4723 lines
188 KiB
Text
4723 lines
188 KiB
Text
# translation of es.po to Spanish
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# Spanish translations for Battle for Wesnoth package.
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# Copyright (C) 2004, 2005, 2006, 2007, 2008 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# David Martínez Moreno <ender@debian.org>, 2004-2005.
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# Roberto Romero <sildurin@gmail.com>, 2006, 2007.
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# Sergi March <sergi.march@gmail.com>, 2008.
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# Ignacio R. Morelle <shikadilord@users.sourceforge.net>, 2008, 2009.
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# Pepe <donpepe1963@gmail.com>, 2014.
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msgid ""
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msgstr ""
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"Project-Id-Version: es\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-27 01:26 UTC\n"
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"PO-Revision-Date: 2018-04-17 21:53+0200\n"
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"Last-Translator: Pepe <donpepe1963@gmail.com>\n"
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"Language-Team: Wesnoth\n"
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"Language: es\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 1.8.7.1\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:13
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msgid "Eastern Invasion"
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msgstr "La Invasión del Este"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:14
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msgid "EI"
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msgstr "IdE"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Easy"
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msgstr "Fácil"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Spearman"
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msgstr "Lancero"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid "Normal"
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msgstr "Normal"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid "Swordsman"
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msgstr "Espadachín"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:20
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msgid "Challenging"
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msgstr "Desafiante"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:20
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msgid "Royal Guard"
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msgstr "Guardia Real"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:22
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening.\n"
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"\n"
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msgstr ""
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"Hay rumores de ataques de no muertos en las fronteras orientales de Wesnoth. "
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"Usted, un oficial del Ejército Real, ha sido enviado al frente oriental para "
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"proteger a los aldeanos y descubrir qué está pasando.\n"
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"\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:24
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msgid "(Intermediate level, 16 scenarios.)"
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msgstr "(Nivel intermedio, 16 escenarios)"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:28
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msgid "Campaign Design"
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msgstr "Diseño de la Campaña"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:34
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msgid "Campaign Maintenance"
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msgstr "Mantenimiento de la Campaña"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:47
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msgid "Campaign Epilogue and Continuity"
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msgstr "Epílogo de la Campaña y Continuidad"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:53
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msgid "Prose and Story Edits"
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msgstr "Correcciones de la historia y del texto"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:59
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msgid "Artwork and Graphics Design"
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msgstr "Arte y Diseño Gráfico"
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#. [lua]: wml_actions.bandit_village_capture
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#: data/campaigns/Eastern_Invasion/lua/bandits.lua:83
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msgid "They're here!"
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msgstr "¡Están aquí!"
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#. [lua]: wml_actions.bandit_village_capture
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#: data/campaigns/Eastern_Invasion/lua/bandits.lua:90
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msgid "No outlaws in this village."
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msgstr "No hay forajidos en esta aldea."
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#. [scenario]: id=01_The_Outpost
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:5
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msgid "The Outpost"
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msgstr "El puesto fronterizo"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
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msgid ""
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"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
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"in the Estmark Hills on the eastern border of Wesnoth began."
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msgstr ""
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"Corría el año décimo tercero del reinado de Konrad II, cuando empezaron a "
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"suceder cosas extrañas en las Colinas de la Marca Oriental en la frontera de "
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"Wesnoth."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
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msgid ""
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"Cattle and beasts of burden were found dead in the fields, and men went "
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"missing from their houses, with no clues but a thin stream of black blood. "
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"At first the settlers suspected raiders from the great desert, but when they "
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"sent scouts east they found nothing but a small mountain range and miles of "
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"swamp."
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msgstr ""
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"Se encontró ganado y bestias de carga muertas en los campos, e incluso "
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"algunos hombres desaparecieron de sus hogares, sin dejar más rastro que una "
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"delgada línea de sangre negra. Al principio los colonos sospecharon de los "
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"bandidos de los grandes páramos, pero cuando enviaron exploradores al este "
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"todo lo que encontraron fue una pequeña cordillera y leguas de ciénagas."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
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msgid ""
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"The disappearances did not stop, and every day the terror grew greater. "
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"Eventually, the people living in the eastern villages sent a messenger to "
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"the King, asking for help. The messenger rode hard for many days and nights, "
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"and finally reached the city of Weldyn."
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msgstr ""
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"Las desapariciones no paraban, y cada día el terror iba creciendo. "
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"Finalmente, la gente que vivía en las aldeas orientales envió un mensajero "
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"al rey, pidiendo ayuda. El mensajero cabalgó raudo durante muchos días y "
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"muchas noches, y finalmente arribó a la ciudad de Weldyn."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:33
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msgid ""
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"When the King received news of the problem, his advisor Dacyn had much to "
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"say. Apparently, these attacks were connected to similar ones that occurred "
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"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
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"to combat these intrusions."
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msgstr ""
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"Cuando el rey recibió las malas nuevas que traía el mensajero, su consejero "
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"Dacyn ató varios cabos. Al parecer, estos ataques estaban conectados a otros "
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"similares ocurridos un tiempo atrás en la lejana frontera sur: ataques de no "
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"muertos. Dacyn trazó entonces un plan para combatir contra estas incursiones."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
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msgid ""
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"In the days of the king Garard I, two strong-points had been built along the "
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"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
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"raiders out of the Estmarks from entering Wesnoth. But in later years the "
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"River Guard posts had been abandoned, as colonists spread into the Estmarks "
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"and the orcs were driven in retreat north of the Great River."
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msgstr ""
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"Durante los días del rey Garard I, dos puestos militares habían sido "
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"construidos a lo largo de las cercanas riberas del Weldyn, al sur de "
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"Soradoc, para detener a los bandidos y orcos invasores provenientes de la "
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"Marca Oriental e impedirles entrar en Wesnoth. Pero en años posteriores, los "
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"puestos de la Guardia del Río habían sido abandonados, ya que los colonos se "
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"asentaron en la Marca Oriental y los orcos habían sido obligados a retirarse "
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"al norte del Gran Río."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
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msgid ""
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"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
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"build and re-man the River Guard outposts, and use them to keep the Crown’s "
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"eye and hand firmly on the settled country to either side of the lower "
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"Weldyn. He sent two of the most promising young officers to them."
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msgstr ""
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"Con enemigos desconocidos presionando a Wesnoth desde Oriente, Konrad II "
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"decidió reconstruir y remilitarizar los puestos de la Guardia del Río, y "
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"utilizarlos para asegurar la soberanía de la Corona en las tierras ubicadas "
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"a ambos lados del bajo Weldyn. Allí envió a dos de los jóvenes oficiales más "
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"prometedores."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
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msgid ""
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"To the northern outpost he sent Owaec, a clan noble. To the southern "
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"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
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"story begins there."
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msgstr ""
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"Al puesto avanzado norteño envió a Owaec, un noble de los clanes. Al puesto "
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"avanzado sureño envió a Gweddry, quien sería acompañado por Dacyn el mago. "
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"Nuestra historia comienza aquí."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:52
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msgid ""
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"All went well once the King’s forces arrived. There were no attacks for "
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"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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msgstr ""
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"Todo fue bien una vez que llegaron las tropas del rey. No hubo ataques "
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"durante varias semanas, y los hombres de Gweddry empezaron a relajarse. "
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"Entonces, un día, al alba, Gweddry y sus hombres fueron sorprendidos por los "
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"alarmantes gritos de los guardias nocturnos..."
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#. [side]
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#. [side]: type=Dwarvish Steelclad, id=Knutan
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=General, id=Konrad II
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#. [side]: type=General, id=Halrad
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#. [side]: type=General, id=Halric
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#. [side]: type=General, id=Halrod
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#. [side]: type=Great Mage, id=Kaldor
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:63
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:26
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:131
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:21
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:31
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:32
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:114
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:51
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:65
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:78
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:42
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:59
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:76
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:93
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:36
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:63
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msgid "Wesnothians"
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msgstr "Wesnothianos"
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#. [side]: type=Dark Sorcerer, id=Mal-Talar
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#. [side]: type=Lich, id=Mal-Uldhar
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#. [side]
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#. [side]: type=Dark Sorcerer, id=Mal-Skraat
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#. [side]: type=Lich, id=Mal-Telnarad
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#. [side]: type=Dark Sorcerer, id=Mal-Marak
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#. [side]: type=Dark Sorcerer, id=Mal-Galkar
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#. [side]: type=Death Knight, id=Ravanal-Guard
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#. [side]: type=Revenant, id=Lanar-Skal
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#. [side]: type=Bone Knight, id=Garnad
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#. [side]: type=Necromancer, id=Mal-un-Karad
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#. [side]: type=Necromancer, id=Mal-un-Darak
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#. [side]: type=Necromancer, id=Mal-un-Zanrad
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#. [side]: type=Necromancer, id=Mal-un-Xadrux
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#. [side]: type=Lich, id=Mal-Grekulak
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#. [side]: type=Lich, id=Mal-Xakralan
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#. [side]: type=Lich, id=Mal-Uknalu
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#. [side]: type=Lich Lord, id=Mal-Ravanal
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#. [side]: type=Lich, id=Lich2
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#. [side]: type=Lich, id=Lich3
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#. [side]: type=Lich, id=Lich4
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#. [side]: type=Lich, id=Lich5
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#. [side]: type=Lich, id=Lich6
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#. [side]: type=Lich, id=Lich7
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#. [side]: type=Lich, id=Lich8
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#. [side]: type=Dark Adept, id=Mal-Tar
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#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:95
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||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:123
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||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:158
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:99
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:38
|
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:74
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:96
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:41
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:47
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:87
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||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
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||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:79
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:97
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:126
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:143
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:91
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:127
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:145
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:163
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msgid "Undead"
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msgstr "No muertos"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:100
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||
msgid "Mal-Sakkat"
|
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msgstr "Mal-Sakkat"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:128
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msgid "Mal-Talar"
|
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msgstr "Mal-Talar"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:163
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||
msgid "Mal-Uldhar"
|
||
msgstr "Mal-Uldhar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:209
|
||
msgid "Defend the outpost"
|
||
msgstr "Defiende el puesto fronterizo"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:213
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:440
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:151
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:362
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:101
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1067
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:184
|
||
msgid "Death of Gweddry"
|
||
msgstr "Muerte de Gweddry"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:444
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:155
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:366
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:115
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1071
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:171
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:188
|
||
msgid "Death of Dacyn"
|
||
msgstr "Muerte de Dacyn"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:244
|
||
msgid "What? What is going on?"
|
||
msgstr "¿Qué? ¿Qué está pasando?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:249
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr "Mirad. Hacia el este. ¡Se aproximan los no muertos!"
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:254
|
||
msgid "Ah, interesting..."
|
||
msgstr "Ah, interesante..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:259
|
||
msgid "Men, to arms!"
|
||
msgstr "¡Hombres, a las armas!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:272
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr "Siento una gran maldad... ¿Es posible? Gweddry, no debo ser visto."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:312
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
"¿Esta es la resistencia de la que me hablabais? ¿Un comandante sin "
|
||
"experiencia y unos cuantos reclutas novatos? Sufriréis por vuestra "
|
||
"incompetencia. Destruidlos, y más vale que no me volváis a molestar."
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:318
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr "Mis disculpas, arconte oscuro. Morirán. ¿Y después?"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:323
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
"Masacrad a los campesinos y seguid adelante. Ya habéis perdido bastante "
|
||
"tiempo aquí."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr "¿Qué? ¡Hay que mantener el asentamiento¡ ¿Y a dónde se ha ido Dacyn?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:386
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr "¿Gweddry? ¡Bien! Seguís vivo. ¡Rápido, debemos salir de este lugar!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:391
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr "¡¿Dónde fuisteis?! ¿Y de dónde venís?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:396
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr ""
|
||
"No hay tiempo para explicaciones. Si deseáis sobrevivir, escaparéis a través "
|
||
"de esta trampilla."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:401
|
||
msgid "But what about the outpost?"
|
||
msgstr "¿Pero qué pasa con el puesto fronterizo?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:406
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
"Este puesto fronterizo ya está perdido. Debemos eliminar este mal para que "
|
||
"Wesnoth sobreviva. ¡Ahora, vamos, no tenemos tiempo que perder!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:436
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "Mover a Gweddry hasta la trampilla"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:480
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr "¡Rápido! ¡No podemos eliminar este mal hoy! ¡Debemos escapar!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:489
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "¡Soldados, seguidme! ¡Por la trampilla!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:5
|
||
msgid "The Escape Tunnel"
|
||
msgstr "Escapando por el túnel"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:42
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:65
|
||
msgid "Monsters"
|
||
msgstr "Monstruos"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:46
|
||
msgid "Kabak"
|
||
msgstr "Kabak"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:68
|
||
msgid "Knutan"
|
||
msgstr "Knutan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:147
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:358
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "Mover a Gweddry hasta la salida del túnel"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:168
|
||
msgid "Get moving quickly."
|
||
msgstr "Muévase rápido."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:183
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr "¿Dónde estamos? No puedo ver a dónde vamos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
"Este es un antiguo túnel para poder escapar de este reducto. Por desgracia, "
|
||
"en estas cavernas ahora viven troles. Rápido, no podemos demorarnos; seguro "
|
||
"que los no muertos nos seguirán hasta aquí abajo."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:193
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr "Esperad, antes de ir a cualquier sitio; ¿quiénes eran esos no muertos?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:198
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
"Os lo explicaré después. Por ahora, basta con decir que son demasiado "
|
||
"poderosos para nosotros; nuestra única esperanza es dirigirnos hacia el "
|
||
"norte."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:212
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "AGUJERO TROL CON TESOROS: FUERA DE AQUÍ"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:230
|
||
msgid "Who goes there?"
|
||
msgstr "¿Quién hay ahí?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:235
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr ""
|
||
"Somos soldados del rey de Wesnoth. ¿Nos ayudaríais a luchar contra los "
|
||
"troles?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:240
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr ""
|
||
"Sí, os ayudaremos, no tenemos ningún aprecio a los troles. Creo que todo al "
|
||
"que ataquen merece algo de ayuda."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:248
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
"Gracias. Ahora, os invito a uniros a nosotros. Los no muertos nos han estado "
|
||
"siguiendo hasta estas cuevas, y os matarán si os quedáis atrás."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:254
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
"Gracias. Ahora, os invito a uniros a nosotros. Los no muertos andan por "
|
||
"estas tierras y acabarán encontrando estas cuevas."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:261
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
"Mi clan ha vivido en estas cuevas durante siglos. No nos dispersaremos ahora "
|
||
"por un puñado de no muertos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:266
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr "Muy bien. Os deseo la mejor de las suertes en vuestra batalla."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:285
|
||
msgid ""
|
||
"It seems these trolls were hiding some gold. I think I can count fifty gold "
|
||
"pieces!"
|
||
msgstr ""
|
||
"Parece que estos troles ocultaban algo de oro. ¡Debe de haber unas cincuenta "
|
||
"piezas de oro!"
|
||
|
||
#. [unit]: type=Necromancer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:336
|
||
msgid "Mal-Bakral"
|
||
msgstr "Mal-Bakral"
|
||
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:346
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr "¡Te hemos encontrado, saco de carne! ¡Prepárate para morir!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:351
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
"Nos siguen... debemos salir de este túnel. Parece que lleva hacia el este. "
|
||
"Esto es desafortunado, porque nos llevará más allá de las fronteras de "
|
||
"Wesnoth. Pero es nuestra única opción."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:388
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr "Hemos llegado al final del túnel. ¡Veo la luz del día sobre nosotros!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:5
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "Una aparición inesperada"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:46
|
||
msgid "Mal-Skraat"
|
||
msgstr "Mal-Skraat"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:79
|
||
msgid "Mal-Tar"
|
||
msgstr "Mal-Tar"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:101
|
||
msgid "Mal-Kallat"
|
||
msgstr "Mal-Kallat"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "Derrotar a cualquier hechicero oscuro enemigo"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:184
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr ""
|
||
"¡Hemos conseguido escapar de esos túneles oscuros! ¿Pero dónde estamos?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
"Estamos en mitad de las montañas orientales, en un paso de montaña que "
|
||
"comunica el este y el oeste. Necesitamos ir hacia el norte, pero no podemos "
|
||
"ir a través de las montañas... debemos ir al este, o al oeste, y esperar que "
|
||
"podamos rodearlas."
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:194
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "¡Jajaja! ¡Estáis rodeados!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:199
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr ""
|
||
"¿Por qué no vemos si la nueva adquisición puede con ellos? Después de todo, "
|
||
"¡sólo son dos!"
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:204
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "¡No! ¡Me matarán!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:209
|
||
msgid "That would be your problem, then."
|
||
msgstr "Eso sería vuestro problema."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:214
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
"¡Esos no muertos están jugando con nosotros! Este adepto parece débil; "
|
||
"deberíamos ser capaces de tomar su castillo."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:219
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
"Una buena idea. Entonces debemos matar a uno de los hechiceros oscuros. "
|
||
"Preferiría atacar el que está al oeste, para que podamos volver a Wesnoth."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:231
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr "¡No! ¡Me has derrotado, y puedes entrar otra vez en Wesnoth!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:252
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr "Has derrotado a mi hermano, ¡pero te seguiré y acabaré contigo!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:5
|
||
msgid "An Elven Alliance"
|
||
msgstr "Una alianza con los elfos"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:24
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
"Pero Gweddry y Dacyn no encontraron respiro dentro de las fronteras de "
|
||
"Wesnoth. Dejaron atrás las colinas de la Marca Oriental para internarse en "
|
||
"un bosque desconocido..."
|
||
|
||
#. [side]
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:52
|
||
msgid "Allies"
|
||
msgstr "Aliados"
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:57
|
||
msgid "Volas"
|
||
msgstr "Volas"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:71
|
||
msgid "Orcs"
|
||
msgstr "Orcos"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:80
|
||
msgid "Gruga-Har"
|
||
msgstr "Gruga-Har"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:114
|
||
msgid "Defeat enemy leader"
|
||
msgstr "Derrotar al líder enemigo"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Death of Volas"
|
||
msgstr "Muerte de Volas"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:154
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "¡Saludos, viajeros! Bienvenidos a mi reino."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:159
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
"¿Se nos permitiría descansar en vuestras tierras durante un tiempo? Hemos "
|
||
"sido perseguidos por no muertos, aunque no han osado seguirnos al bosque... "
|
||
"aún."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "Certainly."
|
||
msgstr "Desde luego."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:169
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
"Bien. Ahora debo avisaros: este señor de la guerra de los no muertos es muy "
|
||
"poderoso. Si elegís luchar contra él, aunque salgáis victorioso, pocos "
|
||
"sobrevivirán. Os invito a uniros a nosotros y marchar hacia el norte."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:174
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
"Os agradezco vuestra oferta. Pero no abandonaré mi tierra natal. Esos no "
|
||
"muertos no pueden ser tan poderosos como decís; lucharé contra ellos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:179
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
"Esa no es una decisión prudente, pero sois libre de tomarla. Si no os unís a "
|
||
"nosotros, ¿podríais al menos ayudarnos a llegar al puesto fronterizo del "
|
||
"norte? Nos gustaría avisar a nuestros camaradas allí."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:184
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr ""
|
||
"Os ayudaré. Aunque, yo también pienso que la vuestra es la opción menos "
|
||
"prudente. Deberíais quedaros y luchar."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:189
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr ""
|
||
"Después de que descansemos un poco nos iremos. No tenemos tiempo que perder."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:204
|
||
msgid "Intruders!"
|
||
msgstr "¡Intrusos!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:209
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr "¿Qué? ¡Orcos! ¿De dónde han salido?"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:214
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr ""
|
||
"No lo sé. Pero están acampados en el camino del norte. Tendréis que luchar "
|
||
"contra ellos para seguir."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:219
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "¡Haced venir a los asesinos, así podremos envenenarlos!"
|
||
|
||
#. [unit]: type=Orcish Nightblade, type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:240
|
||
msgid "Nafga"
|
||
msgstr "Nafga"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:248
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr ""
|
||
"¡Señor de la guerra, se presenta el único asesino que queda! ¿Deseas que "
|
||
"envenene a su líder?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:253
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr "¡Perfecto! ¡Vamos, al bosque!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"Han infiltrado a un asesino en el bosque. Tendremos que tener mucho cuidado, "
|
||
"no sea que salga de algún sitio y nos ataque por sorpresa."
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:292
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "¡Jajajaja! ¡Nafga se encargará de los elfos!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:304
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr "¡No! Es la primera vez que fracaso en una misión, ¡y será la última!"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:316
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"¡Mi asesino ha muerto! Los elfos pagarán no por su muerte, ¡sino por haber "
|
||
"evitado que cumpliese su misión!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:333
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "Me has fallado, hombre de Wesnoth..."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:353
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr ""
|
||
"¡Hemos derrotado a los orcos! Ahora podéis descansar antes de vuestro viaje."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:358
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
"No tenemos tiempo. Esta batalla ya nos ha hecho perder mucho. Debemos "
|
||
"marcharnos."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:363
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr ""
|
||
"Muy bien. Enviaré guías para que os conduzcan al norte junto a vuestros "
|
||
"aliados."
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:5
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "La patrulla fronteriza de no muertos"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:78
|
||
msgid "Mal-Telnarad"
|
||
msgstr "Mal-Telnarad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:107
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "Derrotar a cualquier líder enemigo"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:134
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"Ahora que hemos dejado atrás esas montañas el camino hacia el norte está "
|
||
"despejado. Intentemos alcanzar a Owaec en el puesto fronterizo."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:139
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"Esperad. No estoy seguro de que sea la mejor opción. Si vamos ahora hacia el "
|
||
"este, podremos encontrar al liche que nos atacó y destruirle. Debe de estar "
|
||
"cerca."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:145
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
"No estáis cazando un Liche corriente. Aunque lo encontréis, ¿como impediréis "
|
||
"que se teletransporte? Deberíamos dirigirnos hacia el norte; hay mucho que "
|
||
"debo aprender antes de enfrentarnos a esta amenaza."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:150
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"¡Escapan de mí! Aún así eso no les ayudará. La patrulla fronteriza acabará "
|
||
"con ellos. ¡Incluso puede que me asciendan!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:162
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "¡Ahora nunca conseguiré un ascenso!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:172
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr ""
|
||
"Vamos, regresemos a Wesnoth y dirijámonos al puesto fronterizo del norte."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:193
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"¡Hemos derrotado a esta patrulla, pero aún podemos volver atrás! ¿Insistís "
|
||
"en viajar al este, o sería mejor eliminar a ese hechicero oscuro?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:247
|
||
msgid "Hmm..."
|
||
msgstr "Hmm..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:200
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr "Deseo destruir el mal antes de que pueda extenderse. ¡Hacia el este!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:204
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr "No puedo decir que esta sea una buena decisión, pero os seguiré."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:209
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "¡Nooo! ¡Si se van, me quedo sin ascenso!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr "Tienes razón. Es una imprudencia seguir adelante - volveremos."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:227
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "¡Bien! ¡Si los derroto, podré convertirme en un liche!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:244
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr ""
|
||
"¡No hemos conseguido derrotar a ninguno de nuestros enemigos! ¡Ahora vendrán "
|
||
"más no muertos y nos superarán!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:254
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"No podemos malgastar más tiempo intentando derrotar a Mal-Skraat. Nos guste "
|
||
"o no, deberemos entrar en estas tierras de no muertos."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:259
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"¡¡¡Nooo!!! ¡Llegará a la capital de Mal-Ravanal, y me torturarán por "
|
||
"dejarlos escapar!"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:5
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "La capital de Mal-Ravanal"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:52
|
||
msgid "Mal-Marak"
|
||
msgstr "Mal-Marak"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:72
|
||
msgid "Mal-Galkar"
|
||
msgstr "Mal-Galkar"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
msgid "Rava-Krodaz"
|
||
msgstr "Rava-Krodaz"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:155
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr "Escapar matando a uno de los dos hechiceros oscuros"
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:227
|
||
msgid "Terraent"
|
||
msgstr "Terraent"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:265
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
"La mala reputación del Pantano Amargo es bien merecida por lo que parece. "
|
||
"¡La capital de Mal-Ravanal se encuentra ante nosotros!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:270
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"¡Sí, pero mirad! Las fuerzas de no muertos nos están cerrando el paso por la "
|
||
"retaguardia. Como dije antes, no podemos matar a Mal-Ravanal. Fue una "
|
||
"imprudencia venir hasta aquí, ¡debemos volver!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:275
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"Tal vez. Para retirarnos, deberíamos matar a uno de esos hechiceros oscuros "
|
||
"que nos siguen. Pero quizás aún podamos matar a este Mal-Ravanal. Me "
|
||
"gustaría intentarlo."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:280
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr ""
|
||
"Esos humanos necios han osado adentrarse demasiado en mi territorio. "
|
||
"¡Machacadlos!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:335
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"¡Gracias por destruir a ese esqueleto guerrero! ¡Cada vez que matáis a uno "
|
||
"de los regresados, queda libre uno de nosotros!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:340
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "¿Por qué? ¿Sois prisioneros de los no muertos?"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:345
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"Sí. Mis aliados y yo estábamos en una misión cuando nos emboscaron los no "
|
||
"muertos. Nuestro guardián está jugando a un juego enfermizo: se ha "
|
||
"comprometido a liberar a uno de nosotros cada vez que muera uno de sus "
|
||
"luchadores, pero cuando vos perdáis un soldado, matará a uno de los nuestros."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:350
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"Eso parece peligroso. Intentaremos liberar a tantos de vosotros como podamos "
|
||
"antes de escapar de aquí."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:355
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
"Cinco de mis compañeros aún permanecen prisioneros. Nos pondremos a vuestro "
|
||
"servicio en agradecimiento a nuestra libertad."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:486
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
"¡Esperad! ¡Reconozco esa magia! ¿Dacyn, has venido a rendirte ante mi? ¿O "
|
||
"quizás desearías terminar el duelo que comenzamos hace tanto tiempo?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:491
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
"Si tengo algo de lo que arrepentirme, es de que la piedad entorpeció mi mano "
|
||
"hace treinta y tres años. Detén esta locura y te liberaré de tu tormento."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:496
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
"¿Tormento? Tu no tienes la menor idea... pero pronto la tendrás. ¡Matadlos a "
|
||
"todos y traedme a Dacyn!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:501
|
||
msgid "You know this lich?"
|
||
msgstr "¿Conocéis a este liche?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:506
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
"Si... Estudiábamos juntos hace muchos años. Él era el más poderoso entonces, "
|
||
"pero la oscuridad que siento hoy es mucho mayor. ¡Debemos escapar "
|
||
"inmediatamente!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:522
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr "Ah, entonces has decidido combatirme."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:527
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr "Expiaré por mi error hace treinta y tres años."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:540
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr "¡Suficiente! ¡No puedes acabar conmigo!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:555
|
||
msgid "Is he... dead?"
|
||
msgstr "¿Está... muerto?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
"Simplemente se fue. Volverá cuando se haya recuperado; deberíamos estar bien "
|
||
"lejos para entonces."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:597
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
"Los hombres de Gweddry pronto se retiraron del Pantano Amargo, huyendo al "
|
||
"noroeste como si hubiesen crecido alas en sus talones. Tras encontrar un "
|
||
"desfiladero al norte de las colinas de la Marca Oriental, se sintieron "
|
||
"bastante aliviados al ver el valle del Weldyn abrirse ante ellos al final "
|
||
"del camino."
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:5
|
||
msgid "Northern Outpost"
|
||
msgstr "El puesto fronterizo del norte"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:72
|
||
msgid "Lanar-Skal"
|
||
msgstr "Lanar-Skal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
msgid "Find the outlaw leader"
|
||
msgstr "Encuentra al líder de los forajidos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:117
|
||
msgid "Kill Shodrano"
|
||
msgstr "Mata a Shodrano"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:128
|
||
msgid "Defeat the undead leader"
|
||
msgstr "Derrotar al líder no muerto"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:119
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:91
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:181
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1075
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:175
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:192
|
||
msgid "Death of Owaec"
|
||
msgstr "Muerte de Owaec"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:193
|
||
msgid "Hail, Gweddry!"
|
||
msgstr "¡Salve, Gweddry!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:198
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
"¡Saludos, Owaec! Nos hemos visto forzados a abandonar nuestras posiciones "
|
||
"debido a invasores no muertos. Nos siguen incluso ahora."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:203
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
"Así es. Y no penséis que podéis derrotarlos. Son demasiado poderosos. Nos "
|
||
"dirigimos a las tierras del norte, donde espero encontrar una forma de parar "
|
||
"esta invasión. ¿Os uniréis a nosotros?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:208
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
"No puedo. Mis ordenes fueron proteger estas aldeas. Si me voy, los "
|
||
"campesinos estarán a merced de una banda de criminales. No puedo encontrar "
|
||
"la manera de eliminarlos; los forajidos se ocultan en las aldeas en cuanto "
|
||
"envío a mis tropas."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:213
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"Intentar proteger estas aldeas es insensato; todos los que permanezcan aquí "
|
||
"morirán. No obstante, si podemos expulsar a esos bandidos, ¿organizaríais "
|
||
"vos a los aldeanos para que escaparan hacia el oeste? Allí estarán a salvo "
|
||
"durante algún tiempo. Aunque pronto, ningún sitio de Wesnoth será seguro."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:218
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"Si la situación es tan terrible como la describís, he de... pero no hay "
|
||
"manera de expulsar a estos bandidos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:223
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"Pienso que podría ayudaros. Gweddry, creo que seré capaz de lanzar un "
|
||
"conjuro que muestre a los bandidos cuando nuestras tropas entren en las "
|
||
"aldeas. Sin embargo, este tipo de magia requerirá toda mi atención y no "
|
||
"podré asistiros en combate."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:228
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"Eso suena bien; es hora de expulsar a algunos bandidos. ¡Dacyn, lanzad "
|
||
"vuestro conjuro!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:233
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"Creo que hay un líder tras estos forajidos; acabad con él y no se nos podrán "
|
||
"resistir. Pondré a los hombres de mi clan a vuestro servicio."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:244
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr "¡Ahora puede reclutar jinetes!"
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:249
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr ""
|
||
"¡Vete, vete lejos! ¡Pero yo y los míos te perseguiremos, y te mataremos!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:254
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"¡Parece que los no muertos nos han alcanzado! Tendremos que matarlos también "
|
||
"si queremos que esas aldeas sean seguras. Bueno, comenzaré a conjurar el "
|
||
"hechizo."
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:319
|
||
msgid "Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:327
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr ""
|
||
"Así que has encontrado mi escondite. Muy bien, ¡creo que tendré que matarte!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:332
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr "¡Es el líder de los bandidos! ¡Matadlo!"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:346
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr "¡Me has derrotado! No podré seguir aterrorizando a los aldeanos..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:367
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr ""
|
||
"Aún necesitamos acabar con esos no muertos si queremos que los aldeanos "
|
||
"estén a salvo."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:393
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr "Aún hay que ocuparse de esos forajidos — hemos de seguir luchando."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:415
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"Bueno, tanto los forajidos como los no muertos han sido derrotados. Hemos "
|
||
"ganado algo de tiempo antes de que lleguen más no muertos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:420
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"¡Buen trabajo! Ahora deberíamos avanzar hacia el norte. Decid a los aldeanos "
|
||
"que empaqueten sus pertenencias y se dirijan al oeste."
|
||
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:435
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:40
|
||
msgid "Owaec"
|
||
msgstr "Owaec"
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "Dos caminos"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:60
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:71
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:93
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:45
|
||
msgid "Evil"
|
||
msgstr "Mal"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:43
|
||
msgid "Wak-Rano"
|
||
msgstr "Wak-Rano"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:72
|
||
msgid "Mal-Arnai"
|
||
msgstr "Mal-Arnai"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:145
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr "Parece que el camino se divide aquí. ¿Por dónde vamos?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:150
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"Nos encontramos en las tierras de los clanes, bien que lo sé. El camino al "
|
||
"norte se dirige directamente al Gran Río. Tras él se encuentran las norteñas "
|
||
"tierras natales de los orcos. El camino que se dirige al oeste nos mantendrá "
|
||
"dentro de los dominios de Wesnoth por un trecho, hasta que alcancemos otro "
|
||
"rió que atraviesa el norte del bosque de Glyn. Si viajamos por allí, "
|
||
"evitaremos a los orcos de momento."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:155
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
"Probablemente deberíamos ir al norte, a las tierras orcas, tan rápido como "
|
||
"podamos. Cuanto más tiempo permanezcamos estancados en Wesnoth, a más no "
|
||
"muertos tendremos que enfrentarnos."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:160
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"Los orcos son más poderosos de lo que sospecháis. Dudo que unos pocos no "
|
||
"muertos en Wesnoth puedan rivalizar con el poderío de las tierras orcas."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:165
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"En cualquier caso tendremos que luchar. ¡Mirad, los orcos y los no muertos "
|
||
"bloquean nuestro camino!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:170
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"Bien, orco, podemos seguir enfrentándonos o aplastar primero a los intrusos "
|
||
"humanos y ya nos enfrentaremos después. La decisión es tuya."
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"Umm... Lo sé. Haremos un pacto para destruir a esos hombres y continuaremos "
|
||
"nuestra batalla después. "
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr "Tal vez él morirá, y yo ganaré nuestra batalla sin pelear."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr "Este estúpido orco perecerá, sin duda."
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr "Muy bien, entonces somos aliados, por el momento. "
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:192
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr "¡Arrgh! ¡He fallado al defender el hogar norteño!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:213
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "¡Se suponía que debía mataros a todos! He fallado."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "El cruce"
|
||
|
||
#. [side]: type=Bone Knight, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:32
|
||
msgid "Garnad"
|
||
msgstr "Garnad"
|
||
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:54
|
||
msgid "Draka-Kura"
|
||
msgstr "Draka-Kura"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:75
|
||
msgid "Grug"
|
||
msgstr "Grug"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "Conseguir que Gweddry y Owaec crucen el río"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:145
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr ""
|
||
"Hemos llegado al Gran Río. ¿Deberíamos intentar cruzar por aquí o buscamos "
|
||
"un vado?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:149
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. We've haven't faced even a small part of their force "
|
||
"yet. We need to cross the river before the bulk of their army arrives!"
|
||
msgstr ""
|
||
"Debemos cruzar este río. Los no muertos nos persiguen y sus hordas son "
|
||
"demasiado numerosas para poder derrotarlas. Solo nos hemos enfrentado a una "
|
||
"partida pequeña de sus fuerzas. ¡Hemos de cruzar el río antes de la llegada "
|
||
"del grueso de sus tropas!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"Al otro lado del río están las tierras del norte. Si podemos llegar hasta "
|
||
"allí podremos conseguir la ayuda de algunos ogros; pero seguramente los "
|
||
"orcos nos atacarán antes de que eso suceda."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:157
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr "¡Grug dice no os ayudará! ¡Acabar debemos batalla con orcos!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:161
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
"¿Ha entendido alguien eso? Silencio, ogro estúpido. Me encargaré de ti más "
|
||
"adelante. Ahora mismo hay hombres tratando de cruzar este río."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:165
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "¡Orco estúpido! ¡Muere ahora!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:169
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"Si nos mostramos enemigos de los orcos, los ogros podrían ayudarnos. Pero "
|
||
"creo que deberíamos cruzar el río antes."
|
||
|
||
#. [message]: speaker=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:204
|
||
msgid "We have you now, mortals!"
|
||
msgstr "¡Ya sois nuestros, mortales!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:208
|
||
msgid "They're closing in on us! We must get moving quickly."
|
||
msgstr "¡Se nos echan encima! Sigamos adelante deprisa."
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:223
|
||
msgid "Mal-Hakralan"
|
||
msgstr "Mal-Hakralan"
|
||
|
||
#. [message]: speaker=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:241
|
||
msgid ""
|
||
"I see, this is where the scared dogs ran to. Don't think you can get away "
|
||
"<b>this</b> easily."
|
||
msgstr ""
|
||
"Ya veo, aquí es a donde huyeron los perros asustados. No escaparéis tan "
|
||
"fácilmente <b>de aquí</b>."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:245
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr ""
|
||
"¡Los refuerzos de los no muertos han llegado! ¡Debemos cruzar el río de "
|
||
"inmediato!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:292
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr "De prisa. ¡Debemos cruzar antes de que esos no muertos nos masacren!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:339
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"¡Bien! Lo hemos cruzado. Ahora veamos si podemos conseguir que los ogros se "
|
||
"unan a nosotros. Se les convenció para que trabajaran por la Corona en el "
|
||
"pasado, quizá pueda hacerse de nuevo."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:348
|
||
msgid "Grug say join you will he."
|
||
msgstr "Grug dice que a vos se unirá él."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:367
|
||
msgid "Gork"
|
||
msgstr "Gork"
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:374
|
||
msgid "Drog"
|
||
msgstr "Drog"
|
||
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "El cruce de los no muertos"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:37
|
||
msgid "Mal-un-Karad"
|
||
msgstr "Mal-un-Karad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:79
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Derrotar al líder enemigo"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:114
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"Esos marjales parecen infranqueables. No creo que podamos seguir por este "
|
||
"camino; es hora de ir hacia el norte, lejos de esos no muertos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:118
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"Debemos cruzar este río entonces. Debemos apresurarnos, ya hemos perdido "
|
||
"demasiado tiempo. Los no muertos se han situado en medio del vado."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:122
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"Pasado este río están las tierras del norte. Los ogros viven allí, como los "
|
||
"orcos. Debemos proceder con cautela. Los no muertos son peligrosos, pero los "
|
||
"orcos pueden serlo más."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:126
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"¡Dejaré que vuestros cuerpos se pudran en el río, luego os reviviré para que "
|
||
"sirváis en las hordas de no muertos de mi maestro!"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:135
|
||
msgid "Creatures from the deep, I summon thee to destroy this foe!"
|
||
msgstr ""
|
||
"Criaturas de las profundidades, ¡Yo os invoco para destruir a mi enemigo!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:220
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"¡Parece como si además de convocar no muertos este vil hechicero haya "
|
||
"aprendido a despertar a los monstruos de las profundidades!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:261
|
||
msgid "I failed my Master..."
|
||
msgstr "He fallado a mi Amo..."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:280
|
||
msgid "<i>HISS!</i>"
|
||
msgstr "<i>¡SSSS!</i>"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:290
|
||
msgid "The sea creatures are gone!"
|
||
msgstr "¡Las criaturas marinas se han ido!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:299
|
||
msgid ""
|
||
"We have no time to lose! Let's get moving quickly before the rest of their "
|
||
"army catches up with us."
|
||
msgstr ""
|
||
"¡No hay tiempo que perder! Movámonos rápido antes de que el resto de su "
|
||
"ejército nos alcance."
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
msgid "Capturing the Ogres"
|
||
msgstr "Atrapando a los ogros"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:41
|
||
msgid "Ogres"
|
||
msgstr "Ogros"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr "(los ogros capturados estarán disponibles para reincorporar)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr "Captura tantos ogros como puedas"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:94
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
"Un ogro que comienza el turno no pudiendo moverse más de un hexágono habrá "
|
||
"sido capturado."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:97
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr "Si un ogro alcanza el borde del mapa, escapará."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:120
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr ""
|
||
"Mirad, una tribu de ogros vive en este valle. Deberíamos tratar de capturar "
|
||
"algunos y entrenarlos."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:124
|
||
msgid "Humans are coming! Run!"
|
||
msgstr "¡Vienen humanos! ¡Corred!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:128
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
"Parece que están huyendo. Pienso que se rendirán fácilmente si los rodeamos."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:132
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr "De acuerdo, hemos de capturarlos uno a uno."
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:151
|
||
msgid "Waah! Run!"
|
||
msgstr "¡Wuaaah! ¡Corred!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:155
|
||
msgid "Run for your lives!"
|
||
msgstr "¡Corred por vuestras vidas!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:159
|
||
msgid "Help!"
|
||
msgstr "¡Ayuda!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:203
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr "Se nos ha escapado uno. ¡Esperemos que no se nos escapen todos!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:256
|
||
msgid "$ogre_name surrender!"
|
||
msgstr "¡$ogre_name rendirse!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:260
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr "¡No hacer daño a $ogre_name|!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:264
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr "¡$ogre_name será bueno! ¡Prometer!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:352
|
||
msgid "We failed to capture any of them!"
|
||
msgstr "¡No hemos podido capturar a ninguno de ellos!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:361
|
||
msgid "We only captured one ogre."
|
||
msgstr "Solo hemos capturado a un ogro."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:370
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr "No hemos podido capturar a más de dos ogros."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:379
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr "¡Hemos capturado tres ogros! Seguro que nos serán de utilidad."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:386
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
"¡Nos las hemos arreglado para capturar muchos ogros! Serán un buen "
|
||
"complemento para nuestras tropas."
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "Xenofobia"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "Pelathsil"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:43
|
||
msgid "Dwarves"
|
||
msgstr "Enanos"
|
||
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:75
|
||
msgid "Bagork"
|
||
msgstr "Bagork"
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:97
|
||
msgid "Elandin"
|
||
msgstr "Elandin"
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:102
|
||
msgid "Elves"
|
||
msgstr "Elfos"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:129
|
||
msgid "Prok-Bak"
|
||
msgstr "Prok-Bak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Derrotar a todos los líderes enemigos"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:210
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"¡Salve, enanos! ¿Nos ayudaríais con estos asquerosos orcos? Nos dirigimos "
|
||
"hacia el remoto norte."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:214
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "¡Humano! ¿Te atreves a llamarnos asquerosos?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:218
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "¿Por qué deberíamos ayudaros? ¡No sois un enano!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:222
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"Vuestro pueblo nos ayudó en el pasado, en los túneles del sur. ¿No nos "
|
||
"ayudaríais ahora?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:226
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr ""
|
||
"¡Imposible! ¡No puedo creer que alguno de los míos haya ayudado a un humano!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:230
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr ""
|
||
"Cierto. ¿Por qué alguno de nosotros debería ayudar a aquellos que no "
|
||
"pertenecen a nuestro pueblo?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:234
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr ""
|
||
"¿Nos dejaríais al menos pasar, para que podamos luchar contra los orcos por "
|
||
"nuestra cuenta?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:238
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "Me temo que eso es... imposible."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:243
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr "¡Orcos, matémoslos a todos! ¡Humanos, elfos o enanos, no importa!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:247
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr ""
|
||
"Esos orcos morirán. Pero también vosotros, humanos. Os habéis internado en "
|
||
"tierra élfica."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:251
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr ""
|
||
"Oh, ¿esto es tierra élfica? ¡Morid perro élfico! ¡Y vos también, humano!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:255
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"Esta gente no atenderá a razones, están cegados por la confianza en su "
|
||
"pretendida superioridad. Probablemente tengamos que luchar contra ellos, "
|
||
"aunque podemos dejar que primero se maten entre sí."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:259
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"Cierto. Por mucho que me disguste matar a otra cosa que no sean orcos y no "
|
||
"muertos, parece que tendremos que matar a esos elfos y a esos enanos, antes "
|
||
"de que nos maten a nosotros."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:270
|
||
msgid "I will kill all of you!"
|
||
msgstr "¡Os mataré al todos!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:285
|
||
msgid "Not very likely."
|
||
msgstr "No estés tan seguro."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:296
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "¿Muero? ¡Los orcos mandan!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:314
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr "Parece que estos humanos son más poderosos de lo que pensaba. Ugh."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:328
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr "¡Malditos enanos! Quizá debimos habernos aliado con los humanos..."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:342
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr "¡Asquerosos orcos! Quizá debimos habernos aliado con los humanos..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:356
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr "Parece que estos humanos son más poderosos de lo que creía..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:370
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr "¡Asquerosos orcos! Quizá debimos habernos aliado con los humanos..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:384
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr "¡Malditos elfos! Quizá debimos habernos aliado con los humanos..."
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "Lago Vrug"
|
||
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:26
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:31
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:6
|
||
msgid "Gweddry"
|
||
msgstr "Gweddry"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:40
|
||
msgid "Darg"
|
||
msgstr "Darg"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:56
|
||
msgid "Kraagak"
|
||
msgstr "Kraagak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:81
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "Derrotar a los lideres enemigos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:91
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "Mueva a Dacyn hasta la fortaleza"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:148
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
"El sendero termina enseguida. Casi hemos alcanzado el lago Vrug. Hay una "
|
||
"pequeña isla más allá de la costa que una vez fue la sede de una escuela de "
|
||
"magia. Ruego por que la biblioteca permanezca intacta."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:152
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr "¿Pero que le ocurrió a la gente que vivía en ella?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:156
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
"Unos pocos se quedaron hasta de que los troles y los grifos vinieron a vivir "
|
||
"en las montañas. Pero ahora la escuela está abandonada, y así ha sido por "
|
||
"décadas."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:160
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
"Muy bien, nos encargaremos de los troles y de los grifos. Buscad en la "
|
||
"biblioteca y ojalá nos deis una respuesta. ¡Adelante!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:189
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
"La isla de enfrente es montañosa; sería inteligente seleccionar tropas que "
|
||
"se desenvuelvan bien en semejante terreno."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:213
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr "Esta debe de ser la academia que mencionó Dacyn."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:217
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
"Aún parece bastante defendible. Deberíamos ser capaces de aguantar mientras "
|
||
"Dacyn esté trabajando."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:221
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr ""
|
||
"Muy bien. Agrupémonos allí después de eliminar a los troles y a los grifos."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:237
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr "¡Ha encontrado 100 piezas de oro en la fortaleza!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:254
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr "Excelente; comenzaré mi investigación."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:284
|
||
msgid "Some time later..."
|
||
msgstr "Algún tiempo después..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:305
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr "Vale, ahora deberíamos estar a salvo mientras Dacyn esté investigando."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:356
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
"¡He encontrado una respuesta! ¡Debemos volver a Wesnoth inmediatamente... !"
|
||
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:367
|
||
msgid "Groog"
|
||
msgstr "Groog"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:399
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr "No vayáis tan rápido. Vendréis con nosotros."
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "Capturado"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:18
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
"Tras llegar a donde pensaban que se encontrarían a salvo, Gweddry y sus "
|
||
"hombres habían sido capturados por orcos norteños."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:21
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
"Gweddry, Dacyn y Owaec fueron llevados enseguida ante el rey de los orcos, "
|
||
"Dra-Nak, mientras que el resto fueron arrojados en las prisiones orcas para "
|
||
"esperar su turno..."
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:42
|
||
msgid "King Dra-Nak"
|
||
msgstr "Rey Dra-Nak"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:80
|
||
msgid "Prisoners"
|
||
msgstr "Prisioneros"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:415
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
"Varios de los hombres de Gweddry se encuentran encerrados en una austera "
|
||
"celda orca."
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:421
|
||
msgid "We've got to get out of here!"
|
||
msgstr "¡Tenemos que salir de aquí!"
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:426
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr "¡Estoy seguro de que el comandante vendrá y nos salvará!"
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:431
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
"¿Qué? ¿No viste a esos enormes troles que se los llevaron a rastras? ¡No hay "
|
||
"esperanza!"
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:436
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr "¡Callad vosotros dos! Hay algo aquí detrás..."
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:443
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
"¡Mirad! Hay un hueco en esta pared. Creo que me puedo deslizar por él si "
|
||
"retiro alguna de estas rocas..."
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:479
|
||
msgid "Come on! This way!"
|
||
msgstr "¡Vamos! ¡Por aquí!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:487
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr "Encuentre a Gweddry, Dacyn y Owaec"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:491
|
||
msgid "Release the other prisoners"
|
||
msgstr "Liberad a los otros prisioneros"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:495
|
||
msgid "Death of the escapees"
|
||
msgstr "Muerte de los fugitivos"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:512
|
||
msgid "The door won't open from this side."
|
||
msgstr "La puerta no se va a abrir desde este lado."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:530
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr "Vienen unos ruidos muy raros desde esos fosos. Esto no me gusta."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:541
|
||
msgid "Neep! Neep!"
|
||
msgstr "¡Nip! ¡Nip!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:572
|
||
msgid "Ack! Get away from me!"
|
||
msgstr "¡Ay! ¡Alejate de mi!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:587
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
"Este túnel parece adentrarse profundamente en las cuevas. No podemos ir por "
|
||
"ahí."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:602
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
"Hay un montón de equipamiento para los orcos y desechos aquí. La peste es "
|
||
"espantosa."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:628
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
"Las otras celdas de los prisioneros deberían estar al norte de esta cámara. "
|
||
"Si podemos pasar entre esos troles podríamos liberar a nuestros compañeros."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:636
|
||
msgid "But there's too many of them!"
|
||
msgstr "¡Pero son demasiados!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:641
|
||
msgid "Hmm... I have an idea."
|
||
msgstr "Umm... Tengo una idea."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:656
|
||
msgid "After a while..."
|
||
msgstr "Después de un rato..."
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:687
|
||
msgid "So, how do I look?"
|
||
msgstr "¿Que aspecto tengo?"
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:692
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr "Intentaré deslizarme entre los troles. Esperad aquí."
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:729
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr "¡Ja ja! ¡Estos humanos serán unos esclavos excelentes en mis minas!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:734
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
"Al abrir las celdas los guardias se sentirán confusos por un momento. Pero "
|
||
"mejor será que no me acerque demasiado a ellos..."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:802
|
||
msgid "Eh?"
|
||
msgstr "¿Eh?"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:814
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr "¡Eh! ¿Quién eres tu? ¡Cogedla!"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr "¡Eh! ¿Quién eres tu? ¡Cogedle!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:828
|
||
msgid "Uh oh!"
|
||
msgstr "¡Guau!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:859
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr "¡Aquí está una de las celdas de la prisión! Deja que la abra..."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:918
|
||
msgid "Finally, we're rescued!"
|
||
msgstr "¡Por fin, nos han rescatado!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:940
|
||
msgid "At last!"
|
||
msgstr "¡Por fin!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:962
|
||
msgid "Now let's get out of here!"
|
||
msgstr "¡Salgamos de aquí ahora!"
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:975
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr "¿Qué? ¿Quién está ahí? ¡Cogedlos!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1013
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "¡Los guardias están distraídos! ¡Es el momento de escapar!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
"La entrada oriental está abarrotada de orcos. ¡Tenemos que encontrar algún "
|
||
"camino hacia el oeste!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1030
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
"¡Hemos de recuperar nuestro oro primero! Lo habrán guardado en su tesorería."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "Gweddry alcanza la salida occidental"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1048
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr "Recupera el oro robado"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1058
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "Liberad a los prisioneros que faltan"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1145
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
"¡No dejan de llegarles refuerzos desde la entrada oriental! ¡Tenemos que "
|
||
"salir de aquí rápidamente!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr "¡Todo el oro que nos quitaron los orcos está en este cofre!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr "¡Has recuperado $stored_player_gold de oro!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1245
|
||
msgid "Phew! I made it."
|
||
msgstr "¡Uf! Lo conseguí."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1253
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr "¿A donde vais? ¡Volved!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr "¡Bien! ¡Hemos escapado de esas malditas cuevas!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "Evacuación"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:17
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
"Gweddry y sus hombres habían escapado de las prisiones orcas, pero tras "
|
||
"salir a la luz del día, pronto se vieron rodeados por una horda de orcos."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:40
|
||
msgid "Varrak-Klar"
|
||
msgstr "Varrak-Klar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:63
|
||
msgid "Unhk"
|
||
msgstr "Unhk"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:84
|
||
msgid "Ran-Lar"
|
||
msgstr "Ran-Lar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:150
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr "Destruir el puente O derrotar a todos los enemigos"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:174
|
||
msgid ""
|
||
"Every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
"Todas las unidades que no se encuentren en el lado sur del río cuando el "
|
||
"puente sea destruido se perderán (incluyendo a las unidades no "
|
||
"reincorporadas)"
|
||
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:184
|
||
msgid "Engineer"
|
||
msgstr "Ingeniero"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:197
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr ""
|
||
"¡Debemos abandonar las tierras del norte tan rápido como podamos! ¡Sálvese "
|
||
"quien...! ¿Qué demonios? ¿Quién eres?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:202
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"Soy un ingeniero. Sospecho que necesitáis de mis servicios. Apuesto a que "
|
||
"queréis que vuele ese puente de allí."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:206
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "¿Por qué querríamos hacer tal cosa?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:210
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"Bien, veo que los orcos están persiguiéndoos, y si vuelo el puente, no "
|
||
"podrán cruzar. Os ayudará a escapar."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:214
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr "Ya veo... Creo que es una buena idea contratarle. ¿Cuánto pedís?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:218
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"No quiero oro: ¡quiero protección! Allá donde vaya veo orcos o no muertos. "
|
||
"¡No hay forma de ponerse a salvo aquí!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:222
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"Muy bien, os protegeremos de los no muertos. Pero no podemos ayudaros hasta "
|
||
"que salgamos de esta isla. ¡Ahora vámonos!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:226
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"De acuerdo. Podré volarlo una vez llegue a esa señal de allí. Es donde está "
|
||
"mi equipo. ¡Pero todo aquel que no esté al otro lado cuando explote será de "
|
||
"bien seguro matado por los orcos!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:243
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "Entonces, ¿queréis que vuele el puente ya, capitán?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:249
|
||
msgid "Yes, blow it up."
|
||
msgstr "Sí, vuélalo."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:253
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "¡Muy bien! ¡Hora de explotar!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:266
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr "<big><i>¡¡BOOM!!</i></big>"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:305
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr ""
|
||
"Bien, hemos escapado de los orcos. Ahora hemos de volver para salvar Wesnoth."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:317
|
||
msgid "No, wait until later."
|
||
msgstr "No, esperad un poco."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:321
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "¿No? De acuerdo, no tengo prisa, ¿eh?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:334
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr ""
|
||
"¡No hemos echado abajo el puente a tiempo! ¡Los orcos nos matarán a todos!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:342
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"Bien, después de todo no tuvimos que volar el puente. Ahora hemos de volver "
|
||
"para salvar Wesnoth."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:356
|
||
msgid "How do you propose to do that?"
|
||
msgstr "¿Y como pretendéis hacer tal cosa?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:361
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
"Nos dirigimos al sur. Mi investigación revelaba que el dragón Khrakrahs "
|
||
"tenía en su poder una Piedra de Anulación, que permitirá bloquear la "
|
||
"teleportación de Mal-Ravanal. Una vez que encontremos la piedra, debemos "
|
||
"viajar a Weldyn. Nuestra experiencia combatiendo a los no muertos será de "
|
||
"gran valor en la defensa de nuestro hogar. Además, tengo una recomendación "
|
||
"que hacer al rey: conozco la debilidad de Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:365
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"Muy bien, vayamos al sur. Mantengamos la esperanza de alcanzar Weldyn antes "
|
||
"que Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:369
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"Os seguiré de ahora en adelante. Espero que podamos llegar a Weldyn de una "
|
||
"vez y pueda dejar de huir..."
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "Los llanos hundidos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:136
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "Derrota Khrakrahs"
|
||
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:385
|
||
msgid "Khrakrahs"
|
||
msgstr "Khrakrahs"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:172
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:458
|
||
msgid "Null Stone"
|
||
msgstr "Piedra de Anulación"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:367
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr ""
|
||
"Ahora, hemos llegado a las llanuras de los Jinetes, la hermosa tierra de "
|
||
"origen de mi pueblo. Ellos podrían ayudarnos a encontrar..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:371
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"¡¿Qué?! ¡¿Ciénagas?! ¡Esos no muertos han destruido las praderas de mi "
|
||
"hogar, y pagarán por ello!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:375
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"El señor liche ha debido de inundar el valle. A los no muertos les gustan "
|
||
"las ciénagas. Son muerte y putrefacción, todo lo que ellos mismos son. Puedo "
|
||
"sentir su acecho en los pantanos, esperando para emboscarnos."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:379
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr "Supongo que tendremos que vadearlo de todos modos... ugh."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:387
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "Encontrahhhhr... asesinahhhhr... matahhhhr..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:391
|
||
msgid "What was that?!"
|
||
msgstr "¿Qué ha sido eso?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:395
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"Aquel era el dragón Khrakrahs. En verdad que era una bestia poderosa en la "
|
||
"época de Haldric, viviendo en las montañas norteñas. Pero en estos días él "
|
||
"emite un oscuro poder, y no sé cual es el motivo de que haya venido a vivir "
|
||
"tan al sur. Debemos encontrarlo, y rogar para que aún tenga la Piedra de "
|
||
"Anulación."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:434
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
"¡Ah! Parece que el poderoso Khrakrahs ya no se encuentra entre los vivos. "
|
||
"¡Pero esta abominación no muerta no se muestra débil ante mis poderes "
|
||
"arcanos... aún debe de tener la Piedra de Anulación!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:452
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
"¡La piedra de Anulación! ¡Con ella podremos finalmente eliminar a Mal-"
|
||
"Ravanal!"
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "Aproximándose a Weldyn"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:50
|
||
msgid "Mal-un-Darak"
|
||
msgstr "Mal-un-Darak"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:69
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "Mal-un-Zanrad"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:87
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "Mal-un-Xadrux"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:58
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:212
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "Konrad II"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:128
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "Llevar a Gweddry al torreón de Weldyn"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:179
|
||
msgid "Death of Konrad II"
|
||
msgstr "Muerte de Konrad II"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:182
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"Por fin hemos llegado a Weldyn, pero parece que los no muertos lo han "
|
||
"rodeado. ¡Debemos abrirnos paso hasta el rey!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:186
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"Sería mejor no perder el tiempo eliminando a estos no muertos, son solo una "
|
||
"pequeña parte de la hueste a la que nos enfrentamos. Deberíamos ir "
|
||
"directamente a la ciudad para preparar nuestras defensas."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:199
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
"Mi señor, tenemos información vital acerca del líder de esos no muertos."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:203
|
||
msgid "Come, into the castle."
|
||
msgstr "Vamos, al castillo."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:219
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr "Weldyn ha sido capturado, y Wesnoth está condenada..."
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "El consejo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:19
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"Antes de que comencemos nuestro consejo, debo contaros la historia de este "
|
||
"liche al que nos enfrentamos. Era al principio un mago del reino, como yo, y "
|
||
"su caída comenzó durante el reinado de Haldric VII..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:23
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"El mayor vidente del país, Galdren, vaticinó que algún día, algún cercano "
|
||
"día, una gran maldad se dispersaría por la tierra. El rey, naturalmente, "
|
||
"estaba preocupado. El vidente le dijo que la única manera de detener la "
|
||
"maldad era designar a un mago, bien versado en la lucha contra los espíritus "
|
||
"de la oscuridad, para que fuese el consejero del rey."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"En todo el país había dos magos que destacaban claramente sobre el resto. Un "
|
||
"mago del este llamado Ravan, y yo mismo. El rey, queriendo elegir el mejor "
|
||
"consejero, nos envió a ambos ante Galdren. Luego conversó con el vidente en "
|
||
"privado. Nadie sabe lo que allí se dijo, pero cuando salió anunció que el "
|
||
"vidente había muerto, y que me había elegido como su nuevo consejero."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"Ravan se tomó esto con bastante tranquilidad, o eso creímos todos, pero "
|
||
"ahora pienso que fue entonces cuando comenzó su caída. Profundizó en su "
|
||
"comunicación con los espíritus de la oscuridad, esperando descubrir sus "
|
||
"debilidades, pero sucedió que ellos encontraron las de él."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"Un día, Ravan volvió al castillo, donde yo vivía. Exigió verme, y los "
|
||
"guardias le dejaron entrar, pues por entonces aún era un respetado mago. "
|
||
"Cuando fui a saludarle, se reveló, llamándose a si mismo Mal-Ravanal, y "
|
||
"desafiándome a un duelo."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
"Su ataque fue veloz y grande su poder, pero a base de una confianza "
|
||
"inamovible y no poca habilidad emergí victorioso. Mientras él yacía "
|
||
"mortalmente herido, me preparé para extirpar la oscuridad de su alma."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
"Pero vacilé demasiado... Simplemente se desvaneció, se teleportó lejos. "
|
||
"Ravan el mago murió aquel día, aunque la muerte es una simple incomodidad "
|
||
"para aquellos de los más versados en las artes de la nigromancia..."
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:58
|
||
msgid "Kaldor"
|
||
msgstr "Kaldor"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:102
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr "Este es el liche al que nos enfrentamos: Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:106
|
||
msgid "So what should we do now?"
|
||
msgstr "¿Y qué hacemos ahora?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:110
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr ""
|
||
"Debemos luchar, obviamente. ¡Seguro que el poder de Wesnoth triunfará sobre "
|
||
"un simple liche!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:114
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"Puedo decir por vuestras palabras que no habéis visto las hordas por vos "
|
||
"mismo. Es como si todos los guerreros muertos de todas las épocas hubieran "
|
||
"regresado para atacarnos. No hay final para las columnas de esqueletos "
|
||
"andantes, los gimoteantes fantasmas, los infernales murciélagos, liderados "
|
||
"por los nauseabundos nigromantes que los revivieron."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:118
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
"A duras penas escapamos con vida del asentamiento del sur; el ejército de "
|
||
"Mal-Ravanal no puede ser destruido ni siquiera por la voluntad de todo "
|
||
"Wesnoth."
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:122
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr ""
|
||
"Eso simplemente os convierte en cobardes. Los verdaderos guerreros se "
|
||
"habrían quedado y luchado, ¡hasta la muerte!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:126
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
"Un sacrificio sin sentido y más no muertos marchando contra Weldyn. Nos "
|
||
"dimos cuenta de que el único camino hacia la victoria era destruir la cabeza "
|
||
"de aquellos nigromantes, el liche Mal-Ravanal. Con esta Piedra de Anulación "
|
||
"puedo contrarrestar su teleportación y, finalmente, poner a descansar su "
|
||
"alma torturada."
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:130
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
"Pero si ni siquiera podemos destruir su ejército, ¿como podríamos golpear al "
|
||
"líder?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:134
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
"Recomiendo un ataque masivo. Nuestras unidades montadas son más "
|
||
"maniobrables. Si atacamos con violencia, seremos capaces de atravesar las "
|
||
"lineas enemigas y de aislar a Mal-Ravanal en el caos de la batalla."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:138
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
"Sugiero que apelemos a su arrogancia: Creo que Mal-Ravanal podría sentirse "
|
||
"<i>forzado</i> a enfrentarse a mi si lo retara a un duelo."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:142
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
"¡No podemos confiar en que haga honor a los términos del desafío! ¡Podríais "
|
||
"veros enfrentado a todo su ejercito!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:146
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
"Ya nos enfrentamos a todo su ejército. La única diferencia es si Mal-Ravanal "
|
||
"lo dirige desde la retaguardia o si se pone al frente para regodearse."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:150
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
"Dos planes arriesgados. Pero si estos no muertos son tan fuertes como decís "
|
||
"se nos acaban las opciones. Gweddry, tu conoces mejor la situación. Dejaré "
|
||
"esta elección en tus manos."
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:167
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr "Señor, ¡los ejércitos de no muertos están atacando!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:171
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr "Bien, esto pone fin a nuestro consejo. ¡A luchar!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "Weldyn bajo ataque"
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:52
|
||
msgid "Halrad"
|
||
msgstr "Halrad"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:69
|
||
msgid "Halric"
|
||
msgstr "Halric"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:86
|
||
msgid "Halrod"
|
||
msgstr "Halrod"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:104
|
||
msgid "Mal-Grekulak"
|
||
msgstr "Mal-Grekulak"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:121
|
||
msgid "Mal-Xakralan"
|
||
msgstr "Mal-Xakralan"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:138
|
||
msgid "Mal-Uknalu"
|
||
msgstr "Mal-Uknalu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:162
|
||
msgid "Survive the long night"
|
||
msgstr "Sobreviva toda la noche"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:233
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"Lucharemos en breve, mi señor. Mirad, se aproxima la noche y, con ella, las "
|
||
"hordas de no muertos. Me mantendré en guardia para defender el reino."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:237
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr "Muy bien. Pero este... Mal-Ravanal, del que hablasteis, ¿está aquí?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:241
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr "Siento su magia oscura alargando la noche, pero no noto su presencia."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:245
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"En cualquier caso, los no muertos ya están atacando. ¡Mostremosles el "
|
||
"poderío de Wesnoth!"
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:256
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "Muero, y sin mí el reino está perdido."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:268
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr "Mirad, el sol ha salido por fin, y los no muertos se retiran."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:281
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
"¡Incluso esta infernal oscuridad no puede empañar los espíritus de nuestros "
|
||
"hombres!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:295
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
"Se terminó esta larga noche, y Wesnoth aún pervive. Aunque no sé cuantas "
|
||
"noches más como esta podremos aguantar."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:299
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
"Gweddry, ¿has tomado una decisión acerca de los pasos que vamos a seguir?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:304
|
||
msgid "I have. I think we should..."
|
||
msgstr "Lo he hecho. Pienso que deberíamos..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr "retar a Mal-Ravanal a un duelo."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:310
|
||
msgid "I will send the message at once."
|
||
msgstr "Enviaré el mensaje enseguida."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:320
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr "intentar aislar a Mal-Ravanal en la batalla."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:324
|
||
msgid "I will begin preparing our troops."
|
||
msgstr "Comenzaré a preparar a nuestras tropas."
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "El duelo"
|
||
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:339
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:29
|
||
msgid "Mal-Ravanal"
|
||
msgstr "Mal-Ravanal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:180
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "Derrotar a Mal-Ravanal mientras Dacyn está cerca"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr ""
|
||
"He esperado largo tiempo a que llegara este día. ¡Tendré mi venganza, Dacyn!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr "En verdad que ya es hora de terminar con esto."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
"Las reglas del duelo son estas:\n"
|
||
"Puede reclutar o reincorporar hasta 5 unidades.\n"
|
||
"Al final de su primer turno, su torreón desaparecerá y deberá combatir con "
|
||
"las tropas que tenga en ese momento."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
"Cuando ataquemos a Mal-Ravanal necesitaré estar cerca con la Piedra de "
|
||
"Anulación para evitar su teletransporte. No podemos permitirnos dejarle "
|
||
"escapar."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:247
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr ""
|
||
"Esperad, ¿qué acaba de suceder? ¡Ha invocado a más guerreros sacándolos de "
|
||
"la tierra! ¡Eso no está permitido!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:251
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
"¡Dejad de hablar y luchad! Las reglas no me impiden traer guerreros que ya "
|
||
"estuvieron aquí antes."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:262
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr "¡No! ¡Este no habría de ser el final!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:276
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr "Wesnoth, te he fallado..."
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "Weldyn asediada"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:152
|
||
msgid "?"
|
||
msgstr "¿?"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:176
|
||
msgid "Kill $liches_to_kill liches to reveal Mal-Ravanal"
|
||
msgstr "Mate $liches_to_kill liches para revelar a Mal-Ravanal"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:196
|
||
msgid "Death of Konrad"
|
||
msgstr "Muerte de Konrad"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:200
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "Dejar que cualquier unidad enemiga entre en tu torreón"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
"Puedo sentir que Mal-Rvanal está aquí en alguna parte... Cuando le ataquemos "
|
||
"necesitaré estar cerca con la Piedra de Anulación para evitar su "
|
||
"teletransporte. No podemos permitirnos dejarle escapar."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:260
|
||
msgid "But how? We don't know which one of them he is."
|
||
msgstr "¿Pero como? No sabemos cual de ellos es."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:265
|
||
msgid ""
|
||
"They are channeling some dark magic to hide themselves. We have to kill some "
|
||
"of them to break the spell."
|
||
msgstr ""
|
||
"Están canalizando alguna oscura magia para ocultarse. Hemos de matar a "
|
||
"alguno para romper el hechizo."
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:272
|
||
msgid "Mal-Hadanak"
|
||
msgstr "Mal-Hadanak"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:273
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "¿Os atrevéis a atacarme? ¡Ahora pagaréis!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:276
|
||
msgid "Mal-Katklagad"
|
||
msgstr "Mal-Katklagad"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:277
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr "¡Disfrutaré viéndote sufrir!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:280
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "Mal-Xaskanat"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr "¡La muerte será solamente el principio de tu tormento!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:284
|
||
msgid "Mal-Akranbral"
|
||
msgstr "Mal-Akranbral"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:285
|
||
msgid "You will serve me in death!"
|
||
msgstr "¡Me servirás en la muerte!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:288
|
||
msgid "Mal-Larakan"
|
||
msgstr "Mal-Larakan"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:289
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr "¡Permiteme que te libere de tu desafortunada existencia!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:292
|
||
msgid "Mal-Drakanal"
|
||
msgstr "Mal-Drakanal"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:293
|
||
msgid "My master is merely toying with you!"
|
||
msgstr "¡Mi amo está simplemente jugando contigo!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:374
|
||
msgid "I shall destroy you personally!"
|
||
msgstr "¡Te destruiré personalmente!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:518
|
||
msgid "Their spell is broken! There he is!"
|
||
msgstr "¡El hechizo se ha roto! ¡Allí está!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:673
|
||
msgid "Kill them all!"
|
||
msgstr "¡Matadlos a todos!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:677
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr ""
|
||
"Han matado a la familia real... ahora, incluso si salvamos Weldyn, Wesnoth "
|
||
"habrá caído."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:692
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr "¡El reino de Wesnoth muere conmigo!"
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Epílogo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:17
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
"Cuando Mal-Ravanal cayó, los combatientes no muertos simplemente se "
|
||
"derrumbaron, como marionetas a las que se les hubieran cortado los hilos. "
|
||
"Mientras el último grito del liche resonaba en el aire, una vasta y densa "
|
||
"columna de sombra surgió de su cadáver como humo de un mal fuego; entonces "
|
||
"se dividió en cinco partes mientras ganaba altura, subiendo hacia los cielos "
|
||
"como una mano tratando de agarrar algo.\n"
|
||
"\n"
|
||
"Los hombres dejaron caer las armas de sus débiles manos y los caballos "
|
||
"retrocedieron aterrorizados mientras un enorme y sombrío sudario oscurecía "
|
||
"el sol..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:23
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
"...y entonces empezó a consumirse, a aclararse, y una brisa del oeste la "
|
||
"hizo jirones, y la luz del día volvió a brillar de nuevo en toda su plenitud "
|
||
"sobre Weldyn."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:100
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"Es una gran victoria la que hemos logrado hoy, derrotando al archi-liche Mal-"
|
||
"Ravanal."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:105
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr ""
|
||
"Tras tantos meses de lucha... me siento como si despertara de una larga "
|
||
"pesadilla."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:110
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
"Nuestro trabajo aún no ha terminado. Hemos acabado con el liderazgo de Mal-"
|
||
"Ravanal, pero mientras seguíamos sus pasos, el caos y el desorden "
|
||
"prevalecían por todo el país."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:115
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr ""
|
||
"Nos llevará años... tal vez décadas... recuperarnos de todo el daño que ha "
|
||
"causado."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:125
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Incluso ahora deberíamos enviar a nuestra caballería para restaurar el orden "
|
||
"en el país."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:131
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Incluso ahora deberíamos enviar a nuestras tropas para restaurar el orden en "
|
||
"el país."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:138
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
"Así sea. Pero en primer lugar, sabed que habéis servido a nos y a nuestro "
|
||
"reino a nuestra completa satisfacción. Deseamos recompensaros."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:148
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
"Sir Terraent, vuestro servicio a la corona ha sido como un rayo de luz en "
|
||
"estos tiempos de oscuridad. Os asignamos el mando de la Guardia del Río en "
|
||
"las colinas de la Marca Oriental."
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:152
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
"Es un honor servir a mi reino, y humildemente acepto vuestro nombramiento."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:164
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
"Grug, Gweddry me habló de la ayuda que vos y vuestra tribu suministrasteis a "
|
||
"sus hombres. Desearíamos ofreceros un nuevo hogar en las colinas de la Marca "
|
||
"Oriental junto con nuestro agradecimiento."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:168
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr "Grug dice que gracias, él hará nuevo hogar."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:175
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
"Dacyn. Permaneceréis aquí a nuestro lado; igual que aconsejasteis a vuestros "
|
||
"compañeros en la guerra, nos aconsejareis en la paz y en la reconstrucción "
|
||
"del Reino."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:179
|
||
msgid "I am honored, your highness."
|
||
msgstr "Es un honor, majestad."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:189
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
"Ingeniero, gran parte de la region de la Marca Oriental permanece en ruinas. "
|
||
"La corona necesita vuestras habilidades para retirar los escombros y "
|
||
"organizar la reconstrucción."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:193
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr "Estaré contento de ayudaros. Será un placer trabajar en paz de nuevo."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:200
|
||
msgid "Now as for you..."
|
||
msgstr "Y ahora en cuanto a vos..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:210
|
||
msgid "Sire, we but did our duty."
|
||
msgstr "Señor, sólo cumplimos con nuestro deber."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:215
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr ""
|
||
"Cierto. Ahora no me interrumpáis mientras realizo mi labor... arrodillaos, "
|
||
"Owaec."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:222
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
"Levantaos Owaec, Caballero Comandante de la Caballería del Rey. Y tomad como "
|
||
"nuestra primera misión lo que vos mismo deseabais; salid, asegurad las "
|
||
"fronteras, y mostrad a todo el mundo que la voluntad de Wesnoth prevalecerá."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:251
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "Arrodillaos, Gweddry."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:257
|
||
msgid "Sire, I but did my duty."
|
||
msgstr "Señor, sólo cumplí con mi deber."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:261
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr ""
|
||
"Cierto. Ahora no me interrumpáis mientras realizo mi labor... arrodillaos, "
|
||
"Gweddry."
|
||
|
||
# Pepe: Le cambio el nombramiento. Marqués de la marca, conde de un condado, duque de un ducado, etc.
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:270
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
"Y levantaos, Gweddry, Marqués de la Marca Oriental. La tierra por la que "
|
||
"derramasteis vuestra sangre quedará en vuestras manos para que la hagáis "
|
||
"reverdecer de nuevo."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:275
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
"Y en esa forma comenzó la Edad de plata de Wesnoth, esa época conocida entre "
|
||
"los historiadores como la Reconstrucción..."
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:5
|
||
msgid "Bone Knight"
|
||
msgstr "Caballero esqueleto"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:26
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
"En sus tiempos grandes guerreros que cruzaban las llanuras, estos jinetes "
|
||
"montados en caballos esqueléticos fueron levantados de sus túmulos mediante "
|
||
"magia negra para sembrar el miedo y la destrucción."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:41
|
||
msgid "trample"
|
||
msgstr "pisotear"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "Señor jinete"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:19
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
"Los señores jinetes, los mejores de los hombres de las llanuras, lideran sus "
|
||
"clanes y tienen el respeto de amigos y enemigos. Su espada puede acabar con "
|
||
"la mayoría de enemigos ordinarios, y su lucero del alba puede encargarse del "
|
||
"resto."
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr "Amo Liche"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "Luchador montado"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:18
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"La nobleza de los hombres de las llanuras recibe entrenamiento con el resto "
|
||
"de jinetes para convertirse en grandes guerreros. Sin embargo, también "
|
||
"reciben entrenamiento para liderar a sus compatriotas, y son ellos los que "
|
||
"se convierten en los capitanes de los ejércitos de los clanes."
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "Guerrero montado"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:18
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"Los guerreros montados, dueños de las llanuras, conocen el uso de la espada "
|
||
"y el lucero del alba. A lomos de sus caballos son capaces de moverse por el "
|
||
"campo de batalla a gran velocidad, y ofrecer su ayuda en diferentes frentes."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr "Jinete esquelético"
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
"En sus tiempos grandes guerreros que vagaban por las llanuras, estos jinetes "
|
||
"montados en caballos esqueléticos fueron levantados de su sepultura mediante "
|
||
"magia negra para sembrar el miedo y la destrucción."
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr "susto"
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
"Cuando se usa este ataque en modo ofensivo, el oponente contraatacará con un "
|
||
"golpe menos de los normal, hasta un mínimo de uno."
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
|
||
msgid "Dacyn"
|
||
msgstr "Dacyn"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:12
|
||
msgid "No! I... die..."
|
||
msgstr "¡No! Me... muero..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:30
|
||
msgid "We are doomed..."
|
||
msgstr "Estamos perdidos..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:48
|
||
msgid "I... must— Argh...!"
|
||
msgstr "Yo... debo... - ¡Argh...!"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:66
|
||
msgid "Grarrgghh..."
|
||
msgstr "Grarrgg..."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:80
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "¿Qué? No me protegieron..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:92
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
"Quizás fue mejor, para las tropas de Gweddry, que no vivieran para ver la "
|
||
"nefasta marea de no muertos barriendo Wesnoth hacia el oeste, dejando todo "
|
||
"consumido a su paso."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:104
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
"Wesnoth nunca supo del destino de la banda de Gweddry, aunque muy pronto "
|
||
"sufriría la rabia y malicia de los orcos merodeadores y de los no muertos en "
|
||
"una guerra que acabaría sólo en miseria y muerte."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:116
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
"Su tierra natal, no proporcionó refugio a los cansados hombres de Gweddry, "
|
||
"ni tampoco lo haría con los habitantes de Wesnoth mientras los enemigos los "
|
||
"presionaban por todas partes hasta una defensa final del reino condenado a "
|
||
"la ruina."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:128
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
"Después de que los defensores más devotos de Wesnoth dieran lo mejor de sí "
|
||
"en la tierra de sus ancestros, el que fuera hace tiempo un gran reino fue "
|
||
"sumido, al final, en la oscuridad bajo la mano vengativa de Mal-Ravanal."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr "¡Tu maldad nunca más oscurecerá la tierra!"
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr "¡Vengaré la muerte de mis compañeros!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr "¡Te voy a reventar!"
|
||
|
||
# Si es un troll. ¿como se supone que habla? Peor que los enanos supongo.
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr "¡Grug hace muertos otra vez!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr "¡Prueba el acero de los clanes de los jinetes!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr "¡Esto es por Wesnoth!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
"Eres más poderoso de lo que esperaba, pero no es posible que puedas matarme."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr "No. Tu reinado de terror termina hoy."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:136
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr "¿Qué? Yo... no puedo... perder..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:184
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
"No fui capaz de evitar que escapara de aquí. Ahora Wesnoth está condenado..."
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:62
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr "¡Llevar este amuleto hará que cada golpe inflija daño <i>arcano</i>!"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:63
|
||
msgid "holy amulet^Take it"
|
||
msgstr "Cógelo"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:64
|
||
msgid "holy amulet^Leave it"
|
||
msgstr "Déjalo"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:65
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr "¡No estoy equipado para usar este objeto! Dejemos que otro lo recoja."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:67
|
||
msgid "Holy Amulet"
|
||
msgstr "Amuleto sagrado"
|
||
|
||
#~ msgid "greatsword"
|
||
#~ msgstr "espadón"
|
||
|
||
#~ msgid "morning star"
|
||
#~ msgstr "lucero del alba"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "espada"
|
||
|
||
#~ msgid ""
|
||
#~ "There is a great fortune in this chest of treasure! I can count two "
|
||
#~ "hundred pieces of gold."
|
||
#~ msgstr ""
|
||
#~ "¡Hay una gran fortuna en este cofre del tesoro! Puedo contar doscientas "
|
||
#~ "piezas de oro."
|
||
|
||
#~ msgid "I summon from the depths of the river beasts to destroy you!"
|
||
#~ msgstr ""
|
||
#~ "¡Convoco a las bestias de las profundidades del río para que os destruyan!"
|
||
|
||
#~ msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
#~ msgstr "¡Argh! ¡Me muero! ¡Bueno, los enanos siguen siendo los mejores!"
|
||
|
||
#~ msgid "You may now recruit young ogres!"
|
||
#~ msgstr "¡Ahora puede reclutar ogros jóvenes!"
|
||
|
||
#~ msgid "Move Gweddry to the south-west exit"
|
||
#~ msgstr "Mueva a Gweddry hasta la salida del suroeste"
|
||
|
||
#~ msgid "Torture Chamber"
|
||
#~ msgstr "Cámara de torturas"
|
||
|
||
#~ msgid "Throne Room"
|
||
#~ msgstr "Salón del trono"
|
||
|
||
#~ msgid "The City"
|
||
#~ msgstr "La ciudad"
|
||
|
||
#~ msgid "Exit"
|
||
#~ msgstr "Salir"
|
||
|
||
#~ msgid ""
|
||
#~ "So, Gweddry, you escaped too? Good. I think they still have the rest of "
|
||
#~ "our troops captive. We must rescue them and head for the southwest exit."
|
||
#~ msgstr ""
|
||
#~ "Así que, Gweddry, ¿vos también escapasteis? Bien. Creo que aún tienen "
|
||
#~ "cautivo al resto de nuestras tropas. Debemos rescatarlos y dirgirnos "
|
||
#~ "hacia la salida del suroeste."
|
||
|
||
#~ msgid "Where are they? These caves are impossible to navigate!"
|
||
#~ msgstr "¿Dónde están? ¡Es imposible orientarse en estas cuevas!"
|
||
|
||
#~ msgid ""
|
||
#~ "Somewhere south of us, but we’d best avoid the chamber we just came from. "
|
||
#~ "Oh, and some others escaped too, along with Owaec."
|
||
#~ msgstr ""
|
||
#~ "En algún lugar hacia el sur, pero mejor si evitamos la recámara de donde "
|
||
#~ "hemos venido. Oh, y también escaparon algunos otros, junto a Owaec."
|
||
|
||
#~ msgid "Well, where’s their leader? I don’t see him."
|
||
#~ msgstr "Bien, ¿dónde está su líder? No lo veo."
|
||
|
||
#~ msgid "whisper^I dunno. He escaped, I think."
|
||
#~ msgstr "(susurra).. No lo sé. Ha escapado, creo."
|
||
|
||
#~ msgid ""
|
||
#~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on "
|
||
#~ "sight."
|
||
#~ msgstr ""
|
||
#~ "¡Estúpido! Bien, encontradlo. ¡Traédmelo! Esperad, no, mejor matadlo en "
|
||
#~ "cuanto lo veáis."
|
||
|
||
#~ msgid "Look, the escaped prisoners have returned!"
|
||
#~ msgstr "¡Mirad, los prisioneros fugados han regresado!"
|
||
|
||
#~ msgid "Kill them!"
|
||
#~ msgstr "¡Matadlos!"
|
||
|
||
#~ msgid "Huh? Who said that?"
|
||
#~ msgstr "¿Eh? ¿Quién ha dicho eso?"
|
||
|
||
#~ msgid "I see the exit to the tunnel! Onward!"
|
||
#~ msgstr "¡Veo la salida del túnel! ¡Adelante!"
|
||
|
||
#~ msgid ""
|
||
#~ "Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||
#~ "through the south-west gates."
|
||
#~ msgstr ""
|
||
#~ "¡Esperad! No podemos seguir por ese camino. Hay demasiados orcos. Debemos "
|
||
#~ "salir a través de las puertas del sudoeste."
|
||
|
||
#~ msgid "Very well. We must go the other way."
|
||
#~ msgstr "Muy bien. Debemos ir por el otro camino."
|
||
|
||
#~ msgid "Survive until end of turns"
|
||
#~ msgstr "Sobrevivir hasta el fin de los turnos"
|
||
|
||
#~ msgid "To add ogres to your army, keep two on the grass until end of turns"
|
||
#~ msgstr ""
|
||
#~ "Para añadir ogros a su ejército, mantenga dos en la hierba hasta el fin "
|
||
#~ "de los turnos"
|
||
|
||
#~ msgid ""
|
||
#~ "All right, we have to keep at least two of these ogres on the grass where "
|
||
#~ "they can’t escape until our troops get here to capture them."
|
||
#~ msgstr ""
|
||
#~ "Cierto, debemos retener al menos a dos de esos ogros en la hierba sin que "
|
||
#~ "puedan escapar hasta que nuestras tropas lleguen para capturarlos."
|
||
|
||
#~ msgid ""
|
||
#~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, "
|
||
#~ "you go north-east. I’ll go north-west."
|
||
#~ msgstr ""
|
||
#~ "Deberíamos intentar rodearlos. Gweddry, permaneced donde estáis. Dacyn, "
|
||
#~ "id hacia el noreste. Yo iré hacia el noroeste."
|
||
|
||
#~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!"
|
||
#~ msgstr "¡Nuestras tropas los han capturado! Ahora podremos reclutar ogros."
|
||
|
||
#~ msgid ""
|
||
#~ "We didn’t capture enough of the ogres here. We will have to go on without "
|
||
#~ "them."
|
||
#~ msgstr "No hemos capturado suficientes ogros. Deberemos seguir sin ellos."
|
||
|
||
#~ msgid "Resist until Dacyn’s return tomorrow night"
|
||
#~ msgstr "Resista hasta que Dacyn regrese, mañana por la noche"
|
||
|
||
#~ msgid "Resist until Dacyn’s return in two days"
|
||
#~ msgstr "Resista hasta que Dacyn regrese, dentro de dos días"
|
||
|
||
#~ msgid ""
|
||
#~ "Look. To the east. Undead approach! But wait... I sense something... They "
|
||
#~ "must not see me..."
|
||
#~ msgstr ""
|
||
#~ "Mirad. Hacia el este. ¡Se acercan no muertos! Pero esperad... Percibo "
|
||
#~ "algo... Ellos no deben verme..."
|
||
|
||
#~ msgid ""
|
||
#~ "Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||
#~ "deceived me. Very well; destroy them."
|
||
#~ msgstr ""
|
||
#~ "Hm. No siento nada fuera de lo común aquí. Mis exploradores han debido "
|
||
#~ "engañarme. Muy bien, eliminadlos."
|
||
|
||
#~ msgid ""
|
||
#~ "On with the search. I trust you can defeat these men yourself? I have no "
|
||
#~ "time to waste here."
|
||
#~ msgstr ""
|
||
#~ "Adelante con la búsqueda. ¿Puedo confiar en que derrotaréis a esos "
|
||
#~ "hombres vos mismo? No tengo tiempo que perder aquí."
|
||
|
||
#~ msgid ""
|
||
#~ "There are too many undead, I cannot defeat them... but my orders are to "
|
||
#~ "hold this outpost at all costs. It may be we will die this day."
|
||
#~ msgstr ""
|
||
#~ "Hay demasiados no muertos, no puedo derrotarlos... pero mis órdenes son "
|
||
#~ "defender este puesto fronterizo a toda costa. Es posible que muramos hoy."
|
||
|
||
#~ msgid ""
|
||
#~ "But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||
#~ "reason for leaving."
|
||
#~ msgstr ""
|
||
#~ "Pero... de algún modo, no creo que Dacyn nos haya abandonado. Ha debido "
|
||
#~ "tener un motivo para irse."
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
|
||
#~ "Go to the trapdoor!"
|
||
#~ msgstr ""
|
||
#~ "¡Rápido! ¡Antes de que lleguen más refuerzos enemigos, y muramos todos! "
|
||
#~ "¡Vamos a la trampilla!"
|
||
|
||
#~ msgid ""
|
||
#~ "I do not know. There are trolls in here, which may try to fight us. Now "
|
||
#~ "hurry, we have to move quickly with those liches still behind us."
|
||
#~ msgstr ""
|
||
#~ "No lo sé. Hay trolls por aquí, así que puede que tengamos que luchar. "
|
||
#~ "Venga, rápido, démonos prisa, esos liches nos pisan los talones."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter. They are much too powerful for us; our only hope is to "
|
||
#~ "get away, far away. Perhaps we should go north, and meet with Owaec."
|
||
#~ msgstr ""
|
||
#~ "No importa. Son demasiado poderosos para nosotros; nuestra única "
|
||
#~ "esperanza es irnos lejos, muy lejos. Tal vez deberíamos ir al norte y "
|
||
#~ "reunirnos con Owaec."
|
||
|
||
#~ msgid ""
|
||
#~ "There are five of us still locked up in the jail. All of us will join you "
|
||
#~ "if you can get us free."
|
||
#~ msgstr ""
|
||
#~ "Aún quedan cinco de los míos encerrados en la jaula. Todos se unirán a "
|
||
#~ "vos si los liberáis."
|
||
|
||
#~ msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||
#~ msgstr "¿Te atreves a <i>atacarme</i>? ¡Vuelve con tu maestro!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is not good; we are unable to attack Mal-Ravanal at all, for his "
|
||
#~ "magic is too strong! We must turn back, it was foolish to press the "
|
||
#~ "attack."
|
||
#~ msgstr ""
|
||
#~ "Esto no es bueno; ¡no somos capaces de atacar de ninguna forma a Mal-"
|
||
#~ "Ravanal, pues su magia es demasiado fuerte! Debemos volver, fue una "
|
||
#~ "imprudencia forzar el ataque."
|
||
|
||
#~ msgid ""
|
||
#~ "I am not sure. There are bandits in this country, and I have been told "
|
||
#~ "that it is my duty to defeat them, and protect the local villages. "
|
||
#~ "However, I cannot find a way to defeat them. The outlaws hide in the "
|
||
#~ "villages when we are close, and come out when we are far away."
|
||
#~ msgstr ""
|
||
#~ "No estoy seguro. Hay bandidos en la región, y me han dicho que mi deber "
|
||
#~ "es eliminarlos y proteger las aldeas cercanas. Sin embargo, no encuentro "
|
||
#~ "una manera de derrotarlos. Los bandidos se esconden en las aldeas cuando "
|
||
#~ "nos aproximamos, y salen cuando estamos bien lejos."
|
||
|
||
#~ msgid ""
|
||
#~ "I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||
#~ "your quest."
|
||
#~ msgstr ""
|
||
#~ "He cumplido mi promesa a las aldeas. Ahora supongo que puedo unirme a "
|
||
#~ "vosotros en vuestra misión."
|
||
|
||
#~ msgid ""
|
||
#~ "Good job! Now, we should move onward, north. Tell the villagers to pack "
|
||
#~ "their belongings and follow us."
|
||
#~ msgstr ""
|
||
#~ "¡Buen trabajo! Ahora deberíamos seguir adelante, hacia el norte. Decid a "
|
||
#~ "los aldeanos que empaqueten sus pertenencias y nos sigan."
|
||
|
||
#~ msgid ""
|
||
#~ "We should probably go north to the orcish lands immediately. I suspect "
|
||
#~ "that the undead have already bypassed us, and cut off any crossing to the "
|
||
#~ "west of here."
|
||
#~ msgstr ""
|
||
#~ "Deberíamos ir probablemente al norte hacia las tierras de los orcos "
|
||
#~ "inmediatamente. Sospecho que los no muertos ya nos han adelantado, y "
|
||
#~ "cortado cualquier paso hacia el oeste."
|
||
|
||
#~ msgid "Defeat the trolls and gryphons"
|
||
#~ msgstr "Derrotar a los trolls y los grifos"
|
||
|
||
#~ msgid ""
|
||
#~ "The trail stops soon. We have almost reached our destination, if we can "
|
||
#~ "call it that. There is a large lake in front of us, with a small island "
|
||
#~ "off the coast. If we burn down the bridge to it, no one will ever be able "
|
||
#~ "to reach us."
|
||
#~ msgstr ""
|
||
#~ "El sendero acaba en breve. Casi hemos alcanzado nuestro destino, si puede "
|
||
#~ "llamarse así. Hay un gran lago ante nosotros, con una pequeña isla lejos "
|
||
#~ "de la costa. Si quemamos el puente que lleva a ella, nadie podrá "
|
||
#~ "alcanzarnos."
|
||
|
||
#~ msgid ""
|
||
#~ "But what if there are already people living on it? We will have to fight "
|
||
#~ "them! And besides, the undead can build boats."
|
||
#~ msgstr ""
|
||
#~ "Pero, ¿y si ya hay gente viviendo en ella? ¡Tendremos que luchar con "
|
||
#~ "ellos! Y además, los no muertos pueden construir barcos."
|
||
|
||
#~ msgid ""
|
||
#~ "There are other people. A tribe of trolls, and some gryphons. But it is "
|
||
#~ "safer than fighting the undead, and once we kill them, the island will be "
|
||
#~ "ours."
|
||
#~ msgstr ""
|
||
#~ "Hay otra gente. Una tribu de trolls y algunos grifos. Pero es más seguro "
|
||
#~ "que luchar contra los no muertos, y una vez que los hayamos eliminado, la "
|
||
#~ "isla será nuestra."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well, we will go on, take this island. It appears we have no choice. "
|
||
#~ "Onward!"
|
||
#~ msgstr ""
|
||
#~ "Muy bien, seguiremos, tomaremos esta isla. Parece que no tenemos otra "
|
||
#~ "opción. ¡Adelante!"
|
||
|
||
#~ msgid ""
|
||
#~ "There is an abandoned castle here. It looks repairable — we should settle "
|
||
#~ "here."
|
||
#~ msgstr ""
|
||
#~ "Hay un castillo abandonado aquí. Parece reparable; deberíamos asentarnos "
|
||
#~ "aquí."
|
||
|
||
#~ msgid "We will base our attack from here. Now go, destroy the enemy!"
|
||
#~ msgstr ""
|
||
#~ "Estableceremos aquí la base para nuestros ataques. ¡Ahora, destruyamos al "
|
||
#~ "enemigo!"
|
||
|
||
#~ msgid "We have done it! The island is ours. Our journey is complete."
|
||
#~ msgstr "¡Lo conseguimos! La isla es nuestra. Nuestro viaje ha finalizado."
|
||
|
||
#~ msgid ""
|
||
#~ "Informed they were being taken to the orcish king, Dra-Nak, they "
|
||
#~ "attempted to escape before that happened..."
|
||
#~ msgstr ""
|
||
#~ "Enterados de que iban a ser llevados ante el rey orco, Dra-Nak, "
|
||
#~ "intentaron escapar antes de que eso sucediera..."
|
||
|
||
#~ msgid "Escape through the south-west tunnel"
|
||
#~ msgstr "Escapar a través del túnel sudoeste"
|
||
|
||
#~ msgid ""
|
||
#~ "I think Dacyn and Owaec have escaped already. Now I have to, also... "
|
||
#~ "these guards are not being very alert, I may be able to get past them..."
|
||
#~ msgstr ""
|
||
#~ "Creo que Dacyn y Owaec ya han debido escapar. Ahora es mi turno... Esos "
|
||
#~ "guardias no están muy alerta, puedo pasar entre ellos..."
|
||
|
||
#~ msgid "Aha! There is a small crack in the cave wall here."
|
||
#~ msgstr "¡Ajá! Aquí hay una pequeña grieta en la pared de la cueva."
|
||
|
||
#~ msgid "Right here, boss."
|
||
#~ msgstr "Aquí mismo, jefe."
|
||
|
||
#~ msgid ""
|
||
#~ "It is not safe here, but we cannot go back north. The orcs are a more "
|
||
#~ "immediate threat."
|
||
#~ msgstr ""
|
||
#~ "Este no es lugar seguro, pero no podemos regresar al norte. Los orcos son "
|
||
#~ "una amenaza más inminente."
|
||
|
||
#~ msgid ""
|
||
#~ "We cannot go north, for that is where orcs are... we cannot go east, for "
|
||
#~ "that is where the undead come from... we cannot go west, for the ocean "
|
||
#~ "lies in that direction, and we have no ships. We would survive for a "
|
||
#~ "time, but we would still be in Wesnoth, and the undead would still find "
|
||
#~ "us."
|
||
#~ msgstr ""
|
||
#~ "No podemos ir hacia el norte, pues es donde están los orcos... no podemos "
|
||
#~ "ir hacia el este, pues es de donde vienen los no muertos... no podemos ir "
|
||
#~ "hacia el oeste, pues en esa dirección está el océano, y no tenemos "
|
||
#~ "barcos. Podríamos sobrevivir durante un tiempo, pero aún seguiríamos en "
|
||
#~ "Wesnoth, y los no muertos acabarían encontrándonos."
|
||
|
||
#~ msgid ""
|
||
#~ "We could go south, and return to Wesnoth... but I do not know what that "
|
||
#~ "would accomplish."
|
||
#~ msgstr ""
|
||
#~ "Podríamos ir hacia el sur, y volver a Wesnoth... pero no sé para qué "
|
||
#~ "podría servir."
|
||
|
||
#~ msgid "It would accomplish nothing! The undead will kill us all!"
|
||
#~ msgstr "¡No serviría de nada! ¡Los no muertos nos matarán a todos!"
|
||
|
||
#~ msgid ""
|
||
#~ "Have you not heard what Dacyn said? Either the orcs or undead will kill "
|
||
#~ "us no matter what we do. Our only hope was to isolate ourselves on the "
|
||
#~ "Isle of Vrug. We are too far away now to return that way, and we have "
|
||
#~ "aroused the orcs. We cannot try that again. So, if we have no hope..."
|
||
#~ msgstr ""
|
||
#~ "¿No habéis oído lo que Dacyn ha dicho? O los orcos o los no muertos nos "
|
||
#~ "matarán sin importar lo que hagamos. Nuestra única esperanza era "
|
||
#~ "aislarnos en la isla de Vrug. Ahora estamos demasiado lejos para volver "
|
||
#~ "por ese camino, y hemos llamado la atención del pueblo orco. No podemos "
|
||
#~ "intentar eso de nuevo. Por lo que, si no hay ninguna esperanza..."
|
||
|
||
#~ msgid ""
|
||
#~ "There is still some hope left. If we return to Wesnoth, we may be able to "
|
||
#~ "aid the king in defeating these invaders. We saw them attack us. And, I "
|
||
#~ "have... advice. To give the king. I may know the undead’s weakness."
|
||
#~ msgstr ""
|
||
#~ "Hay algo de esperanza. Si regresamos a Wesnoth, podríamos ayudar al rey a "
|
||
#~ "derrotar a esos invasores. Los vimos atacándole. Y tengo... consejos. "
|
||
#~ "Para darle al rey. Ahora conozco la debilidad de los no muertos."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. If returning to Wesnoth has any chance of success, it is our "
|
||
#~ "best option. We will go south."
|
||
#~ msgstr ""
|
||
#~ "Muy bien. Si regresando a Wesnoth tenemos alguna posibilidad de éxito, es "
|
||
#~ "nuestra mejor opción. Iremos hacia el sur."
|
||
|
||
#~ msgid ""
|
||
#~ "I do not like this. But it appears we will die no matter our course of "
|
||
#~ "action."
|
||
#~ msgstr ""
|
||
#~ "Esto no me gusta. Pero parece ser que moriremos sea cual sea nuestra "
|
||
#~ "estrategia."
|
||
|
||
#~ msgid ""
|
||
#~ "Aha! I see what they have done. They have raised him as an undead dragon. "
|
||
#~ "But he does not appear to be weak to my arcane senses... this is strange "
|
||
#~ "magic indeed."
|
||
#~ msgstr ""
|
||
#~ "¡Ajá! Ya veo lo que han hecho. Lo han revivido como un dragón no muerto. "
|
||
#~ "Pero no parece debilitarse ante mis poderes arcanos... ciertamente esta "
|
||
#~ "es una magia extraña."
|
||
|
||
#~ msgid ""
|
||
#~ "We have reached Weldyn. Now we must have a council to decide what to do "
|
||
#~ "next."
|
||
#~ msgstr ""
|
||
#~ "Hemos llegado a Weldyn. Ahora debemos reunirnos en consejo para decidir "
|
||
#~ "qué hacer a continuación."
|
||
|
||
#~ msgid ""
|
||
#~ "The guards, surprised by this sudden revelation, advanced to attack him. "
|
||
#~ "However, as he was now skilled in the magical art of teleportation, he "
|
||
#~ "simply vanished. And has not been seen since."
|
||
#~ msgstr ""
|
||
#~ "Los guardias, sorprendidos por esta repentina revelación, avanzaron para "
|
||
#~ "atacarlo. Sin embargo, dado que él era ahora hábil en el arte mágico de "
|
||
#~ "la teleportación, simplemente desapareció. Y no fue visto desde entonces."
|
||
|
||
#~ msgid ""
|
||
#~ "Not been seen, that is, until the day when he attacked Gweddry and me in "
|
||
#~ "that outpost on the eastern border. This is the lich we are facing: Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "No fue visto, es decir, hasta el día que atacó a Gweddry y a mí en aquel "
|
||
#~ "puesto fronterizo de la frontera este. Este es el liche al que nos "
|
||
#~ "enfrentamos: Mal-Ravanal."
|
||
|
||
#~ msgid ""
|
||
#~ "At first we tried to escape them, for we knew they were too powerful; it "
|
||
#~ "is only by horrible luck that we are back in Wesnoth at all."
|
||
#~ msgstr ""
|
||
#~ "Al principio intentamos escapar de ellos, porque sabíamos que eran "
|
||
#~ "demasiado poderosos; ha sido debido a una horrible suerte que estemos de "
|
||
#~ "regreso en Wesnoth después de todo."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter anyway. The point is, we already know we cannot defeat "
|
||
#~ "the hordes of the enemy head-on in battle. So it seems that the only path "
|
||
#~ "to victory is to destroy the head of these necromancers, the lich Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "De todos modos eso no importa. El hecho es que ya sabemos que no podemos "
|
||
#~ "derrotar a las hordas del enemigo en una batalla frente a frente. Por lo "
|
||
#~ "que parece que el único camino a la victoria es destruir a la cabeza de "
|
||
#~ "esos nigromantes, el liche Mal-Ravanal."
|
||
|
||
#~ msgid "But as yet we have no idea how to do it!"
|
||
#~ msgstr "¡Pero aún no sabemos cómo hacerlo!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, we do know that he is very arrogant, and can be easily tricked. "
|
||
#~ "That is how he fell in the first place."
|
||
#~ msgstr ""
|
||
#~ "Bien, sabemos que es muy arrogante, y puede ser engañado con facilidad. "
|
||
#~ "De hecho así es como cayó."
|
||
|
||
#~ msgid ""
|
||
#~ "So maybe we can trick him into exposing himself to us? Dacyn, does he "
|
||
#~ "know we know who he is?"
|
||
#~ msgstr ""
|
||
#~ "¿Así que es posible que podamos engañarlo para que se exponga a nosotros? "
|
||
#~ "Dacyn, ¿él tiene conocimiento de que sabemos quién es?"
|
||
|
||
#~ msgid ""
|
||
#~ "No, I don’t think so. I am the only person alive who would recognize the "
|
||
#~ "name Mal-Ravanal, and if he had known I was there when he attacked, he "
|
||
#~ "would have pursued us much more vigorously."
|
||
#~ msgstr ""
|
||
#~ "No, no lo creo. Soy la única persona viva que podría reconocer el nombre "
|
||
#~ "Mal-Ravanal, y si él hubiera sabido que yo estaba allí cuando atacó, nos "
|
||
#~ "habría perseguido con mucho más vigor."
|
||
|
||
#~ msgid "Messenger of Doom"
|
||
#~ msgstr "Mensajero de la fatalidad"
|
||
|
||
#~ msgid "I come bearing a message from my leader."
|
||
#~ msgstr "Vengo portando un mensaje de mi líder."
|
||
|
||
#~ msgid "Very well, you may read it. It might tell us something useful."
|
||
#~ msgstr "Muy bien, podéis leerlo. Puede que nos diga algo útil."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "He says: <i>“Well done; you have defeated some of my less powerful "
|
||
#~ "captains, and a small fraction of my horde. Were I to bring the whole "
|
||
#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
|
||
#~ "seek a victory that will reveal the true extent of my personal power. "
|
||
#~ "Unlike the Great General Gweddry I do not seek to hide behind the armored "
|
||
#~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards "
|
||
#~ "may sing that you defeated my captains, but in reality you did nothing "
|
||
#~ "but cower far behind the lines in safety while others braver than you "
|
||
#~ "fought and died in your name.”</i>"
|
||
#~ msgstr ""
|
||
#~ "Él dice: «Bien hecho; habéis derrotado a algunos de mis menos poderosos "
|
||
#~ "capitanes y a una pequeña fracción de mis hordas. Si usara todo el poder "
|
||
#~ "de mis Legiones Temibles os machacaría como a un insecto. Pero busco una "
|
||
#~ "victoria que revele la verdadera extensión de mi poder personal. ¡A "
|
||
#~ "diferencia del gran general Gweddry no busco esconderme tras las faldas "
|
||
#~ "blindadas de mis soldados! ¡Vos, oh comandante Gweddry, sois un cobarde! "
|
||
#~ "Los bardos podrán cantar que derrotasteis a mis capitanes, pero en "
|
||
#~ "realidad no hicisteis más que cubriros en seguridad bien detrás de las "
|
||
#~ "líneas mientras otros más bravos que vos lucharon y murieron en vuestro "
|
||
#~ "nombre.»"
|
||
|
||
#~ msgid ""
|
||
#~ "What is the point of this message? Does it consist of anything more than "
|
||
#~ "insults?"
|
||
#~ msgstr ""
|
||
#~ "¿Cuál es la razón de este mensaje? ¿Consiste en algo más que insultos?"
|
||
|
||
#~ msgid ""
|
||
#~ "The point is that you did not defeat my Lord’s minions, it was others "
|
||
#~ "doing the work for you! The mighty Gweddry himself would last but a few "
|
||
#~ "moments in actual combat. And my master seeks to prove this. He "
|
||
#~ "challenges you, Gweddry, to a contest, a battle."
|
||
#~ msgstr ""
|
||
#~ "¡El hecho es que no habéis derrotado a los acólitos de mi señor, fueron "
|
||
#~ "otros haciendo el trabajo por vos! El poderoso Gweddry no resistiría más "
|
||
#~ "que unos instantes en un combate de verdad. Y mi maestro busca probar "
|
||
#~ "esto. Él os desafía, Gweddry, a una prueba, una lucha."
|
||
|
||
#~ msgid ""
|
||
#~ "What are his terms? I won’t accept anything obviously weighted towards "
|
||
#~ "his victory!"
|
||
#~ msgstr ""
|
||
#~ "¿Cuáles son sus términos? ¡No aceptaré nada evidentemente inclinado hacia "
|
||
#~ "su victoria!"
|
||
|
||
#~ msgid ""
|
||
#~ "That only proves you are a coward. Nevertheless, these are his terms: You "
|
||
#~ "pick your six best warriors and he will pick his six best. Then you will "
|
||
#~ "fight, to the death; until either you or he is destroyed!"
|
||
#~ msgstr ""
|
||
#~ "Eso sólo prueba que sois un cobarde. No obstante, estos son sus términos: "
|
||
#~ "vos elegís vuestros seis mejores guerreros y el elegirá a sus seis "
|
||
#~ "mejores. Entonces lucharéis, hasta la muerte; ¡hasta que uno de los dos "
|
||
#~ "caiga muerto!"
|
||
|
||
#~ msgid ""
|
||
#~ "Gweddry, I don’t think you should accept. He is bound to bring more than "
|
||
#~ "six undead to the battle; he will bring an army!"
|
||
#~ msgstr ""
|
||
#~ "Gweddry, no creo que debáis aceptar. Está obligado a traer a más de seis "
|
||
#~ "no-muertos a la lucha; ¡traerá un ejército!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, I think you should accept. There is a small chance that it will be "
|
||
#~ "a fair fight, and otherwise we will definitely have to face his whole "
|
||
#~ "undead army."
|
||
#~ msgstr ""
|
||
#~ "Bueno, creo que deberíais aceptar. Hay una pequeña posibilidad de que se "
|
||
#~ "trate de una lucha limpia, y en cualquier caso habríamos de enfrentarnos "
|
||
#~ "a todo su ejército de no muertos."
|
||
|
||
#~ msgid ""
|
||
#~ "I will simplify your choice. Accept, coward, or face the onslaught of my "
|
||
#~ "lord’s hordes at dawn tomorrow!"
|
||
#~ msgstr ""
|
||
#~ "Simplificaré vuestra elección. Aceptad, cobarde, ¡o afrontad la avalancha "
|
||
#~ "de las tropas de mi señor mañana al amanecer!"
|
||
|
||
#~ msgid ""
|
||
#~ "I will accept this challenge. By your own master’s terms, that proves I "
|
||
#~ "am no coward."
|
||
#~ msgstr ""
|
||
#~ "Aceptaré este desafío. Según los términos de tu propio maestro, esto "
|
||
#~ "prueba que no soy un cobarde."
|
||
|
||
#~ msgid ""
|
||
#~ "I will not accept a fight in which he will obviously cheat! I refuse!"
|
||
#~ msgstr ""
|
||
#~ "¡No aceptaré una lucha en la que evidentemente él hará trampa! ¡Me niego!"
|
||
|
||
#~ msgid "I... lose?..."
|
||
#~ msgstr "¿He... perdido?..."
|
||
|
||
#~ msgid "And more!"
|
||
#~ msgstr "¡Y mucho más!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You people are fools! You rejected my master’s offer to duel... very "
|
||
#~ "well, you will <i>all</i> die! And know this; my master is here to enjoy "
|
||
#~ "your demise. For he does not fear you at all, and knows that you will "
|
||
#~ "never be able to find him and kill him! There are seven of us, and only "
|
||
#~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will "
|
||
#~ "all tell you our names if you can reach us."
|
||
#~ msgstr ""
|
||
#~ "¡Sois unos estúpidos! Rechazasteis el duelo propuesto por mi maestro... "
|
||
#~ "muy bien, ¡TODOS moriréis ahora! Y sabed esto; mi maestro está aquí, para "
|
||
#~ "disfrutar con vuestro final. ¡Pues él no os teme en absoluto y sabe que "
|
||
#~ "nunca seréis capaces de encontrarle y matarle! Somos siete, ¡y sólo UNO "
|
||
#~ "de nosotros es el verdadero líder! ¡Ja ja ja ja! Para ser justos, todos "
|
||
#~ "os diremos nuestros nombres si sois capaces de acercaros un poco."
|
||
|
||
#~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..."
|
||
#~ msgstr ""
|
||
#~ "Recuerda, tenemos que acabar con Mal-Ravanal. Está aquí, en alguna "
|
||
#~ "parte..."
|
||
|
||
#, fuzzy
|
||
#~ msgid "There he is!"
|
||
#~ msgstr "(susurrando) ¡Ahí está!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "That isn’t him..."
|
||
#~ msgstr "(susurrando) Ése no es..."
|
||
|
||
#~ msgid "How did you know...?"
|
||
#~ msgstr "¿Cómo supisteis...?"
|
||
|
||
#~ msgid "Kill the king!"
|
||
#~ msgstr "¡Matad al rey!"
|
||
|
||
#~ msgid ""
|
||
#~ "While his captors awaited the arrival of orcish king Dra-Nak, Gweddry "
|
||
#~ "plotted an escape..."
|
||
#~ msgstr ""
|
||
#~ "Mientras sus captores esperaban la llegada del rey orco Dra-Nak, Gweddry "
|
||
#~ "planeaba la huida..."
|
||
|
||
#~ msgid ""
|
||
#~ "Dacyn and Owaec ducked through a crack in the cave wall while the guards "
|
||
#~ "weren’t looking. Now I just have to wait for a good chance to escape..."
|
||
#~ msgstr ""
|
||
#~ "Dacyn y Owaec se deslizaron a través de una grieta en la pared de la "
|
||
#~ "caverna mientras los guardias no estaban mirando. Ahora solo tengo que "
|
||
#~ "esperar una buena oportunidad de escapar..."
|
||
|
||
#~ msgid "Now’s my chance!"
|
||
#~ msgstr "¡Ahora es mi oportunidad!"
|
||
|
||
#~ msgid "In the prison, boss."
|
||
#~ msgstr "En la prisión, amo."
|
||
|
||
#~ msgid "Uh... "
|
||
#~ msgstr "Uh..."
|
||
|
||
#~ msgid "axe"
|
||
#~ msgstr "hacha"
|