snažil bránit školu svého "
|
||
"mistra Methora před skřety a poté dostal za úkol najít prapůvod aktivity "
|
||
"nemrtvých... a v obojím jsem selhal."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:222
|
||
msgid ""
|
||
"But you have not failed. The southlands have not yet fallen to the orcish "
|
||
"army, and have you not learned more about the undead than any man alive? It "
|
||
"is he who fears death above all things who deceives the spirits into "
|
||
"believing they can live again, and blinds them to the peace and rest of "
|
||
"their own domain."
|
||
msgstr ""
|
||
"Ale neselhal. Jižní země ještě nepadly pod náporem skřetů. A copak jsi "
|
||
"nepoznal nemrtvé víc než kterýkoli jiný smrtelník? A smrti se nejvíce ze "
|
||
"všeho bojí ten, kdo podvedl mrtvé v jejich důvěře, že mohou znovu žít, kdo "
|
||
"je zaslepil v jejich klidu a míru v jejich vlastním světě."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:226
|
||
msgid "You mean Iliah-Malal?"
|
||
msgstr "Míníš tím Iliah-Malala?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:230
|
||
msgid "Yes, that is who I mean."
|
||
msgstr "Ano, toho myslím."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:234
|
||
msgid ""
|
||
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
|
||
"befallen them?"
|
||
msgstr ""
|
||
"Mohu-li se zeptat, kde tedy jsem? A co se stalo s Lionelem a králem "
|
||
"Garardem? Co je postihlo?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:238
|
||
msgid ""
|
||
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
|
||
"the winter cold within these woods. To the south and west of here lies a "
|
||
"wasteland inhabited only by barbarians and orcs. To the south again, the "
|
||
"Great River, and your home. Of your friends, I know nothing."
|
||
msgstr ""
|
||
"Jsi v lese Lintanir, domově elfů Severu. Naše umění zadržuje zimní chlad "
|
||
"v těchto lesích. Na jih a na západ leží pustiny obydlené jenom barbary "
|
||
"a skřety. Jižně také leží Velká řeka, kterou nazýváte Abez, a za ní Tvůj "
|
||
"domov. Ale o tvých přátelích nevím nic."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:242
|
||
msgid ""
|
||
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
|
||
"have lost Iliah-Malal, but I must at least try to report back to the King or "
|
||
"to Leollyn. I will set out for the south!"
|
||
msgstr ""
|
||
"Děkuji Ti velmi mnoho za Tvou pomoc, Chantal. Nyní vidím, co musím udělat... "
|
||
"Ztratil jsem Iliah-Malala, ale musím se pokusit podat zprávu králi Garardovi "
|
||
"nebo Leollynovi. Vyrazím tedy na jih."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:251
|
||
msgid ""
|
||
"It will not be easy. The orcish army lies between here and your destination. "
|
||
"We are under attack even here, by an orcish warband encamped in the "
|
||
"mountains to the southwest."
|
||
msgstr ""
|
||
"To nebude tak snadné. Armády skřetů leží mezi tebou a místem, kam míříš. I "
|
||
"tady pociťujeme nájezdy skřetích band utábořených v horách na jihozápadě."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:255
|
||
msgid ""
|
||
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
|
||
"your assistance and kindness!"
|
||
msgstr ""
|
||
"Napadeni skřety? Rád bych vám splatil vaši pohostinnost a laskavost svojí "
|
||
"pomocí!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:269
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Poraz vůdce nepřátel"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:277
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:180
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:207
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:137
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:303
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:197
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:128
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:125
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:109
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:198
|
||
msgid "Death of Chantal"
|
||
msgstr "Chantal zemře"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:41
|
||
msgid ""
|
||
"Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth "
|
||
"now..."
|
||
msgstr ""
|
||
"Chantal, ne! Ty nemůžeš zemřít! Ztratil jsem naději vrátit se zpět domů..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:339
|
||
msgid ""
|
||
"With your help, Delfador, we have overrun the orcish warlord of this area, "
|
||
"and our forests are secure. Secure enough that I can even join you in your "
|
||
"journey south... at least as far as the Great River."
|
||
msgstr ""
|
||
"S Tvou pomocí, Delfadore, jsme rozdrtili skřetí nájezdníky v těchto "
|
||
"končinách. V našich lesích je zase bezpečno. Natolik bezpečno, že Tě mohu "
|
||
"doprovodit při Tvé cestě na jih... nejméně k Velké řece."
|
||
|
||
#. [scenario]: id=12_Terror_at_the_Ford_of_Parthyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:4
|
||
msgid "Terror at the Ford of Parthyn"
|
||
msgstr "Teror u Parthynského brodu"
|
||
|
||
#. [leader]: id=Upgar, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:63
|
||
msgid "Upgar"
|
||
msgstr "Upgar"
|
||
|
||
#. [leader]: id=Dirator, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:88
|
||
msgid "Dirator"
|
||
msgstr "Dirator"
|
||
|
||
#. [leader]: id=Niktor, type=Lieutenant
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:108
|
||
msgid "Niktor"
|
||
msgstr "Niktor"
|
||
|
||
#. [leader]: id=Arpus, type=White Mage
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:138
|
||
msgid "Arpus"
|
||
msgstr "Arpus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:172
|
||
msgid "Find out what is happening at the Ford"
|
||
msgstr "Zjisti, co se děje u brodu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:199
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:188
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:129
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:291
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:185
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:153
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Poraz vůdce nepřátel"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:242
|
||
msgid ""
|
||
"This is the nearest human garrison, Delfador — the only place where the "
|
||
"river can be crossed. Soon after the last King of Wesnoth began his reign, "
|
||
"he put a strong garrison not far south of here in the town of Parthyn, and "
|
||
"orcs have not been able to cross into Wesnoth over this part of the river "
|
||
"since."
|
||
msgstr ""
|
||
"Toto je nejbližší lidská posádka, Delfadore – jediné místo, kde se dá řeka "
|
||
"přebrodit. Brzy poté, co poslední král Wesnothu začal vládnout, umístil "
|
||
"nedaleko odtud na jih ve městě Parthynu silné opevnění a od té doby skřeti "
|
||
"nedokázali přes tuto část řeky přejít do Wesnothu."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:246
|
||
msgid ""
|
||
"This mist is unusual, though, even if we are close to the river. I have "
|
||
"never seen it so thick before."
|
||
msgstr ""
|
||
"Ta mlha je ale nezvyklá, i když jsme blízko řeky. Ještě nikdy jsem neviděl "
|
||
"tak hustou."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:254
|
||
msgid ""
|
||
"There should be no orcs this far south. But I do not like the feel of this "
|
||
"mist."
|
||
msgstr ""
|
||
"Takto hluboko na jihu by neměli být žádní skřeti. Ale z té mlhy nemám dobrý "
|
||
"pocit."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:258
|
||
msgid "Stay close. I don’t like the feel of it either."
|
||
msgstr "Držme se u sebe. Ani mně se ta mlha nelíbí."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:279
|
||
msgid "Be wary. Something does not feel right about that village..."
|
||
msgstr "Buďte na pozoru. Na té vesnici se mi něco nezdá..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:299
|
||
msgid "There’s something there in the mist!"
|
||
msgstr "Támhle je něco v mlze!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:305
|
||
msgid "One of Iliah-Malal’s creatures. So it has begun!"
|
||
msgstr "Jedna z Iliah-Malalových stvůr. Takže už to začalo!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:322
|
||
msgid "Orcs!"
|
||
msgstr "Skřeti!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:326
|
||
msgid "It seems there are orcs this far south after all. This is strange."
|
||
msgstr "Vypadá to, že se skřeti dostali až takto hluboko na jih. To je divné."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:330
|
||
msgid "Prepare to fight them! We must keep the ford clear!"
|
||
msgstr "Připravte se na boj! Musíme zabezpečit brod!"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:377
|
||
msgid "Halt! Who goes there?"
|
||
msgstr "Stát! Kdo je to?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:381
|
||
msgid ""
|
||
"I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; "
|
||
"with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must "
|
||
"speak with your commander; death treads upon our very heels."
|
||
msgstr ""
|
||
"Jsem Delfador, dvorní mág Wesnothu a zástupce arcimága Leollyna. Je se mnou "
|
||
"Chantal, velká paní lintanirských elfů. Musím rychle hovořit s vaším "
|
||
"velitelem, jen tak tak unikáme smrti."
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:385
|
||
msgid ""
|
||
"I command here, but we have lost the north shore. Uncanny creatures stalk "
|
||
"the night; our weapons scarcely seem to scathe them. I fear we cannot hold "
|
||
"against an attack in strength."
|
||
msgstr ""
|
||
"Já tu velím, ale ztratili jsme severní břeh. V noci útočí prapodivné "
|
||
"nestvůry, naše zbraně jim skoro neubližují. Obávám se, že útok v plné síle "
|
||
"nemůžeme ustát."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "be of heart" -> "have courage" in modern English.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:390
|
||
msgid ""
|
||
"I have fought these before. Be of heart: impact weapons and magic can defeat "
|
||
"them. Do I recall aright that there is a school of mages not far from here?"
|
||
msgstr ""
|
||
"Už jsem proti nim bojoval. Nebojte se, úderné zbraně a magie je může "
|
||
"porazit. Pamatuji si správně, že nedaleko odsud je škola mágů?"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:394
|
||
msgid ""
|
||
"Yes, close by the southeast wall of our fort across the ford. But they are "
|
||
"jealous of their privileges and hold aloof from us."
|
||
msgstr ""
|
||
"Ano, poblíž jihovýchodní zdi naší pevnosti za brodem. Ale jsou strašně pyšní "
|
||
"na svá privilegia a my jsme jim lhostejní."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:398
|
||
msgid ""
|
||
"That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; "
|
||
"nay, tell them that in this matter I speak with the King’s voice!"
|
||
msgstr ""
|
||
"Tak to musí skončit. Dejte jim zprávu jménem mým a arcimága Leollyna. Ne, "
|
||
"řekněte jim, že v této věci mluvím jménem krále!"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:402
|
||
msgid "I heed the King’s voice. My men are at your command."
|
||
msgstr "Poslouchám královy rozkazy. Mí muži jsou vám k dispozici."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:415
|
||
msgid "To wake up the mages, move a unit near their tower."
|
||
msgstr ""
|
||
"Abys probudil mágy, přesuň jednotku, která je v tuto chvíli mimo dohled "
|
||
"věže, do její blízkosti."
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:531
|
||
msgid "What are you doing here, disturbing our peace and concentration?"
|
||
msgstr "Co tady děláte? Proč narušujete naši koncentraci?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:535
|
||
msgid "Undead are attacking the fort on the north shore. We need your help!"
|
||
msgstr "Nemrtví útočí na pevnost na severním břehu. Potřebujeme vaši pomoc!"
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:539
|
||
msgid ""
|
||
"I have told the commander of that garrison that we take orders from none "
|
||
"other than the Chief Mage of the High Council, Master Leollyn!"
|
||
msgstr ""
|
||
"Řekl jsem veliteli té posádky, že rozkazy přijímáme pouze a jen od hlavního "
|
||
"mága Velké rady, mistra Leollyna!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:543
|
||
msgid ""
|
||
"Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, "
|
||
"which is not lightly given."
|
||
msgstr ""
|
||
"Leollynův vyslanec, Delfador, požaduje vaši pomoc. Nese Leollynův znak, a "
|
||
"ten se nezískává snadno."
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:547
|
||
msgid "I recognize it. Very well; we shall join the battle."
|
||
msgstr "Poznávám ho. Dobře, zapojíme se do bitvy."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:575
|
||
msgid "What is going on here? This village has been burned to the ground!"
|
||
msgstr "Co jen se to tu děje? Tato vesnice byla kompletně vypálena!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:579
|
||
msgid "Maybe there are survivors? We should check."
|
||
msgstr "Možná tam jsou nějací přeživší? Měli bychom ji prozkoumat."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:592
|
||
msgid "Another village burned. Nobody to be seen!"
|
||
msgstr "Další spálená vesnice. Nikde nikdo!"
|
||
|
||
#. [unit]: type=Spearman, id=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:612
|
||
msgid "Theorin"
|
||
msgstr "Theorin"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:623
|
||
msgid "Please, spare me..."
|
||
msgstr "Prosím, ušetřete mě..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:627
|
||
msgid "Spare you from whom, soldier? What has happened here?"
|
||
msgstr "Ušetřit tě od čeho, vojáku? Co se tady stalo?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:631
|
||
msgid "They come at night... and leave no one alive..."
|
||
msgstr "Přicházejí v noci... a nikoho nenechávají naživu..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:635
|
||
msgid "Get hold of yourself, soldier! Who is ‘they’?"
|
||
msgstr "Vzpamatuj se! Kdo jsou „oni“?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:639
|
||
msgid ""
|
||
"I do not know. No one has seen their faces and lived. All I could hear is my "
|
||
"comrades’ screams as they were being slaughtered."
|
||
msgstr ""
|
||
"Nevím. Žádný, kdo spatřil jejich tváře, nepřežil. Slyšel jsem jen křik svých "
|
||
"kamarádů, když byli pobíjeni."
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:665
|
||
msgid "Donc"
|
||
msgstr "Donc"
|
||
|
||
#. [unit]: type=Halberdier, id=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:682
|
||
msgid "Stanis"
|
||
msgstr "Stanis"
|
||
|
||
#. [message]: speaker=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:692
|
||
msgid "It’s time to stand up and fight... What’s this?"
|
||
msgstr "Je čas vzchopit se a bojovat... Co to je?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:696
|
||
msgid "Friends, soldiers. Why were you hiding?"
|
||
msgstr "Přátelé, vojáci. Proč jste se schovali?"
|
||
|
||
#. [message]: speaker=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:700
|
||
msgid "Our post was overrun. Very few of us survived."
|
||
msgstr "Naše základna byla obsazena. Přežila nás jen hrstka."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:704
|
||
msgid "Your orders from the King are to fight. Just stay close to me."
|
||
msgstr "Král rozkazuje, abyste bojovali. Držte se blízko mě."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:721
|
||
msgid "This village seems unharmed. Anyone here?"
|
||
msgstr "Tato vesnice vypadá nepoškozeně. Je tu někdo?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:732
|
||
msgid "Bled"
|
||
msgstr "Bled"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:739
|
||
msgid "Crod"
|
||
msgstr "Crod"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:746
|
||
msgid "Angedd"
|
||
msgstr "Angedd"
|
||
|
||
#. [message]: speaker=Angedd
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:749
|
||
msgid "Surprise, surprise..."
|
||
msgstr "Překvápko!"
|
||
|
||
#. [message]: speaker=Bled
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:753
|
||
msgid "We have not waited all this time for nothing!"
|
||
msgstr "Na těchto si fakt smlsneme!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Zagar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:783
|
||
msgid "Zagar"
|
||
msgstr "Zagar"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Brox
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:800
|
||
msgid "Brox"
|
||
msgstr "Brox"
|
||
|
||
#. [unit]: type=Longbowman, id=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:817
|
||
msgid "Adran"
|
||
msgstr "Adran"
|
||
|
||
#. [message]: speaker=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:828
|
||
msgid "Long live the King! Wait, you are not—"
|
||
msgstr "Za krále! Počkat, vy nejste..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:832
|
||
msgid "—The enemy? Yes, we’re on your side."
|
||
msgstr "... Nepřátelé? Ano, jsme na vaší straně."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:836
|
||
msgid "Soldiers of Wesnoth, rise to fight for your King!"
|
||
msgstr "Vojáci Wesnothu, bojujte za vašeho krále!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Axios
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:862
|
||
msgid "Axios"
|
||
msgstr "Axios"
|
||
|
||
#. [unit]: type=Spearman, id=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:879
|
||
msgid "Ulfter"
|
||
msgstr "Ulfter"
|
||
|
||
#. [unit]: type=Bowman, id=Ogdal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:896
|
||
msgid "Ogdal"
|
||
msgstr "Ogdal"
|
||
|
||
#. [message]: speaker=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:906
|
||
msgid "Is the enemy gone?"
|
||
msgstr "Je nepřítel pryč?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:910
|
||
msgid "He will be, if you help. Now follow me into battle!"
|
||
msgstr "Bude, když pomůžete. Teď mě následujte do bitvy!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:926
|
||
msgid "Anyone here?"
|
||
msgstr "Je tu někdo?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:935
|
||
msgid "Dreadred"
|
||
msgstr "Dreadred"
|
||
|
||
#. [message]: speaker=Dreadred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:938
|
||
msgid "Master said more would come!"
|
||
msgstr "Pán řekl, že přijdou další!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:959
|
||
msgid "There are signs of a battle, but nobody seems to be here..."
|
||
msgstr "Jsou tu známky bitvy, ale zřejmě tu nikdo není..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:971
|
||
msgid "Crum"
|
||
msgstr "Crum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:978
|
||
msgid "Smalg"
|
||
msgstr "Smalg"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:985
|
||
msgid "Grubar"
|
||
msgstr "Grubar"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:992
|
||
msgid "Ulkar"
|
||
msgstr "Ulkar"
|
||
|
||
#. [message]: speaker=Crum
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:996
|
||
msgid "Wrong!"
|
||
msgstr "Omyl!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1011
|
||
msgid "Axhamr"
|
||
msgstr "Axhamr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1012
|
||
msgid "Horfir"
|
||
msgstr "Horfir"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1013
|
||
msgid "Backu"
|
||
msgstr "Backu"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1014
|
||
msgid "Camdun"
|
||
msgstr "Camdun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1015
|
||
msgid "Drapug"
|
||
msgstr "Drapug"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1016
|
||
msgid "Kalip"
|
||
msgstr "Kalip"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1017
|
||
msgid "Abmin"
|
||
msgstr "Abmin"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1026
|
||
msgid ""
|
||
"This unnatural night will surely bring another wave of the undead. Soldiers, "
|
||
"stand firm and send these abominations back to the darkness!"
|
||
msgstr ""
|
||
"Tato nepřirozená noc jistě přinese další vlnu nemrtvých. Vojáci, stůjte "
|
||
"pevně a zažeňte ty ohavnosti zpět do temnoty!"
|
||
|
||
#. [message]: speaker=Upgar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1039
|
||
msgid ""
|
||
"You may have defeated me, but the great Zorlan will have revenge! I have "
|
||
"done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can "
|
||
"come to the aid of your doomed army. It will be a glorious massacre!"
|
||
msgstr ""
|
||
"Porazil jsi mě, ale velký Zorlan mne pomstí! Splnil jsem svou povinnost "
|
||
"zaútočit na hranici Wesnothu, takže žádné wesnothské jednotky nemohou přijít "
|
||
"na pomoc vaší armádě, která je odsouzena ke zkáze. Bude to slavný masakr!"
|
||
|
||
#. [message]: speaker=Dirator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1063
|
||
msgid "Master will avenge me!"
|
||
msgstr "Pán mě pomstí!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1085
|
||
msgid ""
|
||
"We have much less time than I thought. Iliah-Malal’s offensive has begun. I "
|
||
"must close his portal before it’s too late, and I have no idea how to do "
|
||
"that. And we must also defeat those that have already escaped the Land of "
|
||
"the Dead."
|
||
msgstr ""
|
||
"Máme mnohem méně času, než jsem čekal. Iliah-Malalův útok započal. Musím "
|
||
"jeho bránu zavřít dříve, než bude příliš pozdě, ale vůbec nevím, jak na to. "
|
||
"A musíme taky porazit ty, kteří už utekli z říše mrtvých."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1089
|
||
msgid ""
|
||
"But there is something else those orcs said that deeply worries me in a "
|
||
"different way. I have wondered why the orcs have been attacking in concert "
|
||
"all along the frontier; they do not coordinate well. If that orc was telling "
|
||
"the truth and a paramount chief strong enough to marshal their entire host "
|
||
"has arisen among them, the King may be walking into a lethal trap at the "
|
||
"Ford of Abez."
|
||
msgstr ""
|
||
"Ale odlišným způsobem mne hluboce znepokojuje něco jiného, o čem mluvili ti "
|
||
"skřeti. Připadalo mi zvláštní, že skřeti útočí jednotně po celých hranicích; "
|
||
"obvykle se moc dobře zkoordinovat nedokážou. Jestliže to, co ten skřet "
|
||
"říkal, byla pravda a mají silného vůdce schopného vést celé jejich hordy, "
|
||
"král může u Abezského brodu nakráčet do smrtící pasti."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1093
|
||
msgid ""
|
||
"Word had just arrived when I left Lintanir that the High Lord Kalenz was "
|
||
"mustering an elvish army against the orcs, but he is not aware of the King’s "
|
||
"movements or of any trap in wait for him. And he certainly does not know of "
|
||
"the undead menace."
|
||
msgstr ""
|
||
"Když jsme opouštěli Lintanir, zrovna dorazila zpráva, že nejvyšší lord "
|
||
"Kalenz šikuje armádu elfů proti skřetům, ale neví o králových pohybech ani o "
|
||
"žádné pasti, která by na něj byla nastražena. A jistě také neví o hrozbě ze "
|
||
"strany nemrtvých."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1097
|
||
msgid ""
|
||
"Maybe we can warn the King in time. Lionel should be back in Weldyn by now; "
|
||
"I shall send one of the garrison’s message-riders to him, but I cannot spare "
|
||
"the time to go south myself. I will gather as many troops as I can move "
|
||
"quickly through these wildlands and head west from here."
|
||
msgstr ""
|
||
"Možná ještě můžeme varovat krále včas. Lionel už by touto dobou měl být zpět "
|
||
"ve Weldynu. Pošlu za ním jednoho z posádkových jízdních poslů, nemám čas "
|
||
"jezdit na jih sám. Seberu co nejvíc vojáků tak, abych byl schopen se s nimi "
|
||
"rychle pohybovat touto divokou krajinou a zamířím na západ."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1101
|
||
msgid ""
|
||
"Will you join me? Elves know these northern paths better than any human."
|
||
msgstr ""
|
||
"Přidáš se ke mně? Elfové znají tyto severní cesty lépe než kterýkoliv člověk."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1105
|
||
msgid ""
|
||
"It is not to be, Delfador. I must return to Lintanir as swiftly as I may; "
|
||
"the Northern Elves must be informed immediately — and mayhap I can find High "
|
||
"Lord Kalenz or get a message to him."
|
||
msgstr ""
|
||
"Není mi to dáno, Delfadore. Musím se vrátit do Lintaniru, jak rychle to jen "
|
||
"půjde. Severní elfové musí být okamžitě zpraveni o stavu věcí – a možná "
|
||
"najdu nejvyššího lorda Kalenze, nebo mu alespoň dám poslat zprávu."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1109
|
||
msgid ""
|
||
"My king does not command him... but if elves and humans do not stand "
|
||
"together in this, I fear we will fall separately."
|
||
msgstr ""
|
||
"Můj král mu nevelí..., ale pokud elfové a lidé nebudou v této věci stát při "
|
||
"sobě, bojím se, že padneme každý zvlášť."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1113
|
||
msgid ""
|
||
"I do not doubt it. Go to your king, Delfador, and have faith in yourself; "
|
||
"for I sense that you hold the fate of Wesnoth in your hands, and will need "
|
||
"all the strength you have. I think we will meet again."
|
||
msgstr ""
|
||
"Nepochybuji o tom. Jdi za svým králem, Delfadore, a měj víru v sebe sama. "
|
||
"Cítím, že držíš osud Wesnothu ve svých rukou a budeš potřebovat veškerou "
|
||
"sílu, kterou máš. Myslím, že se ještě potkáme."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1125
|
||
msgid ""
|
||
"This is hopeless. Many more enemies are coming, while our numbers are "
|
||
"limited."
|
||
msgstr ""
|
||
"Je to beznadějné. Přicházejí další a další nepřátelé, ale nám nikdo na pomoc "
|
||
"nepřijde."
|
||
|
||
#. [scenario]: id=13_The_Return_of_Trouble
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4
|
||
msgid "The Return of Trouble"
|
||
msgstr "Návrat potíží"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:18
|
||
msgid ""
|
||
"While Delfador was still at the Academy, major events were taking place "
|
||
"throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
|
||
"unite the orcs. This was ill tidings for humans and elves alike."
|
||
msgstr ""
|
||
"Zatímco byl Delfador ještě na akademii, po celém Wesnothu se odehrávaly "
|
||
"velké události. Po staletích svárů povstal válečník, který skřety sjednotil. "
|
||
"To byla špatná zpráva jak pro lidi, tak i pro elfy."
|
||
|
||
#. [part]
|
||
#. "errantry" is an archaic English word associated with medieval
|
||
#. knights. It means he wandered around looking for monsters to
|
||
#. slay and wrongs to right.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:24
|
||
msgid ""
|
||
"There was an elf named Kalenz who had already, in Delfador’s time, been a "
|
||
"legend among his people for centuries; his tale, <i>The Legend of Wesmere</"
|
||
"i>, is known throughout the elven lands. Prolonged in life by a necromantic "
|
||
"potion, he put aside the High Lordship of the Elves after the death of his "
|
||
"beloved wife, and wandered the Great Continent in errantry."
|
||
msgstr ""
|
||
"Byl to elf jménem Kalenz, který se stal stovky let před narozením Delfadora "
|
||
"ve svém lidu legendou. Ve všech elfích zemích je znám jeho příběh, "
|
||
"<i>Wesmerská legenda</i>. Lektvar nekromanta mu prodloužil život, a tak se "
|
||
"po smrti své milované vzdal titulu nejvyšší lord elfů a vydal se toulat "
|
||
"Velkým kontinentem."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:27
|
||
msgid ""
|
||
"But Kalenz half-knew and half-feared he would be needed again, and the day "
|
||
"he had long foreseen finally arrived. Reports came to him of large orcish "
|
||
"forces attacking the outskirts of elvish forests, including Lintanir itself. "
|
||
"Kalenz quickly gathered a small troop of handpicked guards. War had returned "
|
||
"to the land of the elves."
|
||
msgstr ""
|
||
"Ale Kalenz zpola věděl, zpola se bál, že ho bude znovu třeba a den, který "
|
||
"již dávno předvídal, konečně nadešel. Dostal zprávy o masivních útocích "
|
||
"skřetů na okrajích elfích lesů včetně samotného Lintaniru. Kalenz rychle "
|
||
"shromáždil malý oddíl pečlivě vybraných strážců. Válka se vrátila do elfích "
|
||
"krajů."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:42
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:31
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:16
|
||
msgid "Kalenz"
|
||
msgstr "Kalenz"
|
||
|
||
#. [leader]: id=Knafa-ord, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:78
|
||
msgid "Knafa-ord"
|
||
msgstr "Knafa-ord"
|
||
|
||
#. [leader]: id=Tan-drul, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:113
|
||
msgid "Tan-drul"
|
||
msgstr "Tan-drul"
|
||
|
||
#. [leader]: id=Krardul, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:148
|
||
msgid "Krardul"
|
||
msgstr "Krardul"
|
||
|
||
#. [leader]: id=Clartakis, type=Elvish Captain
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:174
|
||
msgid "Clartakis"
|
||
msgstr "Clartakis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:192
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:133
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:189
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:165
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:124
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:105
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:194
|
||
msgid "Death of Kalenz"
|
||
msgstr "Kalenz zemře"
|
||
|
||
#. [message]: speaker=Tan-drul
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:209
|
||
msgid ""
|
||
"Kill these filthy elves! Show all warlords the might of Zorlan! When they "
|
||
"accept him as sovereign we will all be rewarded!"
|
||
msgstr ""
|
||
"Pobijte ty špinavé elfy! Ukažte všem velitelům Zorlanovu sílu! Až ho přijmou "
|
||
"za vládce, budeme všichni odměněni!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:213
|
||
msgid "This is what we have been training for! Now we drive these beasts back!"
|
||
msgstr "Právě na toto jsme se připravovali! Nyní zaženeme ty zrůdy zpět!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:225
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A shyde flying towards us as "
|
||
"if hell were on her heels..."
|
||
msgstr ""
|
||
"Skřeti ustupují! A..., co je to? Letí k nám nějaká víla, jako by jí za "
|
||
"patami hořelo..."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:231
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A druid running to meet us as "
|
||
"though hell were on her heels..."
|
||
msgstr ""
|
||
"Skřeti ustupují! A..., co je to? Nějaká druidka nám běží naproti, jako by jí "
|
||
"za patami hořelo..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:251
|
||
msgid "My lord Kalenz, at last I have found you!"
|
||
msgstr "Můj pane Kalenzi, konečně jsem tě našla!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:255
|
||
msgid ""
|
||
"Chantal! Granddaughter! What are you doing here? You were not attacked, I "
|
||
"hope."
|
||
msgstr ""
|
||
"Chantal! Má malá vnučka! Co zde děláš? Doufám, že jste nebyli napadeni."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:259
|
||
msgid ""
|
||
"We were, but the enemy was vanquished. There are much more serious matters "
|
||
"that require your attention."
|
||
msgstr ""
|
||
"Byli, ale nepřítel byl zničen. Ale je tu i něco mnohem důležitějšího, co "
|
||
"zasluhuje tvoji pozornost."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:263
|
||
msgid ""
|
||
"A paramount chief of all the orcs has arisen, and he is setting a trap for "
|
||
"the humans at the Ford of Abez. I think we must aid the humans, lest we be "
|
||
"defeated separately once they are crushed."
|
||
msgstr ""
|
||
"Povstal nejvyšší náčelník skřetů a chystá lidem u brodu přes Abez léčku. "
|
||
"Myslím, že musíme lidem pomoci, abychom snad nebyli poraženi každý zvlášť, "
|
||
"když budou rozdrceni."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:267
|
||
msgid ""
|
||
"There is more ill news. Evil has been unleashed. A portal has been opened "
|
||
"from the Land of the Dead. An army of undead is being raised as we speak."
|
||
msgstr ""
|
||
"Zlých zpráv je mnohem více. Zlo bylo vypuštěno. Byl otevřen portál do říše "
|
||
"mrtvých. Zatímco tady mluvíme, povstávají hordy nemrtvých."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:271
|
||
msgid "This is very serious. Have you informed the elvish settlements?"
|
||
msgstr "To je velmi vážné. Už jste informovali elfí osady?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:275
|
||
msgid ""
|
||
"Yes. And I have prepared holy water for our warriors. They should be able to "
|
||
"hold against the undead in our forests, at least for now."
|
||
msgstr ""
|
||
"Ano. A pro naše válečníky jsem připravila svěcenou vodu. V našich lesích by "
|
||
"měli být schopni se proti nemrtvým ubránit, alespoň prozatím."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:279
|
||
msgid ""
|
||
"Holy water? What is this? Have you been dabbling where you should not, in "
|
||
"the Book of Crelanu?"
|
||
msgstr ""
|
||
"Svěcenou vodu? Co je to? Namočila ses do něčeho, do čeho bys neměla a četla "
|
||
"Krelanovu knihu?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:283
|
||
msgid ""
|
||
"No. The preparation of holy water was a secret that Lady Cleodil passed on "
|
||
"to her daughters and granddaughters. She thought it wise to share the least "
|
||
"dangerous secrets of the Book."
|
||
msgstr ""
|
||
"Ne. Příprava svěcené vody byla tajemstvím, které lady Kleodil předávala svým "
|
||
"dcerám a vnučkám. Považovala za moudré podělit se o nejméně nebezpečná "
|
||
"tajemství knihy."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:287
|
||
msgid ""
|
||
"Returning to present matters, I believe I have found the one we have been "
|
||
"awaiting ever since Lady Cleodil accepted guardianship of the Book. You know "
|
||
"of what I speak."
|
||
msgstr ""
|
||
"Abych se vrátila k nynějším záležitostem, věřím, že jsem našla toho, kterého "
|
||
"očekáváme od doby, kdy lady Kleodil přijala knihu do opatrování. Ty víš, "
|
||
"o kom mluvím."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:291
|
||
msgid ""
|
||
"I never thought to see such a human, not even in all the years I have lived. "
|
||
"Who is this person?"
|
||
msgstr ""
|
||
"Po celá ta léta, co jsem živ, jsem si nepomyslil, že bych kdy mohl potkat "
|
||
"takového člověka. Kdo je tím vyvoleným?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:295
|
||
msgid ""
|
||
"Delfador, a mage trusted of their king. He has survived a passage through "
|
||
"the Land of the Dead not merely alive but uncorrupted. He helped us defeat "
|
||
"the orcs when they threatened Lintanir, and I fought undead with him at "
|
||
"Parthyn Ford. I have come north partly because I am thinking to fetch the "
|
||
"Book of Crelanu so I can take it to him."
|
||
msgstr ""
|
||
"Delfador, mág, kterému dal král svou důvěru. Nejenže průchod říší mrtvých "
|
||
"přežil, také z ní vyšel nezkažen. Pomohl nám porazit skřety plenící "
|
||
"Lintanir. Bojovali jsme spolu u Parthynského brodu s nemrtvými. Přišla jsem "
|
||
"na sever částečně také kvůli tomu, protože uvažuji, že vezmu Krelanovu knihu "
|
||
"a předám mu ji."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:299
|
||
msgid "He is uncorrupted? You are sure of this?"
|
||
msgstr "Nezkažen? Jsi si tím jista?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:303
|
||
msgid "I have bent my healing senses upon him. I am as sure as I can be."
|
||
msgstr ""
|
||
"Mé smysly léčitelky mi to prozradily. Jsem si jistá, nakolik jen mohu být."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:308
|
||
msgid ""
|
||
"Then we must aid him, and I must meet him. The King of Wesnoth is just a "
|
||
"king; it is inner strength such as you describe that will turn back the "
|
||
"darkness, if anything can. West, to the Ford of Abez!"
|
||
msgstr ""
|
||
"Musíme mu být tedy nápomocni a já se s ním musím setkat. Král Wesnothu je "
|
||
"pouze král. Pokud vůbec něco dokáže odvrátit přicházející temnotu, bude to "
|
||
"ta vnitřní síla, ta, o které jsi hovořila. Na západ, k brodu přes Abez!"
|
||
|
||
#. [scenario]: id=14_Shadows_in_the_Dark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4
|
||
msgid "Shadows in the Dark"
|
||
msgstr "Stíny v temnotách"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:17
|
||
msgid ""
|
||
"Kalenz and his troops fared swiftly south and then westward along the north "
|
||
"bank of the Great River. They successfully evaded the orcs, but would soon "
|
||
"find there were grimmer foes awaiting them."
|
||
msgstr ""
|
||
"Kalenzovu vojsku se dařilo rychle postupovat na jih a pak na západ podél "
|
||
"severního břehu Velké řeky. Úspěšně se vyhnuli skřetům, ale brzy zjistí, že "
|
||
"na ně čekají pochmurnější nepřátelé."
|
||
|
||
#. [leader]: id=Rudimil, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:55
|
||
msgid "Rudimil"
|
||
msgstr "Rudimil"
|
||
|
||
#. [leader]: id=Roth-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:82
|
||
msgid "Roth-Malal"
|
||
msgstr "Roth-Malal"
|
||
|
||
#. [leader]: id=Barth-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:110
|
||
msgid "Barth-Malal"
|
||
msgstr "Barth-Malal"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:159
|
||
msgid ""
|
||
"This forest looks quiet — too quiet. Proceed carefully, I don’t like this at "
|
||
"all."
|
||
msgstr "Ten les vypadá tiše – až příliš. Buďte opatrní, vůbec se mi to nelíbí."
|
||
|
||
#. [message]: speaker=Barth-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:175
|
||
msgid "Living... Soon, you’ll be more troops for my master!"
|
||
msgstr "Živí... Už brzo budete dalšími vojáky mého mistra!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:179
|
||
msgid "Undead! Where did they come from?"
|
||
msgstr "Nemrtví! Odkud přišli?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:183
|
||
msgid ""
|
||
"We should try to go west. I sense things are worse on the eastern front."
|
||
msgstr ""
|
||
"Měli bychom se pokusit postupovat nejdřív západním směrem. Na východě cítím "
|
||
"mnohem větší zlo."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:190
|
||
msgid "Hraul"
|
||
msgstr "Hraul"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:191
|
||
msgid "Atrag"
|
||
msgstr "Atrag"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:192
|
||
msgid "Horr"
|
||
msgstr "Horr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:193
|
||
msgid "Nfrigt"
|
||
msgstr "Nefrigt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:194
|
||
msgid "Rkrin"
|
||
msgstr "Rekrin"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:211
|
||
msgid "We have reinforcements!"
|
||
msgstr "Přišly nám posily!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:218
|
||
msgid "Haunt"
|
||
msgstr "Haunt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:219
|
||
msgid "Gdal"
|
||
msgstr "Gdal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:220
|
||
msgid "Oltr"
|
||
msgstr "Oltr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:221
|
||
msgid "Orbl"
|
||
msgstr "Orbl"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:222
|
||
msgid "Nifigt"
|
||
msgstr "Nifigt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:223
|
||
msgid "Dert"
|
||
msgstr "Dert"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:240
|
||
msgid "And now even more reinforcements!"
|
||
msgstr "A teď ještě další posily!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:261
|
||
msgid "Foul creatures, it is time for your final rest!"
|
||
msgstr "Ubohá stvoření, je čas pro váš poslední odpočinek."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:265
|
||
msgid "That is Delfador. Do you see now?"
|
||
msgstr "Vidíš ho? To je Delfador!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:269
|
||
msgid ""
|
||
"I do. He is like a blazing fire to my inner eye. I think you have chosen "
|
||
"well, granddaughter; he is indeed the one to whom the Book of Crelanu should "
|
||
"pass."
|
||
msgstr ""
|
||
"Ano! Vidím. Také můj vnitřní zrak jej vidí. Je jako planoucí oheň. Myslím, "
|
||
"že jsi vybrala dobře, vnučko moje, on je skutečně ten, komu by Krelanova "
|
||
"kniha měla být předána."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:273
|
||
msgid "If I were human, I think I would be in love with him."
|
||
msgstr "Kdybych byla člověkem, asi bych se do něj zamilovala."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:277
|
||
msgid ""
|
||
"If you were human, you would be quite right to be. Strange... they are such "
|
||
"surly children in the main, short-lived and crude and quarrelsome. And yet, "
|
||
"even our greatest mystics do not shine so brightly as this one."
|
||
msgstr ""
|
||
"Pokud bys byla člověkem, vybrala by sis dobře. Divné... jsou to takové "
|
||
"nevlídné děti, surové a uhádané. A přesto ani naši největší mystikové nezáří "
|
||
"tak jasně jako on."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:281
|
||
msgid "I hope the Book does not destroy him."
|
||
msgstr "Doufám, že jej kniha nezničí."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:285
|
||
msgid "You speak my thoughts, granddaughter. May it be so."
|
||
msgstr "Mluvíš mi z duše, vnučko. Také doufám."
|
||
|
||
#. [message]: speaker=Rudimil
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:334
|
||
msgid ""
|
||
"The elves have advanced much further than anticipated; Krumful, Unhul, arise!"
|
||
msgstr ""
|
||
"Elfové postoupili mnohem dál, než se čekalo. Krumfule, Unhule, povstaňte!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:336
|
||
msgid "Krumful"
|
||
msgstr "Krumful"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:340
|
||
msgid "Unhul"
|
||
msgstr "Unhul"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:363
|
||
msgid "I have arrived too late for the entertainment, it would seem."
|
||
msgstr "Tak to vypadá, že jsem přišel s křížkem po funuse."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:370
|
||
msgid ""
|
||
"Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of "
|
||
"the Elves, and we are in your debt today."
|
||
msgstr ""
|
||
"Jsem rád, že tě poznávám, Delfadore. Chantal mi o tobě hodně vyprávěla. Jsem "
|
||
"Kalenz, nejvyšší lord elfů, kteří ti jsou dnes za mnohé zavázáni."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:374
|
||
msgid ""
|
||
"It is my honor to meet you. And it relieves my mind to know Chantal is safe "
|
||
"and with her kin again."
|
||
msgstr ""
|
||
"To pro mne je ctí se s tebou setkat. Má mysl je mnohem klidnější, když vím, "
|
||
"že je Chantal v bezpečí a opět mezi svými."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:378
|
||
msgid ""
|
||
"I am not sure there is safety for anyone in these days, but we all travel "
|
||
"the same road and face the same foes."
|
||
msgstr ""
|
||
"V těchto zlých časech si nemůžeme být bezpečím jisti, ale máme tutéž cestu "
|
||
"a stojíme proti stejnému nepříteli."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:382
|
||
msgid ""
|
||
"Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are "
|
||
"not too late to prevent an orcish victory there."
|
||
msgstr ""
|
||
"Ano. Budeme tě, Delfadore, následovat k brodu přes Abez. Doufejme, že ještě "
|
||
"není pozdě překazit skřetům jejich plány."
|
||
|
||
#. [scenario]: id=15_Save_the_King
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:4
|
||
msgid "Save the King"
|
||
msgstr "Zachraňte krále"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:18
|
||
msgid ""
|
||
"Following Delfador, the elves moved to unite with the Wesnothian forces and "
|
||
"meet Zorlan head-on..."
|
||
msgstr ""
|
||
"Elfové následovali Delfadora a spolu se silami Wesnothu stanuli tváří v tvář "
|
||
"Zorlanovi..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:23
|
||
msgid "but the King was in an unenviable position..."
|
||
msgstr "ale král byl v nezáviděníhodné pozici..."
|
||
|
||
#. [leader]: id=T'bhan, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:124
|
||
msgid "T’bhan"
|
||
msgstr "Tebhan"
|
||
|
||
#. [leader]: id=Qgthun, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:149
|
||
msgid "Qgthun"
|
||
msgstr "Qegthun"
|
||
|
||
#. [leader]: id=Trgrau, type={ON_DIFFICULTY (Troll Hero) (Great Troll) (Great Troll)}
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:173
|
||
msgid "Trgrau"
|
||
msgstr "Trgrau"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:201
|
||
msgid "Death of Garard II"
|
||
msgstr "Garard II. zemře"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:228
|
||
msgid ""
|
||
"It appears we have arrived just in time! The King stands at bay, surrounded "
|
||
"by the enemy."
|
||
msgstr ""
|
||
"Zdá se, že jsme přišli právě včas! Král stojí v šachu, obklíčen nepřáteli."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:232
|
||
msgid ""
|
||
"I fear we may be too late. This new warlord must have united every orcish "
|
||
"tribe north of the Great River. Look at their army, it is vast!"
|
||
msgstr ""
|
||
"Bojím se, že jsme přišli příliš pozdě. Nový náčelník musel shromáždit "
|
||
"veškeré síly skřetů na sever od Velké řeky! Podívejte na jeho armádu! Je "
|
||
"jich nepočítaně!"
|
||
|
||
#. [message]: speaker=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:236
|
||
msgid ""
|
||
"Elves! I heard you have been looking for me! But you will save neither the "
|
||
"human prince, nor yourselves."
|
||
msgstr ""
|
||
"Elfové! Slyšel jsem, že prý mě hledáte! Ale nezachráníte to lidské "
|
||
"princátko, ba ani sebe ne!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:240
|
||
msgid "We must destroy this warlord now, before his power grows any greater!"
|
||
msgstr "Teď musíme toho vojevůdce zničit, než jeho moc vzroste!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:244
|
||
msgid "Agreed, but we must make haste, for the King is hard-pressed."
|
||
msgstr "Souhlasím, ale musíme si pospíšit, protože král je pod velkým tlakem."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:275
|
||
msgid ""
|
||
"The enemy is drawing near. My personal guards must join the fight. We can "
|
||
"only hope help arrives soon."
|
||
msgstr ""
|
||
"Nepřítel se přibližuje. Má osobní stráž se musí připojit k boji. Můžeme jen "
|
||
"doufat, že brzy dorazí pomoc."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:289
|
||
msgid "Adamar"
|
||
msgstr "Adamar"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:296
|
||
msgid "Mitbreen"
|
||
msgstr "Mitbreen"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:303
|
||
msgid "Ronduger"
|
||
msgstr "Ronduger"
|
||
|
||
#. [message]: speaker=Adamar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:308
|
||
msgid "For the King!"
|
||
msgstr "Za krále!"
|
||
|
||
#. [message]: speaker=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:319
|
||
msgid "Argh! It can’t be, beaten by these swine!"
|
||
msgstr "Argh! To není možné, ubitý těmi sviněmi!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:327
|
||
msgid "Victory!"
|
||
msgstr "Vítězství!"
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:331
|
||
msgid ""
|
||
"Delfador! And you, elvish friends! The Kingdom of Wesnoth is in your debt "
|
||
"today!"
|
||
msgstr ""
|
||
"Delfadore! A vy, elfí přátelé! Království Wesnothu je dnes vaším velkým "
|
||
"dlužníkem!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:335
|
||
msgid "My King, this is Kalenz, High Lord of the Elves."
|
||
msgstr "Můj králi, toto je Kalenz, nejvyšší lord elfů."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:339
|
||
msgid "You will be forever welcome in the court of Wesnoth."
|
||
msgstr "Na wesnothském dvoře budete vždy vítáni."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:343
|
||
msgid ""
|
||
"We look forward to fighting beside you to defeat those threats that remain."
|
||
msgstr ""
|
||
"Bude mi potěšením vedle vás bojovat a vypořádat se se zbylými hrozbami."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:347
|
||
msgid ""
|
||
"Your Majesty, we have more urgent matters. Leollyn sent me on a mission to "
|
||
"find out why the dead are restless. A foul necromancer has opened a portal "
|
||
"to the Land of the Dead. It must be closed at all costs, and I am afraid my "
|
||
"skills may be insufficient for that task."
|
||
msgstr ""
|
||
"Vaše Veličenstvo, máme ještě naléhavější záležitosti. Leollyn mi dal za úkol "
|
||
"zjistit, proč jsou mrtví tak neklidní. Odporný nekromant otevřel portál do "
|
||
"říše mrtvých. Za každou cenu musí být uzavřen a obávám se, že mé dovednosti "
|
||
"mohou být pro tento úkol nedostatečné."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:351
|
||
msgid ""
|
||
"Delfador, our weapons are weak against the undead, but perhaps we have other "
|
||
"help to give you. Centuries ago, the great mage Crelanu entrusted to us a "
|
||
"book of lore and perilous secrets that took him his entire life to gather."
|
||
msgstr ""
|
||
"Delfadore, naše zbraně jsou proti nemrtvým slabé, ale možná máme něco "
|
||
"jiného, co by ti mohlo pomoci. Před stovkami let nám velký mág Krelanu "
|
||
"svěřil knihu vědění, mocných znalostí a nebezpečných tajemství, které "
|
||
"nasbíral za celý svůj život."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:355
|
||
msgid ""
|
||
"Crelanu charged us with guarding this book until someone worthy of it should "
|
||
"arrive. We believe you are the one, Delfador. The book may help you find a "
|
||
"way to close the portal."
|
||
msgstr ""
|
||
"Krelanu nám uložil knihu střežit, dokud se neobjeví někdo, kdo jí bude "
|
||
"hoden. Věříme, že jsi jím právě ty, Delfadore. Snad ti tato kniha pomůže "
|
||
"nalézt odpověď, jak portál uzavřít."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:359
|
||
msgid ""
|
||
"Friends, your words do me greater honor than I perhaps deserve. I am not "
|
||
"sure I am worthy of this charge."
|
||
msgstr ""
|
||
"Přátelé, vaše slova mi prokazují větší čest, než si možná zasloužím. Nejsem "
|
||
"si jist, že jsem hoden vzít si ji na starost."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:363
|
||
msgid ""
|
||
"You may have some doubts, but Chantal and I are sure of your quality. But be "
|
||
"warned: there is a curse on this book. Crelanu fairly warned us that his "
|
||
"arts would bring much woe down upon us. And so it proved, though at the time "
|
||
"we had no other choice. The victories you win with it may cost you as dearly."
|
||
msgstr ""
|
||
"Můžeš mít své pochybnosti, ale já i Chantal jsme si jisti tvými kvalitami. "
|
||
"Ale měj na paměti: ta kniha je prokletá. Krelanu nás důrazně varoval, že "
|
||
"jeho umění nám přinese mnoho žalu. A to se i potvrdilo, ačkoli jsme tenkrát "
|
||
"neměli jinou možnost. Vítězství, ke kterým ti dopomůže, tě mohou přijít "
|
||
"draho."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:367
|
||
msgid "Curse or no, we must close the portal soon, or else we are all doomed."
|
||
msgstr ""
|
||
"Prokletá či nikoli, musíme portál zavřít, a to velmi brzo, nebo budeme "
|
||
"všichni ztraceni."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:371
|
||
msgid ""
|
||
"This is a decision you will have to make. If we fight the undead without the "
|
||
"book’s help, it will be an honor to fight by your side, no matter what the "
|
||
"outcome."
|
||
msgstr ""
|
||
"Toto rozhodnutí je pouze na tobě. Pokud budeme bojovat s nemrtvými bez "
|
||
"pomoci knihy, bude mi ctí stanout po tvém boku bez ohledu na výsledek."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:375
|
||
msgid ""
|
||
"I think I, too, have no choice but to accept the book. I cannot allow the "
|
||
"sure death of many humans and elves for fear of the curse."
|
||
msgstr ""
|
||
"Bojím se, že nemám na výběr. Přijmu tu knihu. Kdybych ji odmítl kvůli tomu, "
|
||
"že se bojím kletby, měl bych na svědomí zbytečnou smrt mnoha elfů a lidí."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:379
|
||
msgid ""
|
||
"Then here it is, Delfador. May it help you bring a swift end to the undead "
|
||
"menace. And may it cost you less than it has cost us..."
|
||
msgstr ""
|
||
"Přijmi ji tedy, Delfadore. Kéž ti bude nápomocna k odvrácení hrozby "
|
||
"nemrtvých. Kéž nebudeš muset zaplatit takovou cenu jako my."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:383
|
||
msgid ""
|
||
"Thank you, friends. May we meet again in happier times. Now I must make "
|
||
"haste, for I need to study the book and prepare for battle with the undead."
|
||
msgstr ""
|
||
"Děkuji vám, přátelé. Snad se znovu potkáme ve šťastnějších časech. Teď musím "
|
||
"spěchat, neboť potřebuji prostudovat tu knihu a připravit se na bitvu "
|
||
"s nemrtvými."
|
||
|
||
#. [scenario]: id=16_Dark_Sky_Over_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:4
|
||
msgid "Dark Sky Over Weldyn"
|
||
msgstr "Temná mračna nad Weldynem"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:18
|
||
msgid ""
|
||
"Kalenz, Chantal, and their troops departed to ride against the remnants of "
|
||
"the orcish Great Horde. Delfador returned to Weldyn with the King and his "
|
||
"gift from the elves, the Book of Crelanu. However, despite the victory, "
|
||
"Delfador was deeply worried by the undead menace. On the way back, they met "
|
||
"with Lionel who was arriving with reinforcements, and were deeply saddened "
|
||
"to learn that Leollyn had died under very suspicious circumstances."
|
||
msgstr ""
|
||
"Kalenz, Chantal a jejich vojska se vydali pronásledovat zbytky skřetů Velké "
|
||
"hordy. Delfador se vrátil do Weldynu s králem a svým darem od elfů, "
|
||
"Krelanovou knihou. Navzdory vítězství byl Delfador hluboce znepokojen "
|
||
"hrozbou nemrtvých. Na zpáteční cestě se setkali s Lionelem, který přiváděl "
|
||
"posily a byli hluboce zarmouceni, když se dozvěděli, že Leollyn za velmi "
|
||
"podezřelých okolností zemřel."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:142
|
||
msgid "Garard II"
|
||
msgstr "Garard II."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22
|
||
msgid ""
|
||
"We have assembled here with good and bad news: The good news is that the "
|
||
"orcs have been defeated decisively. Their Great Chief is dead and their army "
|
||
"has been scattered. We owe much of this great victory to Delfador."
|
||
msgstr ""
|
||
"Shromáždili jsme se zde a máme dobrou a špatnou zprávu: Dobrou zprávou je, "
|
||
"že skřeti utrpěli výraznou porážku. Jejich Velký náčelník je mrtvý a jejich "
|
||
"armáda byla rozprášena. Za mnohé z tohoto velkého vítězství vděčíme "
|
||
"Delfadorovi."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26
|
||
msgid ""
|
||
"I did very little, sire. It was actually the elves who saved us on that day."
|
||
msgstr ""
|
||
"Já toho mnoho nevykonal. Ve skutečnosti to byli elfové, kteří nás toho dne "
|
||
"zachránili."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:86
|
||
msgid "Lionel"
|
||
msgstr "Lionel"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
msgid ""
|
||
"We owe the elves nothing, sire. They refused to send their archers when we "
|
||
"needed them!"
|
||
msgstr ""
|
||
"Elfům nedlužíme vůbec nic, sire. Když jsme byli v nouzi, odmítli nám poslat "
|
||
"lukostřelce!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34
|
||
msgid ""
|
||
"Peace, Lionel. The elves fought well and have earned our respect. But this "
|
||
"council is here to address an alarming matter. Young master Delfador here "
|
||
"reports of an undead threat. He was able to fight them off at Parthyn Ford, "
|
||
"but more are coming."
|
||
msgstr ""
|
||
"Uklidni se, Lioneli. Elfové bojovali dobře a získali si náš respekt. Ale "
|
||
"tato rada se zde sešla, aby našla řešení alarmující záležitosti. Mladý mistr "
|
||
"Delfador zde podal zprávy o hrozbě nemrtvých. Byl schopen se jim postavit "
|
||
"a u Parthynského brodu je zničit, ale přichází další a další."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38
|
||
msgid ""
|
||
"With your permission, sire, I will take some handpicked men north and crush "
|
||
"these abominations."
|
||
msgstr ""
|
||
"S vaším svolením, sire, vytáhnu s vybranými muži na sever a rozdrtím ta "
|
||
"ohavná stvoření."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42
|
||
msgid ""
|
||
"Your Majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
|
||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||
"an endless stream of undead. And our army, having equipped and trained "
|
||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||
"he fields now. Mages, in combination with heavy infantry, are most effective "
|
||
"against them."
|
||
msgstr ""
|
||
"Vaše Veličenstvo, nejedná se o žádné zbloudilé nemrtvé. To jeden šílenec, "
|
||
"Iliah-Malal, otevřel portál do říše mrtvých. Pokud brzy nezavřeme tento "
|
||
"portál, relativně malý počet nepřátelských vojsk, který teď plní jeho "
|
||
"příkazy, se bude zvyšovat v nekonečný proud nemrtvých. A naše armáda, "
|
||
"vyzbrojená a vycvičená především k boji proti nájezdům skřetů, není "
|
||
"připravena se utkat byť jen s těmi, které teď má k dispozici. Oproti tomu "
|
||
"mágové, v kombinaci s těžkooděnci, jsou proti nim velmi účinní."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46
|
||
msgid ""
|
||
"I think our young and inexperienced friend overestimates the powers of the "
|
||
"enemy. I’m sure they’ll be no match for Wesnothian troops."
|
||
msgstr ""
|
||
"Myslím, že náš mladý a nezkušený přítel přeceňuje sílu nepřítele. Jsem si "
|
||
"jist, že se wesnothským oddílům nemohou rovnat."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:156
|
||
msgid "Sagus"
|
||
msgstr "Sagus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50
|
||
msgid ""
|
||
"I have fought these things, and I know what I am talking about. This is a "
|
||
"deadly serious threat."
|
||
msgstr ""
|
||
"Už jsem s nimi bojoval. Věřte mi, vím o čem mluvím. Je to skutečně smrtelné "
|
||
"nebezpečí."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54
|
||
msgid ""
|
||
"Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!"
|
||
msgstr ""
|
||
"Chceš snad zpochybňovat slova mistra Saguse? Někdo by tě měl naučit úctě!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54
|
||
msgid "Artuman"
|
||
msgstr "Artuman"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58
|
||
msgid ""
|
||
"You have proven your bravery, young Delfador, but I think you underestimate "
|
||
"the might of our army."
|
||
msgstr ""
|
||
"Prokázal jsi svou odvahu, mladý příteli Delfadore, ale myslím, že podceňuješ "
|
||
"sílu naší armády."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
msgid "Sire, may I lead some part of your army to crush the undead?"
|
||
msgstr "Sire, mohu vést část tvých vojsk a zničit ty nemrtvé?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
msgid ""
|
||
"No, Lionel. This should be too simple a task for my best general. I will "
|
||
"send Dudpon instead with most of my army."
|
||
msgstr ""
|
||
"Ne, Lioneli. To je příliš lehký úkol pro mého nejlepšího generála. Vypravím "
|
||
"většinu své armády, a to pod velením Dupona."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
msgid "What are my orders, then?"
|
||
msgstr "Jaké jsou tedy moje rozkazy?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75
|
||
msgid ""
|
||
"As a reward for Delfador’s bravery, I am temporarily appointing you and your "
|
||
"men to be his personal guard. Make sure nothing untoward happens to him, as "
|
||
"the circumstances of Leollyn’s death are not fully clear."
|
||
msgstr ""
|
||
"Jako odměnu za Delfadorovu statečnost dočasně jmenuji tebe a tvé muže jako "
|
||
"jeho osobní strážce. Ujistěte se, že se mu nestane nic nepředloženého. "
|
||
"Okolnosti smrti Leollyna nejsou zcela jasné."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79
|
||
msgid "As you command, sire!"
|
||
msgstr "Dle rozkazu, pane!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:87
|
||
msgid ""
|
||
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
|
||
"Iliah-Malal’s forces. But the campaign proved a disaster. Less than a "
|
||
"handful of terrified soldiers returned. The Wesnoth army had been destroyed, "
|
||
"with the few survivors fleeing in terror. Nothing stood now between Iliah-"
|
||
"Malal’s army and Weldyn..."
|
||
msgstr ""
|
||
"A tak se stalo, že wesnothská armáda opustila Weldyn a vydala se najít "
|
||
"a zničit Iliah-Malala a jeho síly. Ale toto tažení skončilo katastrofou. "
|
||
"Vrátila se méně než hrstka vystrašených vojáků. Armáda Wesnothu byla zničena "
|
||
"a těch několik málo přeživších se v hrůze rozprchlo. Nic teď nestálo mezi "
|
||
"armádou Iliah-Malala a Weldynem..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91
|
||
msgid ""
|
||
"This is a disaster. I should have led the army myself and died with them. "
|
||
"And I should have listened to you, Delfador."
|
||
msgstr ""
|
||
"Taková pohroma. Já sám měl vést armádu a zemřít spolu s nimi. A měl jsem ti "
|
||
"naslouchat, Delfadore."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95
|
||
msgid "We will fight till the last man, my King."
|
||
msgstr "Budeme bojovat do posledního muže, můj králi."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99
|
||
msgid ""
|
||
"My Lord, things are very grave indeed, but all is not yet lost. There is "
|
||
"still hope if we do not falter."
|
||
msgstr ""
|
||
"Můj pane, situace je velmi kritická, ale ještě není vše ztraceno. Pořád je "
|
||
"naděje, pokud nebudeme dál váhat."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103
|
||
msgid "Yes, Delfador. This time we will follow your advice."
|
||
msgstr "Ano, Delfadore. Je čas řídit se dle tvé rady."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107
|
||
msgid ""
|
||
"There are three things we must do. First, we must organize our defenses as "
|
||
"best we can. Second, we need to ask the elves to create a diversion that "
|
||
"will distract and delay Iliah-Malal. The elves will not be able to fight the "
|
||
"undead head-on on the field, but they can harass them by striking from "
|
||
"forests where the undead dare not follow. And last, I have been studying the "
|
||
"Book of Crelanu and I think I now know how to close Iliah-Malal’s portal to "
|
||
"the Land of the Dead. I will need a small escort, but this must be done "
|
||
"immediately."
|
||
msgstr ""
|
||
"Existují tři věci, které musíme udělat. Za prvé, musíme zorganizovat naši "
|
||
"obranu, jak nejlépe to půjde. Za druhé, musíme požádat o pomoc elfy, aby "
|
||
"malými výpady znejistili a zpomalili Iliah-Malala. Elfové nebudou moci "
|
||
"bojovat s nemrtvými v otevřené válce, ale mohou je obtěžovat tím, že udeří "
|
||
"z lesů, kam se je nemrtví neodváží následovat. A nakonec to hlavní, studoval "
|
||
"jsem Krelanovu knihu a myslím, že už vím, jak uzavřít Iliah-Malalův portál "
|
||
"do říše mrtvých. Budu potřebovat malý doprovod, ale musí to být provedeno "
|
||
"okamžitě."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111
|
||
msgid "My Lord, I can arrange the defenses around the city."
|
||
msgstr "Můj pane, mohu zajistit obranu města."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115
|
||
msgid "Very well, Lionel, take command."
|
||
msgstr "Velmi dobře, Lioneli, ujmi se tedy tohoto úkolu."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119
|
||
msgid ""
|
||
"These are only the first steps. If we are to defeat the undead, we need to "
|
||
"reform the composition of our army. First, you must recall every mage in "
|
||
"Wesnoth, from Alduin and elsewhere. And you must prepare more heavy infantry."
|
||
msgstr ""
|
||
"To je ale pouze začátek. Pokud chceme porazit nemrtvé, musíme přeorganizovat "
|
||
"naši armádu. Za prvé, musíš povolat každého mága z Wesnothu, z ostrova "
|
||
"Alduin i odjinud. A musíš vystrojit více těžkooděnců."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123
|
||
msgid ""
|
||
"But heavy infantry is too slow! And mages in the army? Who can command these "
|
||
"know-it-alls?"
|
||
msgstr ""
|
||
"Ale těžkooděnci jsou příliš pomalí! A mágové v armádě? Kdo by byl schopen "
|
||
"velet těm všechno-vím-všechno-znám?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127
|
||
msgid ""
|
||
"Delfador could. You will command the heavy infantry. Make sure to shield our "
|
||
"mages in battle, for they are precious. Now go, close the portal and come "
|
||
"back soon!"
|
||
msgstr ""
|
||
"Delfador by mohl. A ty budeš velet těžkooděncům. Soustřeďte se v bitvě na "
|
||
"krytí mágů, protože jsou vzácní. A nyní jděte, zavřete portál a co nejdříve "
|
||
"se vraťte v pořádku zpět!"
|
||
|
||
#. [scenario]: id=17_A_New_Ally
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:4
|
||
msgid "A New Ally"
|
||
msgstr "Nový spojenec"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23
|
||
msgid ""
|
||
"Delfador took a small escort to the north on a mission to close the portal. "
|
||
"But with Iliah-Malal’s army at large north of the Great River, this was a "
|
||
"perilous road. It was imperative that Delfador avoid well-trodden paths. "
|
||
"This meant a detour..."
|
||
msgstr ""
|
||
"Delfador se vydal s malým doprovodem na sever, aby se pokusil o uzavření "
|
||
"portálu. Ale s Iliah-Malalovou armádou roztaženou po celém severním břehu "
|
||
"Velké řeky to byla velice nebezpečná pouť. Delfador musel putovat mimo "
|
||
"silnice, mimo prošlapané cesty. To znamenalo zajížďku..."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:57
|
||
msgid "Dwarves"
|
||
msgstr "Trpaslíci"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:70
|
||
msgid "Udrin"
|
||
msgstr "Udrin"
|
||
|
||
#. [leader]: id=Gruv-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:94
|
||
msgid "Gruv-Malal"
|
||
msgstr "Gruv-Malal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:106
|
||
msgid "Defeat Gruv-Malal"
|
||
msgstr "Poraz Gruv-Malala"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:188
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:420
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:169
|
||
msgid "Death of Ulrek"
|
||
msgstr "Ulrek zemře"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:118
|
||
msgid "Death of Relgorn"
|
||
msgstr "Relgorn zemře"
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:135
|
||
msgid ""
|
||
"Attack, my loyal soldiers; the more we slay, the more troops for our master!"
|
||
msgstr ""
|
||
"Do útoku, mí věrní. Čím více jich zabijete, tím více bude vojáků pro našeho "
|
||
"pána!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:139
|
||
msgid "Keep fighting them sacks o’ bones."
|
||
msgstr "Nadělejte z nich pytlíky kostiček!"
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:143
|
||
msgid "Ulrek, more enemies approach from the south... Wait, these are humans!"
|
||
msgstr "Ulreku, další nepřátelé přichází z jihu... Počkat! To jsou lidé!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:147
|
||
msgid "Dwarves, under attack by undead. We must help them."
|
||
msgstr "Trpaslíci, a obklíčeni nemrtvými. Musíme jim pomoci!"
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:151
|
||
msgid "Then your corpses will also serve my master."
|
||
msgstr "Pak také vaše mrtvoly budou sloužit mému pánovi."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:155
|
||
msgid "Your master’s days are numbered. Yours will end this day!"
|
||
msgstr "Dny tvého pána jsou sečteny. A tvé skončí dnes!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:171
|
||
msgid "I am Delfador. And you are dust!"
|
||
msgstr "Já jsem Delfador. A ty pouhý prach!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:182
|
||
msgid "Now we shall rid Wesnoth of the rest of your unholy spawn!"
|
||
msgstr "Nyní musíme zbavit Wesnoth zbytku těch nečistých zplozenců!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:186
|
||
msgid "We are in your debt."
|
||
msgstr "Jsme tvými dlužníky."
|
||
|
||
# Někdo tu zanechal fragment ostravštiny, tak to nechci úplně předělávat.
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:194
|
||
msgid ""
|
||
"Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My "
|
||
"house is in yer debt today. But who are ye and what do ye do in these lands?"
|
||
msgstr ""
|
||
"Lidi, bojovali ste fakt dobře. Jsem Ulrek, náčelník tutoho klanu Norlundů. "
|
||
"Můj dům vám dnes dluží za moc. Ale kdo ste a co děláte v těchto zemích?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:198
|
||
msgid ""
|
||
"I am Delfador. Friends, a great evil has been unleashed. A portal has been "
|
||
"opened to the Land of the Dead near the northernmost extent of these hills, "
|
||
"nearly under the eaves of Lintanir Forest. I must close it, or else we are "
|
||
"all doomed."
|
||
msgstr ""
|
||
"Jsem Delfador. Přátelé, bylo vypuštěno velké zlo. Portál do říše mrtvých byl "
|
||
"otevřen, a to na severní výspě těchto hor, blízko kraje lintanirského lesa. "
|
||
"Musím jej uzavřít, nebo vše, co známe, upadne do záhuby."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:202
|
||
msgid ""
|
||
"We ha’ seen those undead walking, aye, and fought them too. And no one will "
|
||
"ever say my kin ha’ been ungrateful for yer help. I will place my best "
|
||
"warriors at yer service. Relgorn, my son, ye will lead the women and "
|
||
"children to Knalga. They will be safe there among the rest of my kin. But "
|
||
"can ye really close that thing?"
|
||
msgstr ""
|
||
"Sme viděli ty nemrtví potloukat se kolem a, jasňačka, sme s nima aj válčili. "
|
||
"A toho bodá nebude, aby sme my, Norlundové, nechali nekeho, kdo nám pomohl, "
|
||
"ve štychu. Dám ti na povel nejlepčí válečníky, co tu mám. Relgorn, můj "
|
||
"ogara, odvede ženské a děcka do Knalgy. Tam budú mezi našima v bezpečí. Ale "
|
||
"jak chceš vlastně tu čertovinu jakúsi zavřít?"
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:206
|
||
msgid ""
|
||
"Father, did ye not see these thunderbolts! This was awesome. Even our "
|
||
"thundersticks do not strike so powerfully!"
|
||
msgstr ""
|
||
"Tato, měls vidět ty jejich bleštiska! Ani naše dračí hole nenadělají takú "
|
||
"paseku!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:210
|
||
msgid ""
|
||
"My friends, I am in your debt for your kind offer. But we have no time to "
|
||
"waste!"
|
||
msgstr ""
|
||
"Přátelé, jsem velmi poctěn vaší nabídkou. Ale spěcháme. Nemůžeme ztratit ani "
|
||
"minutu!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:214
|
||
msgid ""
|
||
"Delfador, the surface path to the north ye’d need to have ta’en, along the "
|
||
"Listra, is too dangerous. That valley is swarming with orcs now. We’ll take "
|
||
"ye by a safer route, through tunnels under these hills."
|
||
msgstr ""
|
||
"Delfadore, tam nahoře, po zemi, je cesta na sever podél Listry moc "
|
||
"nebezpečná. To údolí je včíl plné skřetů. Vezmem ťa lepčíma, kratčíma a "
|
||
"pokojnějšíma cestama. Tunelama pod horama."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:229
|
||
msgid ""
|
||
"With their leader slain we cannot count on dwarvish help to reach Iliah-"
|
||
"Malal’s portal! All is lost!"
|
||
msgstr ""
|
||
"Po zavraždění jejich vůdce nemůžeme počítat s pomocí trpaslíků dosáhnout "
|
||
"Iliah-Malalova portálu. Vše je ztraceno!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:243
|
||
msgid "Relgorn fell! Quickly, run for yer lives!"
|
||
msgstr "Relgorn je mrtvej, zachraň se kdo můžeš!"
|
||
|
||
#. [scenario]: id=18_The_Portal_of_Doom
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:4
|
||
msgid "The Portal of Doom"
|
||
msgstr "Portál zkázy"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:26
|
||
msgid ""
|
||
"The dwarves led Delfador through a veritable maze of tunnels; Delfador was "
|
||
"amazed at the speed with which the dwarves could move through them. Far "
|
||
"sooner than he would have believed possible, they reached their destination, "
|
||
"undetected by Iliah-Malal."
|
||
msgstr ""
|
||
"Trpaslíci vedli Delfadora opravdovým labyrintem tunelů. Ohromila jej "
|
||
"rychlost, s níž se tunely mohou pohybovat. Daleko dříve, než by býval věřil, "
|
||
"dosáhli svého cíle, aniž by je Iliah-Malal zpozoroval."
|
||
|
||
#. [leader]: id=Prepolur, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:76
|
||
msgid "Prepolur"
|
||
msgstr "Prepolur"
|
||
|
||
#. [leader]: id=Unuvim-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:118
|
||
msgid "Unuvim-Malal"
|
||
msgstr "Unuvim-Malal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:180
|
||
msgid ""
|
||
"Move Delfador to close the Portal and then return everyone to the tunnel"
|
||
msgstr "Přesuň Delfadora, aby zavřel portál a pak se vrať se všemi do tunelu"
|
||
|
||
#. [message]: speaker=Prepolur
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:212
|
||
msgid ""
|
||
"Living men and dwarves are nearing. Rise, my fellow dead, and slay the "
|
||
"intruders!"
|
||
msgstr ""
|
||
"Smrtelníci a trpaslíci se blíží! Vzhůru, mí nemrtví druzi! Pobijte "
|
||
"narušitele!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:216
|
||
msgid ""
|
||
"The portal must be closed at all costs. You must allow me to get close to "
|
||
"it, so I can seal it."
|
||
msgstr ""
|
||
"Portál musí být uzavřen za každou cenu. Musíte mi umožnit dostat se k němu "
|
||
"co nejblíž, abych byl schopen to udělat."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:220
|
||
msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!"
|
||
msgstr ""
|
||
"Čuli ste? Nikdo nemože řéct, že by sa trpaslík před nečím bojazlivo cúfl. "
|
||
"Tož hrrr na ně!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:241
|
||
msgid "Samun"
|
||
msgstr "Samun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:242
|
||
msgid "Skoogal"
|
||
msgstr "Skoogal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:243
|
||
msgid "Skulrag"
|
||
msgstr "Skulrag"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:244
|
||
msgid "Idthom"
|
||
msgstr "Idthom"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:245
|
||
msgid "Hyvrun"
|
||
msgstr "Hyvrun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:246
|
||
msgid "Blud"
|
||
msgstr "Blud"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:254
|
||
msgid "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!"
|
||
msgstr ""
|
||
"Co se to tam děje? To je Delfador? Vítej na konci své cesty, Delfadore!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:258
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Their master has arrived with reinforcements. "
|
||
"Hurry, we must close the portal before we are overrun!"
|
||
msgstr ""
|
||
"(<i>Mluví k trpalíkům</i>). Přišel jejich pán s dalšími posilami. Pospěšme, "
|
||
"musíme portál uzavřít co nejdříve, než nás úplně přečíslí!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:262
|
||
msgid "Slay them all!"
|
||
msgstr "Pobijte je všechny!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:319
|
||
msgid "Out of my way, foul creatures!"
|
||
msgstr "Uhněte mi z cesty, odporní tvorové."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:331
|
||
msgid ""
|
||
"Fool! You could not kill me in the Land of the Dead, nor can you in the land "
|
||
"of the living! I transcend both death and life, and I will destroy you!"
|
||
msgstr ""
|
||
"Hlupáku! Nezabils mě ani v říši mrtvých, nezabiješ mě ani v zemi živých! "
|
||
"Podrobil jsem si život i smrt a zničím tě!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:335
|
||
msgid ""
|
||
"We cannot defeat him now. We must allow some time to pass after the portal "
|
||
"has been closed. By then, his power will have weakened, rendering him "
|
||
"vulnerable."
|
||
msgstr ""
|
||
"Teď ho nemůžeme porazit. Po uzavření portálu musíme nechat uplynout nějaký "
|
||
"čas. Během té doby jeho síla zeslábne a stane se zranitelným."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:354
|
||
msgid "Earth, rise and shut this gate of evil for good!"
|
||
msgstr "Povstaň, Země a nadobro uzavři tuto bránu zla!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:367
|
||
msgid "Portal, reopen! No! What have you done?"
|
||
msgstr ""
|
||
"Nechť se portál znovu otevře!\n"
|
||
"Ne! Cos to provedl?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:372
|
||
msgid "Your portal is shut. And you cannot open another one."
|
||
msgstr "Tvůj portál je uzavřen. A další nemůžeš otevřít."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:376
|
||
msgid ""
|
||
"Delfador, you have proven your skill. I have an offer for you. Join me, and "
|
||
"you will live as my right hand. Together, our magic skills will be unmatched "
|
||
"and irresistible."
|
||
msgstr ""
|
||
"Delfadore, prokázal jsi své schopnosti. Mám pro tebe návrh. Připoj se ke "
|
||
"mně, staň se mou pravou rukou. Naše magické dovednosti budou společně "
|
||
"nepřekonatelné a drtivé."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:380
|
||
msgid "Join you?"
|
||
msgstr "Spojit se s tebou?"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:384
|
||
msgid "Or, fight me and die. I will then resurrect you as my slave."
|
||
msgstr "Nebo proti mně bojuj a zemři. Pak tě oživím jako svého otroka."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:388
|
||
msgid ""
|
||
"My path is set. Your path must end. I will not dishonor my oaths, and will "
|
||
"not abandon friends and country."
|
||
msgstr ""
|
||
"Má cesta je daná. Tvá musí skončit. Neporuším své sliby a neopustím přátele "
|
||
"a svou zemi."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:392
|
||
msgid ""
|
||
"Then you shall perish. After I finish with these pesky elves and dwarves, "
|
||
"Weldyn will be mine. Wesnoth has no army to resist me."
|
||
msgstr ""
|
||
"Pak tedy zemřeš. Až skončím s těmi otravnými elfy a trpaslíky, bude Weldyn "
|
||
"můj. Wesnoth nemá armádu, která by se mi postavila."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:396
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Now that the portal is closed, his power will start "
|
||
"to weaken. It will be some time until he is rendered vulnerable; at the "
|
||
"moment, we must flee. Quickly, back to the tunnel! I will enter it last to "
|
||
"seal the entrance."
|
||
msgstr ""
|
||
"(<i>Mluví k trpaslíkům</i>). Nyní, když je portál zavřený, začne jeho síla "
|
||
"slábnout. Bude to nějakou dobu trvat, než se stane zranitelným, takže v tuto "
|
||
"chvíli musíme uprchnout. Rychle, zpátky do tunelu! Půjdu poslední, abych "
|
||
"uzavřel vchod."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:412
|
||
msgid "All the player’s units must reach the tunnel. Then Delfador."
|
||
msgstr "Všechny tvé jednotky se musí dostat do tunelu. Delfador jako poslední."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:465
|
||
msgid "Hurry up!"
|
||
msgstr "Pospěšme!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:472
|
||
msgid "We’re in. Now: Earth, seal this entrance!"
|
||
msgstr "Jsme uvnitř. A nyní, Země, uzavři tento vchod!"
|
||
|
||
#. [scenario]: id=19_Showdown_in_the_Northern_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:4
|
||
msgid "Showdown in the Northern Swamp"
|
||
msgstr "Zúčtování v Severských bažinách"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:18
|
||
msgid ""
|
||
"With the portal closed, Iliah-Malal was weakened. He retreated into the "
|
||
"Swamp of Dread to recover his strength and attempt another conjuration. "
|
||
"Delfador’s troop, hurrying west by secret dwarvish ways and stealthily "
|
||
"crossing the Listra by night, found the necromancer there, on the brink of "
|
||
"raising another army amidst the fetid reek."
|
||
msgstr ""
|
||
"Když byl portál uzavřen, Iliah-Malal ztratil velkou část ze své moci. Stáhl "
|
||
"se do Močálů děsu, aby zde znovu nabyl sil a pokusil se o další mocné "
|
||
"zaklínadlo. Delfadorovi vojáci, spěchajíce na západ tajnými stezkami "
|
||
"trpaslíků, v noci tajně přebrodíce Listru, nalezli nekromanta, jak uprostřed "
|
||
"smrdutého puchu začíná budovat další vojsko."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:21
|
||
msgid ""
|
||
"Using dwarvish and elvish messengers, Delfador was able to communicate the "
|
||
"news to the King and ask for help. Mustering all the troops he could find, "
|
||
"Lionel marched north to join Delfador for the battle that would decide the "
|
||
"fate of Wesnoth."
|
||
msgstr ""
|
||
"Díky trpasličím i elfím poslům udržoval Delfador spojení s králem. Sděloval "
|
||
"mu novinky, ale také jej žádal o pomoc. Lionel shromáždil všechny vojáky, "
|
||
"které mohl sehnat a táhl s nimi na sever Delfadorovi naproti, aby stanuli "
|
||
"bok po boku v bitvě, ve které se má rozhodnout o osudu Wesnothu."
|
||
|
||
#. [leader]: id=Maldun, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:110
|
||
msgid "Maldun"
|
||
msgstr "Maldun"
|
||
|
||
#. [leader]: id=Alderoth, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:138
|
||
msgid "Alderoth"
|
||
msgstr "Alderoth"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:181
|
||
msgid ""
|
||
"The killing blow against Iliah-Malal can only be struck by one of your "
|
||
"Undead veterans or by Delfador"
|
||
msgstr ""
|
||
"Smrtící úder může Iliah-Malalnovi zasadit pouze jeden z tvých nemrtvých "
|
||
"veteránů nebo Delfador"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:191
|
||
msgid "The killing blow against Iliah-Malal can only be struck by Delfador"
|
||
msgstr "Smrtící úder může Iliah-Malalnovi zasadit pouze Delfador"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:232
|
||
msgid ""
|
||
"So we meet again, Delfador. You were a fool to turn down my offer. None of "
|
||
"your allies will save you now."
|
||
msgstr ""
|
||
"Tak se tedy znovu setkáváme, Delfadore. Byl jsi hlupák, když jsi odmítl mou "
|
||
"nabídku. Žádný z tvých spojenců tě teď nezachrání."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:236
|
||
msgid ""
|
||
"You have ravaged your own soul with your corrupt arts, and your words are "
|
||
"empty wind; I fear them not."
|
||
msgstr ""
|
||
"Svým zkaženým uměním jsi zničil vlastní duši a tvá slova jsou planá, jsou "
|
||
"pouhým závanem větru. Nebojím se jich."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:240
|
||
msgid ""
|
||
"Is he not amusing, my creatures? He puffs himself up as though he were "
|
||
"Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather "
|
||
"than a jumped-up hedge wizard I shall shortly crush beneath my heel."
|
||
msgstr ""
|
||
"No není zábavný, moji tvorové? Jak se tu naparuje, jako by byl Delfador "
|
||
"Mocný, Delfador Silný, Delfador Veliký... spíš než potulný kejklíř, kterého "
|
||
"brzy zadupu do země."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:244
|
||
msgid ""
|
||
"Delfador the Great, eh? And so it comes to pass as the four Oracles "
|
||
"foretold. I accept your name-gift, Iliah-Malal."
|
||
msgstr ""
|
||
"Delfador Veliký? Hmmm. Tak se tedy naplňuje, co předpověděli čtyři věštci. "
|
||
"Přijímám od tebe toto jméno jako dar, Iliah-Malale."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:248
|
||
msgid ""
|
||
"Oracles? What nonsense you babble... After you die, I will raise your corpse "
|
||
"and compel you to tell me how to reopen my portal!"
|
||
msgstr ""
|
||
"Věštci? Co to blábolíš za nesmysly... Až umřeš, přivolám tě zpět a přinutím "
|
||
"tě prozradit mi, jak znovu otevřít můj portál!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:252
|
||
msgid "One of us will find a final death here. I do not think it will be me."
|
||
msgstr ""
|
||
"Jeden z nás dnes opravdu najde svou smrt, ukončí své bytí. Ale nemyslím, že "
|
||
"to budu já."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:263
|
||
msgid ""
|
||
"In this scenario only, you may recall your veterans from the Land of the "
|
||
"Dead. The killing blow against Iliah-Malal can only be struck by one of them "
|
||
"or by Delfador."
|
||
msgstr ""
|
||
"Jen v tomto scénáři můžeš povolat zkušené jednotky z říše mrtvých. Pouze "
|
||
"jedna z nich nebo sám Delfador může zasadit Iliah-Malalovi smrtící úder."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:280
|
||
msgid "Delfador... You raise undead?!"
|
||
msgstr "Delfadore... Ty jsi nechal povstat nemrtvé?!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:285
|
||
msgid ""
|
||
"No. I did not raise them from our dead; I offered some who fought beside me "
|
||
"in the otherworld a way here, and they come to us of their own will. Today "
|
||
"they fight for the living."
|
||
msgstr ""
|
||
"Nikoli. Já je nepovolal ze smrti; já jsem jenom požádal ty, kteří již "
|
||
"bojovali po mém boku v říši mrtvých, aby vyšli na pevnou zem a pomohli nám, "
|
||
"bude-li to jejich svobodná vůle. Dnes bojují za živé."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:293
|
||
msgid ""
|
||
"I have prepared some holy water. Sprinkle it on your weapons and smash those "
|
||
"foul creatures into dust!"
|
||
msgstr ""
|
||
"Připravil jsem trochu svěcené vody. Pokropte jí své ruční zbraně a rozdrťte "
|
||
"na prach ty zrůdy!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:297
|
||
msgid "Powers of darkness, enshroud this field!"
|
||
msgstr "Temná sílo teď povstaň, zahal do tmy tuto pláň!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:313
|
||
msgid "Darkness shall be dispelled!"
|
||
msgstr "Hoř světýlko, plápolej, sílu temnot udolej!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:321
|
||
msgid "No!"
|
||
msgstr "Ne!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:325
|
||
msgid "Let the light shine forth!"
|
||
msgstr "Nechť světlo prozáří tento den!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:329
|
||
msgid ""
|
||
"Your sorcery matters little. Your army will fall like wheat to the sickle "
|
||
"before my undead legions."
|
||
msgstr ""
|
||
"Tvá magie mnoho nezmůže. Moji věrní budou tvou armádu kosit jako pšenici."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:333
|
||
msgid ""
|
||
"Your mindless minions are no match for the spirit and fire of the living."
|
||
msgstr "Tví bezduší otroci se nemohou měřit s duchem a ohněm živých."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:338
|
||
msgid ""
|
||
"Delfador, as the King ordered I place all troops under your command. They "
|
||
"will follow you to death, if necessary, and so will I!"
|
||
msgstr ""
|
||
"Delfadore, dle králova rozkazu ti předávám velení nad mými vojáky. Budou tě "
|
||
"následovat vstříc smrti, i život za tebe položí. Stejně jako já!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:343
|
||
msgid ""
|
||
"Lionel, it is an honor to go into battle beside you. Now let us fight for "
|
||
"life over death!"
|
||
msgstr ""
|
||
"Lioneli, je pro mne velkou ctí, že budu bojovat po tvém boku. Bojujme tedy "
|
||
"společně se smrtí za vítězství života."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:355
|
||
msgid ""
|
||
"Remember that one of our undead or I must strike the final blow, for Iliah-"
|
||
"Malal’s unlife can only be ended by the touch of unlife or by the power of "
|
||
"the Book of Crelanu."
|
||
msgstr ""
|
||
"Pamatujte, poslední ránu musí zasadit jeden z našich nemrtvých "
|
||
"spolubojovníků nebo já, protože Iliah-Malalův neživot může být ukončen jen "
|
||
"dotekem neživota nebo silou Krelanovy knihy."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:361
|
||
msgid ""
|
||
"Remember that I must strike the final blow, for Iliah-Malal’s unlife can "
|
||
"only be ended by the power of the Book of Crelanu."
|
||
msgstr ""
|
||
"Pamatujte, poslední ránu musím zasadit já, protože Iliah-Malalův neživot "
|
||
"může být ukončen jen silou Krelanovy knihy."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:381
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:406
|
||
msgid "Now your days are ended!"
|
||
msgstr "Nyní jsou tvé dny sečteny!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:385
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:410
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:437
|
||
msgid ""
|
||
"The power of death is mine! When you strike me down I arise stronger than "
|
||
"before!"
|
||
msgstr ""
|
||
"Síla smrti je má! Pokaždé, když mě zabiješ, vrátím se zase o něco silnější!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:389
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, and found there your final doom at the hands of the dead "
|
||
"themselves."
|
||
msgstr ""
|
||
"Tentokrát ne. Krelanova kniha mi umožnila nahlédnout do temného srdce "
|
||
"nekromancie a vím tedy, že o tvé bytí tě může připravit zase jenom dotek "
|
||
"smrti."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:414
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, AND I REMAIN OF THE LIGHT!"
|
||
msgstr ""
|
||
"Tentokrát ne. Krelanova kniha mi umožnila nahlédnout do temného srdce "
|
||
"nekromancie a vím tedy, jak tě připravit o tvé bytí. A budu to právě já, kdo "
|
||
"nechá tvou temnou duši naplnit Bílým světlem!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:448
|
||
msgid ""
|
||
"Evil has been vanquished on this day. May this victory bring lasting peace."
|
||
msgstr ""
|
||
"Tento den bylo poraženo velké zlo. Kéž toto vítězství povede k trvalému míru."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:452
|
||
msgid ""
|
||
"You have earned the name the accursed one gave you... Delfador the Great."
|
||
msgstr ""
|
||
"Dnes sis sám vydobyl jméno, kterým tě častoval onen proklatec... Delfador "
|
||
"Veliký."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:456
|
||
msgid "Indeed. This will be quite a tale to tell."
|
||
msgstr "Pravda. Bude to pořádný příběh na vyprávění."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:482
|
||
msgid ""
|
||
"You who fought beside me in the Land of the Dead and chose the side of the "
|
||
"living on this day, return now to your peace and rest."
|
||
msgstr ""
|
||
"Vy, kdož jste po mém boku stanuli v bitvě v říši mrtvých a kdož jste se dnes "
|
||
"rozhodli přidat na stranu živých, vraťte se v pokoji do míst, kde konečně "
|
||
"naleznete klid a mír a věčný odpočinek."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:494
|
||
msgid "And the portal, is it sealed for good?"
|
||
msgstr "A co portál? Je uzavřen a dobře zajištěn?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:498
|
||
msgid ""
|
||
"Yes, it is. But it was too great a work of magic to be entirely undone; "
|
||
"there is a flaw still remaining, a trace of Iliah-Malal’s way between "
|
||
"worlds. Raising undead will be a little easier in the future than it has "
|
||
"been before. Those who come after us will have to be vigilant against the "
|
||
"corruption of the dark arts and show themselves worthy of the land they live "
|
||
"in."
|
||
msgstr ""
|
||
"Ano, je. Ale jedná se o dílo příliš mocné magie, než aby mohlo být úplně "
|
||
"beze zbytku odstraněno. To narušení, ta stopa po Iliah-Malalově spojení mezi "
|
||
"světy stále přetrvává. Přivést nemrtvé na světlo světa bude nyní snadnější, "
|
||
"než kdy v minulosti bylo. Ti, kdož přijdou po nás, se budou muset mít na "
|
||
"pozoru před vábením temných umění. A budou muset prokázat, že jsou hodni "
|
||
"země, ve které žijí."
|
||
|
||
#. [scenario]: id=20_Prince_of_Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:4
|
||
msgid "Prince of Wesnoth"
|
||
msgstr "Princ Wesnothu"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:22
|
||
msgid ""
|
||
"Following the alliance’s victory and the peace treaty came a period of calm "
|
||
"that lasted a generation. The new King had learned to trust Delfador at the "
|
||
"battle of Abez Ford, and it was no surprise that Delfador became Garard II’s "
|
||
"most valued advisor."
|
||
msgstr ""
|
||
"Po vítězství spojenců a nastolení míru přišlo období klidu, které trvalo po "
|
||
"celou jednu generaci. Král po zkušenosti z bitvy u Abezského brodu začal "
|
||
"dopřávat sluchu Delfadorovým slovům, a tak nebylo žádným překvapením, že se "
|
||
"Delfador stal hlavním rádcem krále Gararda II."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:25
|
||
msgid ""
|
||
"The elves knew that with Delfador close to the King, Wesnoth would be a "
|
||
"reliable ally. And it was for a while."
|
||
msgstr ""
|
||
"Elfové věděli, že s Delfadorem v blízkosti krále by byl Wesnoth spolehlivým "
|
||
"spojencem. A na chvíli tomu tak bylo."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:29
|
||
msgid ""
|
||
"But Delfador was not alone in having the King’s ear; there was one yet "
|
||
"closer to him. The Queen’s power was rising..."
|
||
msgstr ""
|
||
"Ale Delfador nebyl jediným, komu král dopřával sluchu; byl tu někdo, kdo měl "
|
||
"ke králi ještě blíž. Královna Ašvíra. Její moc rostla den za dnem..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:34
|
||
msgid ""
|
||
"One day, reports came of Wesnothian forces seizing elvish land on the "
|
||
"border. Kalenz gathered a small force and hurried to the disputed country."
|
||
msgstr ""
|
||
"Jednoho dne se objevily zvěsti, že wesnothská vojska obsazují elfí "
|
||
"pohraničí. Kalenz shromáždil nevelké vojsko a spěchal do sporného území."
|
||
|
||
#. [leader]: id=Eldred, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:72
|
||
msgid "Eldred"
|
||
msgstr "Eldred"
|
||
|
||
#. [leader]: id=Lowel, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:103
|
||
msgid "Lowel"
|
||
msgstr "Lowel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:120
|
||
msgid "Defeat Eldred"
|
||
msgstr "Poraz Eldreda"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:140
|
||
msgid ""
|
||
"As a generation has passed, all your elvish units have gained a level and "
|
||
"some experience."
|
||
msgstr ""
|
||
"Jak přešla generace, všechny tvé elfí jednotky získaly úroveň a určité "
|
||
"zkušenosti."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:165
|
||
msgid ""
|
||
"Generals of Wesnoth, you have attacked defenseless elvish land. You must "
|
||
"leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great "
|
||
"will confirm the treaty between us."
|
||
msgstr ""
|
||
"Generálové wesnothští! Zaútočili jste na nechráněné elfí území. Urychleně "
|
||
"musíte tyto země opustit. Jsem Kalenz, nejvyšší lord elfů. Delfador Veliký "
|
||
"jistě potvrdí dohody mezi námi uzavřené."
|
||
|
||
#. [message]: speaker=Eldred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:169
|
||
msgid ""
|
||
"This is elvish land no more. I, Eldred, Prince of Wesnoth and heir to the "
|
||
"throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Od teď zde není území elfů. Já, Eldred, princ Wesnothu a dědic trůnu, "
|
||
"zabírám tuto zemi pro království wesnothské a královnu Ašvíru. Delfador není "
|
||
"tím, kdo vládne Wesnothu!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:173
|
||
msgid ""
|
||
"I did not want to spill human blood, but this arrogant prince leaves me no "
|
||
"other choice."
|
||
msgstr ""
|
||
"Nechtěl jsem prolévati lidskou krev, leč to nafoukané princátko mi nedává na "
|
||
"vybranou."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:208
|
||
msgid ""
|
||
"Peace, friends! I have been riding nonstop for days to prevent this madness! "
|
||
"Eldred, I have direct orders from the King to take you back to the Palace, "
|
||
"where you will be reprimanded for your inexcusable actions. Kalenz, the King "
|
||
"offers his deepest apologies for these events and promises to do anything in "
|
||
"his power to make amends."
|
||
msgstr ""
|
||
"Mír, přátelé! Jel jsem nonstop celé dny, abych zabránil této hlouposti! "
|
||
"Eldrede, mám rozkazy přímo od krále odvést tě zpátky do paláce, kde budeš "
|
||
"pokárán za své neodpustitelné činy. Kalenzi, král projevil svoji nejhlubší "
|
||
"lítost za tyto události a slibuje udělat vše, co bude v jeho silách, pro "
|
||
"nápravu této situace."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:212
|
||
msgid ""
|
||
"Delfador! I am glad to see you. We have no demands on the King, but I "
|
||
"believe he should be very careful, for he does not seem to be the only ruler "
|
||
"in Wesnoth!"
|
||
msgstr ""
|
||
"Delfadore! Příteli! Jsem rád, že se znovu setkáváme. Nic po králi "
|
||
"nepožadujeme, ale vzkaž mu, že by měl být velmi opatrný, neboť to vypadá, že "
|
||
"není jediným vládcem Wesnothu!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:216
|
||
msgid ""
|
||
"Kalenz, I am very worried. There is a cloud of evil swirling around the "
|
||
"Royal Palace, and it has more centers than the Prince alone. I see dark days "
|
||
"ahead..."
|
||
msgstr ""
|
||
"Kalenzi, cítím neklid. Mračna temnoty se stahují okolo královského paláce. "
|
||
"Zlo vychází z více zdrojů, nejen od prince. Vidím přicházet temnotu..."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:220
|
||
msgid ""
|
||
"I wonder if the Book of Crelanu is behind this. The Book is not evil in "
|
||
"itself, but the power it gives tends to magnify any evil in the reader’s "
|
||
"soul. Delfador, has anyone but you opened its covers since you got it from "
|
||
"us?"
|
||
msgstr ""
|
||
"Rád bych věděl, zda za tím není Krelanova kniha. Kniha sama o sobě není "
|
||
"zlem, ale moc, kterou je prosycena, umocňuje zlo v duši každého, kdo ji "
|
||
"použije. Delfadore, nahlédl ještě někdo krom tebe do tajů knihy od toho "
|
||
"okamžiku, kdy jsi ji od nás převzal?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:224
|
||
msgid ""
|
||
"I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, "
|
||
"seemed to be hinting some months ago that I should teach her magery. She "
|
||
"ceased all such talk when I did not respond, and I thought it merely the "
|
||
"momentary whim of a proud and willful woman."
|
||
msgstr ""
|
||
"Myslím, že ne. Ale... Ašvíra, Garardova královna a Eldredova matka, se mě po "
|
||
"mnoho měsíců snažila přimět, abych ji učil umění magie. Přestala o tom "
|
||
"mluvit, když jsem na její žádosti nereagoval, a myslel jsem si, že šlo pouze "
|
||
"o chvilkový rozmar hrdé a svéhlavé ženy."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:228
|
||
msgid "I wonder if we have not dangerously misjudged her..."
|
||
msgstr ""
|
||
"Zajímalo by mne, jestli jsme ji v tomto ohledu nebezpečně nepodcenili..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:232
|
||
msgid ""
|
||
"It may be so. Now that I think on it, I think I had best return to the "
|
||
"Palace more swiftly than I came here, even if I have to kill three horses "
|
||
"under me to do it."
|
||
msgstr ""
|
||
"Možná tomu tak je. Nyní, když tak o tom přemýšlím, myslím, že nejrozumnější "
|
||
"bude, když se urychleně vrátím zpět do paláce. Budu spěchat víc než cestou "
|
||
"sem, i kdybych měl uštvat tři koně."
|
||
|
||
#. [modify_side]
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:238
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:38
|
||
msgid "Rebels"
|
||
msgstr "Rebelové"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:246
|
||
msgid "We are too late! All is lost!"
|
||
msgstr "Přišli jsme pozdě! Vše je ztraceno!"
|
||
|
||
#. [scenario]: id=21_Clash_at_the_Manor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4
|
||
msgid "Clash at the Manor"
|
||
msgstr "Střet na panském dvoře"
|
||
|
||
#. [part]
|
||
#. "demesne" = the part of a feudal lord's lands reserved for
|
||
#. personal use.
|
||
#. The "Sceptre" spelling is intentional.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:29
|
||
msgid ""
|
||
"Upon his return to Weldyn, Delfador discovered that the Book was missing. "
|
||
"The Queen had left with a strong escort to visit her family’s demesne and "
|
||
"her ailing parents. Lionel, the King’s most trusted general, had been sent "
|
||
"at Asheviere’s request on an errand to Knalga to retrieve the Sceptre of "
|
||
"Fire. That mission would cost Lionel his life; and neither Lionel nor "
|
||
"Delfador knew that Lionel’s mission had been compromised from the start."
|
||
msgstr ""
|
||
"Po návratu do Weldynu Delfador zjistil, že Krelanova kniha zmizela. Královna "
|
||
"odešla se silným doprovodem na návštěvu svého rodného panství a svých "
|
||
"nemocných rodičů. Lionel, králův nejdůvěryhodnější generál, byl na žádost "
|
||
"Ašvíry poslán do Knalgy najít a získat Ohnivé žezlo. Tato mise bude stát "
|
||
"Lionela život a ani Lionel ani Delfador nevěděli, že byla od samého začátku "
|
||
"odsouzena k nezdaru."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:32
|
||
msgid ""
|
||
"Although the King did reprimand Eldred for his actions, Delfador could sense "
|
||
"that the military commanders were solidly behind Eldred and his mother. "
|
||
"Asheviere had flattered them and beguiled them with promises of glory and "
|
||
"plunder in a coming war."
|
||
msgstr ""
|
||
"Ačkoli král Eldreda za jeho čin pokáral, Delfador cítil, že vojevůdci stáli "
|
||
"pevně za Eldredem a jeho matkou. Ašvíra se jim vlichotila a oklamala je "
|
||
"sliby slávy či možností tučné kořisti z nadcházející války."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:35
|
||
msgid ""
|
||
"Delfador was granted an audience with the King and expressed his concerns "
|
||
"about the Book, but the King put off a decision until Asheviere returned to "
|
||
"Weldyn, and ordered Delfador to take no further action. And for once, "
|
||
"Delfador knew he could not obey the King’s order."
|
||
msgstr ""
|
||
"Delfadorovi byla udělena audience u krále, kde mu vylíčil své obavy "
|
||
"ohledně knihy. Král ale odložil své rozhodnutí do doby, než se Ašvíra vrátí "
|
||
"zpět do Weldynu, a přikázal Delfadorovi, aby nepodnikal žádné další akce. "
|
||
"Delfador věděl, že pro jednou nemůže králův rozkaz uposlechnout."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:38
|
||
msgid ""
|
||
"Since he could not ask even his personal guard to go against the King’s "
|
||
"wishes, he turned to Kalenz and the elves. Traveling by night to remain "
|
||
"unseen, they reached Asheviere’s family demesne."
|
||
msgstr ""
|
||
"Protože ani svou osobní stráž nemohl požádat, aby se vzepřela králově vůli, "
|
||
"obrátil se na Kalenze a elfy. Cestovali v noci, aby zůstali neviděni, a tak "
|
||
"dorazili na panství Ašvířiny rodiny."
|
||
|
||
#. [leader]: id=Rhuwin, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:83
|
||
msgid "Rhuwin"
|
||
msgstr "Rhuwin"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:109
|
||
msgid "Kill all enemy units"
|
||
msgstr "Pobij všechny nepřátelské jednotky"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:113
|
||
msgid "Enemy unit reaches a signpost"
|
||
msgstr "Nepřátelská jednotka dosáhne rozcestníku"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:137
|
||
msgid "Enemy rider units will go for a signpost"
|
||
msgstr "Nepřátelští jezdci budou směřovat k rozcestníku"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:146
|
||
msgid "All enemy units will go for a signpost"
|
||
msgstr "Všechny nepřátelské jednotky budou směřovat k rozcestníku"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:164
|
||
msgid ""
|
||
"I am grieved to have to resort to this. Yet the Book must be recovered at "
|
||
"all costs; and no one should be left alive."
|
||
msgstr ""
|
||
"Působí mi velkou bolest, že se k tomu musím uchýlit. Knihu musíme získat "
|
||
"zpět pod naši ochranu, a to za jakoukoli cenu. A nikoho nesmíme nechat "
|
||
"naživu."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:168
|
||
msgid ""
|
||
"The Book’s curse is already weighing heavy upon you, friend. But we cannot "
|
||
"falter. We have acquired orcish weapons, as you have requested. Nobody will "
|
||
"be able to link this to you or the elves."
|
||
msgstr ""
|
||
"Prokletí knihy tě tíží čím dál víc, příteli. Nemůžeme ale váhat.\n"
|
||
"Získali jsme skřetí zbraně, jak jsi požadoval. Nikdo tak nebude schopen "
|
||
"najít jakoukoli spojitost s tebou či elfy."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:172
|
||
msgid "Make sure everybody hears the orders. Nobody must escape."
|
||
msgstr "Ujistěme se, že všichni slyšeli rozkazy. Nikdo nesmí uniknout."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:176
|
||
msgid ""
|
||
"Elves! And that traitor, Delfador is with them! Riders, quickly, go alert "
|
||
"the Queen. And guards, prepare to strike them down!"
|
||
msgstr ""
|
||
"Elfové! A ten zrádce Delfador je s nimi! Jezdci, rychle, varujte královnu. "
|
||
"A stráže, připravte se je pobít!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:275
|
||
msgid "The guards are slain. Now we must look for the Book."
|
||
msgstr "Stráže jsou mrtvé. Nyní se musíme poohlédnout po knize."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:280
|
||
msgid "Find the secret door to enter the manor"
|
||
msgstr "Najdi tajné dveře pro vstup do panského sídla"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:305
|
||
msgid "This looks like a secret door. Let’s see where it leads..."
|
||
msgstr "To vypadá jako tajné dveře. Pojďme se podívat, kam vedou..."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:334
|
||
msgid "Everyone, quickly, go alert the Queen!"
|
||
msgstr "Všichni, rychle! Varujte královnu!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:446
|
||
msgid "Reinforcements on the horizon. We are too late!"
|
||
msgstr "Posily jsou na obzoru. Je pozdě. Nestihli jsme to!"
|
||
|
||
#. [scenario]: id=22_Face_of_the_Enemy
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4
|
||
msgid "Face of the Enemy"
|
||
msgstr "Tvář nepřítele"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:24
|
||
msgid ""
|
||
"Delfador and the elves went through the secret door and found themselves in "
|
||
"the dungeon, a veritable maze of narrow corridors."
|
||
msgstr ""
|
||
"Delfador spolu s elfy prošli skrz tajné dveře a ocitli se v jeskyni, "
|
||
"skutečném bludišti úzkých chodeb."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:97
|
||
msgid "Find the Book"
|
||
msgstr "Najdi knihu"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:125
|
||
msgid "There is no doubt the Book is here; I can feel its presence."
|
||
msgstr "Je nepochybné, že ta kniha je zde. Cítím její přítomnost."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:129
|
||
msgid ""
|
||
"This place stinks of evil and death. Chantal, do we have any holy water with "
|
||
"us? I fear we may have need of it ere long."
|
||
msgstr ""
|
||
"Toto místo přímo žhne zlem a smrtí. Chantal, zbyla nám ještě nějaká svěcená "
|
||
"voda? Bojím se, že ji budeme znovu potřebovat."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:133
|
||
msgid "Only one bottle, Kalenz. Choose carefully who will take it."
|
||
msgstr "Poslední lahvička, Kalenzi. Pečlivě tedy zvol, komu ji dáš."
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:144
|
||
msgid "So, we meet again, Delfador! This time you will not steal what is mine!"
|
||
msgstr ""
|
||
"Tak jsme se znovu setkali, Delfadore! Dnes ale neukradneš nic, co mi právem "
|
||
"náleží!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:148
|
||
msgid "Who are you, and what did I ever steal from you?"
|
||
msgstr "Kdo jsi a co jsem ti kdy ukradl?"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:152
|
||
msgid ""
|
||
"I am the one whose place you took in the court of Wesnoth. But my daughter "
|
||
"brought me what you seek, and I have gained its power."
|
||
msgstr ""
|
||
"Jsem jedním z těch, kterým jsi zabral jejich místo u dvora krále Wesnothu. "
|
||
"Ale má dcera mi přinesla to, co hledáš, a já ovládl moc, kterou to má."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:156
|
||
msgid "Asheviere is this thing’s daughter?"
|
||
msgstr "Ašvíra je dcerou téhle věci?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:160
|
||
msgid ""
|
||
"I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him."
|
||
msgstr ""
|
||
"Obávám se, že je to tak. Byl to arcimág Sagus. Znal jsem jej jako dobrého "
|
||
"a velkého muže."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:164
|
||
msgid ""
|
||
"Sagus... old friend... The Book you have taken is no good for you, your "
|
||
"daughter, or the Kingdom. It will destroy you both!"
|
||
msgstr ""
|
||
"Sagusi... starý příteli... Kniha, kterou jsi vzal, nepřinese žádné dobro "
|
||
"tobě, tvé dceři ani celému království. Oba vás zahubí!"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:168
|
||
msgid ""
|
||
"Same old Delfador, the arrogant, the overweening, always placing yourself "
|
||
"above others. But I have become as great as you; I have mastered the Book! "
|
||
"You always underestimated me, as Leollyn did before you. Now you will meet "
|
||
"the same fate as he. Rise, my loyal soldiers!"
|
||
msgstr ""
|
||
"Pořád stejný Delfador. Arogantní, všechno ví, vždy nadřazuje sám sebe nad "
|
||
"ostatní. Ale já se stal stejně velkým jako ty. Ovládl jsem knihu! Vždy jsi "
|
||
"mne podceňoval, stejně jako kdysi před tebou Leollyn. Nyní tě potká stejný "
|
||
"osud jako jej. Povstaňte, mí vojáci!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:172
|
||
msgid ""
|
||
"I see that the Book has mastered you, and destroyed you. Farewell, Sagus. "
|
||
"You were a good man, once."
|
||
msgstr ""
|
||
"Vidím, že tě kniha ovládla. A zničila tě. Sbohem, Sagusi. Býval jsi velkým "
|
||
"mužem. Kdysi."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:177
|
||
msgid "Prepare to fight! Block the chokepoints and hold them there!"
|
||
msgstr "Připravte se k boji! Zablokujte únikové cesty, udržte je uvnitř!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:186
|
||
msgid "Defeat Sagus"
|
||
msgstr "Poraz Saguse"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:214
|
||
msgid ""
|
||
"The Book is recovered, but the damage is done. Friends, thank you. Now let’s "
|
||
"get out of here!"
|
||
msgstr ""
|
||
"Kniha je zachráněna, ale zlo již bylo vykonáno. Přátelé, děkuji vám. A nyní "
|
||
"rychle odsud pryč!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:226
|
||
msgid "We are too late! Royal troops are coming! We are trapped!"
|
||
msgstr "Byli jsme pomalí! Královská garda přichází! Jsme v pasti!"
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Epilog"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:11
|
||
msgid ""
|
||
"Delfador returned to Weldyn, but not before secreting the Book of Crelanu to "
|
||
"a place known only to him. To his surprise, Asheviere made no mention of the "
|
||
"events in the manor. But not long after, orcish raids increased to a degree "
|
||
"that threatened the Kingdom. The King mustered his armies to deal with the "
|
||
"orcish menace, leading to the great battle at the Ford of Abez that was lost "
|
||
"through betrayal."
|
||
msgstr ""
|
||
"Delfador se vrátil zpět do Weldynu, ale nejprve ukryl Krelanovu knihu na "
|
||
"místo, které znal jen on. K jeho překvapení se Ašvíra o událostech na "
|
||
"panství nezmínila. Ale nedlouho poté zesílili skřeti své nájezdy natolik, že "
|
||
"ohrožovali království. Král shromáždil svá vojska, aby se s touto hrozbou "
|
||
"vypořádal. To vedlo k velké bitvě u Abezského brodu, kde byl král v důsledku "
|
||
"zrady poražen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:14
|
||
msgid ""
|
||
"Delfador’s last great quest, after that battle, was ending the usurpation of "
|
||
"Asheviere and restoring the rightful <i>Heir to the Throne</i>."
|
||
msgstr ""
|
||
"Delfadorův poslední, veliký úkol, odehrávající se dlouho po této bitvě, bylo "
|
||
"ukončení zlovlády vlády Ašvíry a navrácení právoplatného <i>Dědice trůnu</i>."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:17
|
||
msgid ""
|
||
"Afterwards, Delfador lived the rest of his life as an advisor to the new "
|
||
"rulers. He devoted much of his attention to restoring the great Academy in "
|
||
"Alduin to its former glory. But his efforts there were to bear little fruit "
|
||
"in his lifetime; for through many years of war and strife, very few mages "
|
||
"were left, and none of them came near in power and skill to Delfador, "
|
||
"greatest mage ever to grace the courts of Wesnoth."
|
||
msgstr ""
|
||
"Potom byl Delfador po zbytek svého života rádcem nových vládců. Velmi mnoho "
|
||
"svých sil také napřel k obnovení Velké akademie na ostrově Anduin v její "
|
||
"původní slávě. Ale toto úsilí během jeho života přineslo jen malé ovoce, "
|
||
"neboť dlouhá léta válek a svárů přežilo jen málo mágů a žádný z nich se svou "
|
||
"mocí a schopnostmi nepřiblížil Delfadorovi, největšímu mágovi, kterým se kdy "
|
||
"pyšnil královský dvůr Wesnothu."
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7
|
||
msgid "Journeyman Mage"
|
||
msgstr "Mág tovaryš"
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:12
|
||
msgid ""
|
||
"A mage who has just finished his apprenticeship is known as a journeyman. "
|
||
"Journeyman mages travel far in search of employment and experience."
|
||
msgstr ""
|
||
"Mág, který právě dokončil své učení, je znám jako tovaryš. Mágové tovaryši "
|
||
"putují daleko při hledání zaměstnání a zkušeností."
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:7
|
||
msgid "King of Wesnoth"
|
||
msgstr "Král Wesnothu"
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:15
|
||
msgid ""
|
||
"Under the feudal system, all authority ultimately rested with the sovereign. "
|
||
"His lords held their property only with his agreement, and had to pay him "
|
||
"tribute. In return, the king would defend the realm against invaders, and "
|
||
"redistribute wealth in times of need."
|
||
msgstr ""
|
||
"Ve feudálních systémech, je veškerá moc soustředěna do rukou jednoho "
|
||
"panovníka. Jeho šlechta si užívá své výsady pouze s jeho svolením a je mu "
|
||
"povinována odvody. Na oplátku je to král, kdo se stará o obranu jejich území "
|
||
"před nájezdníky a přerozděluje v době nouze."
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:7
|
||
msgid "Mage Commander"
|
||
msgstr "Mág velitel"
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:16
|
||
msgid ""
|
||
"This mage has gained much experience leading others into battle. As a "
|
||
"result, level 1 and 2 units fight more effectively when they are adjacent to "
|
||
"him. He also has the power to heal others during combat."
|
||
msgstr ""
|
||
"Tento mág získal mnoho zkušeností při vedení druhých v boji. Výsledkem je "
|
||
"pak schopnost jednotek první a druhé úrovně bojovat mnohem efektivněji, je-"
|
||
"li někde poblíž. Navíc získal sílu léčit raněné během boje."
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:7
|
||
msgid "Mage Leader"
|
||
msgstr "Mág vůdce"
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:15
|
||
msgid ""
|
||
"This mage has gained some experience leading others into battle. As a "
|
||
"result, level 1 units fight more effectively when they are adjacent to him."
|
||
msgstr ""
|
||
"Tento mág získal nějaké zkušeností při vedení druhých v boji. Výsledkem je "
|
||
"pak schopnost jednotek první úrovně bojovat efektivněji, je-li někde poblíž."
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:7
|
||
msgid "Mage Magister"
|
||
msgstr "Starší mág"
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:18
|
||
msgid ""
|
||
"A Mage Magister, though equivalent in degree to a Great Mage, has special "
|
||
"abilities of command and healing derived from extensive experience of battle."
|
||
msgstr ""
|
||
"Starší mág, mág rovnocenného stupně s Velkým mágem, má zvláštní schopnosti "
|
||
"velení a uzdravování, které pramení z jeho bohatých zkušeností z mnoha bitev."
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:64
|
||
msgid "Chantal"
|
||
msgstr "Chantal"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:99
|
||
msgid "Ulrek"
|
||
msgstr "Ulrek"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:111
|
||
msgid "Relgorn"
|
||
msgstr "Relgorn"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:123
|
||
msgid "Methor"
|
||
msgstr "Methor"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:149
|
||
msgid "Zorlan"
|
||
msgstr "Zorlan"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:167
|
||
msgid "Iliah-Malal"
|
||
msgstr "Iliah-Malal"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:13
|
||
msgid "No! There is still more that I must do!"
|
||
msgstr "Ne! Ještě jsou tu další věci, které musím udělat!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27
|
||
msgid "No! Without Lionel’s help, I am as good as defeated!"
|
||
msgstr "Ne! Bez Lionelovy pomoci jsem mrtev."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:56
|
||
msgid "I have been defeated!"
|
||
msgstr "Byl jsem poražen!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:69
|
||
msgid "No! All is now lost..."
|
||
msgstr "Ne! Vše je ztraceno..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:83
|
||
msgid "With Ulrek slain, we cannot count on dwarvish help! All is lost!"
|
||
msgstr "Po zabití Ulreka nemůžeme počítat s pomocí trpaslíků! Vše je ztraceno!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:17
|
||
msgid "Ahh... I can slake my thirst at this well. Glug, glug, glug..."
|
||
msgstr "Ách... U této studny mohu uhasit svou žízeň. Glo, glo, glo..."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:42
|
||
msgid "Staff of Lightning"
|
||
msgstr "Hůl blesků"
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:45
|
||
msgid ""
|
||
"A wizard’s staff of power. This allows the bearer to summon powerful "
|
||
"lightning bolts which strike their enemies, even at close range."
|
||
msgstr ""
|
||
"Čarodějova hůl moci. Umožňuje majiteli sesílat mocné blesky, které zasáhnou "
|
||
"nepřítele jak zblízka, tak z dálky."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:46
|
||
msgid "Only a powerful mage can wield this."
|
||
msgstr "Pouze mocný mág ji může nosit."
|
||
|
||
#. [effect]
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:51
|
||
msgid "staff of power"
|
||
msgstr "hůl moci"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/misc.cfg:37
|
||
msgid "A secret passage... I wonder where it leads..."
|
||
msgstr "Tajná stezka... Zajímalo by mne, kam vede."
|
||
|
||
#. [time]: id=land_of_the_dead
|
||
#: data/campaigns/Delfadors_Memoirs/utils/schedules.cfg:5
|
||
msgid "Land of the Dead"
|
||
msgstr "Říše mrtvých"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:259
|
||
msgid "Clogrin"
|
||
msgstr "Clogrin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:260
|
||
msgid "Theorsten"
|
||
msgstr "Theorsten"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:261
|
||
msgid "Igler"
|
||
msgstr "Igler"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:262
|
||
msgid "Larsin"
|
||
msgstr "Larsin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:263
|
||
msgid "Aldrin"
|
||
msgstr "Aldrin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:264
|
||
msgid "Gren"
|
||
msgstr "Gren"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:265
|
||
msgid "Droni"
|
||
msgstr "Droni"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:266
|
||
msgid "Artor"
|
||
msgstr "Artor"
|