
Currently only loading images and applying IPFs is implemented. Most code here is copy-pasted from picture.cpp, I'm planning to eventually remove that file. Next task is implementing the actual sprite packing.
14 lines
215 B
Text
14 lines
215 B
Text
ogl/context.cpp
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ogl/shader.cpp
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ogl/sprite.cpp
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ogl/texture.cpp
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ogl/texture_atlas.cpp
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ogl/utils.cpp
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sdl/exception.cpp
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sdl/rect.cpp
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sdl/surface.cpp
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sdl/texture.cpp
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sdl/utils.cpp
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sdl/window.cpp
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tracer.cpp
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xBRZ/xbrz.cpp
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