4992 lines
187 KiB
Text
4992 lines
187 KiB
Text
# Danish translation of wesnoth-ei (da.po)
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# Dansk oversættelse for wesnoth-ei (da.po).
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# Copyright (C) 2007-2008 Wesnoth Development Team.
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Joe Hansen <joedalton2@yahoo.dk>, 2007, 2008, 2009.
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#
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# Estmark Hills -> Estmarkbakkerne
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.5+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-27 01:26 UTC\n"
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"PO-Revision-Date: 2009-01-16 13:15+0200\n"
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"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
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"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
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"Language: da\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:13
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#, fuzzy
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#| msgid "The Eastern Invasion"
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msgid "Eastern Invasion"
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msgstr "Invasionen fra øst"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:14
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msgid "EI"
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msgstr "IØ"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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#, fuzzy
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#| msgid "(Easy)"
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msgid "Easy"
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msgstr "(Nem)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:18
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msgid "Spearman"
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msgstr "Spydmand"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(Normal)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:19
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msgid "Swordsman"
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msgstr "Sværdmand"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:20
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#, fuzzy
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#| msgid "(Challenging)"
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msgid "Challenging"
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msgstr "(Udfordrende)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:20
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msgid "Royal Guard"
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msgstr "Kongelig vagt"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:22
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#, fuzzy
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msgid ""
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"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
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"officer in the Royal Army, have been sent to the eastern front to protect "
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"the villagers and find out what is happening.\n"
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"\n"
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msgstr ""
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"Der er rygter om angreb fra udøde på den østlige grænse af Wesnoth. Du, en "
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"officer i den kongelige hær, er blevet sendt til den østlige front for at "
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"beskytte beboerne og finde ud af hvad, det er, der sker.\n"
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"\n"
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"(Mellemniveau, 18 scenarier.)"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:24
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msgid "(Intermediate level, 16 scenarios.)"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:28
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msgid "Campaign Design"
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msgstr "Kampagnedesign"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:34
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msgid "Campaign Maintenance"
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msgstr "Kampagnevedligeholdelse"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:47
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msgid "Campaign Epilogue and Continuity"
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msgstr "Kampagneepilog og -vedligeholdelse"
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:53
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msgid "Prose and Story Edits"
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msgstr ""
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#. [about]
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#: data/campaigns/Eastern_Invasion/_main.cfg:59
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msgid "Artwork and Graphics Design"
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msgstr "Tegninger og grafik"
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#. [lua]: wml_actions.bandit_village_capture
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#: data/campaigns/Eastern_Invasion/lua/bandits.lua:83
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#, fuzzy
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#| msgid "They’re here!"
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msgid "They're here!"
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msgstr "De er her!"
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#. [lua]: wml_actions.bandit_village_capture
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#: data/campaigns/Eastern_Invasion/lua/bandits.lua:90
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msgid "No outlaws in this village."
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msgstr "Ingen fredløse i denne landsby."
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#. [scenario]: id=01_The_Outpost
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:5
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msgid "The Outpost"
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msgstr "Forposten"
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
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#, fuzzy
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#| msgid ""
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#| "It was the thirteenth year of Konrad II’s reign, and there were strange "
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#| "occurrences in the Estmark Hills on the eastern border of Wesnoth."
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msgid ""
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"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
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"in the Estmark Hills on the eastern border of Wesnoth began."
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msgstr ""
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"Det var det 30. år af Konrad 2.s regeringstid, og der skete forunderlige "
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"ting i Estmarkbakkerne på den østlige grænse af Wesnoth."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
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msgid ""
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"Cattle and beasts of burden were found dead in the fields, and men went "
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"missing from their houses, with no clues but a thin stream of black blood. "
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"At first the settlers suspected raiders from the great desert, but when they "
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"sent scouts east they found nothing but a small mountain range and miles of "
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"swamp."
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msgstr ""
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"Kvæg og dyr blev fundet døde i marken, og mennesker dukkede aldrig op i "
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"deres hjem. Eneste spor var en tynd streg af sort blod. Først mistænkede "
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"bosættere røvere fra den store ørken, men de udsendte spejdere mod øst fandt "
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"ingenting udover en lille bjergkæde og store vidder med sump."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
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msgid ""
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"The disappearances did not stop, and every day the terror grew greater. "
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"Eventually, the people living in the eastern villages sent a messenger to "
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"the King, asking for help. The messenger rode hard for many days and nights, "
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"and finally reached the city of Weldyn."
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msgstr ""
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"Forsvindingerne stoppede ikke, og hver dag forøgedes frygten i befolkningen. "
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"Til sidst sendte de østlige landsbyer en person til kongen medbringende et "
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"ønske om assistance. Budbringeren red hurtigt i mange dage og nætter, og "
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"nåede endelig byen Weldyn."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:33
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msgid ""
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"When the King received news of the problem, his advisor Dacyn had much to "
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"say. Apparently, these attacks were connected to similar ones that occurred "
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"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
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"to combat these intrusions."
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msgstr ""
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"Da kongen fik nyheden om problemet, havde hans rådgiver en mening om "
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"problemet. Tilsyneladende var de nye angreb forbundet med lignende tidligere "
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"angreb på den sydlige grænse. Angreb anført af udøde. Dacyn udarbejdede en "
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"handlingsplan for at imødegå disse angreb."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
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#, fuzzy
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msgid ""
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"In the days of the king Garard I, two strong-points had been built along the "
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"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
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"raiders out of the Estmarks from entering Wesnoth. But in later years the "
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"River Guard posts had been abandoned, as colonists spread into the Estmarks "
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"and the orcs were driven in retreat north of the Great River."
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msgstr ""
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"I kong Garard 1.s dage var der blevet bygget 2 forposter langs med bredden "
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"af Weldyn, syd for Soradoc, for at stoppe angribende banditter og orker fra "
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"Estmark. Men i de senere år var flodforposterne blevet forladt, efterhånden "
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"som kolonisterne havde spredt sig ind i Estmark og orkerne blev drevet "
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"tilbage nord for den store flod."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
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msgid ""
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"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
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"build and re-man the River Guard outposts, and use them to keep the Crown’s "
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"eye and hand firmly on the settled country to either side of the lower "
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"Weldyn. He sent two of the most promising young officers to them."
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msgstr ""
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"Med ukendte fjender der pressede Wesnoth mod øst, besluttede Konrad 2. at "
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"genopbygge og bemande flodforpostenre, og bruge dem som kronens øjen og ører "
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"over det bosatte område på begge sider af Weldyn. Han sendte to af de mest "
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"lovende unge officerer som befalingsmænd."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
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#, fuzzy
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#| msgid ""
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#| "To the northern outpost he sent Owaec, a clan noble. To the southern "
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#| "outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It "
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#| "is with them this story is concerned."
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msgid ""
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"To the northern outpost he sent Owaec, a clan noble. To the southern "
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"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
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"story begins there."
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msgstr ""
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"Til den nordligste forpost sendte han Owaec, et adeligt klanmedlem. Til den "
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"sydlige forpost sendte han Gweddry, ledsaget af troldmanden Dacyn. Det er om "
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"disse personer, at denne historie handler."
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#. [part]
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:52
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msgid ""
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"All went well once the King’s forces arrived. There were no attacks for "
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"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
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"one day, Gweddry and his men were roused by the startled cries of the night "
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"watchmen..."
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msgstr ""
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"Alt gik godt efter at kongens styrker ankom. Der var ikke flere angreb i "
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"flere uger, og Gweddrys mænd begyndte at blive uforsigtige. Så skete det en "
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"dag ved solopgang, at Gweddry og hans mænd blev vækket af skrigene fra "
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"vagtposterne..."
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#. [side]
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#. [side]: type=Dwarvish Steelclad, id=Knutan
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#. [side]: type=Lieutenant, id=Gweddry
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#. [side]: type=General, id=Konrad II
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#. [side]: type=General, id=Halrad
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#. [side]: type=General, id=Halric
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#. [side]: type=General, id=Halrod
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#. [side]: type=Great Mage, id=Kaldor
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:63
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:26
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:131
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
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#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:23
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:21
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
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#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:28
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#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:31
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#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:32
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#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:114
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:51
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:65
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#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:78
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:42
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:59
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:76
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:93
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:33
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:36
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:63
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msgid "Wesnothians"
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msgstr "Wesnothianere"
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#. [side]: type=Dark Sorcerer, id=Mal-Talar
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#. [side]: type=Lich, id=Mal-Uldhar
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#. [side]
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#. [side]: type=Dark Sorcerer, id=Mal-Skraat
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#. [side]: type=Lich, id=Mal-Telnarad
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#. [side]: type=Dark Sorcerer, id=Mal-Marak
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#. [side]: type=Dark Sorcerer, id=Mal-Galkar
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#. [side]: type=Death Knight, id=Ravanal-Guard
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#. [side]: type=Revenant, id=Lanar-Skal
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#. [side]: type=Bone Knight, id=Garnad
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#. [side]: type=Necromancer, id=Mal-un-Karad
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#. [side]: type=Necromancer, id=Mal-un-Darak
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#. [side]: type=Necromancer, id=Mal-un-Zanrad
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#. [side]: type=Necromancer, id=Mal-un-Xadrux
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#. [side]: type=Lich, id=Mal-Grekulak
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#. [side]: type=Lich, id=Mal-Xakralan
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#. [side]: type=Lich, id=Mal-Uknalu
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#. [side]: type=Lich Lord, id=Mal-Ravanal
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#. [side]: type=Lich, id=Lich2
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#. [side]: type=Lich, id=Lich3
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#. [side]: type=Lich, id=Lich4
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#. [side]: type=Lich, id=Lich5
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#. [side]: type=Lich, id=Lich6
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#. [side]: type=Lich, id=Lich7
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#. [side]: type=Lich, id=Lich8
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#. [side]: type=Dark Adept, id=Mal-Tar
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#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:95
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:123
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:158
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:99
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:38
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:74
|
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#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:96
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:41
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#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:73
|
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:47
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:87
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#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:111
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#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:44
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:61
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||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:79
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#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:97
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:109
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:126
|
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#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:143
|
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#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:73
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:91
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:109
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:127
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:145
|
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#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:163
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msgid "Undead"
|
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msgstr "Udød"
|
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|
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#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:100
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msgid "Mal-Sakkat"
|
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msgstr "Mal-Sakkat"
|
||
|
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#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
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#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:128
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msgid "Mal-Talar"
|
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msgstr "Mal-Talar"
|
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|
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#. [side]: type=Lich, id=Mal-Uldhar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:163
|
||
msgid "Mal-Uldhar"
|
||
msgstr "Mal-Uldhar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:209
|
||
#, fuzzy
|
||
#| msgid "The Outpost"
|
||
msgid "Defend the outpost"
|
||
msgstr "Forposten"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:213
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:440
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:151
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:362
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:101
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1067
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:184
|
||
msgid "Death of Gweddry"
|
||
msgstr "Gweddrys død"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:444
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:155
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:366
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:115
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1071
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:171
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:188
|
||
msgid "Death of Dacyn"
|
||
msgstr "Dacyns død"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:244
|
||
msgid "What? What is going on?"
|
||
msgstr "Hvad? Hvad sker der?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:249
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:254
|
||
msgid "Ah, interesting..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:259
|
||
msgid "Men, to arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:272
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:312
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:318
|
||
#, fuzzy
|
||
#| msgid "Very well, Dark Archon. They will die. And then?"
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr "Skal ske, Dark Archon. De skal dø. Og så?"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:323
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
#, fuzzy
|
||
#| msgid "What?! Men, to arms! And where did Dacyn go?!"
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr "Hvad?! Mænd, til våben! Og hvor blev Dacyn af?!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:386
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr "Gwedry? Godt! Du er stadig i live. Hurtig, vi må forlade dette sted!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:391
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr "Hvor forsvandt du hen? Og hvor kom du fra?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:396
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr ""
|
||
"Der er ingen tid til at forklare. Hvis du ønsker at overleve, så er det "
|
||
"igennem denne skjulte dør."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:401
|
||
msgid "But what about the outpost?"
|
||
msgstr "Men hvad med forposten?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:406
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is pointless to try to defend it. Now, come on, we do not have much "
|
||
#| "time to spare!"
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
"Det er meningsløst at forsvare den. Kom nu, vi har ikke meget tid tilbage!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:436
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "Flyt Gwedry til den skjulte dør"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:480
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:489
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "Følg mig, mænd! Igennem den skjulte dør!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:5
|
||
msgid "The Escape Tunnel"
|
||
msgstr "Undvigelsestunnelen"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:42
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:65
|
||
msgid "Monsters"
|
||
msgstr "Monstre"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:46
|
||
msgid "Kabak"
|
||
msgstr "Kabak"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:68
|
||
msgid "Knutan"
|
||
msgstr "Knutan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:147
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:358
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "Flyt Gwedry til den skjulte dør"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:168
|
||
msgid "Get moving quickly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:183
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr "Hvor er vi? Jeg kan ikke se hvor vi er på vej hen."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:193
|
||
#, fuzzy
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr "Vent, før vi går nogen steder - hvem var de der udøde?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:198
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:212
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "TROLDE SKAAAT KAMMER: BLIV VÆÆK"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:230
|
||
msgid "Who goes there?"
|
||
msgstr "Hvem der?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:235
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are soldiers of the king of Wesnoth. Will you help us escape these "
|
||
#| "trolls?"
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr ""
|
||
"Vi er soldater hos kongen af Wesnoth. Vil du hjælpe os med at undvige "
|
||
"troldene?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:240
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr ""
|
||
"Ja, vi vil hjælpe dig, for vi har intet til overs for troldene. Enhver der "
|
||
"angribes af dem fortjener hjælp, vil jeg mene."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:248
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
"Tak. Jeg anbefaler dig at slutte dig til os. Udøde har fulgt efter os ind i "
|
||
"disse huler, og de vil dræbe dig hvis du bliver tilbage."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:254
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
"Tak. Jeg anbefaler dig at slutte dig til os. Udøde er i dette område, og de "
|
||
"vil finde disse huler."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:261
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
"Min klan har boet i disse huler i århundrede. Vi vil ikke flygte nu på grund "
|
||
"af nogle raserende udøde."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:266
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr "Ok. Held og lykke med din kamp."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:285
|
||
msgid ""
|
||
"It seems these trolls were hiding some gold. I think I can count fifty gold "
|
||
"pieces!"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Necromancer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:336
|
||
msgid "Mal-Bakral"
|
||
msgstr "Mal-Bakral"
|
||
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:346
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr "Vi har fundet dig, du levende! Forbered dig på at dø!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:351
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They follow us... we must get out of this tunnel. It looks like it is "
|
||
#| "leading east. That is unfortunate, for it will take us further from "
|
||
#| "Weldyn. But it is our only option."
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
"De følger efter os... Vi må ud af den her tunnel. Den ser ud til at føre mod "
|
||
"øst. Det er ikke heldigt, for det vil føre os længere væk fra Weldyn. Men "
|
||
"det er vores eneste valg."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:388
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr "Vi har nået enden af tunnelen. Jeg kan se dagslys over os!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:5
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "En uventet optræden"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:46
|
||
msgid "Mal-Skraat"
|
||
msgstr "Mal-Skraat"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:79
|
||
msgid "Mal-Tar"
|
||
msgstr "Mal-Tar"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:101
|
||
msgid "Mal-Kallat"
|
||
msgstr "Mal-Kallat"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "Besejr begge fjendtlige mørke troldmænd"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:184
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr "Vi er undsluppet fra de mørke tunneler! Men hvor er vi nu?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
#| "east and west. We need to head north, to meet Owaec, but we cannot go "
|
||
#| "through the mountains... we must go east, or west, and hope we can get "
|
||
#| "around them."
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
"Vi er i midten af det østlige bjerge, i et bjergpas der fører mod øst og "
|
||
"vest. Vi har burg for at gå mod nord for at møde Owaec, men vi kan ikke "
|
||
"komme igennem bjergene... vi er nød til at gå øst, eller vest, og håbe på at "
|
||
"vi kan komme rundt om bjergene."
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:194
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "Hahaha! Vi har omringet dig!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:199
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr ""
|
||
"Hvorfor ser vi ikke, om den nye rekrut kan ordne dem. De er - trods alt - "
|
||
"kun 2!"
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:204
|
||
#, fuzzy
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "Nej!!! De dræber mig!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:209
|
||
msgid "That would be your problem, then."
|
||
msgstr "Det vil jo være dit problem."
|
||
|
||
# Uafklaret hvad adept skal oversættes som når det er en person.
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:214
|
||
#, fuzzy
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
"Disse udøde leger med os! Den her adept er svag - vi har mulighed for at "
|
||
"indtage hans borg."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:219
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A good idea. Then, we must kill either of the dark sorcerers. I would "
|
||
#| "prefer to attack the western one, so we can get closer to Wesnoth."
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
"En god ide. Derefter må vi slå de onde troldmænd ihjel. Jeg foretrækker at "
|
||
"angribe den vestlige, så vi kan komme tættere på Wesnoth."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:231
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr "Nej! Du har besejret mig og kan genindtræde i Wesnoth!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:252
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr "De har besejret min bror, men jeg vil forfølge og dræbe dig!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:5
|
||
msgid "An Elven Alliance"
|
||
msgstr "En elver alliance"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:24
|
||
#, fuzzy
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
"Men Gweddry og Owaec skulle finde ud af, at det at komme ind i Wesnoth igen "
|
||
"ikke ville være så let med flugttunnelen så tæt på dem. De marcherede ud af "
|
||
"bakkerne i Estmarks i en retning kun få fra Wesnoth havde rejst før dem, ind "
|
||
"i ukendt skovområde lige syd for Den Store Flod."
|
||
|
||
#. [side]
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:52
|
||
msgid "Allies"
|
||
msgstr "Allierede"
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:57
|
||
msgid "Volas"
|
||
msgstr "Volas"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:71
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:80
|
||
msgid "Gruga-Har"
|
||
msgstr "Gruga-Har"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:114
|
||
msgid "Defeat enemy leader"
|
||
msgstr "Besejr fjendtlig leder"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Death of Volas"
|
||
msgstr "Volas død"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:154
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "Velkommen rejsende! Velkommen til mit hjem."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:159
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Would it be possible for us to rest in your lands for a while? We have "
|
||
#| "been pursued by fell undead, although they did not dare to enter the "
|
||
#| "forest... yet."
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
"Er der mulighed for at vi kan hvile os en periode her? Vi har været forfulgt "
|
||
"af de modbydelige udøde. De udøde turde dog ikke gå ind i skoven... endnu."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "Certainly."
|
||
msgstr "Helt sikkert."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good. Now, you should be warned. This undead warlord is very powerful. If "
|
||
#| "you choose to battle with him then, even if you are victorious, few will "
|
||
#| "survive. I invite you to join us, and head north. We may be able to leave "
|
||
#| "the area he wishes to conquer."
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
"Godt. Nu er i også advaret. Denne udøde krigsherre er meget magtfuld. Hvis "
|
||
"du vælger at kæmpe imod ham, vil der selv med en sejr, være få der "
|
||
"overlever. Jeg anbefaler, at du slutter dig til os og tager med mod nord. Vi "
|
||
"har måske mulighed for at forlade det område, han ønsker at erobre."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:174
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
"Jeg takker for dit tilbud. Men jeg forlader ikke mit hjem. Disse udøde kan "
|
||
"umuligt være så stærke, som du antager. Jeg vil kæmpe imod dem."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:179
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
"Det er ikke et klogt valg, men det er dit valg. Hvis du ikke ønsker at "
|
||
"slutte dig til os vil du så i det mindste hjælpe os med at nå den nordlige "
|
||
"forpost? Vi ønsker at advare vores kammerater der."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:184
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr ""
|
||
"Jeg vil hjælpe dig. Også selvom jeg mener, at dit valg er det ukloge valg. "
|
||
"Du burde blive og kæmpe."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:189
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr ""
|
||
"Efter et kort hvil, så tager vi videre. Vi har ikke nogen tid at spilde."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:204
|
||
msgid "Intruders!"
|
||
msgstr "Angribere!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:209
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr "Hvad? Orker! Hvor kom de fra?"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:214
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I know not. But they are right in the Northern Path. You will have to "
|
||
#| "fight them to move on."
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr ""
|
||
"Jeg ved det ikke. Men de er lige på det nordlige spor. Du må kæmpe mod dem "
|
||
"hvis du ønsker at fortsætte."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:219
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "Send vores snigmordere frem, vi er måske i stand til at forgifte dem!"
|
||
|
||
#. [unit]: type=Orcish Nightblade, type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:240
|
||
msgid "Nafga"
|
||
msgstr "Nafga"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:248
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr ""
|
||
"Din højhed, jeg er den eneste snigmorder tilbage! Ønsker du at jeg skal "
|
||
"forgifte deres leder?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:253
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr "Perfekt! gå ind i skoven!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"De har sendt en snigmorder ind i skoven. Vi må være forsigtig, og sikre os "
|
||
"at han ikke kommer ud og uventet angriber os."
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:292
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "Hahaha! Nafga dræber elverne!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:304
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! This is the first time I have failed a mission, and it is my last!"
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr ""
|
||
"Nej! Det er første gang jeg er mislykket i en mission, og det er min sidste!"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:316
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"Min snigmorder er død! Elverne skal betale dyrt, ikke for hans død, men for "
|
||
"at stoppe ham i hans mission!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:333
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "Du har svigtet mig, Wesnoth mand..."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:353
|
||
#, fuzzy
|
||
#| msgid "We have defeated the orcs! Now you can rest, and then leave."
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr "Vi har besejret orkerne! Nu kan du hvile og derefter rejse videre."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:358
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
"Vi har ikke tid. Dette slag har brugt alt for meget tid i forvejen. Vi må "
|
||
"afsted nu."
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:363
|
||
#, fuzzy
|
||
#| msgid "Very well. I will send guides to lead you to your allies."
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr "Ok så. Jeg sender spejdere som kan føre dig til dine allierede."
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:5
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "De udødes grænsepatrulje"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:78
|
||
msgid "Mal-Telnarad"
|
||
msgstr "Mal-Telnarad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:107
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "Besejr begge fjendtlige ledere"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:134
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have gotten out of that mountain range now, and the path northwards is "
|
||
#| "clear. Let us go north, now, and try to reach Owaec at the outpost."
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"Vi er nu ude af den bjergkæde, og ruten nordpå er fri. Lad os gå nord, nu, "
|
||
"og forsøge at nå Owaec ved forposten."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:139
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
#| "able to find the lich Mal-Ravanal who attacked us, and destroy him before "
|
||
#| "he can attack Wesnoth again. After we escaped, I suspect he went back "
|
||
#| "east to find us."
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"Vent. Jeg er ikke sikker på at det er det bedste valg. Hvis vi går øst nu, "
|
||
"er vi måske i stand til at finde lichen Mal-Ravanal som angreb os, og "
|
||
"ødelægge ham inden kan angriber Wesnoth igen. Efter hans flugt, havde jeg en "
|
||
"anelse om at han gik tilbage mod øst for at finde os."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:145
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:150
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"De løber fra mig! Det vil dog ikke hjælpe dem, grænsepatruljen vil fange "
|
||
"dem. Jeg bliver måske endda forfremmet!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:162
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "Nu bliver jeg aldrig forfremmet!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:172
|
||
#, fuzzy
|
||
#| msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr "Kom, lad os returnere til Wesnoth og hjælpe den nordlige forpost."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:193
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have defeated this patrol, but we can still turn back! Do we want to "
|
||
#| "go further east now, or do we want to try to turn back and defeat this "
|
||
#| "dark sorcerer?"
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"Vi har besejret denne patrulje, men vi kan stadig vende om! Ønsker vi at "
|
||
"fortsætte ind i dette land nu, eller tager vi tilbage og besejrer den onde "
|
||
"troldmand?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:247
|
||
msgid "Hmm..."
|
||
msgstr "Hmm..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:200
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr "Jeg ønsker at ødelægge ondskaben, før den spreder sig. Vi går østpå!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:204
|
||
#, fuzzy
|
||
#| msgid "I cannot say if this is a good decision, but I will follow you."
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr ""
|
||
"Jeg vil ikke mene, at det er en god beslutning, men jeg følger med dig."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:209
|
||
#, fuzzy
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "Neej!!! Jeg bliver ikke forfremmet hvis de løber væk!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
#, fuzzy
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr ""
|
||
"Du har ret, det er fjollet at fortsætte fremad - vi må besejre Mal-Skraat og "
|
||
"vende tilbage, mod den nordlige forpost."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:227
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "Godt! Hvis jeg besejrer dem, kan jeg blive en lich!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:244
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We failed to defeat either enemy! Now more liches will come, and we will "
|
||
#| "be overwhelmed!"
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr ""
|
||
"Vi mislykkedes i at besejre bare en af fjenderne! Nu vil der komme flere "
|
||
"licher og vi bliver overmandet!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:254
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"Vi kan ikke bruge mere tid i forsøget på at at besejre Mal-Skraat. Om vi kan "
|
||
"li' det eller ej så må vi videre ind i disse udødes land."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:259
|
||
#, fuzzy
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"Neej!!! Han når Mal-Ravals hovedstad, og jeg bliver straffet for at lade ham "
|
||
"undslippe!"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:5
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "Mal-Ravanals hovedstad"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:52
|
||
msgid "Mal-Marak"
|
||
msgstr "Mal-Marak"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:72
|
||
msgid "Mal-Galkar"
|
||
msgstr "Mal-Galkar"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
msgid "Rava-Krodaz"
|
||
msgstr "Rava-Krodaz"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:155
|
||
#, fuzzy
|
||
#| msgid "Escape from the capital by killing one of the two dark sorcerers"
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr "Flygt fra hovedstaden ved at dræbe en af de to onde troldmænd"
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:227
|
||
msgid "Terraent"
|
||
msgstr "Terraent"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:265
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
"Den Bitre Svamps dårlige omdømme er, som det ser ud, fortjent. Mal-Ravanals "
|
||
"hovedstad ligger foran os!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:270
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, but look! The undead forces are closing in behind us. As I said "
|
||
#| "before, we cannot kill Mal-Ravanal. It was foolish to come this far, we "
|
||
#| "must turn back!"
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"Ja, men se! De udøde styrker nærmer sig. Som jeg sagde før, kan vi ikke "
|
||
"dræber Mal-Ravanal. det var tåbeligt at tage så langt, vi må returnere!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:275
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
#| "us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"Måske. For at trække os tilbage er vi nød til at dræbe en af disse onde "
|
||
"troldmænd som forfølger os. Måske kan vi stadig dræbe denne Mal-Ravanal. Jeg "
|
||
"ønsker at gøre forsøget."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:280
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr "Disse mennesker har vovet at komme langt ind i mit land. Knus dem!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:335
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"Tak for at ødelægge den skeletkriger! Hver gang du dræber en af xxxx, "
|
||
"frigives en ridder!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:340
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "Hvorfor? Er i de udødes fanger?"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:345
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"Ja. Mine allierede og jeg var på en mission, da vi blev udsat for et baghold "
|
||
"af udøde. Vagten spiller et sygt spil - når en af deres krigere dør, så "
|
||
"frigives en af os, men når du mister en kæmper, så dræbes en af os."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:350
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"Det lyder farligt. Vi vil forsøge at befri så mange som muligt, før vi "
|
||
"flygter herfra."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:355
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:486
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:491
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:496
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:501
|
||
msgid "You know this lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:506
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:522
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:527
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:540
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:555
|
||
msgid "Is he... dead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:597
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
"Gweddrys mænd trak sig hurtigt tilbage fra Den Bitre Sump, flygtende mod "
|
||
"nord og vest som havde de vinger. De fandt en lav gennemgang igennem det "
|
||
"nordlige Estmarks, og blev varme om hjertet da de så Weldyndalen foran dem "
|
||
"på den anden side."
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:5
|
||
msgid "Northern Outpost"
|
||
msgstr "Nordlig forpost"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:72
|
||
msgid "Lanar-Skal"
|
||
msgstr "Lanar-Skal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
#, fuzzy
|
||
#| msgid "Find the outlaw leader in the villages and kill him"
|
||
msgid "Find the outlaw leader"
|
||
msgstr "Find den fredløse leder i landsbyerne og dræb ham"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:117
|
||
#, fuzzy
|
||
#| msgid "Shodrano"
|
||
msgid "Kill Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:128
|
||
msgid "Defeat the undead leader"
|
||
msgstr "Besejr den udøde leder"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:119
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:91
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:181
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1075
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:175
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:192
|
||
msgid "Death of Owaec"
|
||
msgstr "Owaecs død"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:193
|
||
msgid "Hail, Gweddry!"
|
||
msgstr "Hil dig, Gweddry!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:198
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
"Velkommen, Owaec! Vi er blevet tvunget væk fra vores stillinger af udøde "
|
||
"angribere, de følger efter os mens vi snakker."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:203
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Indeed, they do. And do not think you will be able to defeat them. They "
|
||
#| "are too powerful. We are heading for the Northlands, where we may be able "
|
||
#| "to outrun them. Will you join us?"
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
"Ja de gør. Og tro ikke at du kan besejre dem. De er alt for magtfulde. Vi er "
|
||
"på vej til de nordlige lande, hvor vi måske kan slippe fra dem. Tilslutter "
|
||
"du dig os?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:208
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:213
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hoping to protect these villages is foolish; all who stay here will die. "
|
||
#| "However, if we can drive these bandits out, we will be able to have all "
|
||
#| "the villagers follow us into the northlands. There they may survive. But "
|
||
#| "Wesnoth is no longer safe."
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"At tro du kan beskytte disse landsbyer er tåbeligt; alle som bliver her vil "
|
||
"dø. Vi kan dog, hvis vi driver røverne ud, være i stand til at få "
|
||
"landsbybeboerne til at følge med os mod nord. Der kan de måske overleve. Men "
|
||
"Wesnoth er ikke længere sikkert."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, you appear to know what you’re talking about... but, I have no way "
|
||
#| "to remove these bandits."
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"Hmm, får det indtryk at du ved hvad du snakker om... men, jeg kan ikke "
|
||
"fjerne disse røvere."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:223
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think I may be able to help you. I am a mage; I believe I will be able "
|
||
#| "to cast a spell that will reveal them if you enter the villages. However, "
|
||
#| "I won’t be able to help you in battle."
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"Jeg tror jeg kan hjælpe dig. Jeg er troldmand; jeg tror jeg kan kaste en "
|
||
"formular der vil afsløre dem når du går ind i landsbyerne. Jeg vil dog ikke "
|
||
"kunne hjælpe dig under kampene."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:228
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That sounds good; it is time to drive out some bandits. Dacyn, go cast "
|
||
#| "your spell!"
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"Det lyder godt; det er på tide at fordrive nogle røvere. Dacyn, kast din "
|
||
"formular!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I believe there is a leader behind these outlaws; kill him, and we will "
|
||
#| "have defeated these bandits."
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"Jeg tror der er en leder bag disse fredløse; dræb ham og vi har besejret "
|
||
"disse røvere."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:244
|
||
#, fuzzy
|
||
#| msgid "You may now recruit ogres!"
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr "Du kan nu rekruttere ogretrolde!"
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:249
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr ""
|
||
"Gå, gå langt væk fra her! Men jeg og min slags vil jage dig, og dræbe dig!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:254
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It seems the undead have caught up with us! We will have to kill them, "
|
||
#| "too, if we want these villages to be safe. Well, I will see you when you "
|
||
#| "defeat the outlaws and undead!"
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"Det virker som om, at udøde har indhentet os! Vi må også dræbe dem, hvis "
|
||
"disse landsbyer skal være sikre. Ok, jeg kommer tilbage når du har besejret "
|
||
"de fredløse og udøde!"
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:319
|
||
msgid "Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:327
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr ""
|
||
"Du har fundet mit skjulested. Hmm, jeg har så ikke andet valg end at dræbe "
|
||
"dig!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:332
|
||
#, fuzzy
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr "Det er røvernes leder! Dræb ham, og vi har gjort vores pligt!"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:346
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr "Du har besejret mig! Jeg kan ikke terrorisere landsbybeboerne mere..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:367
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr "Vi skal stadig besejre disse udøde for at landsbybeboerne er sikret."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:393
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr ""
|
||
"Der er stadig de fredløse at tage hånd om - vi skal fortsat kæmpe i dette "
|
||
"område."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:415
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"Hmm, både de fredløse og udøde er besejret. Vi har noget tid i reserve inden "
|
||
"flere udøde ankommer."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:420
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good work! Now, we should move onward, north. Tell the villagers to pack "
|
||
#| "their belongings and follow us."
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"Godt arbejde! Nu skal vi hurtigt nordpå. Informer landsbybeboerne om at "
|
||
"pakke deres ejendele og følge efter os."
|
||
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:435
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:40
|
||
msgid "Owaec"
|
||
msgstr "Owaec"
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "To muligheder"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:60
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:71
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:93
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:45
|
||
msgid "Evil"
|
||
msgstr "Ond"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:43
|
||
msgid "Wak-Rano"
|
||
msgstr "Wak-Rano"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:72
|
||
msgid "Mal-Arnai"
|
||
msgstr "Mal-Arnai"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:145
|
||
#, fuzzy
|
||
#| msgid "Look! The road splits here. Which way shall we go?"
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr "Se her! Vejen deler sig. Hvilken vej skal vi tage?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:150
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We’re in the land of the Clans now; I know it well. The road north leads "
|
||
#| "directly to the Great River; across it lies the orcs’ home country in the "
|
||
#| "Northlands. The westward road will keep us inside the realm of Wesnoth, "
|
||
#| "for a time, before we reach another crossing point north of Glyn’s "
|
||
#| "Forest. If we travel along that path, we will not have to fight orcs "
|
||
#| "immediately."
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"Vi er i klanernes land nu; jeg har godt kendskab til det. Vejen mod nord "
|
||
"fører direkte til Den Store Flod; over den ligger orkernes hjemland i de "
|
||
"nordlige lande. Den vestlige vej vil holde os indenfor Wesnoth, for en tid, "
|
||
"før vi når et andet overgangssted nord for Glyns Skov. Hvis vi rejser via "
|
||
"den vej, skal vi ikke direkte kæmpe mod orkerne."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:155
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The orcs are more powerful than you suspect. I doubt the undead have had "
|
||
#| "time to get past us in large enough numbers to make them more dangerous "
|
||
#| "than the orcs."
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"Orkerne er stærkere end du tror. Jeg tror ikke at de udøde er kommet forbi "
|
||
"os i stort antal der gør dem stærkere end orkerne."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:165
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Either way we will have to fight. Look, the orcs and undead are in a "
|
||
#| "conflict, and block our path!"
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"Uanset hvad må vi kæmpe. Se, orkerne og de udøde er oppe og slås, og de "
|
||
"blokerer vores vej!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:170
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"Tja, ork, vi kan enten fortsætte denne kamp, eller vi kan knuse disse "
|
||
"mennesker og afslutte vores kamp senere. Dit valg."
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"Hmm... jeg ved det. Vi laver en pagt om at dræbe disse mænd, og fortsætter "
|
||
"vores kamp senere. (forhåbentlig vil han dø, for så vinder jeg vores kamp "
|
||
"uden selv at skulle slås.)"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
#, fuzzy
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr ""
|
||
"Ok så, vi er allierede, for nu. (denne tåbelige ork vil helt sikkert dø.)"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
#, fuzzy
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr ""
|
||
"Ok så, vi er allierede, for nu. (denne tåbelige ork vil helt sikkert dø.)"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:192
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr "Arrgh! Jeg har fejlet i at forsvare det nordlige hjemland!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:213
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "Det blev forventet, at jeg dræbte jer alle! Jeg har svigtet."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "Overgangen"
|
||
|
||
#. [side]: type=Bone Knight, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:32
|
||
msgid "Garnad"
|
||
msgstr "Garnad"
|
||
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:54
|
||
msgid "Draka-Kura"
|
||
msgstr "Draka-Kura"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:75
|
||
msgid "Grug"
|
||
msgstr "Grug"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry and Owaec across the river"
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "Få Gweddry og Owaec over floden"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:145
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have come to the Great River. What should we do? Should we attempt to "
|
||
#| "cross it?"
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr ""
|
||
"Vi er kommet til den store flod. Hvad skal vi gøre? Skal vi forsøge en "
|
||
"overgang?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:149
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must cross this river. The undead are chasing us, and their hordes are "
|
||
#| "much too great for us to defeat. Reinforcements for the undead will "
|
||
#| "arrive soon. We must be across the river before that happens."
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. We've haven't faced even a small part of their force "
|
||
"yet. We need to cross the river before the bulk of their army arrives!"
|
||
msgstr ""
|
||
"Vi må krydse floden. De udøde jager os, og deres antal er alt for stort til "
|
||
"at vi kan besejre dem. Forstærkninger af udøde vil ankomme snart. Vi må "
|
||
"krydse floden før det sker."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
|
||
#, fuzzy
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"På den anden side af floden ligger de nordlige lande. Hvis vi kan komme "
|
||
"dertil, kan vi få nogle ogretrolde til at hjælpe os - men orkerne vil helt "
|
||
"sikkert angribe os, før det sker."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:157
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr "Grug siger vi ikke hjælpe dig! Vi gøre slag med orker færdig først!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:161
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
"Var det forståeligt for nogen? Stilhed, tåbelige ogretrold. Jeg tager mig af "
|
||
"dig senere. Lige nu er der mænd som forsøger at krydse floden."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:165
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "Ork tåbelig! Du skal dø nu!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If we show ourselves as enemies of the orcs, they may aid us. But I think "
|
||
#| "we should cross the river before trying to convince these ogres to help."
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"Hvis vi viser os som fjender af orkerne, vil de måske hjælpe os. Men jeg "
|
||
"tror at vi skal krydse floden før vi overbeviser dem om at hjælpe os."
|
||
|
||
#. [message]: speaker=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:204
|
||
msgid "We have you now, mortals!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:208
|
||
msgid "They're closing in on us! We must get moving quickly."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:223
|
||
msgid "Mal-Hakralan"
|
||
msgstr "Mal-Hakralan"
|
||
|
||
#. [message]: speaker=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:241
|
||
msgid ""
|
||
"I see, this is where the scared dogs ran to. Don't think you can get away "
|
||
"<b>this</b> easily."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:245
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr ""
|
||
"De udødes forstærkninger er ankommet! Vi må krydse floden øjeblikkeligt!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:292
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr "Hurtigt. Vi må over før de udøde slagter os!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:339
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"Glimrende! Vi er over. Nu må vi se om vi kan få ogretroldene til at "
|
||
"tilslutte sig os. De er tidligere blevet overbevist om at arbejde for "
|
||
"Kronen; måske kan det gøres igen."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:348
|
||
msgid "Grug say join you will he."
|
||
msgstr "Grug siger tilslut dig han vil."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:367
|
||
msgid "Gork"
|
||
msgstr "Gork"
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:374
|
||
msgid "Drog"
|
||
msgstr "Drog"
|
||
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "De udødes overgang"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:37
|
||
msgid "Mal-un-Karad"
|
||
msgstr "Mal-un-Karad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:79
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Besejr begge fjendtlige ledere"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:114
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"Disse hegn ser lukkede ud. Jeg tror ikke vi kan fortsætte ad denne vej; det "
|
||
"er på tide at dreje nordpå, væk fra disse udøde."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:118
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"Vi må krydse denne flod, og vi må gøre det hurtigt. Vi har allerede spildt "
|
||
"alt for meget tid. Udøde har positioneret sig i midten af the xxx."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:122
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"På den anden side af denne flod ligger Northland. Ogretrolde lever der, "
|
||
"såvel som orker. Vi må fortsætte med forsigtighed. De udøde er farlige, men "
|
||
"orkerne kan vise sig endnu mere farlige."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:126
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"Jeg vil lade jeres kroppe rådne op i floden, herefter vil jeg genoplive jer "
|
||
"til tjeneste i min herres hær af udøde!"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:135
|
||
msgid "Creatures from the deep, I summon thee to destroy this foe!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:220
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"Der ser vist ud til at denne troldmand udover at kunne hidkalde udøde også "
|
||
"har lært at hidkalde dybets monstre!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:261
|
||
msgid "I failed my Master..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:280
|
||
msgid "<i>HISS!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:290
|
||
msgid "The sea creatures are gone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:299
|
||
msgid ""
|
||
"We have no time to lose! Let's get moving quickly before the rest of their "
|
||
"army catches up with us."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Training the Ogres"
|
||
msgid "Capturing the Ogres"
|
||
msgstr "Træning af ogretroldene"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:41
|
||
msgid "Ogres"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:94
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:97
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:120
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look, we have found a pack of ogres. We should try to capture some to "
|
||
#| "train."
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr ""
|
||
"Se, vi har fundet en gruppe ogretrolde. Vi bør prøve at fange nogle, vi kan "
|
||
"træne."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:124
|
||
msgid "Humans are coming! Run!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:128
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:132
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:151
|
||
msgid "Waah! Run!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:155
|
||
msgid "Run for your lives!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:159
|
||
msgid "Help!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:203
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr "Vi har mistet en. Lad os håbe det samme ikke sker for resten!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:256
|
||
msgid "$ogre_name surrender!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:260
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:264
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:352
|
||
msgid "We failed to capture any of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:361
|
||
msgid "We only captured one ogre."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:370
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:379
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:386
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "Xenophobia"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "Pelathsil"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:43
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:75
|
||
msgid "Bagork"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:97
|
||
msgid "Elandin"
|
||
msgstr "Elandin"
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:102
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:129
|
||
msgid "Prok-Bak"
|
||
msgstr "Prok-Bak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Besejr alle fjendtlige ledere"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:210
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hail, dwarves! Will you help us get by these foul orcs? We need to get "
|
||
#| "further along this path."
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"Hallo, dværge! Vil i hjælpe os mod de modbydelige orker? Vi har behov for at "
|
||
"fortsætte ad denne sti."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:214
|
||
#, fuzzy
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "Dig menneske! Kalder os for fjols, gør du?!?!"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:218
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "Hvorfor skulle vi hjælpe dig? Du er ikke en dværg!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:222
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"Jeres folk hjalp os tidligere, i tunnelerne i syd. Vil i ikke hjælpe os nu?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:226
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr "Umuligt! Jeg kan ikke tro, at mine artsfæller har hjulpet et menneske!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:230
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr "Det er sket. Hvorfor skulle vi ikke hjælpe hinanden?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:234
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr "Vil du lade os passere, så vi selv kan kæmpe mod orkerne?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:238
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "Jeg er bange for... umuligt."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:243
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr ""
|
||
"Orker, dræb dem alle! Mennesker, elver eller dværge, det betyder intet!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:247
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr ""
|
||
"Disse orker vil dø. Men det vil du også menneske. Du er trængt ind i "
|
||
"elverland."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:251
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr "Oh, elverland er det nu? Dø, din elverhund! Og dig også menneske!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:255
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These people won’t listen to reason, they are all blinded by their "
|
||
#| "beliefs in their own supposed superiority. We probably will have to fight "
|
||
#| "them, although we may be able to bypass them."
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"Disse folk vil ikke tage imod fornuft, de er blind over for alt andet end "
|
||
"deres egen indbildte overlegenhed. Vi må nok kæmpe mod dem, men kan måske gå "
|
||
"uden om dem."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:259
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"Sandt. Selv om jeg ikke bryder mig om at dræbe andet end orker og udøde, ser "
|
||
"det ud til, at vi er tvunget til at dræbe disse elver, og disse dværge, før "
|
||
"de dræber os."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:270
|
||
msgid "I will kill all of you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:285
|
||
msgid "Not very likely."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:296
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "Jeg dø? Orker hersker over alle!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:314
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr ""
|
||
"Det ser ud til at disse mennesker er mere magtfulde end jeg troede. Argh."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:328
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr "Forbandede dværge! Måske skulle vi have allieret os med menneskene..."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:342
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr "Fæle orker! Måske skulle vi har allieret os med menneskene..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:356
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr "Det ser ud til at disse mennesker er mere magtfulde end jeg vidste..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:370
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr "Fæle orker! Måske skulle vi have allieret os med menneskene..."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:384
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr "Forbandede elver! Måske skulle vi have allieret os med menneskene..."
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "Vrugsø"
|
||
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:26
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:31
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:6
|
||
msgid "Gweddry"
|
||
msgstr "Gweddry"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:40
|
||
msgid "Darg"
|
||
msgstr "Darg"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:56
|
||
msgid "Kraagak"
|
||
msgstr "Kraagak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:81
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "Besejr begge fjendtlige ledere"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:91
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "Flyt Gwedry til den skjulte dør"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:148
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:152
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:156
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:160
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:189
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:213
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:217
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:221
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well. Let us rally there, and then move to destroy these trolls and "
|
||
#| "gryphons."
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr "Ok. Lad os slå lejr her, og så bekæmper vi troldene og grifferne."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:237
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr "Du finder 100 guld i fæstningen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:254
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:284
|
||
msgid "Some time later..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:305
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:356
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:367
|
||
msgid "Groog"
|
||
msgstr "Groog"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:399
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr "Ikke så hurtig. Du kommer med os."
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "Fanget"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After reaching what they believed was safety, Gweddry and his men had "
|
||
#| "been captured by northern orcs."
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
"Efter at de nåede hvad de troede var sikkerhed, er Gweddry og hans mænd "
|
||
"fanget af nordlige orker."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:21
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:42
|
||
msgid "King Dra-Nak"
|
||
msgstr "Kong Dra-Nak"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:80
|
||
#, fuzzy
|
||
#| msgid "Prison"
|
||
msgid "Prisoners"
|
||
msgstr "Fængsel"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:415
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:421
|
||
msgid "We've got to get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:426
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:431
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:436
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:443
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:479
|
||
msgid "Come on! This way!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:487
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:491
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the other prisoners"
|
||
msgstr "Hmm, hvor er fangerne?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:495
|
||
#, fuzzy
|
||
#| msgid "Death of Volas"
|
||
msgid "Death of the escapees"
|
||
msgstr "Volas død"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:512
|
||
msgid "The door won't open from this side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:530
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:541
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:572
|
||
msgid "Ack! Get away from me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:587
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:602
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:628
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:636
|
||
msgid "But there's too many of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:641
|
||
msgid "Hmm... I have an idea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:656
|
||
msgid "After a while..."
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:687
|
||
msgid "So, how do I look?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:692
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:729
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:734
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:802
|
||
msgid "Eh?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:814
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:828
|
||
msgid "Uh oh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:859
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:918
|
||
msgid "Finally, we're rescued!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:940
|
||
msgid "At last!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:962
|
||
msgid "Now let's get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:975
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1013
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "Vagterne er optaget! Nu er tiden kommet til at stikke af!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1030
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
|
||
#, fuzzy
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "Nå enden af tunnelen"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1048
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1058
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "Hmm, hvor er fangerne?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1145
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1245
|
||
msgid "Phew! I made it."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1253
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr "Alletiders! Vi er kommet ud af disse forbandede huler!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "Evakuering"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Gweddry had escaped from the orcish prisons. He found himself in the "
|
||
#| "Northlands, farther south than before. Orcs were at his back. He and his "
|
||
#| "men went south, until they reached the Great River."
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
"Gweddry er undsluppet fra orkernes fængsel. Han finder sig selv i "
|
||
"Northlands, længere sydpå end tidligere. Orkerne var i hælene på ham. Ham og "
|
||
"hans mænd tog sydpå, indtil de nåede Den Store Flod."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:40
|
||
msgid "Varrak-Klar"
|
||
msgstr "Varrak-Klar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:63
|
||
msgid "Unhk"
|
||
msgstr "Unhk"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:84
|
||
msgid "Ran-Lar"
|
||
msgstr "Ran-Lar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:150
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr "Ødelæg broen ELLER besejr alle fjender"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:174
|
||
#, fuzzy
|
||
msgid ""
|
||
"Every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
"Bemærk: Enhver enhed som ikke er på den sydlige del af floden vil blive tabt "
|
||
"når broen ødelægges (inklusiv ikke tilbagekaldte enheder)"
|
||
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:184
|
||
msgid "Engineer"
|
||
msgstr "Ingeniør"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr ""
|
||
"Alt er tabt! vi må forlade Northland så hurtigt som muligt! Løb for dit - "
|
||
"Hvad fa...?!? Hvem er du?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:202
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"Jeg er en ingeniør. Jeg regner med at du har brug for min tjeneste. Jeg vil "
|
||
"vædde på, at du vil have mig til at sprænge broen derover i luften."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:206
|
||
#, fuzzy
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "Hvorfor skulle vi dog gøre det?!?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:210
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"Tja, jeg kan se at de her orker jager dig, og hvis jeg ødelægger broen, så "
|
||
"kan de ikke komme over. Det vil hjælpe dig med at undslippe."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:214
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr "Jeg forstår... Jeg tror det er en god ide at hyre ham. Hvor meget?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:218
|
||
#, fuzzy
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"Jeg kræver ikke gudt - Jeg vil have beskyttelse! Overalt jeg er, ser jeg "
|
||
"orker, udøde. D't ikke sikkert heromkring mere!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:222
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well, we’ll protect you from the undead. But we can’t help you until "
|
||
#| "we get across this river. Now let’s go!"
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"Det er så en aftale, vi beskytter dig mod de udøde. Men vi kan ikke hjælpe "
|
||
"dig før vi kommer over floden. Lad os fortsætte!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:226
|
||
#, fuzzy
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"Aftale. Jeg springer når jeg når til den signalpost derover. Der er mit "
|
||
"udstyr. Men enhver som ikke er over på den side når der sprænges vil blive "
|
||
"dræbt af orkerne!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:243
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "Ønsker du at jeg sprænger broen nu, Kap'n?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:249
|
||
msgid "Yes, blow it up."
|
||
msgstr "Ja, ødelæg den."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:253
|
||
#, fuzzy
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "Ok! Sprængningstid!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:266
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:305
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Good, we have escaped from these orcs. But where will we go? There are "
|
||
#| "undead in Wesnoth."
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr ""
|
||
"Glimrende, vi er undsluppet orkerne. Men hvor går vi hen? Der er udøde i "
|
||
"Wesnoth."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:317
|
||
msgid "No, wait until later."
|
||
msgstr "Nej, vent indtil senere."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:321
|
||
#, fuzzy
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "Neh? Ok så, vi venter til senere, eh?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:334
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr "Vi fik ikke broen ned i tide! Orkerne vil dræbe os alle!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:342
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, we didn’t have to blow up the bridge after all, but we still have "
|
||
#| "to leave the northlands. More orcs will come. But where will we go? There "
|
||
#| "are undead in Wesnoth."
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"Tja, vi havde ikke behøvet at sprænge broen alligevel, men vi må stadig "
|
||
"forlade de nordlige lande. Flere orker vil ankomme. Men hvor tager vi hen? "
|
||
"Der er udøde i Wesnoth."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:356
|
||
#, fuzzy
|
||
#| msgid "So what do you propose?"
|
||
msgid "How do you propose to do that?"
|
||
msgstr "Hvad foreslår du så?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:361
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:365
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:369
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"Jeg følger jer fra nu af. Håber at i kan nå til Weld'n, så jeg kan stoppe "
|
||
"med at løbe..."
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "De druknede stepper"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:136
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "Besejr Khrakrahs"
|
||
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:385
|
||
msgid "Khrakrahs"
|
||
msgstr "Khrakrahs"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:172
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:458
|
||
msgid "Null Stone"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:367
|
||
#, fuzzy
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr ""
|
||
"Nu er vi nået til Hestestepperne, mit folks hjemland. De er måske i stand "
|
||
"til at hjælpe os med - "
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:371
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"Hvad?! Sumpe?! De udøde har ødelagt mit Hus' græsenge. Det skal de betale "
|
||
"for!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:375
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"Lichlensherren har oversvømmet landsbyen. De udøde kan li' sumpen. Den står "
|
||
"for død, forrådnelse, alt det de selv er. Jeg kan mærke dem ventende på "
|
||
"baghold i sumpen."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:379
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr "Jeg antager at vi må vade over den alligevel... ugh."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:387
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "Findshhh... myrdddd... dræbbb..."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:391
|
||
#, fuzzy
|
||
msgid "What was that?!"
|
||
msgstr "Hvad er detfor en lyd?!?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:395
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I do not know, but my guess is the dragon Khrakrahs. He was a powerful "
|
||
#| "beast indeed, in the time of Haldric, living in the Northern Mountains. "
|
||
#| "But he does not sound alive. I know not what happened, but we must surely "
|
||
#| "destroy him."
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"Jeg ved det ikke, men mit gæt er, at det er dragen Khrakrahs. Han var "
|
||
"særdeles magtfuld under tiden med Haldric, hvor han levede i de nordlige "
|
||
"bjerge. Men det lyder ikke som om, han er i live. Jeg ved ikke, hvad der er "
|
||
"sket, men vi må ødelægge ham."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:434
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:452
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "Møde med Weldyn"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:50
|
||
msgid "Mal-un-Darak"
|
||
msgstr "Mal-un-Darak"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:69
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "Mal-un-Zanrad"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:87
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "Mal-un-Xadrux"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:58
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:212
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "Konrad 2."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:128
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry to Weldyn"
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "Få Gweddry til Weldyn"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:179
|
||
msgid "Death of Konrad II"
|
||
msgstr "Konrad 2.s død"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:182
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have finally reached Weldyn, but it seems the undead have surrounded "
|
||
#| "it. We must break through to reach the king!"
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"Vi er endelig nået frem til Weldyn, men det ser ud til at de udøde har "
|
||
"omringet den. Vi må trænge igennem for at nå kongen!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:186
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It would be best not to try to defeat these undead, there are too many of "
|
||
#| "them. Go straight to the city."
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"Det vil være bedst hvis vi ikke forsøger at besejre de her udøde, der er for "
|
||
"mange af dem. Gå direkte mod byen."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:199
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:203
|
||
msgid "Come, into the castle."
|
||
msgstr "Kom, ind i borgen."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:219
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr "Weldyn er blevet erobret, og Wesnoth står ikke mere..."
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "Rådsmødet"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before we begin our council, I must tell you all the history of this lich "
|
||
#| "we face. He was at first a mage of light, like me, and his fall began "
|
||
#| "during the reign of Haldric VII..."
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"Før vi begynder rådsmødet, kan jeg fortælle en historie om den lich vi står "
|
||
"over for. Han var først en lysets troldmand, som mig, og hans fald begyndte "
|
||
"under Haldric 7.s styre."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"Den største spåmand i landet, Galdren, forudså at en dag, en dag der snart "
|
||
"vil komme spreder der sig en ondskab over landet. Kongen blev naturligvis "
|
||
"bekymret. Spåmanden fortalte ham, at den eneste måde at stoppe ondskaben på "
|
||
"var, at udnævne en troldmand med evner indenfor bekæmpelsen af det ondes "
|
||
"ånder, til kongens rådgiver."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In all the land, there were two magi of light that clearly stood out from "
|
||
#| "the rest. A mage from the east named Ravan, and myself. The King, wishing "
|
||
#| "to choose a good advisor, sent us both before Galdren. Then he conversed "
|
||
#| "with the seer privately. None know what was said, but when he came out he "
|
||
#| "announced that the seer was dead, and he had chosen me as his new advisor."
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"I hele landet var der to magikere indenfor lysets område som klart skilte "
|
||
"sig ud over for resten. En troldmand fra øst under navnet Ravan og "
|
||
"undertegnet. Kongen, der ønskede en god rådgiver, sendte os begge til "
|
||
"Galdren. Så talte han med spåmanden privat. Ingen ved hvad samtalen "
|
||
"indeholdte, men da han kom ud meddelte han at spåmanden var død, og han "
|
||
"havde valgt mig som sin nye rådgiver."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ravan took this quietly enough, we all thought, but now I think that this "
|
||
#| "was when he began his fall. He went deep into conversation with the "
|
||
#| "spirits of darkness, hoping to discover their weaknesses, but it was they "
|
||
#| "who found his. In time, as all of the magi of death eventually do, he "
|
||
#| "took his own life and reformed himself as a lich, one of the most "
|
||
#| "powerful ones ever seen."
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"Ravan tog det med ophøjet ro, troede vi alle, men nu tror jeg at det var her "
|
||
"at hans vej mod det onde begyndte. Han gik ind i dybe samtaler med det ondes "
|
||
"ånder, i håb om at finde deres svaghed, men det blev dem som fandt hans "
|
||
"svaghed. Med tiden, som alle ondskabens magikere, tog han sit eget liv og "
|
||
"genskabte sig som en lich, en af de mægtigste der er set."
|
||
|
||
# Den engelske tekst hænger vist ikke sammen her, hvordan kan han være forklædt
|
||
# og samtidig blive set som et respekteret medlem. Han kommer vel ind fordi han
|
||
# er forklædt ????
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "One day, he disguised himself and came to the castle, where I was living. "
|
||
#| "He demanded to see me, and the guards let him in, for then he was still a "
|
||
#| "respected member of the court. When I came out, he revealed himself, "
|
||
#| "named himself Mal-Ravanal, and challenged me to a duel."
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"En dag kom han - forklædt - til borgen, hvor jeg boede. Han krævede at se "
|
||
"mig, og vagterne lod ham komme ind. Da jeg kom ud fortalte han mig at han nu "
|
||
"hed Mal-Ravanal og udfordrede mig til en duel."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:58
|
||
msgid "Kaldor"
|
||
msgstr "Kaldor"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:102
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:106
|
||
msgid "So what should we do now?"
|
||
msgstr "Hvad skal vi så gøre nu?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:110
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr ""
|
||
"Vi må selvfølgelig kæmpe. Selvfølgelig kan Wesnoths magt triumfere over en "
|
||
"lich!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:114
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"Jeg kan forstå på din tale, at du ikke har set de utallige soldater selv. "
|
||
"Det er som om, at alle døde krigere fra alle tidligere tidsperioder er "
|
||
"kommet tilbage for at angribe os. Der er ingen ende på kolonnerne af "
|
||
"marcherende skeletter, wailende spøgelser, de infame flagermus, anført af "
|
||
"den åndemaner som har genoplivet dem."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:118
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:122
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That simply makes you cowards. True warriors would have stayed and "
|
||
#| "fought, to the death!"
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr ""
|
||
"Det gør jer kun til kujoner. Heltemodige krigere ville have stået fast og "
|
||
"kæmpet til døden!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:126
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:130
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:134
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:138
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:142
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:146
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:150
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:167
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr "Herre, de udøde hære angriber!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:171
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr "Det må så være slutningen på vores rådsmøde. Lad os kæmpe!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "Weldyn under angreb"
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:52
|
||
msgid "Halrad"
|
||
msgstr "Halrad"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:69
|
||
msgid "Halric"
|
||
msgstr "Halric"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:86
|
||
msgid "Halrod"
|
||
msgstr "Halrod"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:104
|
||
msgid "Mal-Grekulak"
|
||
msgstr "Mal-Grekulak"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:121
|
||
msgid "Mal-Xakralan"
|
||
msgstr "Mal-Xakralan"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:138
|
||
msgid "Mal-Uknalu"
|
||
msgstr "Mal-Uknalu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:162
|
||
msgid "Survive the long night"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We will fight soon, my lord. Look, night approaches; they will soon "
|
||
#| "attack. I hope we can hold them off."
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"Vi vil snart skulle kæmpe lensherre. Se solen er ved at gå ned; de vil snart "
|
||
"angribe. Jeg håber vi kan holde dem tilbage."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:237
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr "Godt så. Men denne... Mal-Ravanal, som du talte om, er han her?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:241
|
||
#, fuzzy
|
||
#| msgid "I do not sense his magic, but he might be concealing his presence."
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr "Jeg kan ikke mærke hans magi, men han kan skjule sin tilstedeværelse."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In any case, the undead are attacking now. Let us hope we can last out "
|
||
#| "the night."
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Under alle omstændigheder, de udøde angriber nu. Lad os håbe vi kan holde ud "
|
||
"natten igennem."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:256
|
||
#, fuzzy
|
||
#| msgid "I have died, and with me gone the city shall fall."
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "Jeg er død, og med mig ude af kampen vil byen falde."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:268
|
||
#, fuzzy
|
||
#| msgid "Look, the sun has risen, and the undead are retreating."
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr "Se, solen stiger op og de udøde er på tilbagetog."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:281
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:295
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:299
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:304
|
||
msgid "I have. I think we should..."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:310
|
||
msgid "I will send the message at once."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:320
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:324
|
||
msgid "I will begin preparing our troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "Duellen"
|
||
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:339
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:29
|
||
msgid "Mal-Ravanal"
|
||
msgstr "Mal-Ravanal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:180
|
||
#, fuzzy
|
||
#| msgid "Defeat Mal-Ravanal"
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "Besejr Mal-Ravanal"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have waited a long time for this day to come. Prepare to die, Gweddry "
|
||
#| "of Wesnoth!"
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr ""
|
||
"Jeg har ventet i lang tid for denne dag. Gør dig klar til at dø, Gweddry af "
|
||
"Wesnoth!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The rules of the duel are these:\n"
|
||
#| "You may recruit or recall up to 6 units.\n"
|
||
#| "At the end of your first turn, your keep will disappear, and you must "
|
||
#| "battle with whatever troops you have at that time.\n"
|
||
#| "The first leader to fall loses the duel."
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
"Betingelserne for duellen er som følger:\n"
|
||
"Du kan rekruttere eller tilbagekalde op til 6 enheder.\n"
|
||
"Ved slutningen af første runde vil dit borgtårn forsvinde, og du må kæmpe "
|
||
"med de enheder du har på dette tidspunkt.\n"
|
||
"Den første leder som dør taber duellen."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:247
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr ""
|
||
"Vent - hvad skete der der? Han kaldte flere krigere op fra jorden! Det er "
|
||
"ikke tilladt!"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:251
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stop talking and fight! The rules do not stop me from bringing up "
|
||
#| "warriors that were already here."
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
"Hold op med den snak og kæmp! Reglerne forhindrer mig ikke i at hente "
|
||
"krigere som allerede er her."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:262
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:276
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "Weldyns belejring"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:152
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:176
|
||
msgid "Kill $liches_to_kill liches to reveal Mal-Ravanal"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:196
|
||
#, fuzzy
|
||
#| msgid "Death of Konrad II"
|
||
msgid "Death of Konrad"
|
||
msgstr "Konrad 2.s død"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:200
|
||
#, fuzzy
|
||
#| msgid "Letting any enemy unit on to your keep"
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "Tillade fjendlige enheder på dit borgtårn"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:260
|
||
msgid "But how? We don't know which one of them he is."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:265
|
||
msgid ""
|
||
"They are channeling some dark magic to hide themselves. We have to kill some "
|
||
"of them to break the spell."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:272
|
||
msgid "Mal-Hadanak"
|
||
msgstr "Mal-Hadanak"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:273
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "Du vover at angribe mig? Det kommer du til at betale for!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:276
|
||
msgid "Mal-Katklagad"
|
||
msgstr "Mal-Katklagad"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:277
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:280
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "Mal-Xaskanat"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:284
|
||
msgid "Mal-Akranbral"
|
||
msgstr "Mal-Akranbral"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:285
|
||
msgid "You will serve me in death!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:288
|
||
msgid "Mal-Larakan"
|
||
msgstr "Mal-Larakan"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:289
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:292
|
||
msgid "Mal-Drakanal"
|
||
msgstr "Mal-Drakanal"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:293
|
||
msgid "My master is merely toying with you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:374
|
||
msgid "I shall destroy you personally!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:518
|
||
msgid "Their spell is broken! There he is!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:673
|
||
#, fuzzy
|
||
#| msgid "Kill them."
|
||
msgid "Kill them all!"
|
||
msgstr "Dræb dem."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:677
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr "De dræbte Konrad... nu, selv om vi redder Weldyn, er Wesnoth faldet."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:692
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
#, fuzzy
|
||
msgid "Epilogue"
|
||
msgstr "Epilog"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:17
|
||
#, fuzzy
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
"Da Mal-Ravanal faldt, så opløstes de levende skabninger under hans banner og "
|
||
"flygtede; de udøde kollapsede som snoredukker der havde fået deres snore "
|
||
"klippet over. Da lichens dødsskrig ekkoede igennem luften, steg en stor sky "
|
||
"af skygge ud af hans lig som røg fra en ufuldstændig ildebrand; så delte den "
|
||
"sig i fem dele og rakte mod himlen som en klyngende hånd.\n"
|
||
"\n"
|
||
"Mænd lod deres våben falde fra følelsesløse fingre og heste skreg i frygt da "
|
||
"det store mørke skyggede for solen..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
"... og så blev den tyndere, og bleg, og en brise fra vest opløste den i "
|
||
"pjalter, og dagens lys skinnede endnu engang frit over Weldyn."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:100
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It is a great victory we have won here, destroying he who was the main "
|
||
#| "author of Wesnoth’s troubles."
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
"Det er en stor sejr vi har vundet her. Vi har ødelagt hovedpersonen bag "
|
||
"Wesnoths problemer."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:105
|
||
#, fuzzy
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr ""
|
||
"Så mange måneder med kamp... Jeg har det som om jeg er vågnet fra et langt "
|
||
"mareridt."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:110
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Nor is our work yet complete. Mal-Ravanal’s main host has been broken, "
|
||
#| "but its outriders ravage the countryside in all directions."
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
"Vores arbejde er ikke forbi. Mal-Ravanals hovedstyrke er knust, men dens "
|
||
"ryttere hærger landområderne i alle retninger."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:115
|
||
#, fuzzy
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr "Det vil tage år.. måske årtier... at genopbygge det han har ødelagt."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:125
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even now we should be sending our cavalry to harry and slay as many of "
|
||
#| "the fleeing orcs as we can."
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Selv nu bør vi sender vores kavaleri ud og dræbe så mange flygtende orker "
|
||
"som vi kan."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:131
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even now we should be sending our troops to harry and slay as many of the "
|
||
#| "fleeing orcs as we can."
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
"Selv nu bør vi sende vores kavaleri ud, og dræbe så mange flygtende orker "
|
||
"som vi kan."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:138
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It shall be so. But it is also to be thought that you three have served "
|
||
#| "Us, and Our Kingdom, full well. We are minded to reward you."
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
"Det vil ske. Men det er også tid til at tænke på at i tre har tjent os og "
|
||
"vores kongedømme godt. Vi ønsker at belønne jer."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:148
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:152
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:164
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:168
|
||
#, fuzzy
|
||
#| msgid "Grug say join you will he."
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr "Grug siger tilslut dig han vil."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:175
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Dacyn. You will remain by Our side, here; as you counseled these two in "
|
||
#| "war, you shall counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
"Dacyn. Du forbliver ved vores side, her; som du rådgav disse to i krig, skal "
|
||
"du rådgive os i fredstid og under genopbygningen af vores kongedømme."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:179
|
||
msgid "I am honored, your highness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:189
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:193
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:200
|
||
msgid "Now as for you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:210
|
||
msgid "Sire, we but did our duty."
|
||
msgstr "Vi gjorde kun vores pligt."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:215
|
||
#, fuzzy
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr "Stille. Afbryd mig ikke under mine pligter... knæl Owaec."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:222
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
#| "command to you your own wish; go from here, harry and destroy the enemy "
|
||
#| "in their flight until the fields of Weldyn become a byword for fear at "
|
||
#| "which the orcs will tremble for generations."
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
"Rejs dig Owaec, ridderkommandør af kongens hest. Og modtag din første ordre, "
|
||
"som svarer til dit eget ønske; Tag herfra og knus fjenden under deres flugt "
|
||
"så Weldyns marker bliver et slangord for frygt, som orkerne vil ryste over i "
|
||
"generationer."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:251
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "Knæl Gweddry."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:257
|
||
#, fuzzy
|
||
#| msgid "Sire, we but did our duty."
|
||
msgid "Sire, I but did my duty."
|
||
msgstr "Vi gjorde kun vores pligt."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:261
|
||
#, fuzzy
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr "Stille. Afbryd mig ikke under mine pligter... knæl, Gweddry."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:270
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
"Og rejs dig Gweddry, Jarl af Estmark. Landet som du udgød dit blod for skal "
|
||
"blive grønt igen under dine hænder."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:275
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With these words and acts began the Silver Age of Wesnoth, that time "
|
||
#| "known to historians as the Reconstruction..."
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
"Med disse ord og handlinger begyndte Wesnoths sølvalder, tiden som af "
|
||
"historikere kendes som genopbygningstiden..."
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Mounted Fighter"
|
||
msgid "Bone Knight"
|
||
msgstr "Ridende kæmper"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:26
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:41
|
||
msgid "trample"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "Hestelensherre"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:19
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
"De største blandt mænd på stepperne, hestelensherrer er overhovedet i deres "
|
||
"huse og er respekteret af alle, ven eller fjende. Deres sværd kan dræbe de "
|
||
"fleste normale fjender, og deres morgenstjerne knuser dem der er tilbage."
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "Ridende kæmper"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:18
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"De adelige bland steppernes mænd trænes sammen med resten af rytterne for at "
|
||
"blive store krigere. De trænes dog også i at kunne udstede ordrer til deres "
|
||
"kammerater, og de er de udvalgte som bliver kaptajner for klanernes hære."
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "Ridende kriger"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:18
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"Lederne af stepperne, ridende krigere er trænet i brugen af sværd og "
|
||
"morgenstjerne. På deres heste, er de i stand til at flytte sig hurtigt rundt "
|
||
"på slagmarken, og kan derfor yde ønsket assistance til forskellige "
|
||
"frontafsnit."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
|
||
msgid "Dacyn"
|
||
msgstr "Dacyn"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:12
|
||
msgid "No! I... die..."
|
||
msgstr "NEJ! Jeg... dør..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:30
|
||
msgid "We are doomed..."
|
||
msgstr "Vi er fortabte..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:48
|
||
#, fuzzy
|
||
msgid "I... must— Argh...!"
|
||
msgstr "Jeg... må... argh"
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:66
|
||
#, fuzzy
|
||
msgid "Grarrgghh..."
|
||
msgstr "Grarrgg...."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:80
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "Hva'? Du mislykkedes i at yde mig beskyttel..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:92
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:104
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:116
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:128
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:136
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:184
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:62
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr "Ved at bære denne amulet vil alle dine slag påføre magisk skade!"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:63
|
||
#, fuzzy
|
||
msgid "holy amulet^Take it"
|
||
msgstr "Hellig amulet"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:64
|
||
msgid "holy amulet^Leave it"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:65
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr "Jeg er ikke egnet til at bære denne ting! Lad en anden tage den."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:67
|
||
msgid "Holy Amulet"
|
||
msgstr "Hellig amulet"
|
||
|
||
#~ msgid "greatsword"
|
||
#~ msgstr "slagsværd"
|
||
|
||
#~ msgid "morning star"
|
||
#~ msgstr "morgenstjerne"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "sværd"
|
||
|
||
#~ msgid "I summon from the depths of the river beasts to destroy you!"
|
||
#~ msgstr "Jeg hidkalder fra flodens dyb, de bæster som vil knuse dig!"
|
||
|
||
#~ msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
#~ msgstr "Argh! Jeg er død! Skidt, dværge er stadig de bedste!"
|
||
|
||
#~ msgid ""
|
||
#~ "There is a great fortune in this chest of treasure! I can count two "
|
||
#~ "hundred pieces of gold."
|
||
#~ msgstr ""
|
||
#~ "Der er store værdier i denne skattekiste! Jeg kan tælle 200 hundrede "
|
||
#~ "guldstykker."
|
||
|
||
#, fuzzy
|
||
#~| msgid "You may now recruit ogres!"
|
||
#~ msgid "You may now recruit young ogres!"
|
||
#~ msgstr "Du kan nu rekruttere ogretrolde!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move Gweddry to the trapdoor"
|
||
#~ msgid "Move Gweddry to the south-west exit"
|
||
#~ msgstr "Flyt Gwedry til den skjulte dør"
|
||
|
||
#~ msgid "Torture Chamber"
|
||
#~ msgstr "Torturkammer"
|
||
|
||
#~ msgid "Throne Room"
|
||
#~ msgstr "Kroningsrum"
|
||
|
||
#~ msgid "The City"
|
||
#~ msgstr "Byen"
|
||
|
||
#~ msgid "Exit"
|
||
#~ msgstr "Udgang"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "So, Gweddry, you escaped too? Good. I think they have the rest of our "
|
||
#~| "troops captive, along with the peasants following us. We should be able "
|
||
#~| "to rescue them."
|
||
#~ msgid ""
|
||
#~ "So, Gweddry, you escaped too? Good. I think they still have the rest of "
|
||
#~ "our troops captive. We must rescue them and head for the southwest exit."
|
||
#~ msgstr ""
|
||
#~ "Så, Gweddry, du undslap også? Godt. Jeg tror resten af vores tropper "
|
||
#~ "stadig er fanget, sammen med de bønder som fulgte med os. Vi burde være i "
|
||
#~ "stand til at redde dem."
|
||
|
||
#~ msgid "Where are they? These caves are impossible to navigate!"
|
||
#~ msgstr "Hvor er de? Disse huler er umulige at finde rundt i!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Somewhere south of us. We are in a hidden passage in the north. Oh, and "
|
||
#~| "some others escaped too, along with Owaec."
|
||
#~ msgid ""
|
||
#~ "Somewhere south of us, but we’d best avoid the chamber we just came from. "
|
||
#~ "Oh, and some others escaped too, along with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Noget syd for her. Vi er i en skjul passage i nord. Oh, nogle andre "
|
||
#~ "undslap også sammen med Owaec."
|
||
|
||
#~ msgid "Well, where’s their leader? I don’t see him."
|
||
#~ msgstr "Hmmm, hvor er deres leder? Jeg kan ikke se ham."
|
||
|
||
#, fuzzy
|
||
#~ msgid "whisper^I dunno. He escaped, I think."
|
||
#~ msgstr "Uh... (hvisker).. jeg ved det ikke. Han undslap, tror jeg."
|
||
|
||
#~ msgid ""
|
||
#~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on "
|
||
#~ "sight."
|
||
#~ msgstr ""
|
||
#~ "Dit fjols! Find ham. Bring ham til mig! Vent, bare dræb ham når du finder "
|
||
#~ "ham."
|
||
|
||
#~ msgid "Look, the escaped prisoners have returned!"
|
||
#~ msgstr "Se de flygtede fanger er vendt tilbage!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Kill them."
|
||
#~ msgid "Kill them!"
|
||
#~ msgstr "Dræb dem."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Huh? Who’s there, who said that?"
|
||
#~ msgid "Huh? Who said that?"
|
||
#~ msgstr "Huh? Hvem der, hvem sagde det?"
|
||
|
||
#~ msgid "I see the exit to the tunnel! Onward!"
|
||
#~ msgstr "Jeg kan se tunnelens udgang! Fremad!"
|
||
|
||
#~ msgid ""
|
||
#~ "Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||
#~ "through the south-west gates."
|
||
#~ msgstr ""
|
||
#~ "Vent! Vi kan ikke gå den vej. Der er for mange orker. Vi må ud af den "
|
||
#~ "sydvestlige indgang."
|
||
|
||
#~ msgid "Very well. We must go the other way."
|
||
#~ msgstr "Ok så. Vi må gå den anden vej."
|
||
|
||
#~ msgid "Survive until end of turns"
|
||
#~ msgstr "Overlev indtil runderne slutter"
|
||
|
||
#~ msgid "To add ogres to your army, keep two on the grass until end of turns"
|
||
#~ msgstr ""
|
||
#~ "For at tilføje ogretrolde til din hær, skal du have to på græs indtil "
|
||
#~ "runden er slut."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "All right, we have to keep at least two of these ogres on the grass "
|
||
#~| "where they can’t escape until our troops get here to capture them. Then "
|
||
#~| "they will have to lead us to their tribe."
|
||
#~ msgid ""
|
||
#~ "All right, we have to keep at least two of these ogres on the grass where "
|
||
#~ "they can’t escape until our troops get here to capture them."
|
||
#~ msgstr ""
|
||
#~ "Ok, vi må holde mindst to af disse ogretrolde på græs, hvor de ikke kan "
|
||
#~ "undslippe, indtil vores soldater kan fange dem. Herefter kan de føre os "
|
||
#~ "til deres stamme."
|
||
|
||
#~ msgid ""
|
||
#~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, "
|
||
#~ "you go north-east. I’ll go north-west."
|
||
#~ msgstr ""
|
||
#~ "Vi bør forsøge at omringe dem. Gweddry, du bliver hvor du er. Dacyn, du "
|
||
#~ "går nordøst. Jeg går nordvest."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Our troops have caught up! Now, we will be able to recruit ogres, since "
|
||
#~| "these will be able to convince their tribe to join us."
|
||
#~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!"
|
||
#~ msgstr ""
|
||
#~ "Vores tropper er kommet! Nu kan vi rekruttere ogretrolde, da vi kan få "
|
||
#~ "disse til at overbevise resten af stammen om at slutte sig til os."
|
||
|
||
#~ msgid ""
|
||
#~ "We didn’t capture enough of the ogres here. We will have to go on without "
|
||
#~ "them."
|
||
#~ msgstr "Vi fangede ikke nok ogretrolde. Vi må fortsætte uden dem."
|
||
|
||
#~ msgid "Resist until Dacyn’s return tomorrow night"
|
||
#~ msgstr "Gør modstand indtil Dacyns kommer tilbage natten til i overmorgen"
|
||
|
||
#~ msgid "Resist until Dacyn’s return in two days"
|
||
#~ msgstr "Gør modstand indtil Dacyns kommer tilbage om 2 dage"
|
||
|
||
#~ msgid ""
|
||
#~ "Look. To the east. Undead approach! But wait... I sense something... They "
|
||
#~ "must not see me..."
|
||
#~ msgstr ""
|
||
#~ "Se. Mod øst. Udøde er på vej! Men vent... Jeg kan mærke noget... De må "
|
||
#~ "ikke se mig..."
|
||
|
||
#~ msgid ""
|
||
#~ "Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||
#~ "deceived me. Very well; destroy them."
|
||
#~ msgstr ""
|
||
#~ "Hmm. Jeg kan ikke se noget specielt her. Mine spejdere må have svigtet "
|
||
#~ "mig. Godt så; ødelæg dem."
|
||
|
||
#~ msgid ""
|
||
#~ "On with the search. I trust you can defeat these men yourself? I have no "
|
||
#~ "time to waste here."
|
||
#~ msgstr ""
|
||
#~ "Fortsæt eftersøgningen. Jeg stoler på, at du kan besejre disse mænd selv? "
|
||
#~ "Jeg har ingen grund til at spilde tid her."
|
||
|
||
#~ msgid ""
|
||
#~ "There are too many undead, I cannot defeat them... but my orders are to "
|
||
#~ "hold this outpost at all costs. It may be we will die this day."
|
||
#~ msgstr ""
|
||
#~ "Der er for mange udøde, jeg kan ikke besejre dem... men mine ordrer er at "
|
||
#~ "holde dette punkt. Det tyder på, at vi vil dø i dag."
|
||
|
||
#~ msgid ""
|
||
#~ "But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||
#~ "reason for leaving."
|
||
#~ msgstr ""
|
||
#~ "Men... på en eller anden måde tror jeg ikke, at Dacyn har forladt os. Han "
|
||
#~ "må have haft en årsag til at forlade os."
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
|
||
#~ "Go to the trapdoor!"
|
||
#~ msgstr ""
|
||
#~ "Hurtig! Inden længe vil fjendtlige forstærkninger ankomme, og vi vil alle "
|
||
#~ "dø! Hurtig til den skjulte dør!"
|
||
|
||
#~ msgid ""
|
||
#~ "I do not know. There are trolls in here, which may try to fight us. Now "
|
||
#~ "hurry, we have to move quickly with those liches still behind us."
|
||
#~ msgstr ""
|
||
#~ "Jeg ved det ikke. Der er trolde herinde, vi risikerer at de angriber os. "
|
||
#~ "Hurtig, vi må bevæge os hurtigt med de licher bag os."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter. They are much too powerful for us; our only hope is to "
|
||
#~ "get away, far away. Perhaps we should go north, and meet with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Det betyder intet. De er alt for magtfulde for os; vores eneste håb er at "
|
||
#~ "komme væk, langt væk. Måske vi skulle gå nordpå og mødes med Owaec."
|
||
|
||
#~ msgid ""
|
||
#~ "There are five of us still locked up in the jail. All of us will join you "
|
||
#~ "if you can get us free."
|
||
#~ msgstr ""
|
||
#~ "Der er stadig frem af os i fængslet. Vi vil alle tilslutte os dig hvis du "
|
||
#~ "kan befri os."
|
||
|
||
#, fuzzy
|
||
#~ msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||
#~ msgstr "Du vover at angribe MIG?! Gå tilbage til din herre!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is not good; we are unable to attack Mal-Ravanal at all, for his "
|
||
#~ "magic is too strong! We must turn back, it was foolish to press the "
|
||
#~ "attack."
|
||
#~ msgstr ""
|
||
#~ "Dette er ikke godt; vi var slet ikke i stand til at angribe Mal-Ravanal. "
|
||
#~ "Hans magi er for stærk! Vi må tilbage, det var dumt at presse angrebet "
|
||
#~ "frem."
|
||
|
||
#~ msgid ""
|
||
#~ "I am not sure. There are bandits in this country, and I have been told "
|
||
#~ "that it is my duty to defeat them, and protect the local villages. "
|
||
#~ "However, I cannot find a way to defeat them. The outlaws hide in the "
|
||
#~ "villages when we are close, and come out when we are far away."
|
||
#~ msgstr ""
|
||
#~ "Jeg er ikke sikker. Der er røvere i dette område, og jeg har fået ordre "
|
||
#~ "på at det er min pligt at besejre dem, og beskytte de lokale "
|
||
#~ "landsbybeboere. Jeg kan dog ikke finde en metode til at besejre dem med. "
|
||
#~ "De fredløse skjuler sig i landsbyerne når vi er tæt på, og går i aktion "
|
||
#~ "igen når vi er langt væk."
|
||
|
||
#~ msgid ""
|
||
#~ "I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||
#~ "your quest."
|
||
#~ msgstr ""
|
||
#~ "Jeg har udført min pligt i forhold til landsbyerne. Nu kan jeg tilslutte "
|
||
#~ "mig din mission."
|
||
|
||
#~ msgid ""
|
||
#~ "Good job! Now, we should move onward, north. Tell the villagers to pack "
|
||
#~ "their belongings and follow us."
|
||
#~ msgstr ""
|
||
#~ "Godt arbejde! Nu skal vi hurtigt nordpå. Informer landsbybeboerne om at "
|
||
#~ "pakke deres ejendele og følge efter os."
|
||
|
||
#~ msgid ""
|
||
#~ "We should probably go north to the orcish lands immediately. I suspect "
|
||
#~ "that the undead have already bypassed us, and cut off any crossing to the "
|
||
#~ "west of here."
|
||
#~ msgstr ""
|
||
#~ "Jeg tror vi skal gå direkte nordpå til orkernes land. Jeg har en mistanke "
|
||
#~ "om, at de udøde allerede har passeret os, og afspærret alle overgange "
|
||
#~ "vest for her."
|
||
|
||
#~ msgid "Defeat the trolls and gryphons"
|
||
#~ msgstr "Besejr troldene og griffene"
|
||
|
||
#~ msgid ""
|
||
#~ "The trail stops soon. We have almost reached our destination, if we can "
|
||
#~ "call it that. There is a large lake in front of us, with a small island "
|
||
#~ "off the coast. If we burn down the bridge to it, no one will ever be able "
|
||
#~ "to reach us."
|
||
#~ msgstr ""
|
||
#~ "Sporet ender snart. Vi er næsten fremme ved målet, hvis vi kan kalde det "
|
||
#~ "et mål. Der er en stor sø foran os, med en lille ø ud for kysten. Hvis vi "
|
||
#~ "brænder broen der fører over til den ned, vil ingen kunne nå øen."
|
||
|
||
#~ msgid ""
|
||
#~ "But what if there are already people living on it? We will have to fight "
|
||
#~ "them! And besides, the undead can build boats."
|
||
#~ msgstr ""
|
||
#~ "Men hvad hvis der allerede bor andre racer på øen? Vi må så kæmpe mod "
|
||
#~ "dem! Og desuden udøde kan ikke bygge skibe."
|
||
|
||
#~ msgid ""
|
||
#~ "There are other people. A tribe of trolls, and some gryphons. But it is "
|
||
#~ "safer than fighting the undead, and once we kill them, the island will be "
|
||
#~ "ours."
|
||
#~ msgstr ""
|
||
#~ "Der er andre racer. En stamme af trolde og nogle griffer. Men det er "
|
||
#~ "nemmere end at kæmpe mod udøde, og når vi har slået dem ihjel vil øen "
|
||
#~ "være vores."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well, we will go on, take this island. It appears we have no choice. "
|
||
#~ "Onward!"
|
||
#~ msgstr ""
|
||
#~ "Ok, vi vil fortsætte, indtag øen. Det ser ikke ud til at vi har noget "
|
||
#~ "valg. Fremad!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "There is an abandoned castle here. It looks repairable — we should settle "
|
||
#~ "here."
|
||
#~ msgstr ""
|
||
#~ "Der er et forladt slot her. Det ser ud til at kunne repareres - vi bør "
|
||
#~ "slå os ned her."
|
||
|
||
#~ msgid "We will base our attack from here. Now go, destroy the enemy!"
|
||
#~ msgstr "Vi vil angribe herfra. Afsted, og ødelæg fjenden!"
|
||
|
||
#~ msgid "We have done it! The island is ours. Our journey is complete."
|
||
#~ msgstr "Vi har gjort det! Øen er vores. Vores rejse kan ende."
|
||
|
||
#~ msgid ""
|
||
#~ "Informed they were being taken to the orcish king, Dra-Nak, they "
|
||
#~ "attempted to escape before that happened..."
|
||
#~ msgstr ""
|
||
#~ "De blev ført mod orkerkongen Dra-Nak. De forsøgte at undslippe før det "
|
||
#~ "skete..."
|
||
|
||
#~ msgid "Escape through the south-west tunnel"
|
||
#~ msgstr "Undslip igennem den sydvestlige tunnel"
|
||
|
||
#~ msgid ""
|
||
#~ "I think Dacyn and Owaec have escaped already. Now I have to, also... "
|
||
#~ "these guards are not being very alert, I may be able to get past them..."
|
||
#~ msgstr ""
|
||
#~ "Jeg tror Dacyn og Owaec allerede er undsluppet. Nu må jeg også, "
|
||
#~ "mærkeligt... disse vagter er ikke særlig opmærksomme, jeg har en chance "
|
||
#~ "for at slippe forbi dem."
|
||
|
||
#~ msgid "Aha! There is a small crack in the cave wall here."
|
||
#~ msgstr "Aha! Der er en lille revne i hulevæggen her."
|
||
|
||
#~ msgid "Right here, boss."
|
||
#~ msgstr "Lige her, chef."
|
||
|
||
#~ msgid ""
|
||
#~ "It is not safe here, but we cannot go back north. The orcs are a more "
|
||
#~ "immediate threat."
|
||
#~ msgstr ""
|
||
#~ "Her er ikke sikkert, men vi kan ikke gå tilbage mod nord. Orkerne er en "
|
||
#~ "større umiddelbar trussel."
|
||
|
||
#~ msgid ""
|
||
#~ "We cannot go north, for that is where orcs are... we cannot go east, for "
|
||
#~ "that is where the undead come from... we cannot go west, for the ocean "
|
||
#~ "lies in that direction, and we have no ships. We would survive for a "
|
||
#~ "time, but we would still be in Wesnoth, and the undead would still find "
|
||
#~ "us."
|
||
#~ msgstr ""
|
||
#~ "Vi kan ikke gå nord, for der er orkerne... vi kan ikke gå øst, for der "
|
||
#~ "kommer de udøde fra... vi kan ikke gå vest, for havet ligger i den "
|
||
#~ "retning, og vi har ingen skibe. Vi ville overleve et stykke tid, men vi "
|
||
#~ "vil stadig være i Wesnoth, og de udøde vil stadig finde os."
|
||
|
||
#~ msgid ""
|
||
#~ "We could go south, and return to Wesnoth... but I do not know what that "
|
||
#~ "would accomplish."
|
||
#~ msgstr ""
|
||
#~ "Vi kan gå syd, tilbage til Wesnoth... men jeg ved ikke hvad det skulle "
|
||
#~ "gøre godt for."
|
||
|
||
#~ msgid "It would accomplish nothing! The undead will kill us all!"
|
||
#~ msgstr "Det ville ikke føre til noget! De udøde vil dræbe os alle!"
|
||
|
||
#~ msgid ""
|
||
#~ "Have you not heard what Dacyn said? Either the orcs or undead will kill "
|
||
#~ "us no matter what we do. Our only hope was to isolate ourselves on the "
|
||
#~ "Isle of Vrug. We are too far away now to return that way, and we have "
|
||
#~ "aroused the orcs. We cannot try that again. So, if we have no hope..."
|
||
#~ msgstr ""
|
||
#~ "Har du ikke hørt hvad Dacyn sagde? Enten orkerne eller udøde vil dræbe "
|
||
#~ "os, uanset hvad vi gør. Vores eneste håb er at isolere os på øen Vrug. Vi "
|
||
#~ "er alt for langt væk nu til at kunne tage den vej, og vi har opbragt "
|
||
#~ "orkerne. Vi kan ikke forsøge igen. Så, vi har ikke noget håb..."
|
||
|
||
#~ msgid ""
|
||
#~ "There is still some hope left. If we return to Wesnoth, we may be able to "
|
||
#~ "aid the king in defeating these invaders. We saw them attack us. And, I "
|
||
#~ "have... advice. To give the king. I may know the undead’s weakness."
|
||
#~ msgstr ""
|
||
#~ "Der er stadig håb tilbage. Hvis vi tager tilbage til Wesnoth, kan vi "
|
||
#~ "måske hjælpe kongen med at besejre de invaderende styrker. Vi så dem "
|
||
#~ "angribe os. Og jeg har... råd ... til kongen. Jeg kender måske de udødes "
|
||
#~ "svaghed."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. If returning to Wesnoth has any chance of success, it is our "
|
||
#~ "best option. We will go south."
|
||
#~ msgstr ""
|
||
#~ "Godt så. Hvis en tilbagevenden til Wesnoth har en chance for succes, så "
|
||
#~ "er det vores foretrukne valg. Vi tager sydpå."
|
||
|
||
#~ msgid ""
|
||
#~ "I do not like this. But it appears we will die no matter our course of "
|
||
#~ "action."
|
||
#~ msgstr "Jeg kan ikke li' det. Men vi ser ud til at dø uanset hvad vi gør."
|
||
|
||
#~ msgid ""
|
||
#~ "Aha! I see what they have done. They have raised him as an undead dragon. "
|
||
#~ "But he does not appear to be weak to my arcane senses... this is strange "
|
||
#~ "magic indeed."
|
||
#~ msgstr ""
|
||
#~ "Aha! Jeg kan se, hvad de har gjort. De har genoplivet ham som en udød "
|
||
#~ "drage. Men han ser ikke ud til at være sårbar over for min magiske ild... "
|
||
#~ "Det er i den grad underlig magi."
|
||
|
||
#~ msgid ""
|
||
#~ "We have reached Weldyn. Now we must have a council to decide what to do "
|
||
#~ "next."
|
||
#~ msgstr ""
|
||
#~ "Vi har nået Weldyn. Nu må vi afholde et rådsmøde der kan beslutte hvad vi "
|
||
#~ "gør fremadrettet."
|
||
|
||
#~ msgid ""
|
||
#~ "The guards, surprised by this sudden revelation, advanced to attack him. "
|
||
#~ "However, as he was now skilled in the magical art of teleportation, he "
|
||
#~ "simply vanished. And has not been seen since."
|
||
#~ msgstr ""
|
||
#~ "Vagterne, overraskede over hans pludselige afsløring forsøgte at angribe "
|
||
#~ "ham.Han var dog nu erfaren i den magiske udførelse af teleportering, så "
|
||
#~ "han forsvandt simpelthen. Han er ikke set siden."
|
||
|
||
#~ msgid ""
|
||
#~ "Not been seen, that is, until the day when he attacked Gweddry and me in "
|
||
#~ "that outpost on the eastern border. This is the lich we are facing: Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Ja ikke set, det vil sige ikke før den dag han angreb Gweddry og "
|
||
#~ "undertegnet i forposten på den østlige grænse. Det er lichen Mal-Ravanal "
|
||
#~ "vi står over for."
|
||
|
||
#~ msgid ""
|
||
#~ "At first we tried to escape them, for we knew they were too powerful; it "
|
||
#~ "is only by horrible luck that we are back in Wesnoth at all."
|
||
#~ msgstr ""
|
||
#~ "Først forsøgte vi at undslippe dem, for vi vidste at de var for "
|
||
#~ "magtfulde; det er kun ved et ufatteligt held, at vi er kommet tilbage til "
|
||
#~ "Wesnoth."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter anyway. The point is, we already know we cannot defeat "
|
||
#~ "the hordes of the enemy head-on in battle. So it seems that the only path "
|
||
#~ "to victory is to destroy the head of these necromancers, the lich Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Det betyder intet alligevel. Pointen er, vi ved allerede at vi ikke kan "
|
||
#~ "besejre fjendens styrker i direkte kamp. Den eneste mulighed er vist at "
|
||
#~ "besejre lederen af disse åndemanere, lichen Mal-Ravanal."
|
||
|
||
#~ msgid "But as yet we have no idea how to do it!"
|
||
#~ msgstr "På nuværende tidspunkt ved vi dog ikke hvordan dette kan gøres!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, we do know that he is very arrogant, and can be easily tricked. "
|
||
#~ "That is how he fell in the first place."
|
||
#~ msgstr ""
|
||
#~ "Hvad vi ved er at han er særdeles arogant, og kan nemt snydes. Det var "
|
||
#~ "måden han blev besejret i første omgang."
|
||
|
||
#~ msgid ""
|
||
#~ "So maybe we can trick him into exposing himself to us? Dacyn, does he "
|
||
#~ "know we know who he is?"
|
||
#~ msgstr ""
|
||
#~ "Så vi kan måske snyde ham til at afsløre sig selv overfor os? Dacyn, ved "
|
||
#~ "han at vi ved hvem han er?"
|
||
|
||
#~ msgid ""
|
||
#~ "No, I don’t think so. I am the only person alive who would recognize the "
|
||
#~ "name Mal-Ravanal, and if he had known I was there when he attacked, he "
|
||
#~ "would have pursued us much more vigorously."
|
||
#~ msgstr ""
|
||
#~ "Nej, det tror jeg ikke. Jeg er den eneste person i live som kan genkende "
|
||
#~ "navnet Mal-Ravnal, og hvis han havde vidst at jeg var der da han angreb, "
|
||
#~ "ville hans forfølgelse have været meget mere omfattende."
|
||
|
||
#~ msgid "Messenger of Doom"
|
||
#~ msgstr "Undergangens budbringer"
|
||
|
||
#~ msgid "I come bearing a message from my leader."
|
||
#~ msgstr "Jeg kommer med nyt fra min leder."
|
||
|
||
#~ msgid "Very well, you may read it. It might tell us something useful."
|
||
#~ msgstr "Ok, du kan læse det højt. Det vil måske fortælle os noget brugbart."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "He says: <i>“Well done; you have defeated some of my less powerful "
|
||
#~ "captains, and a small fraction of my horde. Were I to bring the whole "
|
||
#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
|
||
#~ "seek a victory that will reveal the true extent of my personal power. "
|
||
#~ "Unlike the Great General Gweddry I do not seek to hide behind the armored "
|
||
#~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards "
|
||
#~ "may sing that you defeated my captains, but in reality you did nothing "
|
||
#~ "but cower far behind the lines in safety while others braver than you "
|
||
#~ "fought and died in your name.”</i>"
|
||
#~ msgstr ""
|
||
#~ "Han siger: 'godt gjordt; du har besejret nogle af mine mindre magtfulde "
|
||
#~ "kaptajner og en lille andel af min hær. Hvis jeg sendte hele min hær af "
|
||
#~ "frygtede legioner ville jeg kunne knuse jer som et insekt. Men jeg søger "
|
||
#~ "en sejr som vil vise sandheden om min personlige magt. Til forskel fra "
|
||
#~ "den store general Gweddry forsøger jeg ikke at gemme mig bag mine "
|
||
#~ "soldater! Dig, kommandør Gweddry, er en kujon! Barderne vil måske synge "
|
||
#~ "om mine kaptajneres nederlag, men i virkeligheden gjorde du intet end at "
|
||
#~ "gemme dig bag fronten i sikkerhed, mens andre modigere end dig selv "
|
||
#~ "kæmpede og døde i dit navn.'"
|
||
|
||
#~ msgid ""
|
||
#~ "What is the point of this message? Does it consist of anything more than "
|
||
#~ "insults?"
|
||
#~ msgstr ""
|
||
#~ "Hvad er formålet med denne besked? Indeholder den andet end fornærmelser?"
|
||
|
||
#~ msgid ""
|
||
#~ "The point is that you did not defeat my Lord’s minions, it was others "
|
||
#~ "doing the work for you! The mighty Gweddry himself would last but a few "
|
||
#~ "moments in actual combat. And my master seeks to prove this. He "
|
||
#~ "challenges you, Gweddry, to a contest, a battle."
|
||
#~ msgstr ""
|
||
#~ "Pointen er, at det ikke var dig som besejrede min herres styrker, det var "
|
||
#~ "andre som gjorde arbejdet for dig! Den mægtige Gweddry ville selv ikke "
|
||
#~ "kunne holde mere end et par runder i kamp. Og min herre ønsker at bevise "
|
||
#~ "dette. Han udfordrer dig, Gweddry, til en duel, en kamp."
|
||
|
||
#~ msgid ""
|
||
#~ "What are his terms? I won’t accept anything obviously weighted towards "
|
||
#~ "his victory!"
|
||
#~ msgstr ""
|
||
#~ "Hvad er hans betingelser? jeg vil ikke acceptere betingelser der "
|
||
#~ "indlysende fører til hans sejr!"
|
||
|
||
#~ msgid ""
|
||
#~ "That only proves you are a coward. Nevertheless, these are his terms: You "
|
||
#~ "pick your six best warriors and he will pick his six best. Then you will "
|
||
#~ "fight, to the death; until either you or he is destroyed!"
|
||
#~ msgstr ""
|
||
#~ "Det viser kun at du er en kujon. Dette er hans betingelser: Du vælger "
|
||
#~ "dine seks bedste soldater og han vælger sine seks bedste. Så kæmper i til "
|
||
#~ "døden; indtil enten du eller han er død!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Gweddry, I don’t think you should accept. He is bound to bring more than "
|
||
#~ "six undead to the battle; he will bring an army!"
|
||
#~ msgstr ""
|
||
#~ "Gweddry, jeg tror ikke at du skal acceptere. Han vil bringe mere end seks "
|
||
#~ "udøde til kampen; han vil medbringe en hær!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, I think you should accept. There is a small chance that it will be "
|
||
#~ "a fair fight, and otherwise we will definitely have to face his whole "
|
||
#~ "undead army."
|
||
#~ msgstr ""
|
||
#~ "Jeg tror det vil være en god ide at acceptere. Der er en lille chance for "
|
||
#~ "at det vil være en fair kamp, og alternativet er at vi skal stå over for "
|
||
#~ "hele hans hær af udøde."
|
||
|
||
#~ msgid ""
|
||
#~ "I will simplify your choice. Accept, coward, or face the onslaught of my "
|
||
#~ "lord’s hordes at dawn tomorrow!"
|
||
#~ msgstr ""
|
||
#~ "Jeg vil gøre valget nemmere. Accepter, kujon, eller stå overfor min "
|
||
#~ "herres hærs myrderier i morgen ved daggry!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I will accept this challenge. By your own master’s terms, that proves I "
|
||
#~ "am no coward."
|
||
#~ msgstr ""
|
||
#~ "Jeg acceptere denne udfordring. Under din herres betingelser, det beviser "
|
||
#~ "at jeg ikke er en kujon."
|
||
|
||
#~ msgid ""
|
||
#~ "I will not accept a fight in which he will obviously cheat! I refuse!"
|
||
#~ msgstr ""
|
||
#~ "Jeg vil ikke acceptere en kamp, hvori han åbenlyst vil snyde! Jeg nægter!"
|
||
|
||
#~ msgid "I... lose?..."
|
||
#~ msgstr "Jeg... taber?..."
|
||
|
||
#~ msgid "And more!"
|
||
#~ msgstr "Og flere!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You people are fools! You rejected my master’s offer to duel... very "
|
||
#~ "well, you will <i>all</i> die! And know this; my master is here to enjoy "
|
||
#~ "your demise. For he does not fear you at all, and knows that you will "
|
||
#~ "never be able to find him and kill him! There are seven of us, and only "
|
||
#~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will "
|
||
#~ "all tell you our names if you can reach us."
|
||
#~ msgstr ""
|
||
#~ "I er fjolser! Du besluttede dig for at afvise min herres duel... "
|
||
#~ "Udmærket, i skal alle dø! Min herre er her nu, og nyder din bortgang. For "
|
||
#~ "han frygter dig ikke, og han ved, at du aldrig bliver i stand til at "
|
||
#~ "finde ham og dræbe ham! Der er syv af os, og kun en af os er den rigtige "
|
||
#~ "leder! ha ha ha ha! For at være rimelige, vil vi alle fortælle dig vores "
|
||
#~ "navne."
|
||
|
||
#~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..."
|
||
#~ msgstr "Husk, vi må dræbe Mal-Ravanal. Han er her et eller andet sted..."
|
||
|
||
#, fuzzy
|
||
#~ msgid "There he is!"
|
||
#~ msgstr "(hvisket) Der er han!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "That isn’t him..."
|
||
#~ msgstr "(hvisket) Det er ikke ham..."
|
||
|
||
#~ msgid "How did you know...?"
|
||
#~ msgstr "Hvordan vidste du...?"
|
||
|
||
#~ msgid "Kill the king!"
|
||
#~ msgstr "Dræb kongen!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Runder løber ud"
|
||
|
||
#~ msgid "BOOM!!!"
|
||
#~ msgstr "BOOM!!!"
|
||
|
||
#~ msgid "We have come all the way to Mal-Ravanal's capital!"
|
||
#~ msgstr "Vi er nået så langt som Mal-Ravanals hovedstad!"
|
||
|
||
#~ msgid ""
|
||
#~ "No! These undead won our battle, and you will be able to enter my "
|
||
#~ "northern homeland!"
|
||
#~ msgstr ""
|
||
#~ "Nej! Disse udøde vandt slaget, og du vil være i stand til at trænge ind i "
|
||
#~ "mit nordlige hjemland!"
|
||
|
||
#~ msgid ""
|
||
#~ "One of them, the South Guard, had been the site of the previous attacks, "
|
||
#~ "and was still occupied. Konrad II decided to re-man the other outposts "
|
||
#~ "also. He sent two of the most promising young officers to them."
|
||
#~ msgstr ""
|
||
#~ "En af disse forposter Sydvagten, havde været udsat for et af de tidligere "
|
||
#~ "angreb, og var stadig bemandet. Konrad 2. besluttede bemande de to andre "
|
||
#~ "forposter igen. Han sendte to af de mest lovende unge officerer."
|
||
|
||
#~ msgid "The undead are tearing down our defenses!"
|
||
#~ msgstr "De udøde flår vores forsvar ned!"
|
||
|
||
#~ msgid "Leave any of the three heroes on the north side of the river"
|
||
#~ msgstr "Hold en af de tre helte på den nordlige side af floden"
|
||
|
||
#~ msgid "There are still humans in this village! They can help us."
|
||
#~ msgstr "Der er stadig mennesker i denne landsby! De kan hjælpe os."
|
||
|
||
#~ msgid "Villager"
|
||
#~ msgstr "Landsbybeboer"
|
||
|
||
#~ msgid ""
|
||
#~ "The undead have killed all the villagers here, but they left their "
|
||
#~ "valuables."
|
||
#~ msgstr ""
|
||
#~ "De udøde har dræbt alle landsbyens beboere, men har efterladt deres "
|
||
#~ "værdier."
|
||
|
||
#~ msgid "Defeat Khrakrahs, the Skeletal Dragon"
|
||
#~ msgstr "Besejr Khrakrahs, skeletdragen"
|
||
|
||
#~ msgid ""
|
||
#~ "I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
||
#~ "swamp, we can't e'en see any 'nemies."
|
||
#~ msgstr ""
|
||
#~ "Jeg tror vi må ade over den ... og med den tåge fra sumpen. vi kan ikke "
|
||
#~ "se fjenden."
|
||
|
||
#~ msgid "Undead, undead are rising out of the ground!"
|
||
#~ msgstr "Udøde, udøde er på vej op af jorden!"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "klinge"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "slag"
|