4546 lines
164 KiB
Text
4546 lines
164 KiB
Text
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
|
||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||
"POT-Creation-Date: 2018-03-27 01:26 UTC\n"
|
||
"PO-Revision-Date: 2005-12-05 11:00+0200\n"
|
||
"Last-Translator: \n"
|
||
"Language-Team: Afrikaans\n"
|
||
"Language: \n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:13
|
||
#, fuzzy
|
||
#| msgid "The Eastern Invasion"
|
||
msgid "Eastern Invasion"
|
||
msgstr "Die Oosterse Inval"
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:14
|
||
msgid "EI"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:18
|
||
msgid "Easy"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:18
|
||
msgid "Spearman"
|
||
msgstr "Spiesgooier"
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:19
|
||
msgid "Normal"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:19
|
||
msgid "Swordsman"
|
||
msgstr "Swaardvegter"
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:20
|
||
msgid "Challenging"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:20
|
||
msgid "Royal Guard"
|
||
msgstr "Erewag"
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:22
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
|
||
"officer in the Royal Army, have been sent to the eastern front to protect "
|
||
"the villagers and find out what is happening.\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Daar is sprake van aanvalle deur die wandelende dooies op die oosterse grens "
|
||
"van Wesnoth. Jy, 'n offisier in diens van die Koninklike Weermag, is na die "
|
||
"oosterse front gestuur om die dorpenaars te beskerm en uit te vind wat besig "
|
||
"is om te gebeur."
|
||
|
||
#. [campaign]: id=Eastern_Invasion
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:24
|
||
msgid "(Intermediate level, 16 scenarios.)"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:28
|
||
msgid "Campaign Design"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:34
|
||
msgid "Campaign Maintenance"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:47
|
||
msgid "Campaign Epilogue and Continuity"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:53
|
||
msgid "Prose and Story Edits"
|
||
msgstr ""
|
||
|
||
#. [about]
|
||
#: data/campaigns/Eastern_Invasion/_main.cfg:59
|
||
msgid "Artwork and Graphics Design"
|
||
msgstr ""
|
||
|
||
#. [lua]: wml_actions.bandit_village_capture
|
||
#: data/campaigns/Eastern_Invasion/lua/bandits.lua:83
|
||
#, fuzzy
|
||
#| msgid "They’re here!"
|
||
msgid "They're here!"
|
||
msgstr "Hulle is hier!"
|
||
|
||
#. [lua]: wml_actions.bandit_village_capture
|
||
#: data/campaigns/Eastern_Invasion/lua/bandits.lua:90
|
||
msgid "No outlaws in this village."
|
||
msgstr "Geen bandiete in hierdie dorp nie."
|
||
|
||
#. [scenario]: id=01_The_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:5
|
||
msgid "The Outpost"
|
||
msgstr "Die Buitepos"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:21
|
||
#, fuzzy
|
||
msgid ""
|
||
"It was the thirteenth year of Konrad II’s reign when the strange occurrences "
|
||
"in the Estmark Hills on the eastern border of Wesnoth began."
|
||
msgstr ""
|
||
"Dit was die dertigste jaar van Konrad II se heersing, en daar was "
|
||
"eienaardige gebeurtenisse op die oostelike grens van Wesnoth."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:25
|
||
#, fuzzy
|
||
msgid ""
|
||
"Cattle and beasts of burden were found dead in the fields, and men went "
|
||
"missing from their houses, with no clues but a thin stream of black blood. "
|
||
"At first the settlers suspected raiders from the great desert, but when they "
|
||
"sent scouts east they found nothing but a small mountain range and miles of "
|
||
"swamp."
|
||
msgstr ""
|
||
"Beeste en pakdiere is dood in die veld aangetref en mans het uit hul huise "
|
||
"vermis geraak sonder enige leidraad behalwe 'n dun straaltjie swart bloed. "
|
||
"Eers het die setlaars vermoed dit was plunderaars, maar oos van hulle is "
|
||
"daar 'n klein bergreeks en kilometers se moerasse waar geen siel vir jare "
|
||
"gesien is nie."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:29
|
||
msgid ""
|
||
"The disappearances did not stop, and every day the terror grew greater. "
|
||
"Eventually, the people living in the eastern villages sent a messenger to "
|
||
"the King, asking for help. The messenger rode hard for many days and nights, "
|
||
"and finally reached the city of Weldyn."
|
||
msgstr ""
|
||
"Die verdwynings het nie opgehou nie en elke dag het die vrees groter geword. "
|
||
"Uiteindelik het die mense uit die oosdorpe 'n boodskapper na die Koning "
|
||
"gestuur om hulp te vra. Die boodskapper het vir baie dae en nagte aaneen "
|
||
"hard gery en uiteindelik die stad, Weldyn, bereik."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:33
|
||
#, fuzzy
|
||
msgid ""
|
||
"When the King received news of the problem, his advisor Dacyn had much to "
|
||
"say. Apparently, these attacks were connected to similar ones that occurred "
|
||
"earlier on the far southern border, attacks by undead. Dacyn outlined a plan "
|
||
"to combat these intrusions."
|
||
msgstr ""
|
||
"Met die Koning se ontvangs van die nuus oor die probleem het sy raadgewer "
|
||
"Dacyn veel te sê gehad. Klaarbleiklik was die aanvalle verwant aan "
|
||
"soortgelyke vroër aanvalle aan die suidelike grens, aanvalle deur die "
|
||
"wandelende dooies. Dacyn het 'n plan omtrek om hier invalle teen te staan."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:40
|
||
#, fuzzy
|
||
msgid ""
|
||
"In the days of the king Garard I, two strong-points had been built along the "
|
||
"near bank of the Weldyn, south of Soradoc, to stop bandits and orcish "
|
||
"raiders out of the Estmarks from entering Wesnoth. But in later years the "
|
||
"River Guard posts had been abandoned, as colonists spread into the Estmarks "
|
||
"and the orcs were driven in retreat north of the Great River."
|
||
msgstr ""
|
||
"In die dae van koning Garard I, is drie buiteposte aan die suidoostelike "
|
||
"grens gebou om te keer dat Orkse plunderaars vanuit die ooste, Wesnoth "
|
||
"binnesypel. Sedertien het die land anderkant die berge in 'n moeras verander "
|
||
"en het die orke na die lande in die Noorde verhuis."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:44
|
||
msgid ""
|
||
"With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-"
|
||
"build and re-man the River Guard outposts, and use them to keep the Crown’s "
|
||
"eye and hand firmly on the settled country to either side of the lower "
|
||
"Weldyn. He sent two of the most promising young officers to them."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:48
|
||
#, fuzzy
|
||
msgid ""
|
||
"To the northern outpost he sent Owaec, a clan noble. To the southern "
|
||
"outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. Our "
|
||
"story begins there."
|
||
msgstr ""
|
||
"Hy het Owaec, 'n edelman van sy stam, na die noordelike buitepos gestuur. "
|
||
"Vir Gweddry wat vergesel was deur die towenaar, Dacyn, het hy na die "
|
||
"middelste buitepos gestuur. Dit is oor hulle waaroor hierdie storie gaan."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:52
|
||
msgid ""
|
||
"All went well once the King’s forces arrived. There were no attacks for "
|
||
"several weeks, and Gweddry’s men started to grow incautious. Then, at dawn "
|
||
"one day, Gweddry and his men were roused by the startled cries of the night "
|
||
"watchmen..."
|
||
msgstr ""
|
||
"Alles het goed gegaan nadat die koning se magte aangekom het. Vir 'n paar "
|
||
"weke was daar was geen aanvalle nie, dus het Gweddry's se manne se "
|
||
"waaksaamheid afgeneem. Toe eendag, met dagbreek, is Gweddry en sy manne "
|
||
"ontwaak deur die ontstellende geskree van die nagwagte..."
|
||
|
||
#. [side]
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [side]: type=General, id=Halrad
|
||
#. [side]: type=General, id=Halric
|
||
#. [side]: type=General, id=Halrod
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:63
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:24
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:26
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:131
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:23
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:21
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:24
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:31
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:32
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:114
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:51
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:78
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:42
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:59
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:76
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:93
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:25
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:36
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:50
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:63
|
||
msgid "Wesnothians"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#. [side]
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#. [side]: type=Bone Knight, id=Garnad
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:95
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:123
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:99
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:74
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:96
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:41
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:47
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:61
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:79
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:97
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:126
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:143
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:40
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:55
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:91
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:127
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:145
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:163
|
||
msgid "Undead"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Sakkat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:100
|
||
msgid "Mal-Sakkat"
|
||
msgstr "Mal-Sakkat"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:128
|
||
msgid "Mal-Talar"
|
||
msgstr "Mal-Talar"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uldhar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:163
|
||
#, fuzzy
|
||
msgid "Mal-Uldhar"
|
||
msgstr "Mal-Talar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:209
|
||
#, fuzzy
|
||
#| msgid "The Outpost"
|
||
msgid "Defend the outpost"
|
||
msgstr "Die Buitepos"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:213
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:440
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:151
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:362
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:118
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:107
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:159
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:138
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:108
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:173
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:101
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1067
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:167
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:184
|
||
msgid "Death of Gweddry"
|
||
msgstr "Die dood van Gweddry "
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:217
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:444
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:155
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:366
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:122
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:111
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:142
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:115
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:112
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:87
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:177
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1071
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:171
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:73
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:188
|
||
msgid "Death of Dacyn"
|
||
msgstr "Die dood van Dacyn"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:244
|
||
msgid "What? What is going on?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:249
|
||
msgid "Look. To the east. Undead approach!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:254
|
||
msgid "Ah, interesting..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:259
|
||
msgid "Men, to arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:272
|
||
msgid "I sense a great evil... Can it be? Gweddry, I must not be seen."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:312
|
||
msgid ""
|
||
"This is the resistance you spoke of, an untrained commander and a few fresh "
|
||
"recruits? You will suffer for your incompetence. Destroy them, and dare not "
|
||
"bother me again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Talar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:318
|
||
msgid "Apologies, Dark Archon. They will die. And then?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:323
|
||
msgid ""
|
||
"Slaughter the villagers and march onwards. You have wasted enough time here "
|
||
"already."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:347
|
||
msgid "What?! We must hold the outpost! And where did Dacyn go?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:386
|
||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:391
|
||
msgid "Where did you go?! And where did you come from?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:396
|
||
msgid ""
|
||
"There is no time to explain. If you wish to survive, you will escape through "
|
||
"this trapdoor."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:401
|
||
msgid "But what about the outpost?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:406
|
||
msgid ""
|
||
"This outpost is already lost. We must defeat this evil if Wesnoth is to "
|
||
"survive. Now, come on, we do not have much time to spare!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:436
|
||
msgid "Move Gweddry to the trapdoor"
|
||
msgstr "Beweeg Gweddry na die valdeur"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:480
|
||
msgid "Hurry! We cannot defeat this evil today! We must escape!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:489
|
||
msgid "Follow me, men! Through the trapdoor!"
|
||
msgstr "Volg my manne! Deur die valdeur!"
|
||
|
||
#. [scenario]: id=02_The_Escape_Tunnel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:5
|
||
msgid "The Escape Tunnel"
|
||
msgstr "Die Ontsnappingstonnel"
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#. [side]: type=Ogre, id=Grug
|
||
#. [side]
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:42
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:83
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:69
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:65
|
||
msgid "Monsters"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Troll, id=Kabak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:46
|
||
msgid "Kabak"
|
||
msgstr "Kabak"
|
||
|
||
#. [side]: type=Dwarvish Steelclad, id=Knutan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:68
|
||
msgid "Knutan"
|
||
msgstr "Knutan"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:147
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:358
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Gweddry to the tunnel exit"
|
||
msgstr "Beweeg Gweddry na die valdeur"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:168
|
||
msgid "Get moving quickly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:183
|
||
msgid "Where are we? I can’t see where we are going."
|
||
msgstr "Waar is ons? Ek kan niks sien nie!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:188
|
||
msgid ""
|
||
"This is an old escape tunnel for the outpost; unfortunately these caves are "
|
||
"currently inhabited by trolls. Now hurry, we have to move quickly; the "
|
||
"undead will surely follow us down here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:193
|
||
#, fuzzy
|
||
msgid "Wait, before we go anywhere — who were those undead?"
|
||
msgstr "Wag, voor ons enigheen gaan - wie was daai wandelende dooies?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:198
|
||
msgid ""
|
||
"I will explain later. For now, suffice to say they are much too powerful for "
|
||
"us; our only hope is to head north."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:212
|
||
msgid "TROL TREZZUR HOLE: KEEP OWT"
|
||
msgstr "TROL SKHAT GHROT: BLEI YT"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:230
|
||
msgid "Who goes there?"
|
||
msgstr "Wie's daar?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:235
|
||
#, fuzzy
|
||
msgid ""
|
||
"We are soldiers of the king of Wesnoth. Will you help us fight these trolls?"
|
||
msgstr ""
|
||
"Ons is reisigers lojaal teenoor die koning van Wesnoth. Sal julle ons help "
|
||
"om van die trolle weg te kom?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:240
|
||
#, fuzzy
|
||
msgid ""
|
||
"Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by "
|
||
"them deserves some help, I think."
|
||
msgstr ""
|
||
"Ja, ons sal julle help want ons hou nie van trolle nie. Enige iemand wat "
|
||
"deur hulle aangeval word verdien hulp, dink ek."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:248
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead have followed us into these "
|
||
"caves, and they will kill you if you stay behind."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:254
|
||
msgid ""
|
||
"Thank you. Now, I invite you to join us. Undead are in these lands, and they "
|
||
"will find these caves."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:261
|
||
msgid ""
|
||
"My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now "
|
||
"by a few undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:266
|
||
msgid "Very well. The best of luck in your battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:285
|
||
msgid ""
|
||
"It seems these trolls were hiding some gold. I think I can count fifty gold "
|
||
"pieces!"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Necromancer, id=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:336
|
||
msgid "Mal-Bakral"
|
||
msgstr "Mal-Bakral"
|
||
|
||
#. [message]: speaker=Mal-Bakral
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:346
|
||
#, fuzzy
|
||
msgid "We have found you, fleshbag! Prepare to die!"
|
||
msgstr "Ons het jou gekry, mens! Maak gereed om te sterf!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:351
|
||
msgid ""
|
||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||
"leading east. That is unfortunate, for it will take us beyond the borders of "
|
||
"Wesnoth. But it is our only option."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:388
|
||
#, fuzzy
|
||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||
msgstr "Ons het die einde van die tonnel bereik. Ek sien daglig bo ons!"
|
||
|
||
#. [scenario]: id=03_An_Unexpected_Appearance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:5
|
||
msgid "An Unexpected Appearance"
|
||
msgstr "'n Overwagte Verskeining"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:43
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:46
|
||
msgid "Mal-Skraat"
|
||
msgstr "Mal-Skraat"
|
||
|
||
#. [side]: type=Dark Adept, id=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:79
|
||
msgid "Mal-Tar"
|
||
msgstr "Mal-Tar"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:101
|
||
msgid "Mal-Kallat"
|
||
msgstr "Mal-Kallat"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:154
|
||
#, fuzzy
|
||
msgid "Defeat either enemy dark sorcerer"
|
||
msgstr "Verslaan enige van die twee vyandelike towenaars"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:184
|
||
msgid "We have escaped from those dark tunnels! But where are we now?"
|
||
msgstr "Ons het uit daardie donker tonnels ontsnap! Maar waar is ons nou?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:189
|
||
msgid ""
|
||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||
"east and west. We need to head north, but we cannot go through the "
|
||
"mountains... we must go east, or west, and hope we can get around them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:194
|
||
msgid "Hahaha! We have you surrounded!"
|
||
msgstr "Hahaha! Julle is omsingel!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:199
|
||
msgid ""
|
||
"Why don’t we see if the new recruit can handle them. After all, there are "
|
||
"only two!"
|
||
msgstr ""
|
||
"Hoekom kyk ons nie of die nuweling hulle kan hanteer nie. Daar's in elk "
|
||
"geval net twee!"
|
||
|
||
#. [message]: speaker=Mal-Tar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:204
|
||
#, fuzzy
|
||
msgid "No!! They’ll kill me!"
|
||
msgstr "Nee!!! Hulle sal my doodmaak!"
|
||
|
||
#. [message]: speaker=Mal-Kallat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:209
|
||
msgid "That would be your problem, then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:214
|
||
msgid ""
|
||
"These undead are toying with us! This adept is weak — we may be able to take "
|
||
"his fort."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:219
|
||
msgid ""
|
||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||
"to attack the western one, so we can return to Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:231
|
||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||
msgstr "Nee! Jy het my verslaan en kan Wesnoth weer binnegaan!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:252
|
||
msgid "You have defeated my brother, but I will follow you and kill you!"
|
||
msgstr "Jy het my broer oorwin maar ek sal jou volg en jou verslaan!"
|
||
|
||
#. [scenario]: id=04a_An_Elven_Alliance
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:5
|
||
msgid "An Elven Alliance"
|
||
msgstr "'n Elfse Bondgenootskap"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:24
|
||
msgid ""
|
||
"But Gweddry and Dacyn were to find no respite within the borders of Wesnoth. "
|
||
"They marched out of the foothills of the Estmarks into an unknown forest..."
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:52
|
||
msgid "Allies"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Ranger, id=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:57
|
||
msgid "Volas"
|
||
msgstr "Volas"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:75
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:71
|
||
msgid "Orcs"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:80
|
||
msgid "Gruga-Har"
|
||
msgstr "Gruga-Har"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:114
|
||
msgid "Defeat enemy leader"
|
||
msgstr "Verslaan vyandige leier"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:126
|
||
msgid "Death of Volas"
|
||
msgstr "Volas sterf"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:154
|
||
msgid "Greetings, travelers! Welcome to my realm."
|
||
msgstr "Dagsê reisers! Welkom in my wêreld."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:159
|
||
msgid ""
|
||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||
"pursued by fell undead, although they did not dare follow us into the "
|
||
"forest... yet."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:164
|
||
msgid "Certainly."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:169
|
||
msgid ""
|
||
"Good. Now, you should be warned: this undead warlord is very powerful. If "
|
||
"you choose to fight, even if you are victorious, few will survive. I invite "
|
||
"you to join us, and head north."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:174
|
||
msgid ""
|
||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||
"cannot be as powerful as you say; I will fight them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:179
|
||
msgid ""
|
||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||
"comrades there."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:184
|
||
msgid ""
|
||
"I will aid you. Although, I too, think that yours is the foolish choice. You "
|
||
"should stay, and fight."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:189
|
||
msgid ""
|
||
"After we rest for a short while, we will leave. We have little time to spare."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:204
|
||
msgid "Intruders!"
|
||
msgstr "Oortreders!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:209
|
||
msgid "What? Orcs! Where did they come from?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:214
|
||
#, fuzzy
|
||
msgid ""
|
||
"I know not. But they have made camp on the northern path. You will have to "
|
||
"fight them to move on."
|
||
msgstr ""
|
||
"Hulle beset die Noordelike Pad. Ons sal hul moet beveg om te kan aanskuif."
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:219
|
||
msgid "Bring forth the assassins, we may be able to poison them!"
|
||
msgstr "Bring voort die sluipmoordenaars, ons kan hulle dalk net vergiftig!"
|
||
|
||
#. [unit]: type=Orcish Nightblade, type=Orcish Slayer, id=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:240
|
||
msgid "Nafga"
|
||
msgstr "Nafga"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:248
|
||
msgid ""
|
||
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
|
||
"their leader?"
|
||
msgstr ""
|
||
"O grote Krygsheer, ek is die enigste sluipmoordenaar oor! Moet ek hulle "
|
||
"leier gaan vergiftig?"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:253
|
||
msgid "Perfect! Go, into the forest!"
|
||
msgstr "Perfek! Gaan, in die woud in!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:273
|
||
msgid ""
|
||
"They have sent an assassin into the forest. We will have to be careful, and "
|
||
"make sure he does not come out and attack us unexpectedly."
|
||
msgstr ""
|
||
"Hulle het 'n sluipmoordenaar die woud in gestuur. Ons moet versigtig wees en "
|
||
"seker maak hy kom nie uit en val ons dan onverwags aan nie."
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:292
|
||
msgid "Hahaha! Nafga will kill the elves!"
|
||
msgstr "Hahaha! Nafga sal die elwe vermoor!"
|
||
|
||
#. [message]: speaker=Nafga
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:304
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No! This is the first time I have failed a mission, and it is my last!"
|
||
msgid ""
|
||
"No! This is the first time I have failed a mission, and it will be my last!"
|
||
msgstr "Nee! Dit is die eerste en die laaste maal wat ek 'n sending misluk!"
|
||
|
||
#. [message]: speaker=Gruga-Har
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:316
|
||
#, fuzzy
|
||
msgid ""
|
||
"My assassin is dead! The elves must pay, not for his death, but for stopping "
|
||
"him in his mission!"
|
||
msgstr ""
|
||
"My sluipmoordernaar is dood! Die elwe moet boet, nie vir sy dood nie, maar "
|
||
"omdat hulle sy plan tot 'n einde gebring het!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:333
|
||
#, fuzzy
|
||
msgid "You have failed me, man of Wesnoth..."
|
||
msgstr "Nee! Jy het my verslaan en kan Wesnoth weer binnegaan!"
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:353
|
||
msgid "We have defeated the orcs! Now you can rest before your journey."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:358
|
||
msgid ""
|
||
"We have not the time. This battle has wasted too much of it already. We must "
|
||
"leave now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Volas
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04a_An_Elven_Alliance.cfg:363
|
||
msgid "Very well. I will send guides to lead you north to your allies."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=04b_The_Undead_Border_Patrol
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:5
|
||
msgid "The Undead Border Patrol"
|
||
msgstr "Die Wandelende Dooie Grenspatrollie"
|
||
|
||
#. [side]: type=Lich, id=Mal-Telnarad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:78
|
||
msgid "Mal-Telnarad"
|
||
msgstr "Mal-Telnarad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:103
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:107
|
||
msgid "Defeat either enemy leader"
|
||
msgstr "Verslaan een van die vyandige leiers"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:134
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have gotten out of that mountain range now, and the path northwards is "
|
||
#| "clear. Let us go north, now, and try to reach Owaec at the outpost."
|
||
msgid ""
|
||
"Now that we are free of the mountain range the path northwards is clear. Let "
|
||
"us go north and try to reach Owaec at the outpost."
|
||
msgstr ""
|
||
"Ons is uit die bergreeks uit en die pad na die noorde is skoon. Kom ons gaan "
|
||
"nou noord en probeer om Owaec by die buitepos te bereik."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:139
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
#| "able to find the lich Mal-Ravanal who attacked us, and destroy him before "
|
||
#| "he can attack Wesnoth again. After we escaped, I suspect he went back "
|
||
#| "east to find us."
|
||
msgid ""
|
||
"Wait. I am not sure that is the best option. If we go east now, we may be "
|
||
"able to find the lich who attacked us and destroy him. He must be nearby."
|
||
msgstr ""
|
||
"Wag. Ek is nie so seker dis die beste keuse nie. As ons nou oos gaan, kan "
|
||
"ons dalk die lich Mal-Ravanal wat ons aangeval het kry en hom vernietig "
|
||
"voordat hy Wesnoth weer kan aanval. Na ons ontsnapping vermoed ek het hy oos "
|
||
"gegaan om ons te probeer vind."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:145
|
||
msgid ""
|
||
"This is no ordinary Lich you hunt. Even if you manage to find him, how will "
|
||
"you prevent him from simply teleporting away? We should head north; there is "
|
||
"much I must learn before we confront this menace."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:150
|
||
msgid ""
|
||
"They run from me! Still, it will not help them, the border patrol will "
|
||
"destroy them. I may even be promoted!"
|
||
msgstr ""
|
||
"Hulle hardloop vir my weg! Dit sal hulle steeds nie help nie, die "
|
||
"grenspatrollie sal hulle vernietig. Ek mag dalk selfs bevorder word!"
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:162
|
||
msgid "Now I will never get promoted!"
|
||
msgstr "Nou sal ek nooit bevorder word nie!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:172
|
||
#, fuzzy
|
||
#| msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
|
||
msgid "Come, let us return to Wesnoth and head for the Northern Outpost."
|
||
msgstr ""
|
||
"Kom, laat ons na Wesnoth terugkeer en die noordelike buitepos te hulp snel."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:193
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have defeated this patrol, but we can still turn back! Do you insist on "
|
||
"traveling east, or shall we defeat this dark sorcerer?"
|
||
msgstr ""
|
||
"Ons het hierdie patrollie verslaan maar ons kan steeds omdraai! Wil ons nog "
|
||
"verder hierdie land in, óf wil ons omdraai en hierdie dodeprater verslaan?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:198
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:247
|
||
msgid "Hmm..."
|
||
msgstr "Hmm..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:200
|
||
msgid "I wish to destroy the evil before it can spread. East we go!"
|
||
msgstr ""
|
||
"Ek wil die boosheid vernietig voordat dit versprei. Laat ons Oos beweeg!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:204
|
||
#, fuzzy
|
||
msgid "I cannot say this is a good decision, but I will follow you."
|
||
msgstr "Ek sou nie sê dis 'n goeie besluit nie, maar ek sal jjou volg."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:209
|
||
#, fuzzy
|
||
msgid "Noo!! I can’t be promoted if they run away!"
|
||
msgstr "Neee!!! Ek kan nie bevorder word as hulle weghardloop nie!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:223
|
||
#, fuzzy
|
||
msgid "You are right. It is foolish to go onward — we will turn back."
|
||
msgstr ""
|
||
"Jy is reg. Dit is dwaas om voort te gaan - ons moet Mal-Skraat verslaan en "
|
||
"omdraai, oppad na die Noordelike Buitepos toe."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:227
|
||
#, fuzzy
|
||
msgid "Good! If I defeat them, I can become a lich!"
|
||
msgstr "Goed! As ek hulle verslaan, kan ek 'n sielsuiger word!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:244
|
||
#, fuzzy
|
||
msgid ""
|
||
"We failed to defeat either enemy! Now more undead will come and we will be "
|
||
"overwhelmed!"
|
||
msgstr ""
|
||
"Ons het nie daarin geslaag om enige van die vyande te verslaan nie! Nou sal "
|
||
"meer sielsuigers kom, en ons sal oorweldig word!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:254
|
||
msgid ""
|
||
"We cannot spend any more time attempting to defeat Mal-Skraat. Like it or "
|
||
"not, we must go further into these undead lands."
|
||
msgstr ""
|
||
"Ons kan nie enige meer tyd daaraan spandeer om Mal-Skraat te oorwin nie. Of "
|
||
"ons daarvan hou of nie, moet ons verder in hierdie wandelende dooies se "
|
||
"lande in gaan."
|
||
|
||
#. [message]: speaker=Mal-Skraat
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:259
|
||
#, fuzzy
|
||
msgid ""
|
||
"Noo!! He will reach Mal-Ravanal’s capital, and I shall be punished for "
|
||
"letting him escape!"
|
||
msgstr ""
|
||
"Neee!!! Hy sal Mal-Ravanal se hoofstad bereik, en ek sal gestraf word omdat "
|
||
"ek hom laat ontsnap het!"
|
||
|
||
#. [scenario]: id=04c_Mal-Ravanals_Capital
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:5
|
||
msgid "Mal-Ravanal’s Capital"
|
||
msgstr "Mal-Ravanal se Hoofstad"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Marak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:52
|
||
msgid "Mal-Marak"
|
||
msgstr "Mal-Marak"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Galkar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:72
|
||
msgid "Mal-Galkar"
|
||
msgstr "Mal-Galkar"
|
||
|
||
#. [side]: type=Death Knight, id=Ravanal-Guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:92
|
||
msgid "Rava-Krodaz"
|
||
msgstr "Rava-Krodaz"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:155
|
||
#, fuzzy
|
||
msgid "Escape by defeating one of the dark sorcerers"
|
||
msgstr "Ontsnap uit die hoofstad deur een van die dodepraters te vermoor"
|
||
|
||
#. [unit]: type=Paladin, id=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:227
|
||
msgid "Terraent"
|
||
msgstr "Terraent"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:265
|
||
msgid ""
|
||
"The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s "
|
||
"capital lies before us!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:270
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, but look! The undead forces are closing in behind us. As I said "
|
||
#| "before, we cannot kill Mal-Ravanal. It was foolish to come this far, we "
|
||
#| "must turn back!"
|
||
msgid ""
|
||
"Yes, but look! The undead forces are closing in behind us. As I said before "
|
||
"we cannot kill Mal-Ravanal. It was foolish to come this far; we must turn "
|
||
"back!"
|
||
msgstr ""
|
||
"Ja, maar kyk! Al die wandelende dooies magte is besig om op ons toe te sak. "
|
||
"Soos ek voorheen gesê her, ons kan nie Mal-Ravanal vermoor nie. Dit was "
|
||
"onnosel om so ver te kom, ons moet terugdraai."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:275
|
||
#, fuzzy
|
||
msgid ""
|
||
"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
|
||
"us. But, perhaps we can kill this Mal-Ravanal. I might wish to try."
|
||
msgstr ""
|
||
"Miskien. Om terug te val en ons sal een van hierdie nekromante wat ons volg, "
|
||
"moet doodmaak. Aan die ander kant kan ons dalk steeds hierdie Mal-Ravanal "
|
||
"doodmaak. Ek mag dalk wil probeer."
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:280
|
||
#, fuzzy
|
||
msgid ""
|
||
"These humans have dared foolishly to come this far into my land. Crush them!"
|
||
msgstr ""
|
||
"Hierdie verwaande mense het gewaag om so ver in my land in te kom. "
|
||
"Verpletter hulle!"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:335
|
||
msgid ""
|
||
"Thank you for destroying that skeleton warrior! Every time you kill one of "
|
||
"the Revenants, one of us knights is let free!"
|
||
msgstr ""
|
||
"Dankie dat jy daardie geraamte vegter vernietig het! Elke keer as jy een van "
|
||
"die Spoke doodmaak, word een van ons ridders vrygelaat!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:340
|
||
msgid "Why? Are you the undead’s prisoners?"
|
||
msgstr "Hoekom? Is jul die wandelende dooies se gevangenis?"
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:345
|
||
#, fuzzy
|
||
msgid ""
|
||
"Yes. My allies and I were questing when we were ambushed by undead. The "
|
||
"guard is playing a sick game — whenever one of their warriors dies, one of "
|
||
"us is let free, but whenever you lose a fighter, they kill one of us."
|
||
msgstr ""
|
||
"Ja. My bondgenote en ek was op 'n ontdekkingsreis toe ons in 'n lokval deur "
|
||
"die wandelende dooies gelei is. Die wag speel 'n siek speletjie - wanneer "
|
||
"een van hulle vegters sterf, laat hulle een van ons vry, maar wanneer jy 'n "
|
||
"vegter verloor maak hulle een van ons dood."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:350
|
||
msgid ""
|
||
"This sounds dangerous. We will try to free as many of you as possible before "
|
||
"we escape from here."
|
||
msgstr ""
|
||
"Dit klink gevaarlik. Ons sal probeer om so veel moontlik van julle te bevry "
|
||
"voordat ons hier ontsnap."
|
||
|
||
#. [message]: speaker=$freed_prisoner.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:355
|
||
msgid ""
|
||
"Five of my comrades are still imprisoned. We will gladly enter your service "
|
||
"in appreciation for our freedom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:486
|
||
msgid ""
|
||
"Wait! I recognize that magic! Dacyn, have you come to surrender to me? Or "
|
||
"perhaps you wish to finish the duel we started so long ago?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:491
|
||
msgid ""
|
||
"If I have one regret, it is that mercy slowed my hand thirty three years "
|
||
"ago. Stop this madness and I will release you from your torment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:496
|
||
msgid ""
|
||
"Torment?! You have no idea... but you soon will. Kill them all and bring "
|
||
"Dacyn to me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:501
|
||
msgid "You know this lich?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:506
|
||
msgid ""
|
||
"Yes... We studied together many years ago. He was most powerful then, but "
|
||
"the dark power I sense today is far greater. We must escape immediately!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:522
|
||
msgid "Ah, so you’ve decided to fight me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:527
|
||
msgid "I will atone for my failure thirty three years ago."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:540
|
||
msgid "Enough! You cannot possibly defeat me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:555
|
||
msgid "Is he... dead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:560
|
||
msgid ""
|
||
"Merely departed. He will return once he has recovered; we would best be away "
|
||
"from here by then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:597
|
||
msgid ""
|
||
"Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and "
|
||
"west as if their heels were winged. Finding a low pass through the northern "
|
||
"Estmarks, they were greatly relieved to see the valley of the Weldyn open "
|
||
"before them on the other side."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Northern_Outpost
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:5
|
||
msgid "Northern Outpost"
|
||
msgstr "Noordelike Buitepos"
|
||
|
||
#. [side]: type=Revenant, id=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:72
|
||
msgid "Lanar-Skal"
|
||
msgstr "Lanar-Skal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:110
|
||
#, fuzzy
|
||
#| msgid "Find the outlaw leader in the villages and kill him"
|
||
msgid "Find the outlaw leader"
|
||
msgstr "Vind die bende leier in die dorpe en maak hom dood"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:117
|
||
#, fuzzy
|
||
#| msgid "Shodrano"
|
||
msgid "Kill Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:128
|
||
msgid "Defeat the undead leader"
|
||
msgstr "Verslaan die leier van die wandelende dooies"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:146
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:119
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:91
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:181
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:109
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1075
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:175
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:192
|
||
msgid "Death of Owaec"
|
||
msgstr "Owaec sterf"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:193
|
||
msgid "Hail, Gweddry!"
|
||
msgstr "Heil, Gweddry!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:198
|
||
msgid ""
|
||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||
"They follow us even now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:203
|
||
msgid ""
|
||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||
"too powerful. We are heading for the Northlands, where I hope to find a "
|
||
"means to stop this invasion. Will you join us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:208
|
||
msgid ""
|
||
"I cannot. My orders were to protect these villages. If I leave, the "
|
||
"villagers will be at the mercy of a gang of bandits. I cannot find a way to "
|
||
"defeat them; the outlaws hide in the villages whenever I send in my troops."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:213
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||
"However, if we can drive these bandits out, will you organize the villagers "
|
||
"to flee to the west? There they may survive for a time. But soon nowhere in "
|
||
"Wesnoth will be safe."
|
||
msgstr ""
|
||
"Om hierdie dorpe te probeer beskerm is dwaas; almal wat hier bly sal sterf. "
|
||
"As ons egter hierdie bandiete kan uitjaag, kan ons egter al die dorpenaars "
|
||
"kry om ons na die noorderlande te volg en miskien 'n nuwe land daar te stig. "
|
||
"Wesnoth is nie meer veilig nie."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, you appear to know what you’re talking about... but, I have no way "
|
||
#| "to remove these bandits."
|
||
msgid ""
|
||
"If the situation is as dire as you’ve described, I must... but we have no "
|
||
"way to remove these bandits."
|
||
msgstr ""
|
||
"Wel dit lyk asof jy weet waarvan jy praat... maar ek het geen manier om "
|
||
"hierdie bandiete te verwilder nie."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:223
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think I may be able to help you. I am a mage; I believe I will be able "
|
||
#| "to cast a spell that will reveal them if you enter the villages. However, "
|
||
#| "I won’t be able to help you in battle."
|
||
msgid ""
|
||
"I think I may be able to help. Gweddry, I believe I can cast a spell that "
|
||
"will reveal the bandits when our troops enter a village. However, this magic "
|
||
"will require my full attention; I won’t be able to help you in battle."
|
||
msgstr ""
|
||
"Ek dink ek mag jou dalk kan help. Ek is 'n towenaar; Ek glo ek sal 'n "
|
||
"towerspel op hulle kan plaas wat hulle aan jou sal uitwys as jy by die dorpe "
|
||
"ingaan. Ek sal jou egter nie in die gevegte kan help nie."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:228
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That sounds good; it is time to drive out some bandits. Dacyn, go cast "
|
||
#| "your spell!"
|
||
msgid ""
|
||
"That sounds good; it is time to drive out some bandits. Dacyn, cast your "
|
||
"spell!"
|
||
msgstr ""
|
||
"Dit klink goed; dit het tyd geword om 'n paar bandiete uit te skop. Dacyn; "
|
||
"gaan toor hulle!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I believe there is a leader behind these outlaws; kill him, and we will "
|
||
#| "have defeated these bandits."
|
||
msgid ""
|
||
"I believe there is a leader behind these outlaws; kill him and we will face "
|
||
"no further resistance. I will place my clansmen at your service."
|
||
msgstr ""
|
||
"Ek glo daar is 'n leier agter hierdie bandiete; maak hom dood en ons sal "
|
||
"hierdie bandiete vir altyd verslaan."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:244
|
||
msgid "You may now recruit horsemen!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lanar-Skal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:249
|
||
msgid "Go, go far from here! But me and my kind will chase you, and kill you!"
|
||
msgstr ""
|
||
"Gaan ver van hier af weg! Maar ek en my soort sal jou agtervolg en doodmaak!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:254
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It seems the undead have caught up with us! We will have to kill them, "
|
||
#| "too, if we want these villages to be safe. Well, I will see you when you "
|
||
#| "defeat the outlaws and undead!"
|
||
msgid ""
|
||
"It seems the undead have caught up with us! We will have to kill them too if "
|
||
"we want the villagers to be safe. Well, I will begin casting the spell."
|
||
msgstr ""
|
||
"Dit wil lyk asok die wandelende dooies ons ingehaal het! Ons sal hulle ook "
|
||
"moet doodmaak, as ons wil hê die dorpe moet veilig wees. Wel ek sien jou "
|
||
"wanneer jy die bandiete en wandelende dooies verslaan het!"
|
||
|
||
#. [unit]: type=Assassin, id=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:319
|
||
msgid "Shodrano"
|
||
msgstr "Shodrano"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:327
|
||
msgid ""
|
||
"So, you have found my hiding place. Very well, I guess I will have to kill "
|
||
"you!"
|
||
msgstr ""
|
||
"O so, jy het my skuiling gevind. Goed so, ek reken ek sal jou maar moet "
|
||
"vermoor!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:332
|
||
#, fuzzy
|
||
msgid "That’s the bandit leader! Kill him!"
|
||
msgstr "Daar's die bandietleier! Maak hom dood en ons het ons plig gedoen!"
|
||
|
||
#. [message]: speaker=Shodrano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:346
|
||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||
msgstr "Jy het my verslaan! Ek kan nie meer die dorpenaars terroriseer nie..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:367
|
||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||
msgstr ""
|
||
"Ons moet nog steeds hierdie wandelende dooies verslaan voor die dorpsmense "
|
||
"veilig gaan wees."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:393
|
||
#, fuzzy
|
||
msgid ""
|
||
"There are still these outlaws to take care of — we must continue fighting "
|
||
"here."
|
||
msgstr ""
|
||
"Daar is nog steeds hierdie bandiete wat uitgesorteer moet word - ons moet "
|
||
"aanhou om hier te veg."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:415
|
||
msgid ""
|
||
"Well, both the outlaws and undead are defeated. We have some time to spare "
|
||
"now before more undead arrive."
|
||
msgstr ""
|
||
"Wel beide die bandiete en wandelende dooies is verslaan. Ons het 'n bietjie "
|
||
"tyd voordat meer wandelende dooies hier aankom."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:420
|
||
#, fuzzy
|
||
msgid ""
|
||
"Good! Now, we must move onward, north. Tell the villagers to pack their "
|
||
"belongings and head west."
|
||
msgstr ""
|
||
"Goeie werk! Nou kan ons verder gaan, noordwaarts. Sê vir die dorpsmense om "
|
||
"hulle goedjies te pak en ons te volg."
|
||
|
||
#. [unit]: id=Owaec, type=$stored_Owaec.type
|
||
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:435
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:40
|
||
msgid "Owaec"
|
||
msgstr "Owaec"
|
||
|
||
#. [scenario]: id=06_Two_Paths
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:4
|
||
msgid "Two Paths"
|
||
msgstr "Twee Paaie"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:38
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:67
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:60
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:49
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:71
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:93
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:45
|
||
msgid "Evil"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:43
|
||
msgid "Wak-Rano"
|
||
msgstr "Wak-Rano"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:72
|
||
msgid "Mal-Arnai"
|
||
msgstr "Mal-Arnai"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:145
|
||
#, fuzzy
|
||
#| msgid "Look! The road splits here. Which way shall we go?"
|
||
msgid "It looks like the road splits here. Which way shall we go?"
|
||
msgstr "Kyk! Die pad verdeel hier. Watter kant toe sal ons gaan?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:150
|
||
#, fuzzy
|
||
msgid ""
|
||
"We’re in the land of the Clans now; I know it well. The road north leads "
|
||
"directly to the Great River; across it lies the orcs’ home country in the "
|
||
"Northlands. The westward road will keep us inside the realm of Wesnoth, for "
|
||
"a time, before we reach another river crossing north of Glyn’s Forest. If we "
|
||
"travel west we will not have to fight orcs immediately."
|
||
msgstr ""
|
||
"Ek ken hierdie gebied. Ek was hier op 'n vroeëre patrollie. Net noord "
|
||
"hiervandaan is 'n rivier wat na die noorderlande lei, waar die orke bly. Na "
|
||
"die weste is 'n pad wat binne Wesnoth se wêreld loop vir 'n wyle. As ons "
|
||
"daarop gaan sal ons nie dadelik die orke hoef te baklei nie."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:155
|
||
msgid ""
|
||
"We should probably go north to the orcish lands as quickly as possible. The "
|
||
"longer we tarry in Wesnoth, the more undead we will have to face."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:160
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The orcs are more powerful than you suspect. I doubt the undead have had "
|
||
#| "time to get past us in large enough numbers to make them more dangerous "
|
||
#| "than the orcs."
|
||
msgid ""
|
||
"The orcs are more powerful than you suspect. I doubt the few undead in "
|
||
"Wesnoth can rival the might of the orcish homeland."
|
||
msgstr ""
|
||
"Die orke is magtiger as wat jy vermoed. Ek twyfel dat die wandelende dooies "
|
||
"tyd gehad het om in groot genoeg getalle verby ons te kom om hul gevaarliker "
|
||
"as die orke te maak."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:165
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Either way we will have to fight. Look, the orcs and undead are in a "
|
||
#| "conflict, and block our path!"
|
||
msgid ""
|
||
"Either way we will have to fight. Look, the orcs and undead block our path "
|
||
"ahead!"
|
||
msgstr ""
|
||
"Ons sal in ieder geval moet veg. Kyk, die orke en die wandelende dooies is "
|
||
"in stryd met mekaar en versper ons weg!"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:170
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, orc, we can either continue this fight, or we can crush the humans and "
|
||
"battle later. How shall it be?"
|
||
msgstr ""
|
||
"Wel, ork, ons kan óf aanhou met hierdie geveg, óf ons kan hierdie verpeste "
|
||
"mense vergruis en later ons geveg voortsit. Jou keuse."
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||
"fight later. "
|
||
msgstr ""
|
||
"Hmm... Ek weet. Ons maak 'n ooreenkoms om hierdie mense te verwoes en ons "
|
||
"struweling later voort te sit. (Hopelik vrek jy want dan wen ek automaties.)"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:175
|
||
msgid "Perhaps he will die, and I will win our battle without fighting."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
#, fuzzy
|
||
msgid "This foolish orc will surely perish."
|
||
msgstr ""
|
||
"Goed, ons is bondgenote, vir nou. (Die dwaasige orke sal verseker sterf.)"
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:180
|
||
#, fuzzy
|
||
msgid "Very well, we are allies, for now. "
|
||
msgstr ""
|
||
"Goed, ons is bondgenote, vir nou. (Die dwaasige orke sal verseker sterf.)"
|
||
|
||
#. [message]: speaker=Wak-Rano
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:192
|
||
msgid "Arrgh! I have failed to defend the northern homeland!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Arnai
|
||
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:213
|
||
msgid "I was supposed to kill you all! I have failed."
|
||
msgstr "Ek was veronderstel om julle almal te vermoor! Ek het misluk."
|
||
|
||
#. [scenario]: id=07a_The_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:4
|
||
msgid "The Crossing"
|
||
msgstr "Wandelende dooie Kruising"
|
||
|
||
#. [side]: type=Bone Knight, id=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:32
|
||
msgid "Garnad"
|
||
msgstr "Garnad"
|
||
|
||
#. [side]: type=Orcish Ruler, id=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:54
|
||
msgid "Draka-Kura"
|
||
msgstr "Draka-Kura"
|
||
|
||
#. [side]: type=Ogre, id=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:75
|
||
msgid "Grug"
|
||
msgstr "Grug"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry and Owaec across the river"
|
||
msgid "Move Gweddry and Owaec across the river"
|
||
msgstr "Neem Gweddry en Owaec oor die rivier"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:145
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have come to the Great River. Should we cross here, or try to find a ford?"
|
||
msgstr ""
|
||
"Ons is by 'n groot rivier. Wat sal ons doen? Sal ons probeer om dit oor te "
|
||
"steek?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:149
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must cross this river. The undead are chasing us, and their hordes are "
|
||
#| "much too great for us to defeat. Reinforcements for the undead will "
|
||
#| "arrive soon. We must be across the river before that happens."
|
||
msgid ""
|
||
"We must cross here. The undead are chasing us, and their hordes are much too "
|
||
"great for us to defeat. We've haven't faced even a small part of their force "
|
||
"yet. We need to cross the river before the bulk of their army arrives!"
|
||
msgstr ""
|
||
"Ons moet die rivier oorsteek. Die Wandelende Dooies is op ons hakke en hulle "
|
||
"menigtes is te veel vir ons om te verslaan. Versterkings vir die Wandelende "
|
||
"Dooies sal ook binnekort aankom. Ons moet die rivier oorsteek voor dit "
|
||
"gebeur."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
|
||
#, fuzzy
|
||
msgid ""
|
||
"Across this river lies the Northlands. If we can get there, we may be able "
|
||
"to get some ogres to help us — but the orcs will definitely attack us before "
|
||
"that happens."
|
||
msgstr ""
|
||
"Oorkant hierdie rivier lê die Noorderland. As ons daar kan kom mag ons dalk "
|
||
"van die mensvreters kry om ons te help - maar die orke sal ons beslis aanval "
|
||
"voordat dit gebeur."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:157
|
||
msgid "Grug say we no help you! We finish must battle orc with!"
|
||
msgstr "Grug sê ons help nie jou! Ons klaarmaak geveg met ork met!"
|
||
|
||
#. [message]: speaker=Draka-Kura
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:161
|
||
msgid ""
|
||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||
"you later. Right now there are men trying to cross this river."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:165
|
||
msgid "Orc foolish! Die you now!"
|
||
msgstr "Ork onnosel! Sterf nou jy!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If we show ourselves as enemies of the orcs, they may aid us. But I think "
|
||
#| "we should cross the river before trying to convince these ogres to help."
|
||
msgid ""
|
||
"If we show ourselves as enemies of the orcs, they may aid us. But first we "
|
||
"need to cross the river."
|
||
msgstr ""
|
||
"As ons wys ons is vyande van die orke, mag hulle ons help. Maar ek dink ons "
|
||
"moet die rivier oorsteek voordat ons die mensvreters probeer oorreed om te "
|
||
"help."
|
||
|
||
#. [message]: speaker=Garnad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:204
|
||
msgid "We have you now, mortals!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:208
|
||
msgid "They're closing in on us! We must get moving quickly."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Lich, id=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:223
|
||
msgid "Mal-Hakralan"
|
||
msgstr "Mal-Hakralan"
|
||
|
||
#. [message]: speaker=Mal-Hakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:241
|
||
msgid ""
|
||
"I see, this is where the scared dogs ran to. Don't think you can get away "
|
||
"<b>this</b> easily."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:245
|
||
msgid ""
|
||
"The undead reinforcements have arrived! We must cross the river immediately!"
|
||
msgstr ""
|
||
"Die wandelende dooies is hier! Ons moet nou dadelik die rivier oorsteek!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:292
|
||
#, fuzzy
|
||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||
msgstr "Maak gou. Ons moet oorkom voordat die wandelende dooies ons afslag!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:339
|
||
#, fuzzy
|
||
msgid ""
|
||
"Good! We have crossed. Now let’s see if we can get the ogres to join us. "
|
||
"They have been convinced to work for the Crown in the past; maybe it can be "
|
||
"done again."
|
||
msgstr ""
|
||
"Goed! Ons is oor. Kom ons kyk of ons die Mensvreters kan oorreed om by ons "
|
||
"aan te sluit. Hulle is al in die verlede oorreed om vir die Kroon te werk; "
|
||
"miskien kan dit weer gedoen word."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:348
|
||
#, fuzzy
|
||
msgid "Grug say join you will he."
|
||
msgstr "Grug sê aansluit miskien hy."
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:367
|
||
msgid "Gork"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:374
|
||
#, fuzzy
|
||
msgid "Drog"
|
||
msgstr "Darg"
|
||
|
||
#. [scenario]: id=07b_Undead_Crossing
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:4
|
||
msgid "Undead Crossing"
|
||
msgstr "Wandelende dooie Kruising"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:37
|
||
msgid "Mal-un-Karad"
|
||
msgstr "Mal-un-Karad"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:79
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Verslaan een van die vyandige leiers"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:114
|
||
msgid ""
|
||
"These fens look impassable. I don’t think we will be able to continue on "
|
||
"this road; it is time to turn northwards, away from these undead."
|
||
msgstr ""
|
||
"Hierdie moerasse lyk onbegaanbaar. Ek dink nie ons kan op hierdie pad "
|
||
"aangaan nie; dis tyd om noordwaarts te draai weg van die wandelende dooies."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:118
|
||
msgid ""
|
||
"We must cross this river, then. We must make haste, already we have wasted "
|
||
"too much time. Undead have positioned themselves in the middle of the ford."
|
||
msgstr ""
|
||
"Ons moet dan hierdie rivier oorsteek. Ons moet gou maak, ons het alreeds te "
|
||
"veel tyd gemors. Die wandelende dooies het hulself in die middel van die "
|
||
"fort gepositioneer."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:122
|
||
msgid ""
|
||
"Across this river lies the Northland. Ogres live there, as do orcs. We "
|
||
"should proceed with caution. The undead are dangerous, but the orcs may be "
|
||
"more dangerous still."
|
||
msgstr ""
|
||
"Oor hierdie rivier lê die Noorderland. Mensvreters en orke woon hier. Ons "
|
||
"moet nou versigtig wees. Die wandelende dooies is gevaarlik, maar die orke "
|
||
"mag dalk selfs nóg gevaarliker wees."
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:126
|
||
msgid ""
|
||
"I will leave your bodies to rot in the river, then I will raise you up to "
|
||
"serve in my Master’s undead hordes!"
|
||
msgstr ""
|
||
"Ek sal jul lyke in die rivier los om te vrot en jul dan ontwaak om in my "
|
||
"Meester se wandelende dooie hordes te dien!"
|
||
|
||
#. [message]: speaker=Mal-un-Karad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:135
|
||
msgid "Creatures from the deep, I summon thee to destroy this foe!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:220
|
||
msgid ""
|
||
"It seems as if in addition to summoning undead this foul sorcerer has "
|
||
"learned to call up monsters from the deep!"
|
||
msgstr ""
|
||
"Dit lyk asof behalwe dooies oproep het hierdie vieslike towenaar ook nog "
|
||
"geleer hoe om gedrogte uit die dieptes te roep!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:261
|
||
msgid "I failed my Master..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:280
|
||
msgid "<i>HISS!</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:290
|
||
msgid "The sea creatures are gone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:299
|
||
msgid ""
|
||
"We have no time to lose! Let's get moving quickly before the rest of their "
|
||
"army catches up with us."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08_Training_the_Ogres
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Training the Ogres"
|
||
msgid "Capturing the Ogres"
|
||
msgstr "Opleiding van die Mensvreters"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:41
|
||
msgid "Ogres"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "(captured ogres will be made available for recall)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:76
|
||
msgid "Capture as many ogres as you can"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:94
|
||
msgid ""
|
||
"An ogre is captured when it starts a turn being unable to move more than one "
|
||
"hex."
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:97
|
||
msgid "If an ogre reaches the edge of the map, it will escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:120
|
||
#, fuzzy
|
||
msgid ""
|
||
"Look, this valley is inhabited by a tribe of ogres. We should try to capture "
|
||
"some to train."
|
||
msgstr ""
|
||
"Kyk ons het 'n trop mensvreters gekry. Ons moet 'n paar probeer vang en "
|
||
"oplei."
|
||
|
||
#. [message]: race=ogre
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:124
|
||
msgid "Humans are coming! Run!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:128
|
||
msgid ""
|
||
"Looks like they are fleeing. I think they will surrender easily if we can "
|
||
"surround them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:132
|
||
msgid "All right, we have to capture them one by one."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:151
|
||
msgid "Waah! Run!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:155
|
||
msgid "Run for your lives!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:159
|
||
msgid "Help!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:203
|
||
msgid "We have let one escape. Let’s hope they don’t all!"
|
||
msgstr "Ons het een laat wegkom. Kom ons hoop hulle kom nie almal weg nie!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:256
|
||
msgid "$ogre_name surrender!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:260
|
||
msgid "Don't hurt $ogre_name|!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:264
|
||
msgid "$ogre_name will be good! Promise!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:352
|
||
msgid "We failed to capture any of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:361
|
||
msgid "We only captured one ogre."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:370
|
||
msgid "We failed to capture more than two of the ogres."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:379
|
||
msgid "We captured three ogres! I hope they will prove useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:386
|
||
msgid ""
|
||
"We managed to capture many ogres! They will make a good addition to our "
|
||
"troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Xenophobia
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:4
|
||
msgid "Xenophobia"
|
||
msgstr "Xenophobia"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:38
|
||
msgid "Pelathsil"
|
||
msgstr "Pelathsil"
|
||
|
||
#. [side]: type=Dwarvish Lord, id=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:43
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Nightblade, id=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:75
|
||
msgid "Bagork"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:97
|
||
msgid "Elandin"
|
||
msgstr "Elandin"
|
||
|
||
#. [side]: type=Elvish Avenger, id=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:102
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:129
|
||
msgid "Prok-Bak"
|
||
msgstr "Prok-Bak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:169
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Verslaan alle vyandige leiers"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:210
|
||
#, fuzzy
|
||
msgid ""
|
||
"Hail, dwarves! Will you help us get by these foul orcs? We are headed "
|
||
"farther north."
|
||
msgstr ""
|
||
"Wees gegroet Dwerge! Sal julle ons teen hierdie vieslike Orke help? Ons moet "
|
||
"nog 'n entjie verder teen hierdie pad af gaan."
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:214
|
||
#, fuzzy
|
||
msgid "You human! Call us foul, will you?!"
|
||
msgstr "Julle mense! Noem ons vieslik nè?!?!"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:218
|
||
msgid "Why should we help you? You’re not a dwarf!"
|
||
msgstr "Hoekom moet ons jou help? Jy is nie 'n dwerg nie!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:222
|
||
#, fuzzy
|
||
msgid ""
|
||
"Your people helped us in the past, in the tunnels in the south. Will you not "
|
||
"help us now?"
|
||
msgstr ""
|
||
"Julle mense het ons in die verlede in die tonnels in die Suide gehelp. "
|
||
"Hoekom wil julle ons nie nou help nie?"
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:226
|
||
#, fuzzy
|
||
msgid "Impossible! I canna’ believe any of my kin would ha’ helped a human!"
|
||
msgstr ""
|
||
"Onmoontlik! Ek kan nie glo dat enige van my makkers 'n mens sou help nie!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:230
|
||
msgid "Indeed. Why should any of us help those not of our people?"
|
||
msgstr ""
|
||
"Inderdaad. Hoekom sal enige van ons daardie help wat nie van ons eie vlok is "
|
||
"nie?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:234
|
||
#, fuzzy
|
||
msgid "Will you but let us pass, so that we may fight the orcs on our own?"
|
||
msgstr ""
|
||
"Sal julle ons dan net laat verbygaan sodat ons op ons eie teen die orke kan "
|
||
"veg?"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:238
|
||
msgid "I am afraid that is... impossible."
|
||
msgstr "Ek is bevrees...dis onmoontlik."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:243
|
||
msgid "Orcs, kill’em all! Humans, elves or dwarves, it don’t matter!"
|
||
msgstr ""
|
||
"Orke, maak hulle almal dood! Mense, elwe of dwerge dit maak nie saak nie!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:247
|
||
#, fuzzy
|
||
msgid ""
|
||
"These orcs will die. But so will you, human. You have trespassed on elvish "
|
||
"land."
|
||
msgstr ""
|
||
"Hierdie orke sal sterf. Maar jy ook mens. Jy het op Elwe gebied oortree."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:251
|
||
#, fuzzy
|
||
msgid "Oh, elvish land is it now? Die, ye elf-dog! And you too, human!"
|
||
msgstr "O, so nou is dit elwe-gebied? Sterf, jou elwe-hond! En jy ook, mens!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:255
|
||
#, fuzzy
|
||
msgid ""
|
||
"These people won’t listen to reason, they are all blinded by their beliefs "
|
||
"in their own supposed superiority. We probably will have to fight them, "
|
||
"although we can let them fight each other first."
|
||
msgstr ""
|
||
"Hierdie mense luister nie na rede nie, hulle is almal verblind deur hulle "
|
||
"sogenaamde meerderwaardigheid. Ons sal hulle waarskynlik moet veg, maar ons "
|
||
"mag hulle dalk kan omseil ook."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:259
|
||
#, fuzzy
|
||
msgid ""
|
||
"True. As much as I dislike killing anything but orcs and undead, it seems we "
|
||
"will have to kill these elves, and these dwarves, before they do the same to "
|
||
"us."
|
||
msgstr ""
|
||
"Dis waar. Soveel as wat ek daarvan hou om enigiets buiten orke en wandelende "
|
||
"dooies dood te maak, wil dit my lyk asof ons hierdie elwe en hierdie dwerge "
|
||
"sal moet doodmaak, voordat hulle dit aan ons doen."
|
||
|
||
#. [message]: speaker=Bagork
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:270
|
||
msgid "I will kill all of you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:285
|
||
msgid "Not very likely."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Prok-Bak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:296
|
||
msgid "I die? Orcs rule all!"
|
||
msgstr "Ek sterf? Orke bo alles!"
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:314
|
||
msgid "It seems these humans are more powerful than I thought. Ugh."
|
||
msgstr ""
|
||
"Dit wil voorkom asof hierdie mense meer magtig is as wat ek gedink het. Ugh."
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:328
|
||
msgid "Cursed dwarves! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Elandin
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:342
|
||
msgid "Foul orcs! Perhaps we should have allied with the humans..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:356
|
||
#, fuzzy
|
||
msgid "It seems yon humans are mightier than I kenned..."
|
||
msgstr ""
|
||
"Dit wil voorkom asof hierdie mense meer magtig is as wat ek gedink het. Ugh."
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:370
|
||
msgid "Foul orcs! Perhaps we should ha’ allied wi’ the humans..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pelathsil
|
||
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:384
|
||
msgid "Cursed elves! Perhaps we should have allied wi’ the humans..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=10_Lake_Vrug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:4
|
||
msgid "Lake Vrug"
|
||
msgstr "Vrugmeer"
|
||
|
||
#. [side]: type=Lieutenant, id=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:26
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:28
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:45
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:37
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:20
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:27
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:31
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:6
|
||
msgid "Gweddry"
|
||
msgstr "Gweddry"
|
||
|
||
#. [side]: type=Troll Warrior, id=Darg
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:40
|
||
msgid "Darg"
|
||
msgstr "Darg"
|
||
|
||
#. [side]: type=Gryphon, id=Kraagak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:56
|
||
msgid "Kraagak"
|
||
msgstr "Kraagak"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:81
|
||
#, fuzzy
|
||
#| msgid "Defeat either enemy leader"
|
||
msgid "Defeat the enemy leaders"
|
||
msgstr "Verslaan een van die vyandige leiers"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:91
|
||
#, fuzzy
|
||
#| msgid "Move Gweddry to the trapdoor"
|
||
msgid "Move Dacyn to the stronghold"
|
||
msgstr "Beweeg Gweddry na die valdeur"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:148
|
||
msgid ""
|
||
"The trail stops soon. We have almost reached Lake Vrug. There is a small "
|
||
"island off the coast ahead that was once home to a great school of magic. I "
|
||
"pray that the library is still intact."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:152
|
||
msgid "But what happened to the people living on it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:156
|
||
msgid ""
|
||
"Few enough remained before the trolls and gryphons took up residence in the "
|
||
"mountains. But now the school is deserted, and has been for decades."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:160
|
||
msgid ""
|
||
"Very well, we will take care of the trolls and gryphons. Search the library "
|
||
"and may you find us an answer. Onward!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:189
|
||
msgid ""
|
||
"The island ahead is mountainous; it would be wise to select troops that do "
|
||
"well on such terrain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:213
|
||
msgid "This must be the academy Dacyn mentioned."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:217
|
||
msgid ""
|
||
"It still looks quite defensible. We should be able to hold there while Dacyn "
|
||
"is working."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:221
|
||
msgid ""
|
||
"Very well. Let us rally there after the trolls and gryphons are defeated."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:237
|
||
msgid "You find 100 gold in the fortress!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:254
|
||
msgid "Excellent; I’ll start my research."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:284
|
||
msgid "Some time later..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:305
|
||
msgid "Alright, now we should be safe while Dacyn is researching."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:356
|
||
msgid "I have found an answer! We must return to Wesnoth immediately! ..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Troll Warrior, id=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:367
|
||
#, fuzzy
|
||
msgid "Groog"
|
||
msgstr "Grug"
|
||
|
||
#. [message]: speaker=Groog
|
||
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:399
|
||
msgid "Be not going too fast. You gonna come wid us."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=11_Captured
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:4
|
||
msgid "Captured"
|
||
msgstr "Gevange geneem"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:18
|
||
msgid ""
|
||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||
"captured by northern orcs."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:21
|
||
msgid ""
|
||
"Gweddry, Dacyn and Owaec were promptly taken before the orcish king, Dra-"
|
||
"Nak, while the rest were thrown into the orcish prisons to await their "
|
||
"turn..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:42
|
||
msgid "King Dra-Nak"
|
||
msgstr "Koning Dra-Nak"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:80
|
||
#, fuzzy
|
||
#| msgid "Prison"
|
||
msgid "Prisoners"
|
||
msgstr "Gevangenis"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:415
|
||
msgid ""
|
||
"Several of Gweddry's men find themselves locked away in a crude orcish cell."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:421
|
||
msgid "We've got to get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 2
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:426
|
||
msgid "I'm sure the commander will come and save us!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee sidekick 1
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:431
|
||
msgid "What? Didn't you see those huge trolls drag them away? It's hopeless!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:436
|
||
msgid "Be quiet, you two! There's something back here..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:443
|
||
msgid ""
|
||
"Look! There's a gap in the wall over here. I think I can slip through if I "
|
||
"clear away some of these rocks..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=escapee leader
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:479
|
||
msgid "Come on! This way!"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:487
|
||
msgid "Find Gweddry, Dacyn and Owaec"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:491
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the other prisoners"
|
||
msgstr "En? Waar is die gevangenes?"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:495
|
||
#, fuzzy
|
||
#| msgid "Death of Volas"
|
||
msgid "Death of the escapees"
|
||
msgstr "Volas sterf"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:512
|
||
msgid "The door won't open from this side."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:530
|
||
msgid "There's strange noises coming from those pits. I don't like this."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:541
|
||
msgid "Neep! Neep!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:572
|
||
msgid "Ack! Get away from me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:587
|
||
msgid "This tunnel seems to go deeper into the caves. We can't go that way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:602
|
||
msgid "There's a pile of orcish gear and trash here. The stench is wretched."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:628
|
||
msgid ""
|
||
"The other prison cells should be to the north of that chamber. If we can get "
|
||
"past those trolls we could free our comrades."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:636
|
||
msgid "But there's too many of them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:641
|
||
msgid "Hmm... I have an idea."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:656
|
||
msgid "After a while..."
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:687
|
||
msgid "So, how do I look?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:692
|
||
msgid "I'll try to slip past the trolls. You wait here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:729
|
||
msgid "Ha-ha! These humans will make excellent slaves in my mines!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:734
|
||
msgid ""
|
||
"Opening the cells should confuse the guards for a moment. But I better not "
|
||
"get too close to them..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:802
|
||
msgid "Eh?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:814
|
||
msgid "Hey! Who are you? Get her!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
|
||
msgid "Hey! Who are you? Get him!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:828
|
||
msgid "Uh oh!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:859
|
||
msgid "Here's one of the prison cells! Let me open it..."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:918
|
||
msgid "Finally, we're rescued!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:940
|
||
msgid "At last!"
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:962
|
||
msgid "Now let's get out of here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=King Dra-Nak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:975
|
||
msgid "What? Who's there? Get them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1013
|
||
msgid "The guards are distracted! Now is the time to escape!"
|
||
msgstr "Die wagte is se aandag is afgelei! Nou is die tyd om te ontsnap!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
|
||
msgid ""
|
||
"The eastern entrance is teeming with orcs. We have to find another way to "
|
||
"exit to the west!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1030
|
||
msgid ""
|
||
"We have to get our gold back first! It must have been taken to their "
|
||
"treasury."
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
|
||
#, fuzzy
|
||
msgid "Gweddry reaches the western exit"
|
||
msgstr "Bereik die einde van die tonnel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1048
|
||
msgid "Retrieve the stolen gold"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1058
|
||
#, fuzzy
|
||
#| msgid "Well, where are the prisoners?"
|
||
msgid "Release the remaining prisoners"
|
||
msgstr "En? Waar is die gevangenes?"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1145
|
||
msgid ""
|
||
"They have reinforcements pouring in from the eastern entrance! We have to "
|
||
"get out of here quickly!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1201
|
||
msgid "All the gold the orcs took is in this chest!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1212
|
||
msgid "You've regained $stored_player_gold gold!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1245
|
||
msgid "Phew! I made it."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1253
|
||
msgid "Where are you going?! Come back!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
|
||
msgid "Good! We have escaped these accursed caves!"
|
||
msgstr "Goed! Ons het onstnap van hierdie vervloekte grotte!"
|
||
|
||
#. [scenario]: id=12_Evacuation
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:4
|
||
msgid "Evacuation"
|
||
msgstr "Ontruiming"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:17
|
||
msgid ""
|
||
"Gweddry and his men had escaped from the orcish prisons, but after returning "
|
||
"to the daylight they soon found themselves surrounded by a host of orcs."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Varrak-Klar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:40
|
||
msgid "Varrak-Klar"
|
||
msgstr "Varrak-Klar"
|
||
|
||
#. [side]: type=Troll Warrior, id=Unhk
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:63
|
||
msgid "Unhk"
|
||
msgstr "Unhk"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Ran-Lar
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:84
|
||
msgid "Ran-Lar"
|
||
msgstr "Ran-Lar"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:150
|
||
msgid "Destroy the bridge OR defeat all enemies"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:174
|
||
msgid ""
|
||
"Every unit not south of the bridge when it is destroyed will be lost "
|
||
"(including non-recalled units)"
|
||
msgstr ""
|
||
|
||
#. [unit]: id=Engineer, type=Red Mage
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:184
|
||
msgid "Engineer"
|
||
msgstr "Ingenieur"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:197
|
||
#, fuzzy
|
||
msgid ""
|
||
"We have to get out of the Northlands as quickly as possible! Run for your — "
|
||
"what the...?! Who are you?"
|
||
msgstr ""
|
||
"Alles is verlore! Ons moet uit die Noordlande so gou as moontlik! Hardloop "
|
||
"vir julle - wat de...?!? Wie is jy?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#. This is thickly accented English
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:202
|
||
msgid ""
|
||
"I’m an enginea’. I s’pect you’ll have a need of me services. I bet you’re "
|
||
"gonna want me to blow up that bridge ov’r theah."
|
||
msgstr ""
|
||
"Ek's 'n Inganeer. Ek verwag dat jy my dienste gaat nodig hê. Ek wed jou jy "
|
||
"wil hê ek moet daai brug daar annerkant opblaas hê?"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:206
|
||
#, fuzzy
|
||
msgid "Why would we want to do that?!"
|
||
msgstr "Hoekom sal ons dit wil doen?!?"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:210
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, I see those orcs are chasin’ you, and if I blow up the bridge, they "
|
||
"can’t get across. It’ll help you to escape."
|
||
msgstr ""
|
||
"Wel ek sien daai orke djaag djulles en as ek die brug opblaas dan kan hulle "
|
||
"nie oorkom nie. Dit sal djou help ontsnap."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:214
|
||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:218
|
||
#, fuzzy
|
||
msgid ""
|
||
"I ain’t charging gold — I wants protecshun! Everywhere I go, I see orcs, "
|
||
"undead. ’T’ain’t safe ’round ’ere!"
|
||
msgstr ""
|
||
"Ek vra nie die goutie seur - Ek wil net hê dat djulle my oppas teen die "
|
||
"wandelende dooies! Hulle't my huis platgeslaat en daars nêrens waar dit meer "
|
||
"vir my veilig is nie!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:222
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Very well, we’ll protect you from the undead. But we can’t help you until "
|
||
#| "we get across this river. Now let’s go!"
|
||
msgid ""
|
||
"Very well, we’ll protect you from the undead. But we can’t help you until we "
|
||
"get off this island. Now let’s go!"
|
||
msgstr ""
|
||
"Goed dan, ons sal jou beskerm teen die wandelende dooies. Ons kan jou net "
|
||
"nie help totdat ons oorkant die rivier is nie. Kom laat ons gaan!"
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:226
|
||
#, fuzzy
|
||
msgid ""
|
||
"Deal. I c’n blow’er up once I get to that signpost ov’r dere. That’s where "
|
||
"my eq’pment is. But ev’ryone not ov’r theah on that side when it blows w’ll "
|
||
"be killed by the orcs fa’ sure!"
|
||
msgstr ""
|
||
"Bak. Ek kan hom opblaas wanneer ekke by die teken daar oorkant kom. Dis waar "
|
||
"my toels is."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:243
|
||
msgid "So, d’ya want me to blow up der bridge yet, Cap’n?"
|
||
msgstr "So kan ek die brug maar opblaas Kapitein?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:249
|
||
msgid "Yes, blow it up."
|
||
msgstr "Ja, blaas dit op."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:253
|
||
#, fuzzy
|
||
msgid "All right! Blast’n time!"
|
||
msgstr "Goed so! Tyd om iets in sy maai te blaas!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:266
|
||
msgid "<big><i>BOOM!!</i></big>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:305
|
||
#, fuzzy
|
||
msgid ""
|
||
"Good, we have escaped from the orcs. Now we must return to save Wesnoth."
|
||
msgstr "Ons het uit daardie donker tonnels ontsnap! Maar waar is ons nou?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:317
|
||
msgid "No, wait until later."
|
||
msgstr "Nee, wag tot later."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:321
|
||
#, fuzzy
|
||
msgid "Neh? A’right then, we’ll wait fa’ later, eh?"
|
||
msgstr "Nee? Olraait dan, ons sal dan vi later wag?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:334
|
||
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||
msgstr ""
|
||
"Ons het nie betyds die brug laat val nie! Die orke gaan ons almal vrekmaak!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:342
|
||
#, fuzzy
|
||
msgid ""
|
||
"Well, we didn’t have to blow up the bridge after all. Now we must return to "
|
||
"save Wesnoth."
|
||
msgstr ""
|
||
"Wel, ons het toe nie eintlik nodig gehad om die brug op te blaas nie maar "
|
||
"ons moet steeds suid gaan. Hopelik is daar nie soveel wandelende dooies so "
|
||
"ver wes nie."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:356
|
||
msgid "How do you propose to do that?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:361
|
||
msgid ""
|
||
"We head south. My research revealed that the dragon Khrakrahs is in "
|
||
"possession of a Null Stone; with it I will be able to block Mal-Ravanal’s "
|
||
"teleportation. Once we have retrieved the stone, we must travel to Weldyn. "
|
||
"Our experience fighting the undead will prove invaluable in the defense of "
|
||
"our homeland. Also, I have advice to give the king: I know Mal-Ravanal’s "
|
||
"weakness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:365
|
||
msgid ""
|
||
"Very well, we will head south. Let us hope we reach Weldyn before Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:369
|
||
msgid ""
|
||
"I’ll be followin’ yah from now on. Hope yah can get to Weld’n an’ all so I "
|
||
"c’n stop runnin’..."
|
||
msgstr ""
|
||
"Ek sal julle volg van nou af aan. Hoop julle kan by Weldinan uitkom sodat ek "
|
||
"kan ophou hardloop..."
|
||
|
||
#. [scenario]: id=13_The_Drowned_Plains
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:4
|
||
msgid "The Drowned Plains"
|
||
msgstr "Verdrinkte Vlaktes"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:136
|
||
#, fuzzy
|
||
msgid "Defeat Khrakrahs"
|
||
msgstr "Khrakrahs"
|
||
|
||
#. [unit]: type=Skeletal Dragon, id=Khrakrahs
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:163
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:385
|
||
msgid "Khrakrahs"
|
||
msgstr "Khrakrahs"
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:172
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:458
|
||
msgid "Null Stone"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:367
|
||
msgid ""
|
||
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
|
||
"may be able to help us find—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:371
|
||
#, fuzzy
|
||
msgid ""
|
||
"What?! Swamps?! Those undead have destroyed the grasslands of my House, and "
|
||
"they shall pay for it!"
|
||
msgstr ""
|
||
"Wat te... moerasse? Daai wandelende dooies het graslande van my Huis verwoes "
|
||
"en hulle sal daarvoor betaal."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:375
|
||
#, fuzzy
|
||
msgid ""
|
||
"The lich-lord must have flooded the valley. The undead like the swamp. It is "
|
||
"death, decay, everything that they are themselves. I can sense them lurking "
|
||
"in the swamps, waiting to ambush us."
|
||
msgstr ""
|
||
"Die lich-meester Mal-Ravanal moes die vallei oorstroom het. Die wandelende "
|
||
"dooies hou van moerasse. Dis net dood en verrotting, alles wat hulle self is."
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:379
|
||
msgid "I s’ppose we’ll hav’ to wade across it anyway... ugh."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:387
|
||
#, fuzzy
|
||
msgid "Findshhhh... slayhhhh... killhhhh..."
|
||
msgstr "Woesh... dihh... slosh...."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:391
|
||
#, fuzzy
|
||
msgid "What was that?!"
|
||
msgstr "Wat is daai?!?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:395
|
||
#, fuzzy
|
||
msgid ""
|
||
"That was the dragon Khrakrahs. He was a powerful beast indeed in the time of "
|
||
"Haldric, living in the Northern Mountains. But he radiates a dark power "
|
||
"these days, and I know not why he has taken up residence this far south. We "
|
||
"must find him, and pray that he still has the Null Stone."
|
||
msgstr ""
|
||
"Ek weet nie, maar dit het geklink soos die draak Khrakrahs. Toe dit nog "
|
||
"gelewe het was dit die magtigste wese ooit, daar waar dit in die Noorderlike "
|
||
"Berge gewoon het. Dit moes op 'n tyd oos gegaan het en deur die wandelende "
|
||
"dooies weer opgewek geword het."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:434
|
||
msgid ""
|
||
"Ah! It appears that the mighty Khrakrahs is no longer among the living. But "
|
||
"this undead abomination does not appear weak to my arcane powers... he must "
|
||
"still have the Null Stone!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:452
|
||
msgid "The Null Stone! With it we may finally defeat Mal-Ravanal!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=14_Approaching_Weldyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:4
|
||
msgid "Approaching Weldyn"
|
||
msgstr "Naderkoms aan Weldyn"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Darak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:50
|
||
msgid "Mal-un-Darak"
|
||
msgstr "Mal-Darak"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Zanrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:69
|
||
msgid "Mal-un-Zanrad"
|
||
msgstr "Mal-un-Zanrad"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-un-Xadrux
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:87
|
||
msgid "Mal-un-Xadrux"
|
||
msgstr "Mal-un-Xadrux"
|
||
|
||
#. [side]: type=General, id=Konrad II
|
||
#. [unit]: id=Konrad, type=General
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:105
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:58
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:212
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:44
|
||
msgid "Konrad II"
|
||
msgstr "Konrad II"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:128
|
||
#, fuzzy
|
||
#| msgid "Get Gweddry to Weldyn"
|
||
msgid "Move Gweddry to Weldyn castle"
|
||
msgstr "Neem Gweddry na Weldyn"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:144
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:179
|
||
msgid "Death of Konrad II"
|
||
msgstr "Konrad II sterf"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:182
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We have finally reached Weldyn, but it seems the undead have surrounded "
|
||
#| "it. We must break through to reach the king!"
|
||
msgid ""
|
||
"We have finally reached Weldyn, but it seems the undead have it surrounded. "
|
||
"We must break through to reach the king!"
|
||
msgstr ""
|
||
"Ons het uiteindelik Weldyn bereik maar dit bleik dat die wandelende dooies "
|
||
"dit omsingel het. Ons moet deurbreek om die koning te bereik!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:186
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It would be best not to try to defeat these undead, there are too many of "
|
||
#| "them. Go straight to the city."
|
||
msgid ""
|
||
"It would be best not to waste time defeating these undead, they are but a "
|
||
"small fraction of the host we face. We should go straight to the city and "
|
||
"prepare our defenses."
|
||
msgstr ""
|
||
"Dit sal beter wees om nie die wandelende dooies te probeer verslaan nie, "
|
||
"daar is te veel van hulle. Gaan reguit stad toe!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:199
|
||
msgid "My liege, we have vital information about the leader of these undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:203
|
||
msgid "Come, into the castle."
|
||
msgstr "Kom, in die kasteel in."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:219
|
||
msgid "Weldyn has been captured, and Wesnoth is no more..."
|
||
msgstr "Weldyn is gevange geneem en Wesnoth is nie meer..."
|
||
|
||
#. [scenario]: id=15_The_Council
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:4
|
||
msgid "The Council"
|
||
msgstr "Die Raad"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:19
|
||
#, fuzzy
|
||
msgid ""
|
||
"Before we begin our council, I must tell you all the history of this lich we "
|
||
"face. He was at first a mage of the realm, like me, and his fall began "
|
||
"during the reign of Haldric VII..."
|
||
msgstr ""
|
||
"Voordat die sitting van ons raad begin, moet ek eers vir jou 'n verhaal oor "
|
||
"die lich waarteen ons te staan kom, vertel. Hy was eers 'n towenaar van lig, "
|
||
"soos ek, en sy val het begin tydens die bewind van Haldric VII..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:23
|
||
#, fuzzy
|
||
msgid ""
|
||
"The greatest seer in the land, Galdren, foresaw that some day, some day "
|
||
"soon, a great evil would spread over the land. The king, naturally, was "
|
||
"worried. The seer told him that the only way to stop the evil was to appoint "
|
||
"a mage, versed well in combat with the spirits of darkness, to be the king’s "
|
||
"advisor."
|
||
msgstr ""
|
||
"Die grootste siener in die land, Galdren het voorsien dat eendag, binnekort, "
|
||
"daar 'n groot boosheid oor die land losgelaat sou word. Die koning was "
|
||
"natuurlik baie bekommerd. Die siener het hom vertel dat die enigste manier "
|
||
"om hierdie boosheid te stop sou wees om 'n towenaar aan te stel wat goed "
|
||
"vertroud was met met die geveg teen die geeste van die duisternis, om as die "
|
||
"koning se raadgewer te dien."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:26
|
||
#, fuzzy
|
||
msgid ""
|
||
"In all the land, there were two magi that clearly stood out from the rest. A "
|
||
"mage from the east named Ravan, and myself. The King, wishing to choose the "
|
||
"best advisor, sent us both before Galdren. Then he conversed with the seer "
|
||
"privately. None know what was said, but when he came out he announced that "
|
||
"the seer was dead, and he had chosen me as his new advisor."
|
||
msgstr ""
|
||
"In die hele land was daar twee magusse van lig wat duideliker uitgestaan het "
|
||
"as die res. 'n Magus van die Ooste genaamd Ravan, en ek. Die Koning wou "
|
||
"graag 'n goeie adviseur kies en het ons albei gestuur om voor Galdren te "
|
||
"verskyn. Toe het hy persoonlik met die waarseêr gesels. Niemand weet wat "
|
||
"gesê is nie, maar toe hy uitkom het hy aangekondig dat die waarseêr dood is "
|
||
"en dat hy my as sy nuwe adviseur gekies het."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ravan took this quietly enough, we all thought, but now I think that this "
|
||
#| "was when he began his fall. He went deep into conversation with the "
|
||
#| "spirits of darkness, hoping to discover their weaknesses, but it was they "
|
||
#| "who found his. In time, as all of the magi of death eventually do, he "
|
||
#| "took his own life and reformed himself as a lich, one of the most "
|
||
#| "powerful ones ever seen."
|
||
msgid ""
|
||
"Ravan took this quietly enough, we all thought, but now I think that this "
|
||
"was when he began his fall. He went deep into conversation with the spirits "
|
||
"of darkness, hoping to discover their weaknesses. But it was they who found "
|
||
"his."
|
||
msgstr ""
|
||
"Ravan het dit so stil-stil gevat, maar nou dat ek daaraan dink dis toe sy "
|
||
"val begin het. Hy het in diepe gesprek met die geeste van duisternis verval "
|
||
"met die hoop om hulle swakhede te identifiseer, maar in plaas daarvan het "
|
||
"hulle syne ontdek. Mettertyd, soos alle towenaars van die dood uiteindelik "
|
||
"maak het hy selfmoord gepleeg en homself sodoende in 'n lich verander, een "
|
||
"van die magtigste wat nog ooit gesien is."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "One day, he disguised himself and came to the castle, where I was living. "
|
||
#| "He demanded to see me, and the guards let him in, for then he was still a "
|
||
#| "respected member of the court. When I came out, he revealed himself, "
|
||
#| "named himself Mal-Ravanal, and challenged me to a duel."
|
||
msgid ""
|
||
"One day, Ravan returned to the castle where I was living. He demanded to see "
|
||
"me and the guards let him in, for then he was still a well-respected mage. "
|
||
"When I greeted him, he named himself Mal-Ravanal and challenged me to a duel."
|
||
msgstr ""
|
||
"Op 'n dag het hy homself vermom en na die kasteel gekom waar ek gebly het. "
|
||
"Hy het daarop aangedring om my te sien, en die wagte het hom laat inkom want "
|
||
"hy was nog 'n gerespekteerde lid van die hof. Toe ek uitkom het hy homself "
|
||
"openbaar en Mal-Ravanal genoem, en my tot 'n tweegeveg uitgedaag."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
|
||
msgid ""
|
||
"His attack was swift and his power great, but through unwavering faith and "
|
||
"no small skill I emerged victorious. As he lie there mortally wounded I "
|
||
"prepared to excise the darkness in his soul."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:38
|
||
msgid ""
|
||
"But I hesitated too long... He simply vanished, teleported away. The mage "
|
||
"Ravan died that day; yet death is a mere inconvenience to those most skilled "
|
||
"in the arts of necromancy..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Great Mage, id=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:72
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:58
|
||
msgid "Kaldor"
|
||
msgstr "Kaldor"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:102
|
||
msgid "This is the lich we are facing: Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:106
|
||
msgid "So what should we do now?"
|
||
msgstr "En wat sal ons nou doen?"
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:110
|
||
#, fuzzy
|
||
msgid ""
|
||
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
|
||
"mere lich!"
|
||
msgstr ""
|
||
"Natuurlik moet ons veg. Sekerlik kan die mag van Wesnoth seëvier oor 'n "
|
||
"eenvoudige Lich!"
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:114
|
||
msgid ""
|
||
"I can tell by your words that you have not seen the hordes for yourself. It "
|
||
"is like all of the dead warriors from all the ages have come back to attack "
|
||
"us. There is no end to the columns of marching skeletons, the wailing "
|
||
"ghosts, the infernal bats, led by the foul necromancers who raised them."
|
||
msgstr ""
|
||
"Ek kan uit jou woorde agterkom dat jy nog nooit die menigtes jouself gesien "
|
||
"het nie. Dit is asof al die dooie krygers uit vergange tye weer terugkeer om "
|
||
"ons aan te val. Daar is geen einde aan die marsjerende kolonne geraamtes "
|
||
"nie, die huilende spoke, die helse vlermuise, gelei deur die verfoeilike "
|
||
"dodepraters wat hulle opgewek het."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:118
|
||
msgid ""
|
||
"We barely escaped the Southern Outpost with our lives; Mal-Ravanal’s army "
|
||
"cannot be defeated by even the might of all Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:122
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That simply makes you cowards. True warriors would have stayed and "
|
||
#| "fought, to the death!"
|
||
msgid ""
|
||
"That simply makes you cowards. True warriors would have stayed and fought to "
|
||
"the death!"
|
||
msgstr ""
|
||
"Dit maak net lafaarde van julle. Regte stryders sou bly en tot die dood toe "
|
||
"veg!"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:126
|
||
msgid ""
|
||
"A meaningless sacrifice and a few more corpses marching upon Weldyn. We "
|
||
"realized our only path to victory is to destroy the head of these "
|
||
"necromancers, the lich Mal-Ravanal. With this Null Stone I can counteract "
|
||
"his teleportation and finally put his tortured soul to rest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kaldor
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:130
|
||
msgid "But if we cannot defeat the army, how may we strike at the leader?!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:134
|
||
msgid ""
|
||
"I recommend a full assault. Our mounted units are more maneuverable; if we "
|
||
"attack in force we may be able to punch through the enemy lines and isolate "
|
||
"Mal-Ravanal in the chaos of battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:138
|
||
msgid ""
|
||
"I suggest that we appeal to his arrogance: I believe Mal-Ravanal would be "
|
||
"<i>compelled</i> to face me if I were to challenge him to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:142
|
||
msgid ""
|
||
"We cannot trust that he would honor the terms of the challenge! You would "
|
||
"likely find yourself facing his entire army!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:146
|
||
msgid ""
|
||
"We face his entire army regardless. The only difference is whether Mal-"
|
||
"Ravanal is commanding in back or gloating in front."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:150
|
||
msgid ""
|
||
"Two risky plans. But if these undead are as strong as you say then we are "
|
||
"pressed for options. Gweddry, you are most familiar with this situation. I "
|
||
"will leave this choice in your hands."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=guard
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:167
|
||
msgid "Sire, the undead armies are attacking!"
|
||
msgstr "Heer, die wandelende dooie weermagte val aan!"
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:171
|
||
msgid "Well, that will have to be the end of our council. Let us fight!"
|
||
msgstr "Nou goed dit is dan die einde van ons beraadslagings. Kom ons veg!"
|
||
|
||
#. [scenario]: id=16_Weldyn_under_Attack
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:4
|
||
msgid "Weldyn under Attack"
|
||
msgstr "Weldyn onder Aanval"
|
||
|
||
#. [side]: type=General, id=Halrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:52
|
||
msgid "Halrad"
|
||
msgstr "Halrad"
|
||
|
||
#. [side]: type=General, id=Halric
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:69
|
||
msgid "Halric"
|
||
msgstr "Halric"
|
||
|
||
#. [side]: type=General, id=Halrod
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:86
|
||
msgid "Halrod"
|
||
msgstr "Halrod"
|
||
|
||
#. [side]: type=Lich, id=Mal-Grekulak
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:104
|
||
msgid "Mal-Grekulak"
|
||
msgstr "Mal-Grekulak"
|
||
|
||
#. [side]: type=Lich, id=Mal-Xakralan
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:121
|
||
msgid "Mal-Xakralan"
|
||
msgstr "Mal-Xakralan"
|
||
|
||
#. [side]: type=Lich, id=Mal-Uknalu
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:138
|
||
msgid "Mal-Uknalu"
|
||
msgstr "Mal-Uknalu"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:162
|
||
msgid "Survive the long night"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We will fight soon, my lord. Look, night approaches; they will soon "
|
||
#| "attack. I hope we can hold them off."
|
||
msgid ""
|
||
"We will fight soon, my lord. Look, night approaches; and with it the undead "
|
||
"hordes. I stand ready to defend the kingdom."
|
||
msgstr ""
|
||
"Ons sal binnekort veg, meester. Kyk dit word donker; hulle sal binnekort "
|
||
"aanval. Ek hoop ons kan teen hulle uithou."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:237
|
||
msgid "Very well. But this... Mal-Ravanal, that you spoke of, is he here?"
|
||
msgstr ""
|
||
"Goed dan. Maar hierdie... Mal-Ravanal, waarvan jy gepraat het, is hy hier?"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:241
|
||
#, fuzzy
|
||
#| msgid "I do not sense his magic, but he might be concealing his presence."
|
||
msgid ""
|
||
"I sense his dark magic prolonging the night, but I do not feel his presence."
|
||
msgstr ""
|
||
"Ek voel nie sy towerkuns aan nie, maar miskien verdoesel hy sy "
|
||
"teenwoordigheid."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In any case, the undead are attacking now. Let us hope we can last out "
|
||
#| "the night."
|
||
msgid ""
|
||
"In any case, the undead are attacking now. Let us show them the might of "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"In elk geval, die wandelende dooies val huidiglik aan. Kom ons hoop dat ons "
|
||
"die aand oorleef."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:256
|
||
#, fuzzy
|
||
#| msgid "I have died, and with me gone the city shall fall."
|
||
msgid "I have died, and with me gone the kingdom is lost."
|
||
msgstr "Ek het gesterf, en met my uit die weg sal die stad val."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:268
|
||
#, fuzzy
|
||
#| msgid "Look, the sun has risen, and the undead are retreating."
|
||
msgid "Look, the sun has finally risen, and the undead are retreating."
|
||
msgstr ""
|
||
"Kyk, die son het opgekom en die wandelende dooies is besig om terug te val."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:281
|
||
msgid "Even this infernal darkness cannot dim the spirits of our men!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:295
|
||
msgid ""
|
||
"This long night is over, and Wesnoth still stands. Yet I do not know how "
|
||
"many more such nights we can endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:299
|
||
msgid "Gweddry, have you made a decision regarding our course of action?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:304
|
||
msgid "I have. I think we should..."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:306
|
||
msgid "challenge Mal-Ravanal to a duel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:310
|
||
msgid "I will send the message at once."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:320
|
||
msgid "try to isolate Mal-Ravanal in battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:324
|
||
msgid "I will begin preparing our troops."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17a_The_Duel
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:4
|
||
msgid "The Duel"
|
||
msgstr "Die Tweegeveg"
|
||
|
||
#. [side]: type=Lich Lord, id=Mal-Ravanal
|
||
#. [modify_unit]: type=Lich Lord, id=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:33
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:339
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:29
|
||
msgid "Mal-Ravanal"
|
||
msgstr "Mal-Ravanal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:65
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:180
|
||
#, fuzzy
|
||
#| msgid "Defeat Mal-Ravanal"
|
||
msgid "Defeat Mal-Ravanal while Dacyn is nearby"
|
||
msgstr "Verslaan Mal-Ravanal"
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:97
|
||
msgid ""
|
||
"I have waited a long time for this day to come. I shall have my revenge, "
|
||
"Dacyn!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:101
|
||
msgid "Indeed, it is time to end this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:107
|
||
msgid ""
|
||
"The rules of the duel are these:\n"
|
||
"You may recruit or recall up to 5 units.\n"
|
||
"At the end of your first turn, your keep will disappear, and you must battle "
|
||
"with whatever troops you have at that time."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:115
|
||
msgid ""
|
||
"When we attack Mal-Ravanal I will need to be nearby with the Null Stone to "
|
||
"prevent his teleportation. We cannot afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:247
|
||
msgid ""
|
||
"Wait — what just happened? He called more warriors out of the ground! That’s "
|
||
"not allowed!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:251
|
||
msgid ""
|
||
"Stop talking and fight! The rules say nothing about bringing up warriors "
|
||
"that were already here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:262
|
||
msgid "No! This cannot be the way it was meant to end!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:276
|
||
msgid "Wesnoth, I have failed you..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=17b_Weldyn_Besieged
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:9
|
||
msgid "Weldyn Besieged"
|
||
msgstr "Beleg van Weldyn"
|
||
|
||
#. [side]: type=Lich, id=Lich2
|
||
#. [side]: type=Lich, id=Lich3
|
||
#. [side]: type=Lich, id=Lich4
|
||
#. [side]: type=Lich, id=Lich5
|
||
#. [side]: type=Lich, id=Lich6
|
||
#. [side]: type=Lich, id=Lich7
|
||
#. [side]: type=Lich, id=Lich8
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:44
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:62
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:80
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:98
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:116
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:134
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:152
|
||
msgid "?"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:176
|
||
msgid "Kill $liches_to_kill liches to reveal Mal-Ravanal"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:196
|
||
#, fuzzy
|
||
#| msgid "Death of Konrad II"
|
||
msgid "Death of Konrad"
|
||
msgstr "Konrad II sterf"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:200
|
||
#, fuzzy
|
||
#| msgid "Letting any enemy unit on to your keep"
|
||
msgid "Letting any enemy unit onto your keep"
|
||
msgstr "Laat enige vyandige eenheid op jou vesting gaan"
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:230
|
||
msgid ""
|
||
"I can sense Mal-Ravanal is here somewhere... When we attack him I will need "
|
||
"to be nearby with the Null Stone to prevent his teleportation. We cannot "
|
||
"afford to let him escape."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:260
|
||
msgid "But how? We don't know which one of them he is."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:265
|
||
msgid ""
|
||
"They are channeling some dark magic to hide themselves. We have to kill some "
|
||
"of them to break the spell."
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:272
|
||
msgid "Mal-Hadanak"
|
||
msgstr "Mal-Hadanak"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:273
|
||
#, fuzzy
|
||
msgid "You dare to attack me? Now you will pay!"
|
||
msgstr "Jy waag dit om MY aan te val?!? Gaan terug na jou meester!"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:276
|
||
msgid "Mal-Katklagad"
|
||
msgstr "Mal-Katklagad"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:277
|
||
msgid "I will enjoy watching you suffer!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:280
|
||
msgid "Mal-Xaskanat"
|
||
msgstr "Mal-Xaskanat"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:281
|
||
msgid "Death will only be the beginning of your torment!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:284
|
||
msgid "Mal-Akranbral"
|
||
msgstr "Mal-Akranbral"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:285
|
||
msgid "You will serve me in death!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:288
|
||
msgid "Mal-Larakan"
|
||
msgstr "Mal-Larakan"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:289
|
||
msgid "Allow me to free you from your wretched existence!"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:292
|
||
msgid "Mal-Drakanal"
|
||
msgstr "Mal-Drakanal"
|
||
|
||
#. [value]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:293
|
||
msgid "My master is merely toying with you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:374
|
||
msgid "I shall destroy you personally!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:518
|
||
msgid "Their spell is broken! There he is!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:673
|
||
#, fuzzy
|
||
#| msgid "Kill them."
|
||
msgid "Kill them all!"
|
||
msgstr "Vermoor hulle."
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:677
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
|
||
msgid ""
|
||
"They killed the royal family... now, even if we save Weldyn, Wesnoth has "
|
||
"fallen."
|
||
msgstr ""
|
||
"Hulle het Konrad vermoor...en selfs al red ons vir Weldyn, is Wesnoth "
|
||
"verslaan."
|
||
|
||
#. [message]: speaker=Konrad
|
||
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:692
|
||
msgid "The Kingdom of Wesnoth dies with me!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=18_Epilogue
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:17
|
||
msgid ""
|
||
"When Mal-Ravanal fell his undead army simply collapsed like puppets with "
|
||
"their strings cut. As the lich’s death-scream echoed in the air, a vast and "
|
||
"louring column of shadow arose from his corpse like smoke from an unclean "
|
||
"fire; then it divided fivefold at its height, reaching for the heavens like "
|
||
"a clutching hand.\n"
|
||
"\n"
|
||
"Men let weapons fall from nerveless fingers and horses reared in terror as "
|
||
"that great dark pall obscured the sun..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:23
|
||
msgid ""
|
||
"... and then it thinned, and paled, and a breeze from the west dissolved it "
|
||
"in tatters, and the light of day shone once again undiminished on Weldyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:100
|
||
msgid ""
|
||
"It is a great victory we have won here today, vanquishing the arch-lich Mal-"
|
||
"Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:105
|
||
msgid ""
|
||
"So many months of fighting... I feel as though I am awakening from a long "
|
||
"nightmare."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:110
|
||
msgid ""
|
||
"Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its "
|
||
"wake chaos and disorder prevail throughout the countryside."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:115
|
||
msgid ""
|
||
"We will be years... perhaps decades... recovering from the ill he has "
|
||
"wrought."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:125
|
||
msgid ""
|
||
"Even now we should be sending our cavalry to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:131
|
||
msgid ""
|
||
"Even now we should be sending our troops to restore order throughout the "
|
||
"land."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:138
|
||
msgid ""
|
||
"It shall be so. But first, know that you have served Us, and Our Kingdom, "
|
||
"full well. We are minded to reward you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:148
|
||
msgid ""
|
||
"Sir Terraent, your service to the crown has been a beacon of light in these "
|
||
"dark times. We are appointing you to command the River Guard in Estmark."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:152
|
||
msgid ""
|
||
"It is an honor to serve my kingdom, and I humbly accept your commission."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:164
|
||
msgid ""
|
||
"Grug, Gweddry has told me of the help you and your tribe provided his men. "
|
||
"We wish to offer you a new home in the Estmark Hills along with Our thanks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:168
|
||
#, fuzzy
|
||
msgid "Grug say new home will make thanks with."
|
||
msgstr "Grug sê aansluit miskien hy."
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:175
|
||
msgid ""
|
||
"Dacyn. I would have you remain by Our side, here; as you counseled these two "
|
||
"in war, so shall you counsel Us in peace and the rebuilding of the Kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:179
|
||
msgid "I am honored, your highness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:189
|
||
msgid ""
|
||
"Engineer, much of Estmark region stands in ruins. The crown has need of your "
|
||
"skills to clear the wreckage and organize the reconstruction."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:193
|
||
msgid "I’ll be glad ta help yah. It’ll be fun to work in peace again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:200
|
||
msgid "Now as for you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:210
|
||
msgid "Sire, we but did our duty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:215
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:222
|
||
msgid ""
|
||
"Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first "
|
||
"command to you your own wish; go from here, secure our borders, and show all "
|
||
"that the might of Wesnoth will endure."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:251
|
||
#, fuzzy
|
||
msgid "Kneel, Gweddry."
|
||
msgstr "Heil, Gweddry!"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:257
|
||
msgid "Sire, I but did my duty."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:261
|
||
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Konrad II
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:270
|
||
msgid ""
|
||
"And arise, Gweddry, Earl of Estmark. The land for which you shed your blood "
|
||
"shall be put under your hand to be made green again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:275
|
||
msgid ""
|
||
"And so began the Silver Age of Wesnoth, that time known to historians as the "
|
||
"Reconstruction..."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:5
|
||
#, fuzzy
|
||
#| msgid "Mounted Fighter"
|
||
msgid "Bone Knight"
|
||
msgstr "Berede Vegter"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:26
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Eastern_Invasion/units/Bone_Knight.cfg:41
|
||
msgid "trample"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:4
|
||
msgid "Horse Lord"
|
||
msgstr "Perdemeester"
|
||
|
||
#. [unit_type]: id=Horse Lord, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:19
|
||
msgid ""
|
||
"The greatest of the men of the plains, Horse Lords are heads of their houses "
|
||
"and are respected by all, friend or foe. Their sword can kill most ordinary "
|
||
"enemies, and their morning star crushes those who are left."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Lich Lord
|
||
#: data/campaigns/Eastern_Invasion/units/Lich_Lord.cfg:7
|
||
msgid "Lich Lord"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4
|
||
msgid "Mounted Fighter"
|
||
msgstr "Berede Vegter"
|
||
|
||
#. [unit_type]: id=Mounted Fighter, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:18
|
||
msgid ""
|
||
"The nobles of the men of the plains are trained with the rest of the "
|
||
"horsemen to become great warriors. However, they are also trained in "
|
||
"commanding their comrades, and they are the ones that become captains of the "
|
||
"armies of the Clans."
|
||
msgstr ""
|
||
"Die delstand van die manne van die pleine word opgelei in ruitery saam met "
|
||
"die ander ruiters om hulle magtige krygers te maak. Behalwe die opleiding, "
|
||
"word hulle ook opgelei in leierskap, en hoe om hulle kamerade aan te voer. "
|
||
"Hulle word dan gewoonlik die magtige kapteine van die lëers van die stamme. "
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:4
|
||
msgid "Mounted Warrior"
|
||
msgstr "Berede Kryger"
|
||
|
||
#. [unit_type]: id=Mounted Warrior, race=human
|
||
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:18
|
||
msgid ""
|
||
"Leaders of the plains, Mounted Warriors are skilled with the use of the "
|
||
"sword and the morning star. Riding horses, they are able to move around the "
|
||
"battlefield with great speed, and can provide much needed assistance to "
|
||
"different fronts."
|
||
msgstr ""
|
||
"Leiers van die vlaktes, is die Berede Krygers vernuftig met die yster-"
|
||
"knuppel en die swaard. Omdat hulle op perde is, kan hulle vinnig rondbeweg "
|
||
"op die slagveld en kan hulp verleen op verskeie fronte."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Eastern_Invasion/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
|
||
msgid "shock"
|
||
msgstr ""
|
||
|
||
#. [attacks]: id=shock
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:10
|
||
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
|
||
msgid ""
|
||
"When this attack is used on offense, the opponent will retaliate with one "
|
||
"less strike than normally, to a minimum of one strike."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
|
||
msgid "Dacyn"
|
||
msgstr "Dacyn"
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:12
|
||
msgid "No! I... die..."
|
||
msgstr "Nee! Ek... sterf..."
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:30
|
||
msgid "We are doomed..."
|
||
msgstr "Ons is verlore..."
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:48
|
||
#, fuzzy
|
||
msgid "I... must— Argh...!"
|
||
msgstr "Ek... moet... argh."
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:66
|
||
msgid "Grarrgghh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:80
|
||
msgid "Wha’? Yah fail’d to give me protecshun..."
|
||
msgstr "Wa'? Jy het daarin gefaal om my te beskerrim..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:92
|
||
msgid ""
|
||
"It was perhaps as well for the men of Gweddry’s troop that they did not live "
|
||
"to see the grim tide of undead sweeping westward into Wesnoth, laying waste "
|
||
"to all in its path."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:104
|
||
msgid ""
|
||
"Wesnoth never learned the fate of Gweddry’s band, but all too soon they "
|
||
"would suffer the rage and malice of marauding orcs and undead in a war that "
|
||
"would end only in misery and death."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:116
|
||
msgid ""
|
||
"Their home country proved to be no refuge for Gweddry’s weary men, and no "
|
||
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
|
||
"sides to a final defense of the doomed kingdom."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:128
|
||
msgid ""
|
||
"With the staunchest defenders of Wesnoth bested on their home ground, the "
|
||
"once-great kingdom was plunged into final darkness under the vengeful hand "
|
||
"of Mal-Ravanal."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:16
|
||
msgid "Your evil will darken the earth no longer!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Terraent
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:31
|
||
msgid "I shall avenge the death of my comrades!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Engineer
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:46
|
||
msgid "I’m gonna blow you up!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grug
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:61
|
||
msgid "Grug again dead make!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Owaec
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:76
|
||
msgid "Taste the steel of the Horse Clans!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Gweddry
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:91
|
||
msgid "This is for Wesnoth!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:103
|
||
msgid ""
|
||
"You are more powerful than I expected, but you cannot possibly defeat me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:131
|
||
msgid "No. Your reign of terror ends today."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal-Ravanal
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:136
|
||
msgid "What?!... I... cannot... lose..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dacyn
|
||
#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:184
|
||
msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:62
|
||
#, fuzzy
|
||
msgid ""
|
||
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
|
||
"damage!"
|
||
msgstr "Die dra van hierdie hangertjie sal sorg dat elke hou verheilig is!"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:63
|
||
#, fuzzy
|
||
msgid "holy amulet^Take it"
|
||
msgstr "Heilige Hangertjie"
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:64
|
||
msgid "holy amulet^Leave it"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:65
|
||
msgid "I am not suited to using this item! Let another take it."
|
||
msgstr ""
|
||
"Ek is nie in staat om die item te gebruik nie! Laat iemand anders dit vat."
|
||
|
||
#. [object]
|
||
#: data/campaigns/Eastern_Invasion/utils/macros.cfg:67
|
||
msgid "Holy Amulet"
|
||
msgstr "Heilige Hangertjie"
|
||
|
||
#~ msgid "morning star"
|
||
#~ msgstr "oggendsepter"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "swaard"
|
||
|
||
#, fuzzy
|
||
#~ msgid "I summon from the depths of the river beasts to destroy you!"
|
||
#~ msgstr ""
|
||
#~ "Uit die diepte van die rivier roep ek daardie ongediertes wat jou sal "
|
||
#~ "vernietig!"
|
||
|
||
#~ msgid "Argh! I’m dead! Well, dwarves are still the best!"
|
||
#~ msgstr "Argh! Ek's dood! Wel, dwerge is nog steeds die beste!"
|
||
|
||
#~ msgid ""
|
||
#~ "There is a great fortune in this chest of treasure! I can count two "
|
||
#~ "hundred pieces of gold."
|
||
#~ msgstr ""
|
||
#~ "Daars 'n groot fortuin in die skatkis! Ek tel twee honderd goud stukke."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move Gweddry to the trapdoor"
|
||
#~ msgid "Move Gweddry to the south-west exit"
|
||
#~ msgstr "Beweeg Gweddry na die valdeur"
|
||
|
||
#~ msgid "Torture Chamber"
|
||
#~ msgstr "Martelkamer"
|
||
|
||
#~ msgid "Throne Room"
|
||
#~ msgstr "Troonkamer"
|
||
|
||
#~ msgid "The City"
|
||
#~ msgstr "Die Stad"
|
||
|
||
#~ msgid "Exit"
|
||
#~ msgstr "Uitgang"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "So, Gweddry, you escaped too? Good. I think they have the rest of our "
|
||
#~| "troops captive, along with the peasants following us. We should be able "
|
||
#~| "to rescue them."
|
||
#~ msgid ""
|
||
#~ "So, Gweddry, you escaped too? Good. I think they still have the rest of "
|
||
#~ "our troops captive. We must rescue them and head for the southwest exit."
|
||
#~ msgstr ""
|
||
#~ "Gweddry ek sien jy het ook ontsnap. Goed so. Ek dink hulle het die res "
|
||
#~ "van ons troepe in aanhouding, saam met die gespuis wat ons agtervolg. Ons "
|
||
#~ "behoort hulle te kan red."
|
||
|
||
#~ msgid "Where are they? These caves are impossible to navigate!"
|
||
#~ msgstr "Waar is hulle? Hierdie grotte is onmoontlik om te navigeer!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Somewhere south of us. We are in a hidden passage in the north. Oh, and "
|
||
#~| "some others escaped too, along with Owaec."
|
||
#~ msgid ""
|
||
#~ "Somewhere south of us, but we’d best avoid the chamber we just came from. "
|
||
#~ "Oh, and some others escaped too, along with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Iewers suid van ons. Ons is in 'n versteekte gang in die noorde. O ja, 'n "
|
||
#~ "paar anders het ook onstnap, saam met Owaec."
|
||
|
||
#~ msgid "Well, where’s their leader? I don’t see him."
|
||
#~ msgstr "En? Waar is hulle leier? Ek sien hom dan nie."
|
||
|
||
#, fuzzy
|
||
#~ msgid "whisper^I dunno. He escaped, I think."
|
||
#~ msgstr "Uh... (fluisterend).. Ek weet nie. Ek dink hy het ontsnap,"
|
||
|
||
#~ msgid ""
|
||
#~ "You fool! Well, find him. Bring him to me! Wait, no, just kill him on "
|
||
#~ "sight."
|
||
#~ msgstr ""
|
||
#~ "Jou idioot! Toe, kry hom. Bring hom na my toe! Wag, nee, maak hom "
|
||
#~ "eenvouding dood as jy hom sien."
|
||
|
||
#~ msgid "Look, the escaped prisoners have returned!"
|
||
#~ msgstr "Kyk, die ontsnapte gevangenes het terug gekeer!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Kill them."
|
||
#~ msgid "Kill them!"
|
||
#~ msgstr "Vermoor hulle."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Huh? Who’s there, who said that?"
|
||
#~ msgid "Huh? Who said that?"
|
||
#~ msgstr "Huh? Wie's daar, wie't dit gesê?"
|
||
|
||
#, fuzzy
|
||
#~ msgid "I see the exit to the tunnel! Onward!"
|
||
#~ msgstr "Bereik die einde van die tonnel"
|
||
|
||
#~ msgid "Survive until end of turns"
|
||
#~ msgstr "Oorleef tot die einde van die beurte"
|
||
|
||
#~ msgid "To add ogres to your army, keep two on the grass until end of turns"
|
||
#~ msgstr ""
|
||
#~ "Om mensvreters by jou leêr te voeg, hou twee op die gras totdat die "
|
||
#~ "beurte eindig."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "All right, we have to keep at least two of these ogres on the grass where "
|
||
#~ "they can’t escape until our troops get here to capture them."
|
||
#~ msgstr ""
|
||
#~ "Goed so. Ons moet ten minste twee van hierdie Mensvreters op die gras hou "
|
||
#~ "waar hulle nie kan ontsnap nie totdat ons troepe hier kan kom om hulle te "
|
||
#~ "vang. Dan sal hulle ons na hulle stam lei."
|
||
|
||
#~ msgid ""
|
||
#~ "We should try to surround them. Gweddry, you stay where you are. Dacyn, "
|
||
#~ "you go north-east. I’ll go north-west."
|
||
#~ msgstr ""
|
||
#~ "Ons moet hulle probeer omsingel. Gweddry, bly jy waar jy is. Dacyn, gaan "
|
||
#~ "jy noordoos. Ek gaan noordwes."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Our troops have caught up! Now, we will be able to recruit ogres!"
|
||
#~ msgstr ""
|
||
#~ "Ons troepe het ingehaal! Nou sal ons Mensvreters kan werf, aangesien ons "
|
||
#~ "hierdies hulle stam sal kan oortuig om by ons aan te sluit."
|
||
|
||
#~ msgid ""
|
||
#~ "We didn’t capture enough of the ogres here. We will have to go on without "
|
||
#~ "them."
|
||
#~ msgstr ""
|
||
#~ "Ons het nie genoeg mensvreters hier gevang nie. Ons sal sonder hulle moet "
|
||
#~ "aangaan."
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
|
||
#~ "Go to the trapdoor!"
|
||
#~ msgstr ""
|
||
#~ "Maak gou! Kort voor lank sal vyandige versterkings aankom en dan is ons "
|
||
#~ "dood! Na die valdeur!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I do not know. There are trolls in here, which may try to fight us. Now "
|
||
#~ "hurry, we have to move quickly with those liches still behind us."
|
||
#~ msgstr ""
|
||
#~ "Ek weet nie. Daar is trolle hierbinne, wat dalk sal probeer om teen ons "
|
||
#~ "te weg. Maak nou gou, ons moet vinnig beweeg met daardie Liche agter ons."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter. They are much too powerful for us; our only hope is to "
|
||
#~ "get away, far away. Perhaps we should go north, and meet with Owaec."
|
||
#~ msgstr ""
|
||
#~ "Dit maak nie saak nie. Hulle is heeltemal te kragtig vir ons; ons enigste "
|
||
#~ "hoop is om weg te kom, ver weg. Miskien moet ons maar noord gaan en met "
|
||
#~ "Owaec byeenkom."
|
||
|
||
#~ msgid ""
|
||
#~ "There are five of us still locked up in the jail. All of us will join you "
|
||
#~ "if you can get us free."
|
||
#~ msgstr ""
|
||
#~ "Daars nog vyf van ons in die tronk opgesluit. Ons sal by jou aansluit as "
|
||
#~ "jy ons kan bevry."
|
||
|
||
#, fuzzy
|
||
#~ msgid "You dare to attack <i>me</i>!? Go back to your master!"
|
||
#~ msgstr "Jy waag dit om MY aan te val?!? Gaan terug na jou meester!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is not good; we are unable to attack Mal-Ravanal at all, for his "
|
||
#~ "magic is too strong! We must turn back, it was foolish to press the "
|
||
#~ "attack."
|
||
#~ msgstr ""
|
||
#~ "Dit is sleg; ons kan glad nie vir Mal-Ravanal aanval nie want sy toorkrag "
|
||
#~ "is te sterk! Ons moet omdraai, dit was dom om met die aanval te begin."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I am not sure. There are bandits in this country, and I have been told "
|
||
#~ "that it is my duty to defeat them, and protect the local villages. "
|
||
#~ "However, I cannot find a way to defeat them. The outlaws hide in the "
|
||
#~ "villages when we are close, and come out when we are far away."
|
||
#~ msgstr ""
|
||
#~ "Ek is nie seker nie. Hier is bandiete in hierdie land en ek word vertel "
|
||
#~ "dat dit my plig is om hulle te verslaan en die plaaslike dorpe te "
|
||
#~ "beskerm. Wanneer ookal ek troepe uitstuur om hulle te verslaan, word "
|
||
#~ "hulle vermoor voordat hulle hulp kan kry en die bandiete blaas dan die "
|
||
#~ "aftog na die dorpe toe. Ek kan nie 'n manier kry om hulle te verslaan nie."
|
||
|
||
#~ msgid ""
|
||
#~ "I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||
#~ "your quest."
|
||
#~ msgstr ""
|
||
#~ "Ek het my plig ten opsigte van die dorpe nagekom. Ek reken ek kan nou by "
|
||
#~ "jou aansluit."
|
||
|
||
#~ msgid ""
|
||
#~ "Good job! Now, we should move onward, north. Tell the villagers to pack "
|
||
#~ "their belongings and follow us."
|
||
#~ msgstr ""
|
||
#~ "Goeie werk! Nou kan ons verder gaan, noordwaarts. Sê vir die dorpsmense "
|
||
#~ "om hulle goedjies te pak en ons te volg."
|
||
|
||
#~ msgid ""
|
||
#~ "We should probably go north to the orcish lands immediately. I suspect "
|
||
#~ "that the undead have already bypassed us, and cut off any crossing to the "
|
||
#~ "west of here."
|
||
#~ msgstr ""
|
||
#~ "Ons moet seker onmiddelik noord gaan na die ork-lande. Ek vermoed dat die "
|
||
#~ "wandelende dooies ons alreeds verbygesteek het en enige kruispad na die "
|
||
#~ "weste versper het."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Very well, we will go on, take this island. It appears we have no choice. "
|
||
#~ "Onward!"
|
||
#~ msgstr ""
|
||
#~ "Goed dan, ons sal voortgaan en hierdie vallei gaan soek. Ons het nie "
|
||
#~ "eintlik 'n ander keuse nie. Kom ons gaan!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Informed they were being taken to the orcish king, Dra-Nak, they "
|
||
#~ "attempted to escape before that happened..."
|
||
#~ msgstr ""
|
||
#~ "Na hulle die gevaarlike Vrugmeer oorgesteek het, is Gweddry en sy manne "
|
||
#~ "deur die Orke gevange geneem. Hulle word na die Orke koning, Dra-Nak "
|
||
#~ "geneem, maar hulle sal natuurlik wou ontsnap voor dit gebeur..."
|
||
|
||
#~ msgid ""
|
||
#~ "I think Dacyn and Owaec have escaped already. Now I have to, also... "
|
||
#~ "these guards are not being very alert, I may be able to get past them..."
|
||
#~ msgstr ""
|
||
#~ "Ek dink Dacy en Owaec het alreeds ontsnap. Nou moet ek ook... hierdie "
|
||
#~ "wagte lyk bra traag. Ek mag dalk net by hulle verby kan sluip..."
|
||
|
||
#~ msgid "Aha! There is a small crack in the cave wall here."
|
||
#~ msgstr "Aha! Daar's 'n klein krakie in die grotmuur."
|
||
|
||
#~ msgid "Right here, boss."
|
||
#~ msgstr "Hierso meester."
|
||
|
||
#~ msgid ""
|
||
#~ "We have reached Weldyn. Now we must have a council to decide what to do "
|
||
#~ "next."
|
||
#~ msgstr ""
|
||
#~ "Ons het Weldyn bereik. Ons moet nou beraad om te besluit oor wat om "
|
||
#~ "volgende te doen."
|
||
|
||
#~ msgid ""
|
||
#~ "The guards, surprised by this sudden revelation, advanced to attack him. "
|
||
#~ "However, as he was now skilled in the magical art of teleportation, he "
|
||
#~ "simply vanished. And has not been seen since."
|
||
#~ msgstr ""
|
||
#~ "Die wagte is onkant gevang deur die skielike openbaring en het vorentoe "
|
||
#~ "beweeg om hom aan te val. Maar aangesien hy nou vaardig was in die "
|
||
#~ "magiese kuns van teleportasie, het hy net eenvoudig verdwyn. Tot vandag "
|
||
#~ "toe is hy nog nie weer gesien nie."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Not been seen, that is, until the day when he attacked Gweddry and me in "
|
||
#~ "that outpost on the eastern border. This is the lich we are facing: Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Nie gesien nie tot die dag wat hy deur Gweddry en myself by die buitepos "
|
||
#~ "op die oosfront aangeval is. Dit is die lich wat ons teenstaan: Mal-"
|
||
#~ "Ravanal."
|
||
|
||
#~ msgid ""
|
||
#~ "At first we tried to escape them, for we knew they were too powerful; it "
|
||
#~ "is only by horrible luck that we are back in Wesnoth at all."
|
||
#~ msgstr ""
|
||
#~ "Ons het eerste probeer om van hulle af te onstap, want ons het geweet "
|
||
#~ "hule is te sterk. Dit is net as gevolg van slegte geluk dat ons terug in "
|
||
#~ "Wesnoth is."
|
||
|
||
#~ msgid ""
|
||
#~ "It doesn’t matter anyway. The point is, we already know we cannot defeat "
|
||
#~ "the hordes of the enemy head-on in battle. So it seems that the only path "
|
||
#~ "to victory is to destroy the head of these necromancers, the lich Mal-"
|
||
#~ "Ravanal."
|
||
#~ msgstr ""
|
||
#~ "Dit maak in elk geval nie saak nie. Die punt is, ons weet reeds ons kan "
|
||
#~ "nie die menigtes van die vyand in 'n tromp-op geveg verslaan nie. Dit wil "
|
||
#~ "dus voorkom asof die enigste manier om 'n oorwinning te bereik is om die "
|
||
#~ "hoof van hierdie dodepraters, die lich Mal-Ravanal te vernietig."
|
||
|
||
#~ msgid "But as yet we have no idea how to do it!"
|
||
#~ msgstr "Tot nou toe het ons nog geen idee hoe om dit te doen nie!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, we do know that he is very arrogant, and can be easily tricked. "
|
||
#~ "That is how he fell in the first place."
|
||
#~ msgstr ""
|
||
#~ "Wel ons weet hy is baie arrogant en kan maklik om die bos gelei word. Dit "
|
||
#~ "is hoe hy in die eerste plek gefaal het."
|
||
|
||
#~ msgid ""
|
||
#~ "So maybe we can trick him into exposing himself to us? Dacyn, does he "
|
||
#~ "know we know who he is?"
|
||
#~ msgstr ""
|
||
#~ "So miskien kan ons hom flous sodat hy homself aan ons blootstel? Dacyn, "
|
||
#~ "weet hy dat ons weet wie hy is?"
|
||
|
||
#~ msgid ""
|
||
#~ "No, I don’t think so. I am the only person alive who would recognize the "
|
||
#~ "name Mal-Ravanal, and if he had known I was there when he attacked, he "
|
||
#~ "would have pursued us much more vigorously."
|
||
#~ msgstr ""
|
||
#~ "Nee, ek dink nie so nie. Ek is die enigste lewende persoon wat die naam "
|
||
#~ "Mal-Ravanal sal herken en as hy geweet het dat ek daar was toe ons "
|
||
#~ "aangeval het, sou hy ons met meer ywer agtervolg het."
|
||
|
||
#~ msgid "Messenger of Doom"
|
||
#~ msgstr "Boodskapper van Verdoemenis"
|
||
|
||
#~ msgid "I come bearing a message from my leader."
|
||
#~ msgstr "Ek kom met 'n boodskap van my leier."
|
||
|
||
#~ msgid "Very well, you may read it. It might tell us something useful."
|
||
#~ msgstr "Dis goed, jy kan dit maar lees. Miskien is daar iets bruikbaars in."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "He says: <i>“Well done; you have defeated some of my less powerful "
|
||
#~ "captains, and a small fraction of my horde. Were I to bring the whole "
|
||
#~ "might of my Dread Legions to bear I could crush you like an insect. But I "
|
||
#~ "seek a victory that will reveal the true extent of my personal power. "
|
||
#~ "Unlike the Great General Gweddry I do not seek to hide behind the armored "
|
||
#~ "skirts of my soldiers! You, O commander Gweddry, are a coward! The bards "
|
||
#~ "may sing that you defeated my captains, but in reality you did nothing "
|
||
#~ "but cower far behind the lines in safety while others braver than you "
|
||
#~ "fought and died in your name.”</i>"
|
||
#~ msgstr ""
|
||
#~ "Hy sê: 'Wel gedaan; jy het van my minder kragtige kapteine verslaan en 'n "
|
||
#~ "klein deeltjie van my horde. As ek met die volle mag van my Skriklegioene "
|
||
#~ "op jou sou neerdaal kan ek jou soos 'n insek vermorsel. Maar ek wil 'n "
|
||
#~ "oorwinning behaal wat die ware aard van my persoonlike mag sal ten toon "
|
||
#~ "stel. Anders as die Groot Generaal Gweddry probeer ek nie om agter die "
|
||
#~ "gepantserde kleedjies van my soldate weg te kruip nie! Jy kommandeur "
|
||
#~ "Gweddry is 'n lafaard! Die storievertellers mag dalk jou oorwinnings oor "
|
||
#~ "my kapteine besing, maar jy het in werklikheid niks anders gedoen as om "
|
||
#~ "veilig agter die linies weg te kruip nie, terwyl ander wat dapperder was "
|
||
#~ "as jy in jou naam geveg en gesterf het.'"
|
||
|
||
#~ msgid ""
|
||
#~ "What is the point of this message? Does it consist of anything more than "
|
||
#~ "insults?"
|
||
#~ msgstr ""
|
||
#~ "Wat sou die doel van die boodskap wees? Bestaan dit dan uit niks anders "
|
||
#~ "as 'n spul beledigings nie?"
|
||
|
||
#~ msgid ""
|
||
#~ "The point is that you did not defeat my Lord’s minions, it was others "
|
||
#~ "doing the work for you! The mighty Gweddry himself would last but a few "
|
||
#~ "moments in actual combat. And my master seeks to prove this. He "
|
||
#~ "challenges you, Gweddry, to a contest, a battle."
|
||
#~ msgstr ""
|
||
#~ "Die punt is dat jy nie my Meester se onderdane verslaan het nie, maar dat "
|
||
#~ "ander dit namens jou gedoen het! Die magtige Gweddry sal maar 'n paar "
|
||
#~ "vlietende oomblik in 'n werklike geveg oorleef. My meester wil dit bewys. "
|
||
#~ "Hy daag jou, Gweddry, tot 'n geveg, 'n kragmeting uit."
|
||
|
||
#~ msgid ""
|
||
#~ "What are his terms? I won’t accept anything obviously weighted towards "
|
||
#~ "his victory!"
|
||
#~ msgstr ""
|
||
#~ "Wat is sy voorwaardes? Ek sal niks aanvaar wat daarop gemik is om die "
|
||
#~ "oorwig in sy guns te swaai nie!"
|
||
|
||
#~ msgid ""
|
||
#~ "That only proves you are a coward. Nevertheless, these are his terms: You "
|
||
#~ "pick your six best warriors and he will pick his six best. Then you will "
|
||
#~ "fight, to the death; until either you or he is destroyed!"
|
||
#~ msgstr ""
|
||
#~ "Dit bewys slegs dat jy 'n lafaard is. Ewenwel, hierdie is sy voorwaardes: "
|
||
#~ "Jy kies jou ses beste krygers en hy kies sy ses bestes. Dan veg julle tot "
|
||
#~ "die dood tot of jy of hy verslaan is."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Gweddry, I don’t think you should accept. He is bound to bring more than "
|
||
#~ "six undead to the battle; he will bring an army!"
|
||
#~ msgstr ""
|
||
#~ "Gweddry, ek dink nie jy moet sy voorwaardes aanvaar nie. Die kanse is "
|
||
#~ "goed dat hy meer as ses Wandelende Dooies na die geveg sal bring; hy sal "
|
||
#~ "'n hele weermag bring!"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, I think you should accept. There is a small chance that it will be "
|
||
#~ "a fair fight, and otherwise we will definitely have to face his whole "
|
||
#~ "undead army."
|
||
#~ msgstr ""
|
||
#~ "Wel, ek dink jy behoort te aanvaar. Daar bestaan 'n klein moontlikheid "
|
||
#~ "dat dit 'n regverdige geveg sal wees en ons sal andersins beslis sy hele "
|
||
#~ "leër van wandelende dooies moet trotseer."
|
||
|
||
#~ msgid ""
|
||
#~ "I will simplify your choice. Accept, coward, or face the onslaught of my "
|
||
#~ "lord’s hordes at dawn tomorrow!"
|
||
#~ msgstr ""
|
||
#~ "Ek sal jou keuse vir jou makliker maak. Aanvaar, lafaard of my meester se "
|
||
#~ "menigtes sal teen dagbreek op julle toesak!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "I will accept this challenge. By your own master’s terms, that proves I "
|
||
#~ "am no coward."
|
||
#~ msgstr ""
|
||
#~ "Ek sal hierdie uitdaging aanvaar. Op jou meester se voorwaardes, dit "
|
||
#~ "bewys ek is geen lafaard nie."
|
||
|
||
#~ msgid ""
|
||
#~ "I will not accept a fight in which he will obviously cheat! I refuse!"
|
||
#~ msgstr ""
|
||
#~ "Ek sal nie 'n geveg aanvaar waarin hy duidelik gaan verneuk nie! Ek weier!"
|
||
|
||
#~ msgid "I... lose?..."
|
||
#~ msgstr "Ek... verloor? ..."
|
||
|
||
#~ msgid "And more!"
|
||
#~ msgstr "En meer!"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "You people are fools! You rejected my master’s offer to duel... very "
|
||
#~ "well, you will <i>all</i> die! And know this; my master is here to enjoy "
|
||
#~ "your demise. For he does not fear you at all, and knows that you will "
|
||
#~ "never be able to find him and kill him! There are seven of us, and only "
|
||
#~ "one of us is the real leader! Ha ha ha ha! To be fair about it, we will "
|
||
#~ "all tell you our names if you can reach us."
|
||
#~ msgstr ""
|
||
#~ "Julle mense is dwase! Julle het besluit om my meester se tweegeveg "
|
||
#~ "uitdaging te verwerp... nou goed dan, julle sal almal VREK! En nou, hier "
|
||
#~ "is my meester, hy kyk na julle ondergang. Hy is glad nie bang vir julle "
|
||
#~ "nie en weet dat julle hom nooit sal kan vind en doodmaak nie! Daar is "
|
||
#~ "sewe van ons en slegs een van ons is die ware leier! ha ha ha ha! Kom ons "
|
||
#~ "maak dit vir julle makliker, ons sal julle ons name vertel."
|
||
|
||
#~ msgid "Remember, we have to kill Mal-Ravanal. He’s here somewhere..."
|
||
#~ msgstr "Onthou ons moet Mal-Ravanal vermoor. Hy is hier erens..."
|
||
|
||
#, fuzzy
|
||
#~ msgid "There he is!"
|
||
#~ msgstr "Hulle is hier!"
|
||
|
||
#~ msgid "How did you know...?"
|
||
#~ msgstr "Hoe het jy geweet...?"
|
||
|
||
#~ msgid "Kill the king!"
|
||
#~ msgstr "Vermoor die koning!"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Beurte raak op"
|
||
|
||
#~ msgid "BOOM!!!"
|
||
#~ msgstr "Boem!!!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "We have come all the way to Mal-Ravanal's capital!"
|
||
#~ msgstr "Ons het al die pad na Mal-Ravanal's Hoofstad gekom!"
|
||
|
||
#~ msgid ""
|
||
#~ "No! These undead won our battle, and you will be able to enter my "
|
||
#~ "northern homeland!"
|
||
#~ msgstr ""
|
||
#~ "Nee! Hierdie wandelende dooies het ons geveg gewen en julle sal my "
|
||
#~ "noordelike vaderland kan inval!"
|
||
|
||
#~ msgid ""
|
||
#~ "One of them, the South Guard, had been the site of the previous attacks, "
|
||
#~ "and was still occupied. Konrad II decided to re-man the other outposts "
|
||
#~ "also. He sent two of the most promising young officers to them."
|
||
#~ msgstr ""
|
||
#~ "Een van hulle, die Suid Pos, was die plek van een van die vorige aanvalle "
|
||
#~ "en is steeds besit. Konrad II het besluit om ook die ander uitposte te "
|
||
#~ "herbewapen. Hy het twee van sy mees belowende jong offisiere na hulle "
|
||
#~ "gestuur."
|
||
|
||
#~ msgid "The undead are tearing down our defenses!"
|
||
#~ msgstr "Die wandelende dooies verwoes ons verdediging!"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Leave any of the three heroes on the north side of the river"
|
||
#~ msgstr ""
|
||
#~ "Laat bly enige van die drie helde aan die noorde kant van die rivier"
|
||
|
||
#~ msgid "There are still humans in this village! They can help us."
|
||
#~ msgstr "Daar's nogsteeds mense in die dorp! Hulle kan ons help."
|
||
|
||
#~ msgid "Villager"
|
||
#~ msgstr "Dorpenaar"
|
||
|
||
#~ msgid ""
|
||
#~ "The undead have killed all the villagers here, but they left their "
|
||
#~ "valuables."
|
||
#~ msgstr ""
|
||
#~ "Die wandelende dooies het all die mense in die dorp vermoor maar al hulle "
|
||
#~ "besittings nagelaat."
|
||
|
||
#~ msgid "Defeat Khrakrahs, the Skeletal Dragon"
|
||
#~ msgstr "Verslaan Khrakrahs, die Geraamte Draak"
|
||
|
||
#~ msgid ""
|
||
#~ "I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
||
#~ "swamp, we can't e'en see any 'nemies."
|
||
#~ msgstr ""
|
||
#~ "Ek reken ons sal seker maar daardeur moet worstel ... jig. En met hierdie "
|
||
#~ "mis oor die moeras kan ons nie eens die vyand sien nie."
|
||
|
||
#~ msgid "Undead, undead are rising out of the ground!"
|
||
#~ msgstr "Wandelende dooies, wandelene dooies verrys uit die grond!"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "lem"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "impak"
|