
The tool that generates .po files splits lines in order to limit line length, and pofix can't track split strings. Thus, pofix search rules need to be shorter so that pofix finds the affected strings. I also moved the replacements to the right text domains, placed wesnoth-l to the right spot, and removed the "Asheviere is the Queen of Wesnoth" replacement because it isn't pofixable. (The second part of the string becomes just "Queen of Wesnoth." and "queen of Wesnoth." with lowercase Q is used legitimately elsewhere.) [ci skip]
2309 lines
74 KiB
Text
2309 lines
74 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-02-04 16:40 UTC\n"
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"PO-Revision-Date: 2008-05-11 16:12+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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msgid "Liberty"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Easy"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Peasant"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Normal"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Outlaw"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Difficult"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Fugitive"
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msgstr ""
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#. [campaign]: id=Liberty
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#. Yes, that is "marchlanders", not "marshlanders".
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#. "marchlander" is archaic English for an inhabitant of a border region.
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#: data/campaigns/Liberty/_main.cfg:26
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msgid ""
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"As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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"marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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"way to freedom, they must defeat not just the trained blades of Wesnothian "
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"troops but darker foes including orcs and undead.\n"
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"\n"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:28
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msgid "(Intermediate level, 8 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:31
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msgid "Campaign Design"
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msgstr ""
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:37
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msgid "Prose-doctoring and preparation for mainline"
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msgstr ""
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:43
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msgid "Campaign Maintenance"
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msgstr ""
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:54
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msgid "Artwork and Graphics Design"
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msgstr ""
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#. [scenario]: id=01_The_Raid
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
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msgid "The Raid"
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msgstr ""
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:18
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msgid "Dallben"
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:23
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msgid ""
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"In the Era of Turmoil, during the reign of King Garard II, the border towns "
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"of Delwyn and Dallben in the province of Annuvin grew increasingly "
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"dissatisfied with the King’s rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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||
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:27
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msgid ""
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"The hardy people of these marches learned self-reliance and survival skills "
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"against the raiding orc hordes and savage saurians. They established their "
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"own trading routes and pacts of mutual defense."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:31
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msgid ""
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"Although not permitted to train with proper military weapons, these woodsmen "
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"were at home in the forests and swamps of the Western Marches, and became "
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"very effective with their simple slings and clubs."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:35
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msgid ""
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"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
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"sought to consolidate her ill-gotten power. She sent her armies across "
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"Wesnoth to intimidate the provincial rulers and secure her continued reign."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:39
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msgid ""
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"The people of Annuvin were unwilling to relinquish their hard-earned self-"
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"rule, especially not to this pretender..."
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msgstr ""
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:51
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:20
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msgid "Baldras"
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msgstr ""
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:67
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msgid "Fal Khag"
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msgstr ""
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#. [side]: type=Orcish Warlord, id=Vashna
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:73
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:199
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msgid "Orcs"
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msgstr ""
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:93
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msgid "Defeat all of the Goblin marauders"
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msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:97
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msgid "Goblins reach the village of Dallben"
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msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:101
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:74
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:127
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:99
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:120
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:148
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:92
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:320
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:399
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:623
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msgid "Death of Baldras"
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msgstr ""
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:105
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:78
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:131
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:103
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:124
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:152
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:96
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msgid "Death of Harper"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:145
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msgid "Gatrakh"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:146
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msgid "Thurg"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:149
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:154
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:159
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msgid "Krung"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:150
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:155
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:160
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msgid "Gorokh"
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msgstr ""
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:182
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msgid ""
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"I long to burn human cities, but until our great chieftains provide us with "
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"sufficient forces we must look to these villagers to feed our wolves and "
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"slake the thirst of our blades."
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msgstr ""
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:186
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msgid ""
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"Ride, you worms, I want to finish our raid before the hunting party returns "
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"to the human village."
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:195
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msgid "Jalak"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:196
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msgid "Delurin"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:197
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msgid "Red"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:198
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msgid "Ordo"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:199
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msgid "Novus"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:200
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msgid "Teneor"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:201
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msgid "Kembe"
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msgstr ""
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:202
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msgid "Treagh"
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msgstr ""
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#. [unit]: type=Footpad_Peasant, id=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:209
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msgid "Harper"
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msgstr ""
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#. [message]: speaker=Red
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:223
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msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:227
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msgid ""
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"We must stop them before they reach the village. Damn the crown, they have "
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"long since forgotten about us out here."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:231
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. But we’ll "
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"need to chase them all down if we’re going to stop them."
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:235
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msgid ""
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"Do it. Try to hold them back until us old-timers can get there and finish "
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"them off."
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msgstr ""
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#. [message]: speaker=Baldras
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#. Some languages, including Norwegian and Old English, don't
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#. have a single word for "uncle", dividing it into
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#. mother's-brother vs. father's-brother. Baldras is
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#. Harper's mother's brother. In some human societies,
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#. including the Navaho and Akan, this would give him a
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#. special responsibility for the boy.
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:245
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msgid ""
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"And Harper... don’t get yourself killed. I’m responsible for you now that "
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"your father is gone, and I won’t dishonor his memory by breaking my promise "
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"to keep you safe."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:249
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msgid "... I know... All right now, let’s stop these goblins!"
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:292
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msgid ""
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"We are barely able to survive these orc raids. We lost two men last week, "
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"more today... yet Weldyn does nothing!"
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:299
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msgid ""
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"We are barely able to survive these orc raids. We lost two men last week, "
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"more could have died today... yet Weldyn does nothing!"
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:305
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msgid ""
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"The King stopped sending patrols out here once the war started. Once that "
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"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
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"her banner flies we will resist the horde."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
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msgid "The banner will fly over a ghost town if help does not come soon."
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msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:337
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msgid ""
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"They’re getting closer to our village! What about the town guards, can they "
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"help us?"
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msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:341
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msgid ""
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"They’ll come out when they see those riders, or us, approaching, but there "
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"aren’t many of them... I wouldn’t count on them being able to protect the "
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"village alone for long."
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msgstr ""
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||
|
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#. [event]
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:356
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msgid "Remald"
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msgstr ""
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||
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#. [event]
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:357
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msgid "Wolmas"
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msgstr ""
|
||
|
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#. [event]
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:362
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msgid "Jasken"
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||
msgstr ""
|
||
|
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#. [message]: speaker=Wolmas
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:369
|
||
msgid "What’s happening here? Why are you running like mad, $unit.name|?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:373
|
||
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:380
|
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msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Remald
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:384
|
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msgid "Halt!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:404
|
||
msgid ""
|
||
"The goblins reached the village! There will surely be nothing left when they "
|
||
"are done pillaging it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:417
|
||
msgid ""
|
||
"None remarked on the passing of the tiny, isolated frontier town. It was but "
|
||
"a harbinger of the evil to come under the tyranny of Asheviere."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=02_Civil_Disobedience
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
|
||
msgid "Civil Disobedience"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Bandit_Peasant, id=Baldras
|
||
#. [side]
|
||
#. [side]: type=Bandit, id=Baldras
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#. [side]: type=Rogue, id=Hans
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#. [side]: type=Highwayman, id=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:26
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:61
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:27
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:59
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:37
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:59
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:35
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:92
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:45
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:69
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:44
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:49
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:227
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:237
|
||
msgid "Rebels"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:35
|
||
msgid "Tarwen"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#. [side]: type=General, id=Kestrel
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#. [side]
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:40
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:80
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:49
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:65
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:61
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:76
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:100
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:128
|
||
msgid "Asheviere"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:70
|
||
msgid "Kill the Wesnoth army captain, Tarwen"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:120
|
||
msgid "Look, riders approach."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:124
|
||
msgid "Stand fast, nephew."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:137
|
||
msgid ""
|
||
"By order of the Queen, the magistrate of this town is ordered to travel with "
|
||
"us to Elensefar for vetting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:141
|
||
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:145
|
||
msgid ""
|
||
"Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
"queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy "
|
||
"words with you. Your magistrate will be coming with us, and we do not care "
|
||
"if it is dead or alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:179
|
||
msgid "Guard the gate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:190
|
||
msgid "Harper, get out of here. This is no battle for you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:195
|
||
msgid ""
|
||
"I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
|
||
"Dallben, be it dead or alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:210
|
||
msgid "Get back, you cur!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:224
|
||
msgid "Get out of my village!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:237
|
||
msgid ""
|
||
"Our lives were hard enough when we were beneath the attention of the Crown. "
|
||
"But now I fear things will be worse."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:242
|
||
msgid "We must tell the people of Delwyn about this."
|
||
msgstr ""
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:255
|
||
msgid ""
|
||
"That is true. We have always flown to their aid, and they to ours. This is "
|
||
"something we should face together."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:260
|
||
msgid ""
|
||
"Very well. We will go to Delwyn and share counsel with them. I never thought "
|
||
"Wesnoth would fall into darkness. Now, not only do the orcs threaten our "
|
||
"lands, but some sinister thing is happening with the ascent of the Queen to "
|
||
"the throne."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:265
|
||
msgid ""
|
||
"Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, "
|
||
"but we are now outlaws."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:337
|
||
msgid ""
|
||
"Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:350
|
||
msgid ""
|
||
"They would be remembered only traitors rightly put down by the Queen’s "
|
||
"lances. And in the dark years to come, woe betide any who questioned it."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=03_A_Strategy_of_Hope
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
|
||
msgid "A Strategy of Hope"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:38
|
||
msgid "Relana"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:67
|
||
msgid "Urk Delek"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:89
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:111
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:99
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:115
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:132
|
||
msgid "Evil"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:96
|
||
msgid "Thhsthss"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:123
|
||
msgid "Defeat both enemy leaders"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:135
|
||
msgid "Death of Relana"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:169
|
||
msgid ""
|
||
"Relana, thank you for welcoming our messenger and agreeing to meet with us. "
|
||
"In your many years as Delwyn’s magistrate I have never known your judgment "
|
||
"to err."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:173
|
||
msgid ""
|
||
"It has been a long time, old friend. Your news worries us. Yet, there is no "
|
||
"problem we have not worked out here at our secret meeting place."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:177
|
||
msgid ""
|
||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||
"leader was no man I had ever seen in Annuvin province before. Never has one "
|
||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:181
|
||
msgid ""
|
||
"Had they taken my uncle, they would have surely shown up in Delwyn today "
|
||
"with the same ultimatum. As it is, several riders escaped."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:185
|
||
msgid ""
|
||
"Well, it won’t be long until they report back to the local garrison with the "
|
||
"details of your encounter."
|
||
msgstr ""
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:189
|
||
msgid "Then they’ll be back in force."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:193
|
||
msgid ""
|
||
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
||
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
||
"known him for years to be noble in deed as well as in name."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:197
|
||
msgid ""
|
||
"I agree. But, Baldras, what will you tell him? We know something has been "
|
||
"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
|
||
"incompetence is afoot. But when the effects fall on mere peasants, the wrong "
|
||
"of it may not seem so obvious from a noble’s chair."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:201
|
||
msgid ""
|
||
"We need evidence. Hard evidence... but wait— Are those orcish war drums I "
|
||
"hear?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:205
|
||
msgid ""
|
||
"I think they are, old friend. And that rank smell on the wind tells another "
|
||
"tale; saurians approach. To arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:213
|
||
msgid ""
|
||
"By the sound of the wolves, the scent trail of Fal Khag’s killers ends here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:219
|
||
msgid "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:223
|
||
msgid "You will get gold. And our wolves will get meat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:235
|
||
msgid ""
|
||
"Something is very wrong here. Those orcs were carrying weapons with Army "
|
||
"forge-markings."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:239
|
||
msgid "Aye. And the gold in their pouches looked new from the mint."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:243
|
||
msgid ""
|
||
"Can the darkest rumors be true, then? Does the Kingdom— Does Queen "
|
||
"Asheviere... send orcs against her own people?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:247
|
||
msgid ""
|
||
"I think your mission to Lord Maddock just became more urgent than we knew, "
|
||
"Baldras. I must remain here to see to the defense of Delwyn and Dallben, but "
|
||
"you should fly to Elensefar with all speed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:265
|
||
msgid ""
|
||
"We have tarried here for far too long... There is no way we can reach "
|
||
"Elensefar and return with help before the Wesnoth army destroys our homes. "
|
||
"Retreat!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:271
|
||
msgid ""
|
||
"Baldras and Relana returned to their villages to find them destroyed, with "
|
||
"those who fought left dead and the few survivors borne away to unknown "
|
||
"fates. It was a bitter doom, and as Wesnoth descended into darkness they "
|
||
"would live to see worse."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=04_Unlawful_Orders
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
|
||
msgid "Unlawful Orders"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
|
||
msgid "Elensefar"
|
||
msgstr ""
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
|
||
msgid "Port of Elensefar"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:46
|
||
msgid "Lord Maddock"
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:68
|
||
msgid "Kestrel"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:95
|
||
msgid "Defeat the enemy general"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:107
|
||
msgid "Death of Maddock"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:132
|
||
msgid "Rothel"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:183
|
||
msgid ""
|
||
"Baldras, your trip here was not wise. The Queen’s patrols have been visiting "
|
||
"the local villages and bringing the elders here. Those that swear allegiance "
|
||
"to the Queen are allowed to return home. Those that do not—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:187
|
||
msgid ""
|
||
"— Are dispatched on the spot. I know the price of dissent. But what of you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:191
|
||
msgid ""
|
||
"Well, they do not come within the walls of my city. They are actually camped "
|
||
"nearby, and the main garrison is further south at Halstead. I know my time "
|
||
"will soon come to swear allegiance, but they do not press me. They are "
|
||
"afraid I will refuse."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:195
|
||
msgid "Will you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:199
|
||
msgid ""
|
||
"Yes. The Queen ascended to the throne through the vilest of treachery. "
|
||
"However, while most of my forces were sent with the King to fight the orcs, "
|
||
"we have a strong enough contingent here to make the Queen’s forces think "
|
||
"twice about attacking Elensefar outright."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:203
|
||
msgid ""
|
||
"We have an uneasy peace until they are done with the smaller villages and "
|
||
"finally come around to obtaining my oath. The treaty between Elensefar and "
|
||
"Wesnoth is ancient, but I am not so naïve as to place my full trust in it. "
|
||
"Not in these wicked times."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:207
|
||
msgid ""
|
||
"What can we do then? We have brought with us many from Annuvin province who "
|
||
"are willing to fight, but our families are still at home. They will not last "
|
||
"long if the Queen’s patrols return."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:211
|
||
msgid ""
|
||
"I am unwilling to start a civil war. I believe the Queen will remain "
|
||
"preoccupied with order throughout the kingdom and, more importantly, with "
|
||
"quelling the Northerner threat. We are a matter she will choose to deal with "
|
||
"later rather than sooner, if she can."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:215
|
||
msgid ""
|
||
"A foolish miscalculation, Lord Maddock. These men with which you consort are "
|
||
"outlaws and fugitives. They are a well-organized gang of criminals and "
|
||
"murderers. We will kill them and then expect your oath of allegiance to "
|
||
"Queen Asheviere."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:219
|
||
msgid "Men, to arms! The defense of Elensefar has begun!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:238
|
||
msgid ""
|
||
"As the sun set, a horrific change began to take place to the human "
|
||
"adversaries of Baldras and his allies..."
|
||
msgstr ""
|
||
|
||
#. [wml_message]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:317
|
||
msgid "Could not convert a $stored_changers[$i].type, please report!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:598
|
||
msgid ""
|
||
"I cannot believe what my eyes are seeing! The flesh runs from their bones... "
|
||
"these are not human warriors we fight. They are evil spirits masquerading as "
|
||
"human!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:609
|
||
msgid ""
|
||
"Their human aspect is returning! This is an evil manner of sorcery we face, "
|
||
"but one that we may yet overcome. CHARGE!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:623
|
||
msgid "Who are you? What are you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:627
|
||
msgid ""
|
||
"We are accursed. We were once under the command of Prince Eldred, the King’s "
|
||
"son and betrayer. The price for our treason is this hellish existence. We "
|
||
"know not who or what inflicted this curse upon us, but our mortal deaths may "
|
||
"be only the beginning of the penance we are doomed to pay."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:638
|
||
msgid "Lord Maddock, now that we are victorious, will you help us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:642
|
||
msgid ""
|
||
"I will not. Unless you want me to round up the city’s thieves to fight for "
|
||
"you, I do not have the troops to spare. However, I am not the only one who "
|
||
"commands men in this corner of Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:646
|
||
msgid "I don’t understand. There are no other noble lords in this area."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:650
|
||
msgid ""
|
||
"Southeast of here there is a town, and there you may find assistance of the "
|
||
"type I cannot give."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:654
|
||
msgid ""
|
||
"Wish us well. If we are to resist the Wesnoth army a second time, we’re "
|
||
"going to need more than clubs and slings against steel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:674
|
||
msgid ""
|
||
"Look, more riders come from the southeast. We cannot survive another "
|
||
"assault. We are finished!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:687
|
||
msgid ""
|
||
"Indeed, Asheviere’s armies had mustered and struck before the nascent "
|
||
"rebellion could even be planned. Her power and ruthlessness — and their toll "
|
||
"of death — would only grow greater with time."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Hide_and_Seek
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
|
||
msgid "Hide and Seek"
|
||
msgstr ""
|
||
|
||
#. [time]: id=midnight
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:12
|
||
msgid "Midnight"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:45
|
||
msgid "Quentin"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Rogue, id=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:82
|
||
msgid "Hans"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:116
|
||
msgid "Take Baldras to meet the leader of the insurgency"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:129
|
||
msgid ""
|
||
"Remember that in fog, units always see one hex further than they can move."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:310
|
||
msgid ""
|
||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||
"city of Carcyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:315
|
||
msgid ""
|
||
"They hid until nightfall, then crept out to find the help Lord Maddock "
|
||
"hinted was here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:363
|
||
msgid ""
|
||
"I’m not sure where we’re supposed to go now. If we go into town we can start "
|
||
"asking around for information."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Thief, id=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:379
|
||
msgid "Link"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:384
|
||
msgid "Who are you?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:388
|
||
msgid ""
|
||
"I have come to find you. You must make it through the city without being "
|
||
"seen. The soldiers are normally out hunting for my kind, but a company of "
|
||
"heavy infantry arrived three days ago and took over the patrols."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:392
|
||
msgid "They’re looking for us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:396
|
||
msgid ""
|
||
"Well, good thing I found you first. Now hurry, you must make it past the "
|
||
"city into the Grey Woods. There is a small path in the southeast that leads "
|
||
"into the forest; look for the signpost. My brother Hans is waiting for you "
|
||
"there and will take you to our master. Try to avoid the soldiers if you can."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||
msgid ""
|
||
"Looks like these guards hold stationary posts, so if we’re careful enough we "
|
||
"should be able to slip our way around them unnoticed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||
msgid ""
|
||
"Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||
"and try to find a way for us to get past the guards, but make sure to not "
|
||
"stay where they can see you or we’re all in big trouble..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:511
|
||
msgid "They’ve seen us! <i>Run</i>!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:528
|
||
msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:544
|
||
msgid ""
|
||
"Gentlemen, please come this way and follow the path into the forest. Our "
|
||
"leader is anxious to meet you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:548
|
||
msgid ""
|
||
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:552
|
||
msgid ""
|
||
"I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||
"heavily guarded city relying on nothing but the cover of darkness and my "
|
||
"wits, I would say you were crazy."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:556
|
||
msgid "As it turns out, I’m the crazy one. Let’s finish this folly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:581
|
||
msgid ""
|
||
"You can come if you wish, but the leader is only interested in speaking to "
|
||
"Baldras."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||
msgid "Fly, and we may yet evade them in the Grey Woods."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:606
|
||
msgid "Lead the way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:630
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:427
|
||
msgid ""
|
||
"We have spent too much time here. Surely the Queen’s forces have returned to "
|
||
"Dallben. Our mission is unfinished, but we must return to fight a suicide "
|
||
"battle."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=06_The_Grey_Woods
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:4
|
||
msgid "The Grey Woods"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:53
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:209
|
||
msgid "Helicrom"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:90
|
||
msgid "Mal-Jarrof"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:106
|
||
msgid "Mal-Jerod"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:122
|
||
msgid "Sel-Mana"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:144
|
||
msgid "Defeat the lich and its minions"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:215
|
||
msgid "The leader, I presume."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:219
|
||
msgid ""
|
||
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
||
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
||
"attack a caravan head-on. It’s not noble work, but our pursuits require "
|
||
"plenty of gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:223
|
||
msgid "Your pursuits?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:227
|
||
msgid ""
|
||
"The former King’s magic ministry kept a tight control on the training and "
|
||
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
||
"curriculum, you might say, were dealt with harshly. We are outcasts because "
|
||
"we seek to master shadow magic. Our secrecy and security are not cheap."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:231
|
||
msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:235
|
||
msgid ""
|
||
"Wrong. Necromancers become slaves to their lich masters and eventually lose "
|
||
"their humanity. We have proven that practicing the dark arts need not lead "
|
||
"down that path to damnation. We remain human, and seek the mystical secret "
|
||
"of balance between the ways of light and darkness. We dance between both "
|
||
"ways, adhering to neither."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:239
|
||
msgid "I... see, I think. Why do you want to help us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:243
|
||
msgid ""
|
||
"We don’t. You have sought us out. But, I do know of your situation and am "
|
||
"willing to help. Any weakening of the Throne of Wesnoth, whether it be "
|
||
"occupied by King or Queen, aids us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:247
|
||
msgid ""
|
||
"Carcyn is always foggy as of late because these woods have recently become "
|
||
"home to a lich and two of its underling necromancers. Our experiments may "
|
||
"have actually aroused it from sleep... We’re not exactly sure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:251
|
||
msgid ""
|
||
"So now you need to defend your rear as well as your front... I see your "
|
||
"predicament. My men will wipe this land clean if you can help us defend our "
|
||
"homeland."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:276
|
||
msgid "Finally, that creature is dead, yet its foolish minions resist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:283
|
||
msgid "The lich is destroyed and its minions dead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:300
|
||
msgid ""
|
||
"The defeat of the evil lich infesting the Grey Woods was a bittersweet "
|
||
"victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
||
"disarray."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:305
|
||
msgid ""
|
||
"The remaining members were very grateful and offered Baldras a sizable sum "
|
||
"of gold for his help. It was not the help he was hoping for, but he knew it "
|
||
"would have to be enough for the coming conflict."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:324
|
||
msgid ""
|
||
"With the undead driven out, we may live here in relative peace and pursue "
|
||
"our studies. For this, Baldras, I am grateful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:328
|
||
msgid ""
|
||
"Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
||
"Wesnoth. There will be no peace for them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:332
|
||
msgid ""
|
||
"No one here is in a position to be dispensing moral judgments. Regardless, "
|
||
"you have done great service to us today, and we owe you a debt. I will help "
|
||
"you to the utmost of my ability."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:336
|
||
msgid ""
|
||
"I was planning on giving you gold. Any good army is well financed, and with "
|
||
"the lich gone we can now spare it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:340
|
||
msgid ""
|
||
"But, I think it would help you more if I lent you some of my men to join you "
|
||
"on your adventures. The Queen has been sending mages out here, and my men "
|
||
"are itching for some payback."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:344
|
||
msgid ""
|
||
"On the other hand, if I keep the full force of my organization here, we "
|
||
"might be able to regroup and join you on the battlefield when the time comes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:348
|
||
msgid "I leave it to you to decide."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:350
|
||
msgid "I will take the gold. How does 500 sound?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:354
|
||
msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:375
|
||
msgid ""
|
||
"Send your men with us. They will be valuable help as we prepare for the "
|
||
"assault from the Wesnoth army garrison."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:379
|
||
msgid "Done. My finest mages and thieves are at your disposal. Use them well."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:394
|
||
msgid "I wish you to join us in battle against the Queen’s forces."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:398
|
||
msgid ""
|
||
"All right. I need time to clean up this forest and recall my men from the "
|
||
"countryside. We will be ready to march in seven days. All now hinges on you! "
|
||
"Until then..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:448
|
||
msgid "My men... have failed to protect me! I perish..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07_The_Hunters
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:4
|
||
msgid "The Hunters"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:19
|
||
msgid ""
|
||
"Baldras and his men quickly left the Grey Woods, not entirely convinced of "
|
||
"their safety even after eradicating the lich."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:22
|
||
msgid ""
|
||
"As they marched, many men and women from the small hamlets peppering the "
|
||
"area around Carcyn and the Grey Woods approached the group, asking to join "
|
||
"them. The ascent of the Queen had cast an uneasy pall over the citizens of "
|
||
"Wesnoth, and some of them were willing to resist it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:25
|
||
msgid ""
|
||
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
||
"help.\n"
|
||
"<b>Note:</b> Baldras is now able to recruit Outlaws."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:29
|
||
msgid ""
|
||
"Camped at the edge of the forest, they quietly observed substantial troop "
|
||
"movements coming from the direction of Aldril, a nearby city, and marching "
|
||
"to the northwest. Unsure what to make of it, they debated their next course "
|
||
"of action..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:51
|
||
msgid "Archarel"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:69
|
||
msgid "Linneus"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:88
|
||
msgid "Kill all enemy forces"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:127
|
||
msgid "Jingo"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:128
|
||
msgid "Majel"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:144
|
||
msgid ""
|
||
"The words of Lord Maddock have weighed heavy on me these past few days. It "
|
||
"has dawned on me that we can never win. We will never defeat the entire army "
|
||
"of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist "
|
||
"the Queen, how should I ever expect to?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:148
|
||
msgid ""
|
||
"What’s worse is that she appears to have taken notice. We have counted five "
|
||
"platoons of heavy infantry marching towards the garrison in just the last "
|
||
"two hours."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:152
|
||
msgid ""
|
||
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
|
||
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
|
||
"I never imagined they would house its enemies."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:155
|
||
msgid "Pitcher"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:161
|
||
msgid "whisper^<i>Baldras!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:165
|
||
msgid "Uncle, he wears the crest of the Elense. We should answer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:169
|
||
msgid "Rider, hush before we are discovered! Come to us, but quietly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:176
|
||
msgid ""
|
||
"Master Baldras, I bring news from the north. During the past week, several "
|
||
"patrols have again ventured across the Great River into Annuvin. A woman "
|
||
"named Relana opposed them with a small militia. She was victorious."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Majel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:180
|
||
msgid "This is surely good news!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:184
|
||
msgid ""
|
||
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
||
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
||
"to the ground. No one will live."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:188
|
||
msgid ""
|
||
"The troop movements all make sense now. We must stop this army from reaching "
|
||
"the garrison. We cannot swallow them whole, but we can gnaw away at them. "
|
||
"They mustn’t take one step without us being there to harass and delay them. "
|
||
"When they reach Halstead they must be exhausted or dying."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:192
|
||
msgid "You just said we can’t beat their entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:196
|
||
msgid ""
|
||
"Do you propose surrender? It’s this or nothing. All we can do is see it "
|
||
"through to the end."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:200
|
||
msgid ""
|
||
"May you prevail in peace and war. I must depart before I am seen so far from "
|
||
"my Lord’s borders."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Jingo
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:211
|
||
msgid "Another platoon approaches..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:263
|
||
msgid ""
|
||
"When we are done, no one will fear the open roads and night sky more than "
|
||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||
"alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:277
|
||
msgid "It’s an ambush! Hold your ground!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:288
|
||
msgid ""
|
||
"The next morning, the local night patrol returned to the nearby outpost. "
|
||
"They were surprised to see their fellow soldiers engaged in combat with the "
|
||
"band of thugs of which they had heard so much."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:296
|
||
msgid ""
|
||
"Troops, to arms! These peasant scum think they are above the law. We will "
|
||
"show them the law!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:313
|
||
msgid "Ow! Fire hot! No step in fire!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:335
|
||
msgid ""
|
||
"What a bloody mess. We must attack Halstead next. If we wait, they will "
|
||
"become invincible. If we can burn it to the ground before that happens, our "
|
||
"people may have a chance. Rest well tonight, because tomorrow’s battle will "
|
||
"decide the fate of our homes, our families, and our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:346
|
||
msgid ""
|
||
"Send word to Helicrom that we are ready. It is time for him to repay his "
|
||
"debt."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:369
|
||
msgid ""
|
||
"We have spent too much time here. Surely the entire Wesnoth army marches on "
|
||
"our position. We are done for!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08_Glory
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:4
|
||
msgid "Glory"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:20
|
||
msgid ""
|
||
"In the Year of Wesnoth 161, the newly crowned king sought to tame the "
|
||
"wildlands that separated the human cities surrounding Weldyn and the coastal "
|
||
"regions of Elensefar once and for all."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:23
|
||
msgid ""
|
||
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
|
||
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
|
||
"elf. The city-state of Elensefar was formally united to the kingdom and "
|
||
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
|
||
"as well as in name."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:27
|
||
msgid ""
|
||
"A monument to this achievement was erected in the very heart of the "
|
||
"wildlands. In a twelve-year ritual, the High Council demonstrated the height "
|
||
"to which human magic had grown over the years by drawing the monument "
|
||
"directly from the earth’s living rock."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:31
|
||
msgid ""
|
||
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
|
||
"walls both inspiring and terrifying. Men from all over the countryside "
|
||
"labored there, building the most formidable fortress ever conceived. It "
|
||
"became the Stronghold of Halstead."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:35
|
||
msgid ""
|
||
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
"many centuries under the protection it provided. No war has overcome it, and "
|
||
"its walls have never been overrun. The blood of invaders stains its parapets "
|
||
"and the bones of the defeated crumble at the base of Halstead’s frozen waves "
|
||
"of stone."
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:60
|
||
msgid "Dommel"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:136
|
||
msgid "Vashna"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:316
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:395
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:619
|
||
msgid "Destroy the stronghold of Halstead"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:439
|
||
msgid "There it is. The stronghold of Halstead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:452
|
||
msgid ""
|
||
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
||
"called forth out of the earth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:457
|
||
msgid ""
|
||
"That may not be too far from the truth. During the time of the Great Kings "
|
||
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
|
||
"era forged the walls of Halstead from the rock below."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:462
|
||
msgid ""
|
||
"I don’t see how we can bring it down. They are already invincible in there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:473
|
||
msgid ""
|
||
"No, my young friend. Halstead indeed has a weakness. Among my many assets is "
|
||
"access to a wealth of secrets few in Wesnoth are privy to."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:477
|
||
msgid ""
|
||
"You see, the mountain on which the fort was built is solid, but the castle "
|
||
"on top has been built and rebuilt many times over the ages. It is not as "
|
||
"indestructible as you might think."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:481
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. Over time, after many wars, supports were required to "
|
||
"hold up the middle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:485
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:511
|
||
msgid ""
|
||
"So... we can knock out the supports and bring down the stronghold of "
|
||
"Halstead. Would it really work?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:489
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:515
|
||
msgid ""
|
||
"I believe it will. Each tower has a passage down to the catacombs. If we can "
|
||
"reach the center of each tower, one of our men can escape down to the bowels "
|
||
"of the mountain and destroy its support. I am sure we will need to demolish "
|
||
"no less than all four supports to raze the fortress."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:495
|
||
msgid "No, young one. Halstead indeed has a weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:499
|
||
msgid "How do you know?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:503
|
||
msgid ""
|
||
"When I was a boy, my father — your grandfather — brought your dad and me to "
|
||
"live in Aldril after orcs massacred many in our village. We grew up around "
|
||
"here, and we learned many things."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:507
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. The catacombs growing over time, combined with "
|
||
"centuries of war, made it necessary to install supports to hold up the "
|
||
"middle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:521
|
||
msgid ""
|
||
"I hope you’re right. In a few hours, night will fall, and we will find out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:525
|
||
msgid ""
|
||
"We must be cautious. Look there, a substantial orc force is also advancing "
|
||
"on Halstead. They must think Wesnoth’s army is spread out right now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:529
|
||
msgid "Heh. They’re in for a surprise. This may work to our advantage."
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:547
|
||
msgid "Look in the distance... riders approach!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:556
|
||
msgid "Who is it?"
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:560
|
||
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:566
|
||
msgid "Riders approach from the northwest! Stand fast, men."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Paladin, id=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:575
|
||
msgid "Sir Gwydion"
|
||
msgstr ""
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:590
|
||
msgid "Sound the advance!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:594
|
||
msgid ""
|
||
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
||
"Then, we charge!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:607
|
||
msgid ""
|
||
"Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar "
|
||
"must be defenseless now. More hinges on this battle than I thought."
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:612
|
||
msgid ""
|
||
"Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about Annuvin "
|
||
"anymore."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:643
|
||
msgid ""
|
||
"That afternoon, another advance element of the main Wesnoth army arrived..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:713
|
||
msgid ""
|
||
"I think... I think they’re trying to storm Halstead itself... the fools!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:730
|
||
msgid "They have breached the fortress gate! Repulse them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:746
|
||
msgid "I’m inside the tower! I’m going down to the catacombs — cover me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:756
|
||
msgid "After about an hour..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:766
|
||
msgid "It’s done."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:793
|
||
msgid "The stronghold of Halstead began to shake..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:798
|
||
msgid "We cannot stay here. The fortress has started to collapse!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:829
|
||
msgid "I think it’s working! Everybody get clear <i>now</i>!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:853
|
||
msgid ""
|
||
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||
"stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||
"sides, while the remainder came to rest several hundred feet below ground, "
|
||
"in the bowels of the hollowed-out mountain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:858
|
||
msgid "No one inside the fortress would make it out alive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:928
|
||
msgid ""
|
||
"After more than a week of fierce fighting, the main body of Asheviere’s host "
|
||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||
"province of Annuvin was executed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:958
|
||
msgid "Men, help me out of here! I am trapped under this rubble."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:962
|
||
msgid ""
|
||
"No one was able to get to Baldras in time. He and many of his companions "
|
||
"died that day beneath the stronghold of Halstead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:967
|
||
msgid "I hope this sacrifice is not in vain... but we will never know."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:973
|
||
msgid "Our dream of freedom... gone... Unngh."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:980
|
||
msgid ""
|
||
"The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||
"there would be no help for the villagers, ground beneath the wheels of "
|
||
"Asheviere’s wrath."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:996
|
||
msgid "Uncle!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1000
|
||
msgid "NO!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1004
|
||
msgid "I promised your father I would watch after you... and I failed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1008
|
||
msgid ""
|
||
"But we are so close to the end. We must finish this. I am sorry you will not "
|
||
"be able to enjoy our freedom. Goodbye, Harper."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1021
|
||
msgid ""
|
||
"Carry on, my friends. Fighting by your side is the most honorable thing I "
|
||
"have done..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1068
|
||
msgid "Your reign of terror is over, General."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1073
|
||
msgid ""
|
||
"You will never successfully oppose Asheviere. Her power is too great... This "
|
||
"small victory today is but a reprieve from the unimaginable pain you will "
|
||
"suffer when the full force of her wrath descends upon you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1084
|
||
msgid ""
|
||
"This was no small victory. You underestimate the power of love for freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1089
|
||
msgid ""
|
||
"You... underestimate the... cruelty and ambition of your Queen... Uungh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1095
|
||
msgid ""
|
||
"Small victory? Bah! Now we will raze this fortress and bury it in the earth "
|
||
"from whence it came."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Epilogue
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:4
|
||
msgid "Liberty — Epilogue"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:14
|
||
msgid ""
|
||
"The rest of the battle was a blur. The shock of what had happened stunned "
|
||
"everybody."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:17
|
||
msgid ""
|
||
"Baldras and his men fled the plains of western Wesnoth under the cover of "
|
||
"night. The spectacle of Halstead’s destruction stunned them into a daze that "
|
||
"only slowly wore off as they made their way north to and past Elensefar."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:20
|
||
msgid ""
|
||
"The Elense riders routed the orcish army, small as it was, and sent them "
|
||
"back across the Great River. They then scattered to the countryside and were "
|
||
"not heard from again. Baldras thought this odd behavior when he heard about "
|
||
"it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:23
|
||
msgid ""
|
||
"As the main body of Asheviere’s army neared the ruins of Halstead, strange "
|
||
"things began to happen. Every night, men would disappear. Others were found "
|
||
"hacked to bloody pieces. Unexplained misfortune plagued the marching "
|
||
"columns. Soldiers dropped dead where they stood, slain by unseen assassins. "
|
||
"Fear of an undead menace spread through the ranks."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:26
|
||
msgid ""
|
||
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
|
||
"was too much. Their shock that such a thing could happen combined with the "
|
||
"invisible terror stalking them convinced Asheviere’s second in command the "
|
||
"entire countryside was cursed. He quickly retreated to the traditional "
|
||
"border and set up strong defenses against the west."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:29
|
||
msgid ""
|
||
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
||
"filtered through his ranks. With bitter humor he realized that Lord "
|
||
"Maddock’s men were successfully using tactics Baldras had mastered and used "
|
||
"during his resistance."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:32
|
||
msgid ""
|
||
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
||
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
||
"devastated. However, they did find one clue as to what happened..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:36
|
||
msgid ""
|
||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:40
|
||
msgid ""
|
||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||
"harass us anymore.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:44
|
||
msgid ""
|
||
"<i>“If you wish to find us, head southwest. When you reach the land’s end, "
|
||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||
msgid "Bone Knight"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:26
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:41
|
||
msgid "trample"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:4
|
||
msgid "Death Squire"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:26
|
||
msgid ""
|
||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||
"accruing enough unholy power to become Death Knights. In the process they "
|
||
"pick up a good deal of the Knight’s power, including the ability to command "
|
||
"underlings."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
||
msgid "Rogue Mage"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:17
|
||
msgid ""
|
||
"Some mages are thrown out of the mage’s guild for attempting to practice "
|
||
"forbidden arts. Now completely outside the law, these rogue mages do "
|
||
"whatever necessary to support their study of black magic. Although not as "
|
||
"skilled as mages with more formal training, their magic can be quite lethal, "
|
||
"while their banditry has resulted in moderate skill with the short sword."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
|
||
msgid "ice blast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
||
msgid "Shadow Lord"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:21
|
||
msgid ""
|
||
"Few humans fathom the secrets of light and dark magic and retain their "
|
||
"sanity. Those that can master that balance become Shadow Lords, fully "
|
||
"existing neither in the world of light nor the world of darkness. No longer "
|
||
"needing physical weapons, they are fearsome to both their enemies and those "
|
||
"they lord over."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:33
|
||
msgid "astral blade"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:44
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:45
|
||
msgid "shadow bolt"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:56
|
||
msgid "shadow blast"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
||
msgid "Shadow Mage"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:20
|
||
msgid ""
|
||
"Years of violence and brutality to support the study of forbidden magical "
|
||
"arts have turned the shadow mages into feared fighters. Now completely "
|
||
"enthralled with power, they have been known to command small followings of "
|
||
"henchmen. They are outmatched in direct magical combat with their magic-"
|
||
"using peers, instead channeling their energies into devastating melee "
|
||
"attacks. Despite their offensive power, the corruption in their souls has "
|
||
"begun to adversely affect their health."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:20
|
||
msgid "Villager"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:23
|
||
msgid ""
|
||
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
||
"countryside."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:36
|
||
msgid "Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:39
|
||
msgid ""
|
||
"Each of the villages scattered across the Wesnoth countryside is normally "
|
||
"guided by a group of elders, who are the village’s wisest and most "
|
||
"experienced residents."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:53
|
||
msgid "Senior Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:57
|
||
msgid ""
|
||
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
||
"the senior elders take responsibility for the community’s well-being on "
|
||
"their shoulders. Provincial officials tend to choose senior village elders "
|
||
"as magistrates so that legal and customary authority will coincide."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:59
|
||
msgid "female^Senior Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:92
|
||
msgid "Peasant Youth"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:96
|
||
msgid ""
|
||
"The scruffy-haired peasant youth are much like the young people living "
|
||
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:102
|
||
msgid "female^Peasant Youth"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:116
|
||
msgid "Watchman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:121
|
||
msgid ""
|
||
"The watchmen are men and women who protect the villages from marauders, both "
|
||
"human and otherwise, that prowl the Wesnoth countryside at night."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:123
|
||
msgid "female^Watchwoman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:137
|
||
msgid "Borderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:142
|
||
msgid ""
|
||
"Border villages maintain militias dedicated to fending off hostiles. While "
|
||
"these borderers are not trained and armed to up to military standards, their "
|
||
"native toughness and knowledge of local conditions make them formidable on "
|
||
"their home ground."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:144
|
||
msgid "female^Borderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:163
|
||
msgid "Peasant Hunter"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:166
|
||
msgid ""
|
||
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
||
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
||
"local terrain can be valuable assets in combat."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:179
|
||
msgid "Peasant Trapper"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:183
|
||
msgid ""
|
||
"Trappers are skilled hunters who supply food and furs for several villages. "
|
||
"Their hunting experience makes them most valuable at night and in forests "
|
||
"and swamps."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:196
|
||
msgid "Peasant Huntsman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:201
|
||
msgid ""
|
||
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
"wilderness homes. They can bullseye ferocious swamp rats and track anything "
|
||
"that moves in their territory."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/utils/utils.cfg:19
|
||
msgid "Tell my wife... that I loved her!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/utils/utils.cfg:34
|
||
msgid "Unngh... Now our people may never be free..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/utils/utils.cfg:48
|
||
msgid "I am finished... will we ever be free?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/utils/utils.cfg:62
|
||
msgid "How can this be? We have lost."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/utils/utils.cfg:78
|
||
msgid ""
|
||
"They returned to their village to find it destroyed, with those who fought "
|
||
"left dead and the few survivors borne away to unknown fates. It was a bitter "
|
||
"doom, but as Asheviere’s grip tightened they would live to see worse."
|
||
msgstr ""
|