5511 lines
225 KiB
Text
5511 lines
225 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-02-12 17:01 UTC\n"
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"PO-Revision-Date: 2014-02-24 21:01+0100\n"
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"Last-Translator: Svistwarrior273 <romanbeno273@gmail.com>\n"
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||
"Language-Team: none\n"
|
||
"Language: \n"
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||
"MIME-Version: 1.0\n"
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||
"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Generator: Poedit 1.5.4\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:22
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msgid "Delfador’s Memoirs"
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msgstr "Delfadorove pamäti"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:23
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msgid "DM"
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msgstr "DP"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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msgid "Apprentice"
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msgstr "Začiatočník"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "Normálne"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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#, fuzzy
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#| msgid "(Challenging)"
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msgid "Challenging"
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msgstr "Náročné"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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msgid "Mage"
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msgstr "Mág"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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#, fuzzy
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#| msgid "(Difficult)"
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msgid "Difficult"
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msgstr "Obtiažne"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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msgid "Great Mage"
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msgstr "Veľký Mág"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:35
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msgid ""
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"Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour "
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"south across the Great River, and mysterious and deadly creatures roam the "
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"night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys "
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"all life in Wesnoth?\n"
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"\n"
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msgstr ""
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"Wesnoth nezadržateľne upadá do chaosu, diví a hlúpi orkovia prenikajú čoraz "
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"južnejšie od Veľkej Rieky a záhadné i smrtiace príšery sa potulujú nocou po "
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"Wesnothe. Kto je záhadný Iliah-Malal? Dokážeš ho poraziť skôr, ako zničí "
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"všetko živé vo Wesnothe?\n"
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"\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:37
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msgid "(Intermediate level, 19 scenarios.)"
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msgstr ""
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"(Stredne ťažká obtiažnosť, 19 scén. Preložil Roman Beňo (Svistwarrior273))"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:40
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msgid "Creator and Original Designer"
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msgstr "Tvorca kampane a príbehu"
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||
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:48
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msgid "Co-Authors"
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msgstr "Spoluautori"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:63
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msgid "Campaign Maintenance"
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||
msgstr ""
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||
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#. [about]
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||
#: data/campaigns/Delfadors_Memoirs/_main.cfg:70
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msgid "WML Programming and Assistance"
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||
msgstr "Programovanie WML"
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||
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
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msgid "Graphics"
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||
msgstr "Grafika"
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||
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:91
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msgid "Additional thanks to"
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msgstr "Špeciálne poďakovanie"
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||
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#. [scenario]: id=01_Overture
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:3
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msgid "Overture"
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msgstr "Epilóg"
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||
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#. [side]
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#. [side]: type=Mage of Light, id=Marshal
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||
#. [side]: type=White Mage, id=Arpus
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:23
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:34
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:25
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:25
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:24
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:209
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#, fuzzy
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#| msgid "Mage"
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msgid "Mages"
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msgstr "Mág"
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||
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||
#. [side]: type=Mage of Light, id=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:29
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msgid "Marshal"
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msgstr "Správca"
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||
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#. [side]: type=Mage of Light, id=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:36
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msgid "First Oracle"
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msgstr "Prvý veštec"
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||
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#. [side]: type=Mage of Light, id=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:37
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msgid "Second Oracle"
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msgstr "Druhý veštec"
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||
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#. [side]: type=Mage of Light, id=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:38
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msgid "Third Oracle"
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msgstr "Tretí veštec"
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#. [side]: type=Mage of Light, id=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:39
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msgid "Fourth Oracle"
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msgstr "Štvrtý veštec"
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#. [part]
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:44
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msgid ""
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"This is the true story of Delfador the Great from his humble beginnings; the "
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"tale of how he became the most famous and powerful of all the mages of "
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"Wesnoth."
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msgstr ""
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"Toto je pravdivý príbeh o Delfadorovi Veľkom, z doby, keď bol ešte len "
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"obyčajným mágom: príbeh o tom, ako sa stal najslávnejším a najsilnejším zo "
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"všetkých mágov Wesnothu."
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||
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:47
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msgid ""
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"It begins on the Isle of Alduin, at the Academy which trains mages from "
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"throughout the Great Continent."
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msgstr ""
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||
"Tento príbeh sa začal na ostrove Alduin, na akadémii, kde boli trénovaní "
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"všetci mágovia z Veľkého Kontinentu."
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||
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||
#. [part]
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:50
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msgid ""
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"After ten years of training, two tests stand between that apprentice and "
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||
"attainment of the degree of Mage:"
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||
msgstr ""
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||
"Po desiatich rokoch výuky, učňov delili od dosiahnutia titulu mág ešte dve "
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"skúšky:"
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||
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:53
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msgid "<i>The New Mage Ceremony</i>"
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msgstr "<i>Ceremónia Nového Mága</i>"
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||
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#. [part]
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:56
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msgid "and"
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msgstr "a"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:59
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msgid "<i>The Name Journey</i>"
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msgstr "<i>Púť Nového Mena</i>"
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||
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||
#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:80
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msgid "Academy of Magic, Isle of Alduin."
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msgstr "Akadémia mágie, ostrov Alduin."
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||
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#. [message]: speaker=narrator
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:86
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:107
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:117
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:126
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:135
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:144
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msgid "... thorum restro targa thorum..."
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msgstr "... thorum restro targa thorum..."
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||
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||
#. [message]: speaker=Marshal
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91
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||
msgid "Come, O aspirant. The Oracles await you."
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||
msgstr "Poď sem, čakateľ. Veštci ťa očakávajú."
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||
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||
#. [message]: speaker=First Oracle
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:113
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||
msgid ""
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||
"The time of peace is passing. Chaos is rising; evil is rooted in the land’s "
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||
"very heart. Darkness is coming soon. The world will be changed. And you will "
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||
"be among the champions of our brotherhood of mages. I give you the first "
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||
"syllable of power, the beginning of your name: DEL"
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||
msgstr ""
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||
"Časy mieru sa skončili. Prichádza chaos a zem zasiahne zlo. Prichádza "
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||
"temnota. Svet sa zmení. A ty máš predpoklady stať sa najväčším mágom nášho "
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"bratstva. Dávam ti prvú slabiku sily, začiatok tvojho mena: DEL."
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||
|
||
#. [message]: speaker=Second Oracle
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:122
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||
msgid ""
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||
"You will not be least among those champions. Nay; you will be called <i>“The "
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||
"Great”</i> before your days are through. I give you the second syllable of "
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||
"power, the second part of your name: FA"
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||
msgstr ""
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||
"Nebudeš však taký, ako tí najväčší. Budeš nazývaný <i>“Veľkým”</i>, ešte "
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||
"skôr ako prídu tvoje dni. Dávam ti druhú slabiku sily a druhú časť tvojho "
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||
"mena: FA"
|
||
|
||
#. [message]: speaker=Third Oracle
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:131
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||
#, fuzzy
|
||
#| msgid ""
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||
#| "Yes. Peace is broken, but hope is not extinguished. There is always hope. "
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||
#| "And you will be the father of it. I call the power of the Bright Gods "
|
||
#| "into the second part of your name. FA"
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||
msgid ""
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||
"Yes. Peace is broken, but hope is not extinguished. There is always hope. "
|
||
"And you will be the father of it. I give you the final syllable of power, "
|
||
"the last part of your name: DOR"
|
||
msgstr ""
|
||
"Áno, mier skončil, ale nádej nezhasla. Vždy tu nejaká je. A ty budeš jej "
|
||
"stelesnením. Vkladám moc Bohov Svetla do druhej časti tvojho mena: FA"
|
||
|
||
#. [message]: speaker=Fourth Oracle
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:140
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||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After the battle, peace. After the darkness, dawn. From death springs new "
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||
#| "life. I give you the last part of your name, the final syllable of power. "
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||
#| "DOR"
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||
msgid ""
|
||
"After the battle, peace. After the darkness, dawn. From death springs new "
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||
"life. I call the power of the Bright Gods into your name: DELFADOR"
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||
msgstr ""
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||
"Po vojne príde mier. Po temnote úsvit. Zo smrti vzíde nový život. Dávam ti "
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||
"poslednú časť tvojho mena, poslednú slabiku sily: DOR"
|
||
|
||
#. [message]: speaker=Marshal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:149
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msgid "DELFADOR, open your eyes. And open them again!"
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||
msgstr "DELFADOR, otvor svoje oči!"
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||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:154
|
||
msgid ". ."
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||
msgstr ". ."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:158
|
||
msgid "o o"
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||
msgstr "o o"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:162
|
||
msgid "O O"
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||
msgstr "O O"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:166
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||
msgid "The light fills me!"
|
||
msgstr "Naplnilo ma svetlo!"
|
||
|
||
#. [message]: speaker=First Oracle
|
||
#. [message]: speaker=Second Oracle
|
||
#. [message]: speaker=Third Oracle
|
||
#. [message]: speaker=Fourth Oracle
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:170
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:174
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:178
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:182
|
||
msgid "It is well."
|
||
msgstr "To je dobre."
|
||
|
||
#. [message]: speaker=Marshal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:186
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||
msgid "Now, go forth!"
|
||
msgstr "Teraz choď!"
|
||
|
||
#. [message]: speaker=Marshal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:190
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||
msgid "Your name journey begins. Methor will lead you from this place."
|
||
msgstr "Púť tvojho mena začala. Methor ťa na nej povedie."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:207
|
||
msgid "But I will not see you to its end, for that is yours alone."
|
||
msgstr "Ale nie až do konca, ten si budeš musieť nájsť sám."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:218
|
||
msgid ""
|
||
"Dangers and trials await us. When you have truly claimed the name you have "
|
||
"been given, I will depart."
|
||
msgstr ""
|
||
"Čakajú na nás nebezpečenstvá a skúšky. Keď skutočne dokážeš, že ti prináleží "
|
||
"meno, ktoré ti bolo dané, opustím ťa."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:222
|
||
msgid "I am ready."
|
||
msgstr "Som pripravený."
|
||
|
||
#. [scenario]: id=02_This_Valley_Belongs_to_Me
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:3
|
||
msgid "This Valley Belongs to Me"
|
||
msgstr "Toto údolie patrí mne!"
|
||
|
||
#. [side]: type=Goblin Pillager, id=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:42
|
||
msgid "Grogor-Tuk"
|
||
msgstr "Grogor-Tuk"
|
||
|
||
#. [side]: type=Goblin Pillager, id=Grogor-Tuk
|
||
#. [side]: type=Orcish Warrior, id=Urthaka-Tan
|
||
#. [side]: type=Orcish Slayer, id=Hagha-Tan
|
||
#. [side]: type=Orcish Warrior, id=Tan-Garthak
|
||
#. [side]: type=Orcish Warlord, id=Tish Golub
|
||
#. [side]: type=Orcish Warlord, id=Upgar
|
||
#. [side]: type=Orcish Warlord, id=Knafa-ord
|
||
#. [side]: type=Orcish Warlord, id=Tan-drul
|
||
#. [side]: type=Orcish Warlord, id=Krardul
|
||
#. [side]: type=Orcish Sovereign, id=Zorlan
|
||
#. [side]: type=Orcish Warrior, id=T'bhan
|
||
#. [side]: type=Orcish Warrior, id=Qgthun
|
||
#. [side]: type=Great Troll, type=Troll Hero, id=Trgrau
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:44
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:79
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:73
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:43
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:129
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:85
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:157
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:100
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:124
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:149
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:176
|
||
msgid "Pillagers"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:59
|
||
msgid ""
|
||
"Delfador’s wandering time with Methor took them to many strange places, both "
|
||
"within and beyond the lands of men. They studied and practiced, applying "
|
||
"magecraft to aid those they traveled among and to deepen their understanding "
|
||
"of the hidden currents and powers of the world."
|
||
msgstr ""
|
||
"Delfadorovo putovanie s Methorom ich zaviedlo na mnohé odľahlé miesta, často "
|
||
"tam, kde nežili žiadni ľudia. Študovali a trénovali. Magické umenie im "
|
||
"pomáhalo v ich ceste a umožňovalo im pochopiť niektoré skryté tajomstvá "
|
||
"sveta."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:62
|
||
msgid ""
|
||
"But the elder mage’s health was taxed by the rigors of the journey. A year "
|
||
"after the two left Alduin, Methor settled in a tranquil valley at the edge "
|
||
"of the Dulatus Hills, not far southeast of the capitol at Weldyn. He opened "
|
||
"a small school of his own, and with Delfador assisting him he began training "
|
||
"a handful of youths who might in time be worthy to enter the great Academy "
|
||
"on Alduin."
|
||
msgstr ""
|
||
"Ale pre starého mága bola cesta príliš ťažká. Rok potom, ako odišli z "
|
||
"Alduinu, rozhodol sa Methor usadiť v pokojnom údolí na okraji Dulatuských "
|
||
"kopcov, juhovýchodne od hlavného mesta Weldyn. Otvoril si svoju vlastnú malú "
|
||
"školu a spolu s Delfadorom začal trénovať mladíkov, ktorí mali nádej, že sa "
|
||
"raz dostanú do veľkej Alduinskej akadémie."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:73
|
||
msgid ""
|
||
"Delfador, your time as my apprentice is now almost over. You are a fully-"
|
||
"trained mage, and may choose your own path in life. I hope, however, that "
|
||
"you will take my advice, and enroll yourself in the service of King Garard. "
|
||
"I have many contacts at the court and..."
|
||
msgstr ""
|
||
"Delfador, tvoj čas u mňa ako učňa je takmer na konci. Si plno vytrénovaný "
|
||
"mág, a mal by si sa pustiť svojou vlastnou cestou. Ak odo mňa prijmeš radu, "
|
||
"mal by si sa uchádzať do služieb Kráľa Gararda. Mám totiž mnoho kontaktov na "
|
||
"kráľovskom dvore a..."
|
||
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:77
|
||
msgid ""
|
||
"Listen, humans! This valley belongs to me now. I require all your houses and "
|
||
"your possessions! Hand them over quietly and I may permit you to live on as "
|
||
"my slaves..."
|
||
msgstr ""
|
||
"Počúvajte, ľudia! Toto údolie odteraz patrí mne! Dajte mi všetky vaše domovy "
|
||
"a zbrane, a možno vás nechám žiť ako mojich otrokov."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81
|
||
msgid ""
|
||
"Arrogant creature! We have little enough, and we will not suffer you to take "
|
||
"it from us by force."
|
||
msgstr ""
|
||
"Nafúkané monštrum! Máme toho len málo, a ani to nám nie si schopný zobrať "
|
||
"hrubou silou."
|
||
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:85
|
||
msgid ""
|
||
"That’s where you are wrong, puny mage. War is coming, humans... War! Take "
|
||
"their villages, and spare no-one!"
|
||
msgstr ""
|
||
"Tak v tomto sa mýliš, hlúpy mág. Vojna prichádza, ľudia... Do útoku! Obsaďte "
|
||
"im dediny a nikoho nešetrite!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:90
|
||
msgid "Defeat Grogor-Tuk"
|
||
msgstr "Poraz Grogor-Tuka"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:94
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:137
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:95
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:110
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:125
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:116
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:59
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:123
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:284
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:29
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:56
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:303
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:201
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:124
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:195
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:332
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:165
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:126
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:93
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:189
|
||
msgid "Death of Delfador"
|
||
msgstr "Zomrie Delfador"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:116
|
||
#, fuzzy
|
||
#| msgid "Grooar! Burn! Burn! Ahahaha..."
|
||
msgid "Grooar! Pillage! Pillage! Ahahaha..."
|
||
msgstr "Vŕŕŕŕ! Zhor! Zhor! Cha cha chááá!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:127
|
||
msgid "No! Methor... Don’t die!"
|
||
msgstr "Nie! Methor... Nezomieraj!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131
|
||
msgid ""
|
||
"Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my "
|
||
"friend Leollyn. He will help you."
|
||
msgstr ""
|
||
"Počúvaj moje posledné slová, Delfador! Choď na severozápad do Weldynu a "
|
||
"hľadaj môjho priateľa Leollyna. Pomôže ti."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:144
|
||
msgid ""
|
||
"Well done, Delfador! I see I have trained you well, and you are truly ready "
|
||
"to seek your fortune. My traveling days are done, but it is time for you to "
|
||
"journey northwest to Weldyn, and seek out my friend Leollyn. He will help "
|
||
"you."
|
||
msgstr ""
|
||
"Výborne, Delfador! Vidím, že som ťa trénoval dobre, a si pripravený hľadať "
|
||
"si svoje vlastné šťastie. Moje dni cestovania sú na konci, ale je čas, aby "
|
||
"si išiel na severozápad do Weldynu a pohľadal môjho priateľa Leollyna. "
|
||
"Pomôže ti."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:154
|
||
msgid ""
|
||
"I will grieve for master Methor... I must take his advice and seek out "
|
||
"Leollyn."
|
||
msgstr ""
|
||
"Pre majstra Methora budem smútiť ešte dlho... Musím poslúchnuť jeho radu a "
|
||
"hľadať Leollyna."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:161
|
||
msgid ""
|
||
"And it is no good news I will bring him. Orcs, so far south and so near the "
|
||
"capital? This is a dire sign; things are gravely amiss in Wesnoth."
|
||
msgstr ""
|
||
"A nebudú to dobré správy, ktoré mu prinesiem. Orkovia tak ďaleko na juhu a "
|
||
"tak blízko hlavného mesta? Toto je zlé znamenie: vo Wesnothe sa asi dejú "
|
||
"nedobré veci."
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:3
|
||
msgid "The Road to Weldyn"
|
||
msgstr "Cesta do Weldynu"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urthaka-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:32
|
||
msgid "Urthaka-Tan"
|
||
msgstr "Urthaka-Tan"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:65
|
||
msgid "The Great Valley"
|
||
msgstr "Veľké údolie"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:69
|
||
msgid "Fort Brell"
|
||
msgstr "Fort Brell"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:73
|
||
msgid "Fort Miryen"
|
||
msgstr "Fort Miryen"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:81
|
||
#, fuzzy
|
||
#| msgid "Defeat Hagha-Tan"
|
||
msgid "Defeat Urthaka-Tan"
|
||
msgstr "Poraz Hagha-Tana"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:106
|
||
msgid ""
|
||
"Delfador followed Methor’s advice, and headed over the hills towards Weldyn. "
|
||
"But the roads were more dangerous than he had expected..."
|
||
msgstr ""
|
||
"Delfador poslúchol Methorovu radu a pokračoval ďalej cez vrchy smerom k "
|
||
"Weldynu. Ale cesty boli viac nebezpečné ako očakával."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:115
|
||
msgid "Derrin"
|
||
msgstr "Derrin"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:123
|
||
msgid "Feorth"
|
||
msgstr "Feorth"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:131
|
||
msgid "Gar"
|
||
msgstr "Gar"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:135
|
||
msgid ""
|
||
"Beware, stranger! I come to warn you — a party of orcs have moved into the "
|
||
"Great Valley to the north, and have been raiding the lands around. If you "
|
||
"press on westward, you will have to fight them."
|
||
msgstr ""
|
||
"Dávaj si pozor, cudzinec! Prišiel som ťa varovať — skupina orkov vošla do "
|
||
"Veľkého údolia na severe a robí nájazdy na okolité dediny. Ak ideš na západ, "
|
||
"budeš musieť s nimi bojovať."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:139
|
||
msgid ""
|
||
"I cannot turn back now... If I fight these orcs, will your villagers help me?"
|
||
msgstr ""
|
||
"Nemôžem sa otočiť a ísť iným smerom... Ak budem s týmito orkmi bojovať, "
|
||
"pomôžu mi tvoji dedinčania?"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:143
|
||
msgid ""
|
||
"You see me armed for war because we were mustering to aid our kin. We can "
|
||
"help each other — and you’ll not be sorry to fight beside us, for this "
|
||
"region trains the best bowmen in Wesnoth."
|
||
msgstr ""
|
||
"Vidíš ma vyzbrojeného do boja, pretože som bol pomôcť našim príbuzným. Ale "
|
||
"ja a moji kamaráti pomáhame aj všetkým ostatným. Bola by chyba tu bojovať "
|
||
"bez nás, lebo v tomto kraji sa rodia najlepší lukostrelci z celého Wesnothu."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:157
|
||
msgid "Take this, you slimy invader!"
|
||
msgstr "A čo toto, ty slizké monštrum!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:174
|
||
msgid "Beware! Night is falling — that’s when the orcs tend to attack!"
|
||
msgstr "Pozor! Začína sa noc — vtedy orkovia zvyknú často útočiť."
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:199
|
||
msgid ""
|
||
"Thank you, Delfador, for helping to rid our land of those pestilent orcs. "
|
||
"Your magic was more help than we looked for, and we are in your debt."
|
||
msgstr ""
|
||
"Ďakujem ti Delfador za to, že si nám pomohol očistiť tento kraj od tých "
|
||
"špinavých orkov. Tvoja mágia je užitočnejšia, ako sme si mysleli. Sme ti "
|
||
"zaviazaní. Pôjdeme za tebou."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:203
|
||
msgid ""
|
||
"You are welcome... But I am wondering what orcs were doing so deep inside "
|
||
"the borders of Wesnoth."
|
||
msgstr ""
|
||
"Ste vítaní... Ale čudujem sa, čo robia orkovia tak ďaleko od hraníc "
|
||
"Wesnothu..."
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:207
|
||
msgid ""
|
||
"Perhaps some of our lads had better go with you as far as Weldyn. These "
|
||
"lands are not safe for a lone traveler, and we may learn what drew the orcs "
|
||
"so far south."
|
||
msgstr ""
|
||
"Domnievam sa, že by bolo lepšie, keby sme všetci išli s tebou do Weldynu. "
|
||
"Tieto krajiny už nie sú pre osamelého cestovateľa bezpečné a chceme sa "
|
||
"dozvedieť, ako mohli orkovia preniknúť tak ďaleko na juh."
|
||
|
||
#. [side]: type=Arch Mage, id=Leollyn
|
||
#. [scenario]: id=04_Leollyn
|
||
#. [unit]: type=Arch Mage, id=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:3
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:86
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:54
|
||
msgid "Leollyn"
|
||
msgstr "Leolyn"
|
||
|
||
#. [side]: type=Orcish Slayer, id=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:56
|
||
msgid "Hagha-Tan"
|
||
msgstr "Hagha-Tan"
|
||
|
||
#. [side]: type=Arch Mage, id=Leollyn
|
||
#. [side]
|
||
#. [side]: type=King of Wesnoth, id=Garard
|
||
#. [side]: type=Lieutenant, id=Niktor
|
||
#. [modify_side]
|
||
#. [side]: type=King of Wesnoth, id=Garard II
|
||
#. [side]: type=General, id=Eldred
|
||
#. [side]: type=General, id=Lowel
|
||
#. [side]: type=General, id=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:101
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:23
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:34
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:39
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:28
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:24
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:22
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:26
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:91
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:177
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:384
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:54
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:16
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:36
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:55
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:54
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:90
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:120
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:91
|
||
msgid "Loyalists"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:121
|
||
msgid ""
|
||
"Leollyn is slain! This is terrible... I had best give up and return home."
|
||
msgstr ""
|
||
"Leollyn je mŕtvy! Toto je strašné... Myslím, že by som sa mal vrátiť domov."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:133
|
||
msgid "Defeat Hagha-Tan"
|
||
msgstr "Poraz Hagha-Tana"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:141
|
||
msgid "Death of Leollyn"
|
||
msgstr "Zomrie Leollyn"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:161
|
||
msgid ""
|
||
"Methor told me that I could find Leollyn in his tower in the Royal Forest "
|
||
"outside the city. It should be near here..."
|
||
msgstr ""
|
||
"Methor mi povedal, že by som mohol nájsť Leolyna v jeho veži v Kráľovskom "
|
||
"Lese neďaleko mesta. Malo by to byť niekde tu..."
|
||
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:165
|
||
msgid "Ah, another human is approaching... yes... more meat for my war-band..."
|
||
msgstr ""
|
||
"Ach.. Prichádzajú ďalší ľudia... áno ... bude viac mäsa pre mojich vojakov..."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:169
|
||
msgid ""
|
||
"Hail, strangers on the road! I crave your aid; hurry, for we are sorely "
|
||
"beset!"
|
||
msgstr ""
|
||
"Zdravím vás, pútnici! Potrebujem vašu pomoc: rýchlo, tí orkovia sú poriadne "
|
||
"nebezpeční!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:173
|
||
msgid ""
|
||
"Well met, Leollyn! My friends and I will roust this barbarian for you. We’re "
|
||
"getting used to such work by now — I did not expect to have so much trouble "
|
||
"getting here!"
|
||
msgstr ""
|
||
"Som rád, že ťa stretávam, Leollyn! Moji priatelia a ja ti pomôžeme "
|
||
"zlikvidovať tohto barbara. Už na začiatku výpravy sme mali dosť práce. "
|
||
"Neočakával som toľko problémov na ceste sem! "
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:177
|
||
msgid ""
|
||
"Then you have not heard...? —But there will be time enough for talking. If "
|
||
"you can distract those vile creatures, I will try to organize a "
|
||
"counterattack."
|
||
msgstr ""
|
||
"Ty si ešte nepočul...? Ale teraz nie je čas na rozprávanie. Ak sa nám podarí "
|
||
"odraziť tieto otravné príšery, pokúsim sa zorganizovať odvetu."
|
||
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:194
|
||
msgid "Yes... yes... slay them, my assassins!"
|
||
msgstr "Áno... áno... zabite ich... moji vrahovia!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:198
|
||
msgid "Uh oh... I don’t like the look of this..."
|
||
msgstr "Ach.. Takéto niečo vôbec nemám v láske..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:212
|
||
msgid "Their blood sheds as readily as any man’s."
|
||
msgstr "Ich krv tečie rovnako ako u hocijakého iného muža..."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:216
|
||
msgid "You are a brave fighter, young friend."
|
||
msgstr "Si skvelý bojovník, môj mladý priateľ."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:233
|
||
#, fuzzy
|
||
#| msgid "I’ve told you, all of you have to be extra careful!"
|
||
msgid "All of you have to be extra careful!"
|
||
msgstr "Povedal som ti, že máte byť opatrní!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:237
|
||
#, fuzzy
|
||
#| msgid "Kill them all! For our murdered friends."
|
||
msgid "Kill them all! For our murdered friend."
|
||
msgstr "Zabite ich všetkých! Pre našich zavraždených priateľov."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:248
|
||
msgid ""
|
||
"Well now, you arrived just in the nick of time. A fellow mage, too, I see. "
|
||
"Now what did you say your name was?"
|
||
msgstr ""
|
||
"Dorazili ste v pravý čas. Kolega mág, ako vidím. Čo si hovoril, že ako sa "
|
||
"voláš?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:258
|
||
msgid ""
|
||
"Delfador, sir. Actually, I came seeking you — you see, I was a student of "
|
||
"Methor’s. He said that you might find me employment in Weldyn."
|
||
msgstr ""
|
||
"Delfador, pane. Prišiel som vás hľadať. Bol som Methorovým študentom. "
|
||
"Povedal, že by ste mi mohli nájsť vo Weldyne nejaké uplatnenie."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:262
|
||
msgid ""
|
||
"Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs "
|
||
"all the hands he can muster right now. Especially those who know their magic!"
|
||
msgstr ""
|
||
"Ach, tak jeden z Methorových, že? Dobre, dobre... Mladý Garard potrebuje "
|
||
"každú ruku, ktorá by mu mohla pomôcť. A ešte viac tú, ktorá vie čarovať!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:268
|
||
msgid "Delfador, sir. But I bring you ill news... Methor, my teacher, is dead."
|
||
msgstr ""
|
||
"Delfador, pane. Ale doniesol som vám zlé správy... Methor, môj učiteľ, je "
|
||
"mŕtvy."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:272
|
||
msgid ""
|
||
"That is ill news indeed... these are dark times. I think you had best return "
|
||
"with me to Weldyn. Garard too, must hear your news."
|
||
msgstr ""
|
||
"Áno.. zlé správy... ale toto sú temné časy. Myslím, že by bolo lepšie, keby "
|
||
"si hneď teraz išiel so mnou do Weldynu. Garard sa to musí dozvedieť."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:279
|
||
msgid "Is that Garard, King of Wesnoth, you refer to?!"
|
||
msgstr "Myslíš toho Gararda, Kráľa Wesnothu?!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:283
|
||
msgid ""
|
||
"Of course — do you know any other kings by that name? I was one of his "
|
||
"father’s most trusted advisors until he passed away earlier this year, and I "
|
||
"still have the son’s ear, though being young he listens perhaps less well "
|
||
"than he should."
|
||
msgstr ""
|
||
"Samozrejme — poznáš ešte nejakých kráľov Garardov? Bol som jeho otca jeden "
|
||
"z najdôležitejších poradcov, kým tento rok neodišiel preč. Jeho syn ma tiež "
|
||
"počúva, aj keď poslúcha menej, ako by vzhľadom na svoj vek mal."
|
||
|
||
#. [scenario]: id=05_Council_in_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:3
|
||
msgid "Council in Weldyn"
|
||
msgstr "Debata vo Weldyne"
|
||
|
||
#. [side]: type=King of Wesnoth, id=Garard
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:29
|
||
msgid "Garard"
|
||
msgstr "Garard"
|
||
|
||
#. [unit]: type=Cavalryman, id=Gurcyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:65
|
||
msgid "Gurcyn"
|
||
msgstr "Gurcyn"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:74
|
||
msgid ""
|
||
"Delfador and Leollyn met no more opposition in returning to Weldyn. As they "
|
||
"entered the city, Delfador was amazed by its size, its grand walls and "
|
||
"impressive citadel. After a night’s rest, Leollyn invited him to attend a "
|
||
"meeting with the king himself. Garard, it seemed, was anxious to hear news "
|
||
"from the borders of Wesnoth."
|
||
msgstr ""
|
||
"Pri návrate do Weldynu už Delfador s Leollynom nestretli žiadnych "
|
||
"nepriateľov. Ako vošli do mesta, Delfador bol ohromený jeho veľkosťou, "
|
||
"mohutnosťou jeho múrov a tiež páradnosťou jeho citadely. Leollyn ho pozval, "
|
||
"aby išiel s ním na stretnutie s kráľom. Delfador si všimol, že Garard počúva "
|
||
"správy z hraníc Wesnothu s nesmiernou úzkostlivosťou."
|
||
|
||
#. [message]: speaker=Garard
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:93
|
||
msgid ""
|
||
"Ah, now the last of my council is here. Lionel, what tidings from the north?"
|
||
msgstr "Ach, posledný člen našej rady. Lionel, aké novinky máš zo severu?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:97
|
||
msgid ""
|
||
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
|
||
"river, near to the Ford of Abez. We have been cut off from the dwarves of "
|
||
"Knalga — the rumor is that the orcs plan to overrun them, then turn their "
|
||
"attention to Wesnoth. The good people of our northern provinces flee, and "
|
||
"the land there falls into anarchy. We were attacked more than once by thugs "
|
||
"and bandits, and by evil creatures that roamed the night in the shapes of "
|
||
"men."
|
||
msgstr ""
|
||
"Zlé správy, naše veličenstvo. Orkovia sa zjavili v obrovských množstvách na "
|
||
"severnom brehu rieky, neďaleko Abezského brodu. Boli sme odrezaní od "
|
||
"trpaslíkov z Knalgy — šíri sa novina, že orkovia ich chcú najprv vyhladiť a "
|
||
"až potom obrátia pozornosť k Wesnothu. Dobrí ľudia z našich severných "
|
||
"provincii ušli, a tamojšia krajina upadá do anarchie. Viackrát sme boli "
|
||
"napadnutí hrdlorezmi, banditmi a zlými príšerami s ľudskou podobou. "
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:101
|
||
msgid ""
|
||
"Worse news — the orcs are already here, sire. I myself was set upon within "
|
||
"the royal forest. Were it not for this young fellow here..."
|
||
msgstr ""
|
||
"Mám ešte horšie správy. Orkovia sú skoro tu, pane. Ja osobne som bol "
|
||
"napadnutý v Kráľovskom lese. Keby nebolo tohoto mladého tu.."
|
||
|
||
#. [message]: speaker=Garard
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:105
|
||
msgid ""
|
||
"Then there is no time to be lost! I will ride to the Ford of Abez with an "
|
||
"army. As bold as the orcs may be to cross our borders in secret and prey on "
|
||
"the defenseless, they are disorganized and cowardly in the face of a foe "
|
||
"worth their mettle. They need reminding that Wesnoth is too hot for them. "
|
||
"Gurcyn, you have been to the west — will the Elves lend their archers to "
|
||
"help us?"
|
||
msgstr ""
|
||
"V tom prípade nie je času nazvyš! Pôjdem s armádou k Abezskému brodu. Ak sú "
|
||
"orkovia takí hlúpi, že si myslia, že tajne prejdú cez naše hranice a "
|
||
"nenarazia na odpor, tak sú na veľkom omyle. V boji so silným protivníkom "
|
||
"vždy boli aj sú mimoriadne zbabelí. Potrebujú zistiť, že Wesnoth je pre nich "
|
||
"príliš silný. Gurcyn, ty si bol na severe — pošlú nám elfovia svojich "
|
||
"lukostrelcov na pomoc?"
|
||
|
||
#. [message]: speaker=Gurcyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:109
|
||
msgid ""
|
||
"The elves will not fight; they hate the orcs, but spoke darkly of human "
|
||
"greed and foolishness. I have never seen them so unfriendly. There is "
|
||
"something they know of and fear, but they would not tell me what it is."
|
||
msgstr ""
|
||
"Elfovia nebudú s nami bojovať: síce nenávidia orkov, ale hovorili niečo o "
|
||
"ľudskej zbabelosti a hlúposti. Nikdy neboli voči nám takí nepriateľskí. Zdá "
|
||
"sa mi, že vedia niečo, čoho sa boja, ale nič z toho mi nenaznačili."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:113
|
||
msgid ""
|
||
"Your majesty... may I join your army? I mean, I came to Weldyn to seek your "
|
||
"employ. And if it’s archers you need, might not a mage be of help?"
|
||
msgstr ""
|
||
"Vaše veličenstvo... môžem sa pripojiť k vašej armáde? Prišiel som do "
|
||
"Weldynu, aby som tu našiel zamestnanie. A ak sú potrební lukostrelci, "
|
||
"nemohol by byť aj mág?"
|
||
|
||
#. [message]: speaker=Garard
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:117
|
||
msgid ""
|
||
"Ah, young Delfador... you speak well, and Leollyn has already told me of "
|
||
"your bravery. I accept your offer of service with gratitude, but this is a "
|
||
"task for warriors, not magic-makers. You shall stay here with Leollyn and be "
|
||
"Leollyn’s right hand as he is mine."
|
||
msgstr ""
|
||
"Ach, mladý Delfador ... dobre hovoríš a Leollyn mi už povedal o tvojej "
|
||
"odvahe. S radosťou prijímam ponuku tvojich služieb, ale toto je úloha pre "
|
||
"bojovníkov a nie pre kúzelníkov. Mal by si ostať tu s Leollynom, a byť jeho "
|
||
"pravou rukou ako je on mojou."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:139
|
||
msgid ""
|
||
"Delfador, I may have a task for you... Lionel’s talk of evil night creatures "
|
||
"troubles me. Such stories have reached me before. There are a few places "
|
||
"where the spirit world comes close to the earth we know, and there a trained "
|
||
"mage may communicate with the spirits of the dead through meditation. The "
|
||
"nearest lies to the northwest, on a small island in the Great River just "
|
||
"south of the Ford of Abez. If the dead are restless, they may tell us why. I "
|
||
"had thought to undertake such a mission myself... but now I must remain in "
|
||
"Weldyn... perhaps you could go in my place?"
|
||
msgstr ""
|
||
"Delfador.. možno by som mal pre teba nejakú úlohu... Lionelovo rozprávanie o "
|
||
"zlých príšerách ma znepokojuje. Podobné príbehy sa ku mne dostali už aj "
|
||
"predtým. Na zemi je niekoľko miest, kde je svet duchovna bližšie k tomu "
|
||
"nášmu, ako si myslíme. Trénovaný mág by mohol s duchmi mŕtvych na tých "
|
||
"miestach naviazať spojenie. Najbližšie takéto miesto sa nachádza na "
|
||
"severozápade, na malom ostrovčeku uprostred Veľkej rieky, južne od Abezského "
|
||
"brodu. Ak sú mŕtvi nepokojní, mohli by nám povedať prečo. Sám by som sa na "
|
||
"tú misiu podujal, ale musím zostať vo Weldyne... mohol by si ísť namiesto "
|
||
"mňa? "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:143
|
||
msgid ""
|
||
"I’m honored that you would entrust me with such a task... but I too stay in "
|
||
"Weldyn, by the king’s order!"
|
||
msgstr ""
|
||
"Som poctený, že si mi dal takúto úlohu... ale ja tiež musím ostať vo "
|
||
"Weldyne, kvôli kráľovmu príkazu!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:147
|
||
msgid ""
|
||
"Hmmm... King Garard placed you under my command, and I may command you to "
|
||
"travel north, if you wish to; he will not interfere with a mission of magery "
|
||
"as he might with one of war. But you must be sure you are ready for such a "
|
||
"grave task. Dealings with the spirit world are dangerous even for the most "
|
||
"powerful mages. Allow only your mind to enter the land of the dead — should "
|
||
"your body follow, there is no return! Do you still wish to go?"
|
||
msgstr ""
|
||
"Hmmm... Kráľ Garard mi ťa dal pod svoje velenie a ja ti prikazujem cestovať "
|
||
"na sever... Ak to chceš vedieť, on určite nebude zasahovať do mágovských "
|
||
"misií, ktoré sú súčasťou vojny. Ale musíš si byť istý, že si na takúto vážnu "
|
||
"úlohu pripravený. Vyjednávania s nemŕtvymi v ich vlastnom svete sú "
|
||
"nebezpečné aj pre tých najsilnejších mágov. Tak isto, do zeme mŕtvych môže "
|
||
"vstúpiť len tvoja myseľ — lebo ak tam pôjde aj telo, nebude odtiaľ návratu! "
|
||
"Stále tam chceš ísť?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:151
|
||
msgid "If that is how I may best serve, I will do it right willingly."
|
||
msgstr "Ak je to najlepší spôsob, ako vám pomôcť, ochotne to vybavím."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:155
|
||
msgid ""
|
||
"Then you shall! Lionel and his men will accompany you, for you will need "
|
||
"more than magic for protection on the road... especially where you’ll be "
|
||
"going, into the wild country north of Tath. It is a chancy place at the best "
|
||
"of times, and orcs may already be raiding south of the Ford."
|
||
msgstr ""
|
||
"Tak potom choď! Lionel a jeho muži ťa budú sprevádzať, aby bola tvoja cesta "
|
||
"viac bezpečná... Keby že chceš presne vedieť, kam ideš, ideš do divokých "
|
||
"krajov severne od Tathu. Je to zvláštne miesto, aj v tých najlepších časoch, "
|
||
"a orkovia už možno prenikli južne od brodu."
|
||
|
||
#. [scenario]: id=06_Swamps_of_Illuven
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:3
|
||
msgid "The Swamps of Illuven"
|
||
msgstr "Illuvenské močiare"
|
||
|
||
#. [side]: type=Rogue, id=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:41
|
||
msgid "Garrath"
|
||
msgstr "Garrath"
|
||
|
||
#. [side]: type=Rogue, id=Garrath
|
||
#. [side]: type=Bandit, id=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:47
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:65
|
||
msgid "Bandits"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Bandit, id=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:59
|
||
msgid "Harold"
|
||
msgstr "Harold"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:91
|
||
msgid "Move Delfador to the signpost in the northeast"
|
||
msgstr "Dostaň Delfadora k smerovke na severovýchode"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:129
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:169
|
||
msgid "Death of Lionel"
|
||
msgstr "Zomrie Lionel"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:116
|
||
msgid ""
|
||
"These are the swamps of Illuven — lesser kin of the Swamp of Dread north of "
|
||
"the Great River, but noxious enough in their own fashion. Our way lies west "
|
||
"and north across them to the Ford of Abez. The western road around the other "
|
||
"edge of the Brown Hills would have been safer, but..."
|
||
msgstr ""
|
||
"Toto sú Illuvenské močiare — menšia obdoba Močiarov Hrôzy severne od Veľkej "
|
||
"rieky, ale takisto sú pomerne nebezpečné. Naš cieľ leží severozápadne od "
|
||
"močiara neďaleko Abezského brodu. Západná cesta po úpätí Hnedých kopcov je "
|
||
"bezpečnejšia, ale..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:120
|
||
msgid ""
|
||
"... I insisted on the most direct possible route. I know; let us both hope "
|
||
"the choice was not folly. Who made those villages in the swamps? Orcs?"
|
||
msgstr ""
|
||
"Ja som trval na najkratšej možnej ceste. Ja viem. Dúfam, že nás táto voľba "
|
||
"nevyjde draho. Kto postavil tieto dediny v močiaroch? Orkovia?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124
|
||
msgid "No, men of Wesnoth... but those who dwell here are a lawless lot."
|
||
msgstr ""
|
||
"Nie, ľudia z Wesnothu... ale tí, ktorí v nich žijú sa... veľmi zákonmi "
|
||
"neriadia."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:136
|
||
msgid ""
|
||
"Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll "
|
||
"need protection — cost you only $fee gold!"
|
||
msgstr ""
|
||
"Zdravím vás, pútnici! Tento močiar je nebezpečný. Ak cez neho chcete prejsť, "
|
||
"budete potrebovať ochranku — pre vás to bude len za $fee zlatiek!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:138
|
||
msgid "Thanks very much. Here’s the gold..."
|
||
msgstr "Ďakujem veľmi pekne. Tu je zlato..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:147
|
||
msgid "It’s been a pleasure doing business with you... Bye!"
|
||
msgstr "Obchod s tebou bol výhodný.. Dovi!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:164
|
||
msgid "Where did he go?"
|
||
msgstr "Kam išiel?"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:168
|
||
msgid "Haw haw haw! Fools!"
|
||
msgstr "Ha ha ha! Hlupáci!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:172
|
||
msgid "Well, at least we only have to deal with one of them now..."
|
||
msgstr "Aspoň tu máme o jedného menej..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:182
|
||
msgid "No thanks — we’ll manage by ourselves..."
|
||
msgstr "Nie ďakujem, ochranku si zariadime sami..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:186
|
||
msgid "You’ll regret it!"
|
||
msgstr "Za to zaplatíte!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:190
|
||
msgid "They certainly will! Haw haw haw!"
|
||
msgstr "To teda zaplatia! Ha ha ha!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:215
|
||
msgid ""
|
||
"This chest contains all the money that rogue has taken from unwary travelers!"
|
||
msgstr ""
|
||
"V tejto truhlici je všetko zlato, ktoré tento lupič nakradol od nič "
|
||
"netušiacich pocestných!"
|
||
|
||
#. [scenario]: id=07_Night_in_the_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:3
|
||
msgid "Night in the Swamp"
|
||
msgstr "Noc v močiaroch"
|
||
|
||
#. [side]
|
||
#. [side]: type=Death Knight, id=Arakar
|
||
#. [side]: type=Death Knight, id=Dirator
|
||
#. [side]: type=Death Knight, id=Rudimil
|
||
#. [side]: type=Necromancer, id=Roth-Malal
|
||
#. [side]: type=Necromancer, id=Barth-Malal
|
||
#. [side]: type=Necromancer, id=Gruv-Malal
|
||
#. [side]: type=Death Knight, id=Prepolur
|
||
#. [side]: type=Necromancer, id=Unuvim-Malal
|
||
#. [side]: type=Necromancer, id=Maldun
|
||
#. [side]: type=Death Knight, id=Alderoth
|
||
#. [side]: type=Lich, id=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:47
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:34
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:140
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:50
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:80
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:92
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:111
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:107
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:147
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:156
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:69
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:110
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:122
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:54
|
||
msgid "Undead"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:85
|
||
msgid ""
|
||
"I think that’s all of them! Let’s move on — the less time we spend in this "
|
||
"swamp the better."
|
||
msgstr ""
|
||
"Myslím, že to bolo všetko! Ponáhľajme sa — čím menej času strávime v tomto "
|
||
"močiari - tým lepšie."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:100
|
||
#, fuzzy
|
||
#| msgid "Survive until daybreak."
|
||
msgid "Survive until daybreak"
|
||
msgstr "Preži do rána."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:106
|
||
#, fuzzy
|
||
#| msgid "Destroy the intruder, my minions!"
|
||
msgid "Destroy the stones"
|
||
msgstr "Zničte votrelca, moji verní!"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:124
|
||
msgid "Mages and Paladins are capable of destroying the stones"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:138
|
||
msgid "These swamps seem to go on forever!"
|
||
msgstr "Tieto močiare sa zdajú nekonečné!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:142
|
||
msgid ""
|
||
"One more day’s travel, I think. We should camp for the night now — we should "
|
||
"be out of it by tomorrow evening."
|
||
msgstr ""
|
||
"Myslím, že k ich koncu nám zostáva už len deň cesty. Ak sa tu utáboríme na "
|
||
"noc, zajtra večer by sme mohli byť už vonku. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:150
|
||
msgid "Those standing stones — they summon evil creatures!"
|
||
msgstr "Tieto vysoké kamene... oni privolávajú zlé príšery!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:154
|
||
msgid ""
|
||
"I saw this kind of thing in the north... These abominations are not much "
|
||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||
"best we can."
|
||
msgstr ""
|
||
"Niečo podobné som už videl na severe... Tie monštrá, čo vyliezajú z tých "
|
||
"kameňov sú prakticky odolné voči našim mečom, ale boja sa denného svetla. "
|
||
"Musíme ich držať od seba tak ďaleko, ako sa len bude dať."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:158
|
||
msgid ""
|
||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||
"power..."
|
||
msgstr ""
|
||
"Hmmm... ak by sa mi podarilo dostať k tým kameňom, možno by som mohol zlomiť "
|
||
"ich moc..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:173
|
||
msgid "This’ll splinter your bones, you vile monstrosity!"
|
||
msgstr "Toto rozláme tvoje kosti, ty nevychované monštrum!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:186
|
||
#, fuzzy
|
||
#| msgid "At least, morning is here... And the skeletons are disappearing!"
|
||
msgid "At last, morning is here... And the skeletons are disappearing!"
|
||
msgstr "Konečne. Ráno je tu... A kostlivci miznú!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:197
|
||
msgid "At last, morning is here!"
|
||
msgstr "Konečne.. ráno je tu!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:203
|
||
msgid ""
|
||
"I hope I never see another night like that! Let’s leave this evil place as "
|
||
"quickly as possible — I want to get us out of Illuven before dusk."
|
||
msgstr ""
|
||
"Dúfam, že už nikdy nezažijem podobnú noc! Mali by sme opustiť toto zlé "
|
||
"miesto tak rýchlo, ako to bude možné. Chcel by som byť z tohto močiara vonku "
|
||
"najneskôr na súmraku."
|
||
|
||
#. [side]: type=Ancient Wose, id=Ur-Thorodor
|
||
#. [scenario]: id=08_Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:3
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:45
|
||
msgid "Ur-Thorodor"
|
||
msgstr "Ur-Thorodor"
|
||
|
||
#. [side]: type=Ancient Wose, id=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:52
|
||
msgid "Wose"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warrior, id=Tan-Garthak
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:66
|
||
msgid "Tan-Garthak"
|
||
msgstr "Tan-Garthak"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:91
|
||
msgid ""
|
||
"We have arrived. And there is the island Leollyn spoke of. But what are "
|
||
"those strange shapes moving among the trees?"
|
||
msgstr ""
|
||
"Toto je ten ostrov, o ktorom hovoril Leollyn... Ale čo sú zač tie tiene, čo "
|
||
"sa pohybujú blízko stromov?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:95
|
||
msgid ""
|
||
"I believe that they are woses — tree guardians. I have heard of them, but "
|
||
"thought they were gone from Wesnoth forever. They are not evil, it is said, "
|
||
"but yet they may be hostile to us. We had best be careful."
|
||
msgstr ""
|
||
"Domnievam sa, že to sú lesní muži — strážcovia stromov. Počul som o nich, "
|
||
"ale myslel som si, že z Wesnothu navždy odišli. Nie sú zlí, aspoň sa hovorí, "
|
||
"ale nevieme, ako nás privítajú. Mali by sme byť opatrní."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:99
|
||
msgid ""
|
||
"I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may "
|
||
"not trespass on our island."
|
||
msgstr ""
|
||
"Ja som Ur-Thorodor, vládca tohto lesa. Kto ste vy, ľudské stvorenia? Na nás "
|
||
"ostrov nemôžete vojsť."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:104
|
||
msgid ""
|
||
"Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, "
|
||
"in the interests of all living things in Wesnoth."
|
||
msgstr ""
|
||
"Ur-Thorodor, dovoľ nám prísť na tvoj ostrov! Sme na dôležitej misii pre "
|
||
"kráľa Gararda, ktorá je v záujme všetkého živého vo Wesnothe."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:108
|
||
msgid ""
|
||
"We care nothing for your kings, human-creatures. It is centuries since your "
|
||
"kind have been here, and only now are our roots destroying the last of your "
|
||
"accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!"
|
||
msgstr ""
|
||
"Nestaráme sa o vašich kráľov, ľudia. Už sú to storočia od doby, keď váš ľud "
|
||
"žil na tomto ostrove, a len teraz sa nám podarilo zlikvidovať tie vaše "
|
||
"prekliate kamenné stavby. Viac už nebudem hovoriť. Nechajte nás na pokoji, "
|
||
"inak pocítite náš hnev!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:112
|
||
msgid ""
|
||
"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
|
||
"wrath”</i> indeed... I’ll show him wrath!"
|
||
msgstr ""
|
||
"Tento Ur-Thorodor si dovoľuje odporovať vôli kráľa Gararda! <i>“Pocítite náš "
|
||
"hnev”</i>, cha! Ja im ukážem hnev! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:116
|
||
msgid ""
|
||
"It seems there is no alternative — we must get onto that island! Perhaps if "
|
||
"we can get close to Ur-Thorodor, and speak with him again, he will "
|
||
"understand."
|
||
msgstr ""
|
||
"Vyzerá to, že nemáme na výber — na ten ostrov musíme ísť! Dúfam, že ak Ur-"
|
||
"Thorodora poriadne zatlačíme a znova sa s ním porozprávame, porozumie nám."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:121
|
||
msgid "Move Delfador to Ur-Thorodor’s castle"
|
||
msgstr "Dostaň Delfadora do Ur-Thorodorovho hradu"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:133
|
||
msgid "Death of Ur-Thorodor"
|
||
msgstr "Zomrie Ur-Thorodor"
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:160
|
||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||
msgstr "Arrgh! Tie ľudské príšery na nás útočia..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:164
|
||
msgid ""
|
||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||
"things in Wesnoth — we must fight against it together, or all life here will "
|
||
"perish."
|
||
msgstr ""
|
||
"Ur-Thorodor, musíš nás vypočuť! Nejaká veľká zlá sila sa snaží ovládnuť "
|
||
"všetko živé vo Wesnothe - musíme proti nej bojovať všetci spolu, ináč budeme "
|
||
"stratení."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:168
|
||
msgid "I trust no humans! Drive them out, my children!"
|
||
msgstr "Nebudem počúvať ľudí! Zažeňte ich preč, deti moje!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:179
|
||
msgid ""
|
||
"I am defeated... My children: hear my last words! Destroy the humans, and "
|
||
"never let them set foot on our island again!"
|
||
msgstr ""
|
||
"Som porazený... Deti moje, počúvajte moje posledné slová! Zničte tých ľudí "
|
||
"a nikdy nedovoľte žiadnemu človekovi vstúpiť na náš ostrov!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:183
|
||
msgid ""
|
||
"This is hopeless! If carrying out my mission means killing these noble "
|
||
"creatures, then I cannot continue."
|
||
msgstr ""
|
||
"Toto je beznádejné! Ak kvôli mojej misii musím pozabíjať všetky tieto hlúpe "
|
||
"stvorenia, tak potom nemôžem pokračovať."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:200
|
||
msgid ""
|
||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||
"let just me remain here, then I promise you, on behalf of King Garard, that "
|
||
"no Wesnothian will set foot on your island without your permission again. As "
|
||
"a token of good faith, I command my army to return to the mainland."
|
||
msgstr ""
|
||
"Ur-Thorodor, počúvaj ma! Nie sme tu preto, aby sme zabrali tvoj ostrov. Ak "
|
||
"nám tu chvíľu dovolíš ostať, tak potom ti odprisahám, v mene Garardovom, že "
|
||
"nikto z Wesnothu viac nepoloží nohu na tvoj ostrov. A ako prejav dobrej "
|
||
"vôle, prikážem svojej armáde, aby sa vrátila na pevninu."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:204
|
||
msgid "Are you sure that’s wise?"
|
||
msgstr "Si si istý, že je to správne?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:208
|
||
msgid ""
|
||
"It’s the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||
"rejoin you when I have carried out my mission, and determined what is amiss "
|
||
"in the world of the dead."
|
||
msgstr ""
|
||
"To je jediná možnosť! Lionel, veď našich vojakov späť na pevninu. Pripojím "
|
||
"sa k tebe, keď splním svoju misiu a vybavím tie nepokojné duše v ríši "
|
||
"mŕtvych."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:213
|
||
msgid ""
|
||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||
"accept your offer!"
|
||
msgstr ""
|
||
"Vidím, že som sa v tebe mýlil, človek. Nie si ako tí, čo sem prišli predtým. "
|
||
"Prijímam tvoju ponuku!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:245
|
||
msgid ""
|
||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||
"trees. Delfador began the meditation that would place him in contact with "
|
||
"the spirit world.\n"
|
||
"\n"
|
||
"But as Delfador’s meditation deepened, and the woses sank into their "
|
||
"timeless dreams of earth and trees, something else stirred on the island — "
|
||
"for a few orcish scouts had indeed crossed the Ford of Abez..."
|
||
msgstr ""
|
||
"Potom, ako sa Wesnothčania stiahli z ostrova, lesní muži zmizli niekde v "
|
||
"lese. Delfador začal meditovať na mieste, kde sa mohol spojiť so svetom "
|
||
"mŕtvych. \n"
|
||
"\n"
|
||
"Ale ako Delfador ďalej meditoval a lesní muži upadli do snenia o zemi a o "
|
||
"stromoch, na ostrov vstúpil ešte niekto — niekto nevítaný - zopár orkských "
|
||
"prieskumníkov, ktorí preplávali rieku..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:253
|
||
msgid "Ommmmmmm..."
|
||
msgstr "Ommmmm....."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:266
|
||
msgid "Gurbash"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:274
|
||
msgid "Pruark"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pruark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:285
|
||
msgid "A human mage... is it dead?"
|
||
msgstr "Aha! Ľudský mág... Je to mŕtve?"
|
||
|
||
#. [message]: speaker=Gurbash
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:290
|
||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||
msgstr "To ľahko zistíme... ovaľ to niečím a uvidíme, či sa preberie!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:294
|
||
msgid "<i>Thump</i>!"
|
||
msgstr "<i>Bum!</i>!"
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:4
|
||
msgid "Houses of the Dead"
|
||
msgstr "Domy Mŕtvych"
|
||
|
||
#. [side]: type=Death Knight, id=Arakar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:33
|
||
msgid "Arakar"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:70
|
||
msgid "Undead Followers"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:76
|
||
msgid ""
|
||
"It was one of those moments that altered the destiny of the world. The orc "
|
||
"warrior held many possibilities in his hand. He could simply have taken "
|
||
"Delfador’s head. Had that occurred, the orcs might have overrun the whole of "
|
||
"Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to "
|
||
"abuse one of the hated human mages, was to strike Delfador with his "
|
||
"gauntleted fist."
|
||
msgstr ""
|
||
"Toto bol jeden z momentov, ktoré zvyknú zmeniť svet. Orkský bojovník mal v "
|
||
"rukách mnoho možností. Mohol odseknúť Delfadorovi hlavu. Ak by to urobil, "
|
||
"orkovia mohli vládnuť Wesnothu naveky. Ale nakoniec si vybral, kedže pred "
|
||
"ním ležal nenávidený ľudský mág, že ho zasiahne svojou päsťou."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:79
|
||
msgid ""
|
||
"The blow interrupted Delfador’s meditation. He began to topple over to the "
|
||
"ground, but before his head reached it he vanished as though he had never "
|
||
"been there at all."
|
||
msgstr ""
|
||
"Úder prerušil Delfadorovu meditáciu. Nato sa začal na zemi triasť a potom "
|
||
"zmizol pod zemou tak, ako to ešte nikto nevidel."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:93
|
||
#, fuzzy
|
||
#| msgid "Land of the Dead"
|
||
msgid "Explore the Land of the Dead"
|
||
msgstr "Zem Mŕtvych"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:100
|
||
msgid "Have Delfador claim the magical artifact, then move him to the signpost"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:108
|
||
msgid "Move Delfador to the signpost"
|
||
msgstr "Dostaň Delfadora k smerovníku."
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:128
|
||
msgid "Delfador must visit a village himself to find if help is there"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:153
|
||
msgid ""
|
||
"Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>."
|
||
msgstr "Delfador otvoril oči a zistil, že je <i>sám</i> v <i>temnote</i>."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:158
|
||
msgid ""
|
||
"This is surely the land of the dead... and it seems I am still alive. But "
|
||
"then, as Leollyn warned, I can never return! I suppose I may as well explore."
|
||
msgstr ""
|
||
"Toto je určite zem mŕtvych.. a vyzerá to, že ja som zatiaľ živý... Ale.. ako "
|
||
"ma Leollyn varoval, je možné, že sa nikdy nevrátim späť. Mal by som to tu "
|
||
"preskúmať."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:239
|
||
msgid "Rorthin"
|
||
msgstr "Rorthin"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:243
|
||
msgid "A living man... so it is as Iliah-Malal says..."
|
||
msgstr "Živý muž.. je to tak, ako povedal Iliah-Malal.."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:247
|
||
msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?"
|
||
msgstr "Duch, hovor ďalej! Povedz mi niečo o sebe. Kto je ten Iliah-Malal?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:251
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My name is Rorthin. I died long ago, in a great battle... I have almost "
|
||
#| "forgotten... Iliah-Malal is a living man, like you, who walks among the "
|
||
#| "dead. He promises life to all those who follow him."
|
||
msgid ""
|
||
"My name is Rorthin. I died long ago, in a great battle... I have almost "
|
||
"forgotten... Iliah-Malal is a living man, like you, who walks among the "
|
||
"dead. He promises life to all those who follow him. Such is against the way "
|
||
"of things."
|
||
msgstr ""
|
||
"Moje meno je Rorthin. Zomrel som už dávno, vo veľkej bitke... Už som na to "
|
||
"skoro zabudol.. Iliah-Malal je živý muž, ako ty, ktorý kráča medzi mŕtvymi. "
|
||
"On prisľúbil život každému, kto ho bude nasledovať."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:255
|
||
#, fuzzy
|
||
#| msgid "I would very much like to meet Iliah-Malal. Where can I find him?"
|
||
msgid ""
|
||
"I agree. I would very much like to meet Iliah-Malal. Where can I find him?"
|
||
msgstr ""
|
||
"Veľmi rád by som sa s týmto Illiah-Malalom stretol. Kde by som sa s ním "
|
||
"mohol zoznámiť?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:259
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Follow the dry river, then the road to the signpost in the north. I will "
|
||
#| "guide you. Enter the houses of the dead as you pass, for others here may "
|
||
#| "help you."
|
||
msgid ""
|
||
"Follow the dry river, then the road to the signpost in the north. I will "
|
||
"help you. Enter the houses of the dead as you pass, for others here may help "
|
||
"you."
|
||
msgstr ""
|
||
"Najprv choď popri vyschnutej rieke a potom po ceste k smerovníku na severe. "
|
||
"Budem ťa sprevádzať. Cestou sa pozri do všetkých dedín, môžu byť v nich "
|
||
"nejaký mŕtvi, ktorí ti pomôžu."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:263
|
||
#, fuzzy
|
||
#| msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?"
|
||
msgid "Speak again, spirit! What else do you know of this place?"
|
||
msgstr "Duch, hovor ďalej! Povedz mi niečo o sebe. Kto je ten Iliah-Malal?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:267
|
||
msgid ""
|
||
"I have heard there is a powerful magical artifact somewhere around here. Any "
|
||
"more, I cannot tell you."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:302
|
||
msgid "Penella"
|
||
msgstr "Penella"
|
||
|
||
#. [message]: speaker=Penella
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
|
||
msgid ""
|
||
"Do not fear me, Delfador. It is my doom to appear as you see me. I was a "
|
||
"serf of a cruel lord. He demanded great taxes to fight many wars... then "
|
||
"plague came... my family were starving, and we were forced to eat the flesh "
|
||
"of those who had died."
|
||
msgstr ""
|
||
"Neboj sa ma, Delfador. Bol to môj osud, aby som sa ti zjavil v takejto "
|
||
"podobe. Bol som služobníkom krutého pána. On nás nútil bojovať v mnohých "
|
||
"vojnách... potom prišiel mor... moja rodina hladovala a boli sme prinútení "
|
||
"jesť tých, ktorí zomreli."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:312
|
||
msgid "Roddry"
|
||
msgstr "Roddry"
|
||
|
||
#. [message]: speaker=Roddry
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:315
|
||
msgid ""
|
||
"Have you encountered the skeletons? Their castle lies north of here. It is "
|
||
"difficult to attack, but there is a secret entrance in the valley beyond "
|
||
"Sythan’s village."
|
||
msgstr ""
|
||
"Počul si niečo o kostlivcoch? Ich hrad sa nachádza severne odtiaľto. Útok na "
|
||
"nich by bol veľmi riskantný, ale mohol by si použiť tajnú cestu v doline "
|
||
"neďaleko Sythanovej dediny."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:318
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:193
|
||
msgid "Nameless"
|
||
msgstr "Bezmenný"
|
||
|
||
#. [message]: speaker=Nameless
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:321
|
||
msgid "I died a long time ago. I have forgotten my name."
|
||
msgstr "Zomrel som veľmi dávno. Svoje meno si nepamätám."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:324
|
||
msgid "Melinna"
|
||
msgstr "Melinna"
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:327
|
||
msgid ""
|
||
"Iliah-Malal says that he can open a portal to the world of the living. Those "
|
||
"who follow him will walk the earth as they did in life."
|
||
msgstr ""
|
||
"Illiah-Malal povedal, že otvorí portál do sveta živých. Takto tí, čo ho budú "
|
||
"nasledovať, budú sa môcť prechádzať po zemi ako keď žili."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:331
|
||
msgid ""
|
||
"Why are the dead so restless? This should be a place of rest and peace for "
|
||
"you."
|
||
msgstr ""
|
||
"Prečo sú mŕtvi takí nepokojní? Toto by predsa malo byť miesto pokoja a mieru."
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:335
|
||
msgid ""
|
||
"Once, I was happy here, but Iliah-Malal made me see this land as the eyes of "
|
||
"the living see it... a place of rock and dust."
|
||
msgstr ""
|
||
"Kedysi veľmi dávno som tu bol šťastný... ale keď mi Illiah-Malal umožnil "
|
||
"vidieť túto zem očami živých, je to len... miesto plné kameňov a prachu."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:338
|
||
msgid "Sythan"
|
||
msgstr "Sythan"
|
||
|
||
#. [message]: speaker=Sythan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:341
|
||
msgid ""
|
||
"I was once a great lord... I commanded armies! Iliah-Malal promised I would "
|
||
"lead again."
|
||
msgstr ""
|
||
"Kedysi som bol veľkým pánom... Velil som celým armádam! Iliah-Malal mi "
|
||
"sľúbil, že budem znova veliť."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:344
|
||
msgid "Hereld"
|
||
msgstr "Hereld"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:347
|
||
msgid ""
|
||
"Beware the skeletons! They are not the spirits of dead men, but the "
|
||
"creations of evil magic."
|
||
msgstr ""
|
||
"Dávaj si pozor na kostlivcov! To nie sú duchovia mŕtvych ľudí, ale výtvory "
|
||
"diabolskej mágie."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:351
|
||
msgid "What else do you know of the skeletons?"
|
||
msgstr "Čo ešte vieš o kostlivcoch?"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:355
|
||
msgid ""
|
||
"It is said that they guard a powerful magical artifact. Roddry knows more "
|
||
"than I do; he lives to the west."
|
||
msgstr ""
|
||
"Hovorí sa, že strážia nejaký silný magický artefakt. Roddry vie o tom viac "
|
||
"ako ja. Žije na západ odtiaľto."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:384
|
||
msgid ""
|
||
"I must find that artifact of which the ghost spoke; it sounds too powerful a "
|
||
"thing to be left in Iliah-Malal’s hands."
|
||
msgstr ""
|
||
"Musím nájsť artefakt, o ktorom hovoril ten duch. Niečo také musí byť príliš "
|
||
"mocné, aby to mohlo byť v Iliah-Malalových rukách..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:411
|
||
msgid "Something does not feel right about those villages..."
|
||
msgstr "S týmito dedinami niečo nie je v poriadku..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:421
|
||
msgid "Rattles"
|
||
msgstr "Nehmotní"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:431
|
||
msgid "Do you serve Iliah-Malal, living man?"
|
||
msgstr "Slúžiš Iliah-Malalovi, živý muž?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:433
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:457
|
||
msgid "Yes, I serve him."
|
||
msgstr "Áno, som jeho služobníkom."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:437
|
||
msgid "Then you will not mind if we kill you! Hahahahah!"
|
||
msgstr "Tak potom sa nič nestane, ak ťa zabijeme! Hahahahahaha!\""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:442
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:466
|
||
msgid "No, I do not."
|
||
msgstr "Nie, neslúžim."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:446
|
||
msgid "Then you will die forever!"
|
||
msgstr "Tak potom zomrieš navždy!"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:455
|
||
#, fuzzy
|
||
#| msgid "Do you serve Iliah-Malal, living man?"
|
||
msgid "Do you serve Iliah-Malal?"
|
||
msgstr "Slúžiš Iliah-Malalovi, živý muž?"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:461
|
||
#, fuzzy
|
||
#| msgid "Then you will not mind if we kill you! Hahahahah!"
|
||
msgid "Then you will not mind if we destroy you! Hahahahah!"
|
||
msgstr "Tak potom sa nič nestane, ak ťa zabijeme! Hahahahahaha!\""
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:470
|
||
#, fuzzy
|
||
#| msgid "Then you will die forever!"
|
||
msgid "Then you will perish forever!"
|
||
msgstr "Tak potom zomrieš navždy!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:485
|
||
msgid "Bones"
|
||
msgstr "Kostlivci"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:495
|
||
msgid "Iliah-Malal commands your death!"
|
||
msgstr "Iliah-Malal prikázal, aby sme ťa zabili!"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:501
|
||
#, fuzzy
|
||
#| msgid "Iliah-Malal commands your death!"
|
||
msgid "Iliah-Malal commands your destruction!"
|
||
msgstr "Iliah-Malal prikázal, aby sme ťa zabili!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian's dialogue should sound especially archaic
|
||
#. and imperious. If your language has special forms for superior
|
||
#. addressing inferior, use them here.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:521
|
||
msgid "WHO ENTERS THE TOMB OF AN-USRUKHAR?"
|
||
msgstr "KTO VSTUPUJE DO HROBKY AN-USRUKHARA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:526
|
||
msgid "I... I am Delfador, a mage of Wesnoth."
|
||
msgstr "Ja... Som Delfador, mág z Wesnothu."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "bestrode" = past tense of archaic verb "bestride", literally
|
||
#. meaning to straddle but with a secondary sense of "to
|
||
#. dominate", and connotations of gigantism.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:533
|
||
msgid ""
|
||
"I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in "
|
||
"the morning of time, who sleeps now in a death beyond death until the "
|
||
"unmaking of the world."
|
||
msgstr ""
|
||
"Ja som vôľa An-Usrukhara, najväčšieho z mágov, ktorý sa túlal po Irdii na "
|
||
"úsvite vekov a teraz spí večným spánkom, ktorý bude trvať až do zániku sveta."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:538
|
||
msgid ""
|
||
"I am only a man, a living man seeking a way home from the house of the dead."
|
||
msgstr "Ja som iba muž, ktorý hľada cestu von z domova mŕtvych."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:542
|
||
msgid ""
|
||
"Living...? I see that it is so. Your breath stirs dust that has lain "
|
||
"untouched since the Primal Aeon. And it was foretold that one like you would "
|
||
"come."
|
||
msgstr ""
|
||
"Živý...? Vidím, že je tomu tak. Tvoj dych rozviruje prach, ktorý tu ležal "
|
||
"nedotknutý od vzniku Irdye. Bolo predpovedané, že raz príde niekto ako si ty."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:547
|
||
msgid "Foretold?"
|
||
msgstr "Predpovedné?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "Aeon" is a variant form of the word English word "eon", used
|
||
#. for a long and indefinite span of time. The variant has
|
||
#. mystical connotations.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:554
|
||
msgid ""
|
||
"Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar "
|
||
"the Great, he of whom I am but the tiniest shade and fragment, foresaw in "
|
||
"the Mirror of Evanescent Time that a living man would come here to be "
|
||
"tested. AND I AM THE TEST!"
|
||
msgstr ""
|
||
"Bolo to predpovedané ešte predtým, ako sa začal počítať čas. An-Usrukhar "
|
||
"Veľký, ktorého vôľa som ja, bez ohľadu na to, ako vyzerám, videl v Zrkadle "
|
||
"Času, že sem príde živý muž, ktorý bude podrobený prísnej skúške. A JA SOM "
|
||
"TÁ SKÚŠKA!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "coil" is an archaism. In the English of around 1600, it was
|
||
#. used to refer to a difficulty or entanglement. Translate
|
||
#. freely.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:562
|
||
msgid ""
|
||
"I have felt the coils of prophecy on me before. I am beginning to dislike "
|
||
"them."
|
||
msgstr ""
|
||
"Mám dojem, že skúšok a proroctiev som už zažil dosť. Začínam ich nemať rád."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:566
|
||
msgid ""
|
||
"It is only given to the small not to feel the hand of fate on their "
|
||
"shoulder; the great must suffer its weight whether they will or no. "
|
||
"Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Iba malým nie je dané niesť bremeno osudu na svojich pleciach, veľkí musia "
|
||
"znášať jeho váhu bez ohľadu na to, či chcú alebo nie. Delfador, mág z "
|
||
"Wesnothu, SI SLUŽOBNÍKOM SVETLA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:571
|
||
msgid "I serve my king and my kingdom."
|
||
msgstr "Slúžim môjmu kráľovi a môjmu kráľovstvu."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian speaks closer to literal truth here than
|
||
#. Delfador can possibly know. It is now 470YW; in 501YW,
|
||
#. Garard II will be murdered by his wife and son, and the
|
||
#. usurpation of Asheviere will begin.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:579
|
||
msgid ""
|
||
"Your king will die in an eyeblink and your kingdom in the drawing of a "
|
||
"breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Tvoj kráľ môže zomrieť bez žmurknutia oka a tvoje kráľovstvo zaniknúť skôr, "
|
||
"ako sa stačíš nadýchnuť. Delfador, pýtam sa ťa znova, SI SLUŽOBNÍKOM SVETLA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:584
|
||
msgid "I serve my people and my land."
|
||
msgstr "Slúžim môjmu ľudu a mojej zemi."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "matter" is used here with an archaic meaning, roughly
|
||
#. that of "ground" or "essence". This sense survives in
|
||
#. modern English in constructions like "It matters a lot."
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:591
|
||
msgid ""
|
||
"Peoples vanish and lands wither under the pitiless gaze of eternity; the "
|
||
"true matter of the world is deeper. Delfador, I ask you a third time, and on "
|
||
"your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Ľudia zahynú a zem zmizne pod neľútostným pohľadom času. Na svete sú aj "
|
||
"skutočnejšie a jasnejšie veci ako tie, ktoré mi tu hovoríš. Delfador, pýtam "
|
||
"sa ťa po tretí krát, a na tvojej odpovedi závisí tvoj život: SI SLUŽOBNÍKOM "
|
||
"SVETLA?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:596
|
||
msgid ""
|
||
"I... I serve life against death. Love against fear. Light against darkness."
|
||
msgstr ""
|
||
"Ja... Slúžim životu proti smrti. Láske proti strachu. Svetlu proti temnote."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:604
|
||
msgid ""
|
||
"IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The "
|
||
"trials before you will be great. So is its power."
|
||
msgstr ""
|
||
"TO JE DOBRE. Služobník svetla, zober si veľkú Palicu An-Usrukhara. Skúšky, "
|
||
"ktoré ťa čakajú sú obrovské. Taká je tiež jej sila."
|
||
|
||
#. [scenario]: id=10_The_Gate_Between_Worlds
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:3
|
||
msgid "The Gate Between Worlds"
|
||
msgstr "Brána medzi svetmi"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:55
|
||
msgid "Defeat Iliah-Malal"
|
||
msgstr "Poraz Iliah-Malala"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:95
|
||
msgid ""
|
||
"So, this is the one my minions told me of... the living man who walks here "
|
||
"among the dead. You have come in time to see my greatest achievement — an "
|
||
"end to death itself!"
|
||
msgstr ""
|
||
"Tak toto je ten, o ktorom mi hovorili moji verní... živý muž, ktorý kráča "
|
||
"medzi mŕtvymi. Prišiel si včas, aby si videl môj najväčší vynález - koniec "
|
||
"samotnej smrti!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:100
|
||
msgid "That’s impossible! You must be insane!"
|
||
msgstr "To je neuveriteľné! Ty musíš byť šialený!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:105
|
||
msgid ""
|
||
"Have not you yourself traveled between the realms of life and death? Behold!"
|
||
msgstr "Vari si necestoval medzi svetmi živých a mŕtvych? Pozri!"
|
||
|
||
#. [message]: role=dead_sidekick
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:161
|
||
msgid ""
|
||
"Iliah-Malal has created a portal to the land of the living! How I long to go "
|
||
"through it and see the sun again..."
|
||
msgstr ""
|
||
"Iliah-Malal vytvoril portál do sveta živých! Mal by som cez neho prejsť a "
|
||
"tak by som znova uvidel slnko..."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:167
|
||
msgid ""
|
||
"Now, my living followers, I summon you! See that death is nothing, and fear "
|
||
"not to fight for me!"
|
||
msgstr ""
|
||
"Teraz, moji živí nasledovníci, privolávam vás! Poďte a nebojte sa za mňa "
|
||
"bojovať!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:176
|
||
msgid "Vobryn"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:183
|
||
msgid "Tur"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:190
|
||
msgid "Meorraent"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:195
|
||
msgid ""
|
||
"This is a great evil. The dead will not find peace by passing through your "
|
||
"gateway, Iliah-Malal, for you cannot give them life again. You have not "
|
||
"brought an end to death, but to life itself!"
|
||
msgstr ""
|
||
"Toto je veľké zlo. Mŕtvi nenájdu mier, keď prejdú tvojou bránou Iliah-Malal, "
|
||
"nedokážeš im znova navrátiť život. Neprinesieš im koniec smrti, ale koniec "
|
||
"života!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:200
|
||
msgid ""
|
||
"You will see things differently at the point of a sword, my friend. Minions! "
|
||
"Kill the unbeliever... he will join us then."
|
||
msgstr ""
|
||
"Mečom ťa donútim vidieť veci inak, priateľu. Služobníci! Zabite toho "
|
||
"neveriaceho... potom sa k nám pripojí."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:215
|
||
msgid "Iliah-Malal’s body lay still for a moment, then stirred!"
|
||
msgstr "Telo Iliah-Malala chvíľu ležalo a potom sa začalo znova hýbať!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:233
|
||
msgid "Follow me if you dare..."
|
||
msgstr "Poď za mnou, ak na to máš..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:238
|
||
msgid ""
|
||
"This portal Iliah-Malal has created is a great and terrible work of magic. I "
|
||
"must catch him, and somehow force him to close it!"
|
||
msgstr ""
|
||
"Tento portál, čo vytvoril Iliah-Malal je veľké a zlé dielo mágie. Musím ho "
|
||
"chytiť a nejako prinútiť, aby ho zatvoril!"
|
||
|
||
#. [scenario]: id=11_Wasteland
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:3
|
||
msgid "Wasteland"
|
||
msgstr "Pustatina"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tish Golub
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:36
|
||
msgid "Tish Golub"
|
||
msgstr "Tish Golub"
|
||
|
||
#. [side]: type=Elvish Druid
|
||
#. [side]
|
||
#. [side]: type=Elvish Captain, id=Clartakis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:54
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:40
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:181
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:34
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:51
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Druid
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:63
|
||
msgid "Istelimir"
|
||
msgstr "Istelimir"
|
||
|
||
#. [side]: type=Elvish Druid
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:65
|
||
msgid "Atellas"
|
||
msgstr "Atellas"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:107
|
||
msgid ""
|
||
"As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up "
|
||
"and the air became thick with ghosts pouring through into the land of the "
|
||
"living. The ground became icy underfoot, and soon Delfador was following the "
|
||
"necromancer’s footsteps in a thick layer of snow. Eventually, even these "
|
||
"became indistinct."
|
||
msgstr ""
|
||
"Ako Delfador prenasledoval Iliah-Malala cez portál, okolo neho sa spustil "
|
||
"mrazivý vietor. To kvôli tomu, že cez portál prechádzalo do sveta obrovské "
|
||
"množstvo duchov. Zem, kam sa dostal pomocou portálu bola zmrznutá a Delfador "
|
||
"spočiatku nasledoval černokňažníkove stopy. Tie sa čoskoro stali nejasnými. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:113
|
||
msgid ""
|
||
"It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze "
|
||
"unless I find shelter soon. Perhaps in that forest to the north..."
|
||
msgstr ""
|
||
"To je beznádejné, stratil som Iliah-Malalovu stopu... a čoskoro zamrznem, ak "
|
||
"nenájdem nejaký úkryt.. Možno by som mal ísť do lesov na severe."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:119
|
||
msgid "Find Delfador shelter before he freezes to death"
|
||
msgstr "Nájdi Delfadorovi úkryt skôr, ako zamrzne"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:168
|
||
msgid "What are you doing in our forests, stranger?"
|
||
msgstr "Čo robíš v našich lesoch, pútniku?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:172
|
||
msgid ""
|
||
"It’s a long story... but I wonder whether I might first ask for your "
|
||
"hospitality? I’m lost, and freezing to death here!"
|
||
msgstr ""
|
||
"To je dlhý príbeh... ale mohol by som vás požiadať o láskavosť? Stratil som "
|
||
"sa a premŕzam tu!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:176
|
||
msgid ""
|
||
"I suppose there can be little harm in one half-frozen human... Our nearest "
|
||
"post is to the northeast; I’ll lead you there. But we must not tarry! There "
|
||
"are deadlier foes than the weather abroad."
|
||
msgstr ""
|
||
"Nemyslím, že by nám niečo hrozilo od jedného polozmrznutého človeka... Náš "
|
||
"tábor je na severovýchode, odprevadím ťa tam. Ale nesmieme sa zdržiavať! Tu "
|
||
"naokolo sú aj horší nepriatelia ako počasie."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:217
|
||
msgid "Welcome, Delfador!"
|
||
msgstr "Vitaj, Delfador!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:222
|
||
msgid "Er, hello... you know my name, then...?"
|
||
msgstr "Ah.. ahoj.. ty poznáš moje meno?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:226
|
||
msgid ""
|
||
"Yes. I am Chantal, and I know many things. I know you come from the great "
|
||
"human kingdom of the south, and are a master of magic. You have faced great "
|
||
"adversity, and visited a place from where few hope to return, and from where "
|
||
"none before have returned unchanged. Fate is heavy upon you, and you deserve "
|
||
"our help."
|
||
msgstr ""
|
||
"Áno. Ja som Chantal a viem veľa vecí. Viem, že si prišiel z veľkého ľudského "
|
||
"kráľovstva na juhu a že si majstrom v mágii. Preukázal si veľké hrdinstvá a "
|
||
"navštívil mnohé miesta len s malou šancou na únik, z ktorých pred tebou "
|
||
"nikto neodišiel nezmenený. Tvoj osud je ťažký a zaslúžiš si našu pomoc."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:230
|
||
msgid ""
|
||
"Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve "
|
||
"been positively blundering! I was just trying to defend my master Methor’s "
|
||
"school against the orcs, and then to find out the source of the undead "
|
||
"activity... and I have failed at both."
|
||
msgstr ""
|
||
"Ach, to je od teba veľmi milé... ale necítim sa ako nejaký hrdina. V "
|
||
"skutočnosti ma len sprevádzalo šťastie. Pokúšal som sa brániť školu môjho "
|
||
"majstra Methora proti orkom a potom som sa snažil zistiť dôvod zvýšenej "
|
||
"aktivity nemŕtvych.. a v oboch veciach som zlyhal.."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:234
|
||
msgid ""
|
||
"But you have not failed. The southlands have not yet fallen to the orcish "
|
||
"army, and have you not learned more about the undead than any man alive? It "
|
||
"is he who fears death above all things who deceives the spirits into "
|
||
"believing they can live again, and blinds them to the peace and rest of "
|
||
"their own domain."
|
||
msgstr ""
|
||
"Ale ty si nezlyhal. Južné zeme ešte nepadli do rúk orkov a tak isto si sa "
|
||
"nenaučil o nemŕtvych viac ako ktorýkoľvek živý muž? ON sa bojí neznámeho "
|
||
"viac ako ktokoľvek iný a klamne nahovára duchom mŕtvym, že budú môcť znova "
|
||
"žiť a že budú mať miesto na uspokojujúci a pokojný oddych."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:238
|
||
msgid "You mean Iliah-Malal?"
|
||
msgstr "Myslíš Iliah-Malala?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:242
|
||
msgid "Yes, that is who I mean."
|
||
msgstr "Áno, to je ten, koho myslím."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:246
|
||
msgid ""
|
||
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
|
||
"befallen them?"
|
||
msgstr ""
|
||
"Ak sa môžem spýtať, kde som? A čo Lionel, a kráľ Garard? Ako sa im vodí?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:250
|
||
msgid ""
|
||
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
|
||
"the winter cold within these woods. To the south and west of here lies a "
|
||
"wasteland inhabited only by barbarians and orcs. To the south again, the "
|
||
"Great River, and your home. Of your friends, I know nothing."
|
||
msgstr ""
|
||
"Teraz si u Severných elfov v Lintanirskom lese. Naša mágia dokáže zabrániť "
|
||
"zime, aby prenikla do hĺbky nášho lesa. Na juh a na západ od našich lesov "
|
||
"leží pustina obývaná len barbarmi a orkmi. Ešte ďalej na juh je Veľká rieka "
|
||
"a ešte ďalej tvoj domov. O tvojich priateľoch nič neviem."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:254
|
||
msgid ""
|
||
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
|
||
"have lost Iliah-Malal, but I must at least try to report back to the King or "
|
||
"to Leollyn. I will set out for the south!"
|
||
msgstr ""
|
||
"Som ti hlboko zaviazaný za tvoju pomoc Chantal... Ale presne viem, čo musím "
|
||
"robiť. Iliah-Malal mi unikol, takže musím ísť naspäť do Weldynu odovzdať "
|
||
"správu o ňom kráľovi. Potrebujem ísť na juh!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:263
|
||
msgid ""
|
||
"It will not be easy. The orcish army lies between here and your destination. "
|
||
"We are under attack even here, by an orcish warband encamped in the "
|
||
"mountains to the southwest."
|
||
msgstr ""
|
||
"Ale to nebude ľahké. Orkská armáda sa nachádza medzi týmto lesom a "
|
||
"Wesnothom. Dokonca na nás útočia aj priamo tu. Orkský tábor sa nachádza v "
|
||
"horách na juhozápade."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:267
|
||
msgid ""
|
||
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
|
||
"your assistance and kindness!"
|
||
msgstr ""
|
||
"Útočia na vás orkovia? Tak potom by som vám mal pomôcť poraziť ich. Aspoň sa "
|
||
"vám budem môcť revanšovať za vašu pohostinnosť!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:280
|
||
#, fuzzy
|
||
#| msgid "Defeat enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Poraz nepriateľského veliteľa."
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:288
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:33
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:60
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:141
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:307
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:205
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:143
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:134
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:101
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:197
|
||
msgid "Death of Chantal"
|
||
msgstr "Zomrie Chantal"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:306
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:41
|
||
msgid ""
|
||
"Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth "
|
||
"now..."
|
||
msgstr ""
|
||
"Chantal! Nie — ty nemôžeš zomrieť! Bez teba nemám šancu na návrat do "
|
||
"Wesnothu..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:353
|
||
msgid ""
|
||
"With your help, Delfador, we have overrun the orcish warlord of this area, "
|
||
"and our forests are secure. Secure enough that I can even join you in your "
|
||
"journey south... at least as far as the Great River."
|
||
msgstr ""
|
||
"S tvojou pomocou by sme mohli vyhnať orkského vojvodu z tejto oblasti, aby "
|
||
"sme urobili tento kraj bezpečným. Potom by som ťa odprevadila na juh "
|
||
"najmenej po Veľkú rieku."
|
||
|
||
#. [scenario]: id=12_Terror_at_the_Ford_of_Parthyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:5
|
||
msgid "Terror at the Ford of Parthyn"
|
||
msgstr "Teror pri Parthynskom brode"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:25
|
||
msgid "Find out what is happening at the Ford"
|
||
msgstr "Zisti, čo sa stalo pri brode"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:52
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:191
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:133
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:193
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:161
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Poraz všetkých nepriateľských nepriateľov"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Upgar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:110
|
||
msgid "Upgar"
|
||
msgstr "Upgar"
|
||
|
||
#. [side]: type=Death Knight, id=Dirator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:136
|
||
msgid "Dirator"
|
||
msgstr "Dirator"
|
||
|
||
#. [side]: type=Lieutenant, id=Niktor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:167
|
||
msgid "Niktor"
|
||
msgstr "Niktor"
|
||
|
||
#. [side]: type=White Mage, id=Arpus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:199
|
||
msgid "Arpus"
|
||
msgstr "Arpus"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:248
|
||
msgid ""
|
||
"This is the nearest human garrison, Delfador. Here is the only place to "
|
||
"cross the river. Soon after the last King of Wesnoth began his reign, he put "
|
||
"a strong garrison not far south of here in the town of Parthyn, and orcs "
|
||
"have not been able to cross into Wesnoth over this part of the river since."
|
||
msgstr ""
|
||
"Toto je najbližšie miesto, kde žijú ľudia, Delfador a zároveň jediné miesto, "
|
||
"kde sa dá tu naokolo prebrodiť rieka. Krátko potom, ako sa terajší kráľ ujal "
|
||
"vlády, vybudoval južne odtiaľto v meste Parthyn silnú pevnosť, ktorá má "
|
||
"zabrániť orkom preniknúť do Wesnothu. "
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:252
|
||
msgid ""
|
||
"This mist is unusual, though, even if we are close to the river. I have "
|
||
"never seen it so thick before."
|
||
msgstr ""
|
||
"Ale... táto hmla je nezvyčajná. Nikdy predtým som niečo také nevidel..."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:260
|
||
msgid ""
|
||
"There should be no orcs this far south. But I do not like the feel of this "
|
||
"mist."
|
||
msgstr ""
|
||
"Tak ďaleko na juhu by nemali byť žiadni orkovia. Ale neviem, čo si mám "
|
||
"myslieť o tejto hmle..."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:264
|
||
msgid "Stay close. I don’t like the feel of it either."
|
||
msgstr "Ukľudni sa. Nemám rád paniku."
|
||
|
||
#. [unit]: id=Axhamr, type=Draug
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:271
|
||
msgid "Axhamr"
|
||
msgstr "Axhamr"
|
||
|
||
#. [unit]: id=Horfir, type=Spectre
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:283
|
||
msgid "Horfir"
|
||
msgstr "Horfir"
|
||
|
||
#. [unit]: id=Backu, type=Nightgaunt
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:296
|
||
msgid "Backu"
|
||
msgstr "Backu"
|
||
|
||
#. [unit]: id=Camdun, type=Chocobone
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:309
|
||
msgid "Camdun"
|
||
msgstr "Camdun"
|
||
|
||
#. [unit]: id=Drapug, type=Wraith
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:322
|
||
msgid "Drapug"
|
||
msgstr "Drapug"
|
||
|
||
#. [unit]: id=Kalip, type=Ghost
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:335
|
||
msgid "Kalip"
|
||
msgstr "Kalip"
|
||
|
||
#. [unit]: id=Abmin, type=Deathblade
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:348
|
||
msgid "Abmin"
|
||
msgstr "Abmin"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:377
|
||
msgid "Be wary. Something does not feel right about that village..."
|
||
msgstr "Dávaj si pozor. Na tejto dedine sa mi niečo nepáči."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:397
|
||
msgid "What in the wide green world is this abomination?"
|
||
msgstr "Preboha, čo je zač táto... kreatúra?"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:403
|
||
msgid "One of Iliah-Malal’s creatures. So it has begun!"
|
||
msgstr "Jedna z príšer Iliah-Malala. Tak sa to začalo!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:420
|
||
msgid "Orcs! Orcs at the Ford!"
|
||
msgstr "Orkovia! Orkovia pri brode!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:424
|
||
msgid "Prepare to fight them! We must clear the Ford!"
|
||
msgstr "Pripravte sa na boj! Musíme udržať brod!"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:471
|
||
msgid "Halt! Who goes there?"
|
||
msgstr "Stáť! Kto sem ide?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:475
|
||
msgid ""
|
||
"I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; "
|
||
"with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must "
|
||
"speak with your commander; death treads upon our very heels."
|
||
msgstr ""
|
||
"Ja som Delfador, dvorný mág Wesnothu a služobník Archmága Leollyna. So mnou "
|
||
"je Chantal, veľká pani Lintanirských elfov. Rýchlo, musím hovoriť s tvojim "
|
||
"veliteľom, pretože smrť a skaza nám sú v pätách."
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:479
|
||
msgid ""
|
||
"I command here, but we have lost the north shore. Uncanny creatures stalk "
|
||
"the night; our weapons scarcely seem to scathe them. I fear we cannot hold "
|
||
"against an attack in strength."
|
||
msgstr ""
|
||
"Ja tu velím, ale stratili sme severný breh rieky. Nejaký neznáme príšery nás "
|
||
"prepadávajú cez noc a naše zbrane sú voči ním málo účinné. Bojím sa, že v "
|
||
"sile sa im nemôžeme rovnať."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "be of heart" -> "have courage" in modern English.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:484
|
||
msgid ""
|
||
"I have fought these before. Be of heart: impact weapons and magic can defeat "
|
||
"them. Do I recall aright that there is a school of mages not far from here?"
|
||
msgstr ""
|
||
"Tie príšery som už videl predtým. Tupé zbrane a mágia ich dokážu zničiť. Nie "
|
||
"je tu náhodou neďaleko škola mágie?"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:488
|
||
msgid ""
|
||
"Yes, close by the southeast wall of our fort across the Ford. But they are "
|
||
"jealous of their privileges and hold aloof from us."
|
||
msgstr ""
|
||
"Áno, hneď za juhovýchodnými valmi našej pevnosti pri Brode. Ale sú príliš "
|
||
"hrdí na svoje privilégiá a držia sa od nás bokom."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:492
|
||
msgid ""
|
||
"That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; "
|
||
"nay, tell them that in this matter I speak with the King’s voice!"
|
||
msgstr ""
|
||
"Tá odmietavosť sa čoskoro skončí. Choďte za nimi v mene mojom a v mene "
|
||
"archmága Leollyna. Povedzte im čo je vo veci, lebo ja prichádzam z vôle "
|
||
"kráľa."
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:496
|
||
msgid "I heed the King’s voice. My men are at your command."
|
||
msgstr "Z kráľovej vôle? V poriadku. Moji muži sú odteraz pod tvojim velením."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:507
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "To wake up the mages, move a unit that is currently out of sight of their "
|
||
#| "tower to within visual range of it."
|
||
msgid "To wake up the mages, move a unit near their tower."
|
||
msgstr ""
|
||
"Aby si prebudil mágov, presuň jednotku, ktorá sa nenachádza v ich tesnej "
|
||
"blízkosti k ich škole. "
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:621
|
||
msgid "What are you doing here, disturbing our peace and concentration?"
|
||
msgstr "Čo tu robíte a prečo narušujete naše štúdium?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:625
|
||
msgid "Undead are attacking the fort on the north shore. We need your help!"
|
||
msgstr "Nemŕtvi útočia na severnom brehu rieky. Potrebujeme vašu pomoc!"
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:629
|
||
msgid ""
|
||
"I have told the commander of that garrison that we take orders from none "
|
||
"other than the Chief Mage of the High Council, Master Leollyn!"
|
||
msgstr ""
|
||
"Už som povedal veliteľovi Parthynskej pevnosti, že neprijímame rozkazy od "
|
||
"nikoho okrem Náčelníka Veľkej Rady, majstra Leollyna!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:633
|
||
msgid ""
|
||
"Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, "
|
||
"which is not lightly given."
|
||
msgstr ""
|
||
"Leollynov vyslanec, Delfador, žiada vašu pomoc. On bol na to špeciálne "
|
||
"vybraný a to nie je zrovna malá výsada."
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:637
|
||
msgid "I recognize it. Very well; we shall join battle."
|
||
msgstr "Rešpektujem to. Dobre, pomôžeme vám v bitke."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:657
|
||
msgid "What is going on here? This village has been burned to the ground!"
|
||
msgstr "Čo sa tu stalo? Dedina je takmer úplne vypálená!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:661
|
||
msgid "Maybe there are survivors? We should check."
|
||
msgstr "Myslíš, že tu budú nejakí preživší? Mali by sme to skontrolovať."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:675
|
||
msgid "Another village burned. Nobody to be seen!"
|
||
msgstr "Ďalšia vypálená dedina. A tiež to vyzerá, že je prázdna!"
|
||
|
||
#. [unit]: type=Spearman, id=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:696
|
||
msgid "Theorin"
|
||
msgstr "Theorin"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:709
|
||
msgid "Please, spare me..."
|
||
msgstr "Prosím, ušetrite ma..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:713
|
||
msgid "Spare you from whom, soldier? What has happened here?"
|
||
msgstr "Ušetriť ťa od čoho, vojak? Čo sa tu stalo?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:717
|
||
msgid "They come at night... and leave no one alive..."
|
||
msgstr "Oni prichádzajú cez noc... a nikoho nenechávajú nažive."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:721
|
||
msgid "Get hold of yourself, soldier! Who is ‘they’?"
|
||
msgstr "Nebuď taký skúpy na slovo! Kto sú tí ONI?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:725
|
||
msgid ""
|
||
"I do not know. No one has seen their faces and lived. All I could hear is my "
|
||
"comrades’ screams as they were being slaughtered."
|
||
msgstr ""
|
||
"Neviem. Nikto, kto teraz žije ich tváre nevidel. Všetko čo som počul, boli "
|
||
"náreky umierajúcich mužov."
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:753
|
||
msgid "Donc"
|
||
msgstr "Donc"
|
||
|
||
#. [unit]: type=Halberdier, id=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:771
|
||
msgid "Stanis"
|
||
msgstr "Stanis"
|
||
|
||
#. [message]: speaker=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:783
|
||
msgid "It’s time to stand up and fight... What’s this?"
|
||
msgstr "Je čas bojovať.. A... čo je to tu?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:787
|
||
msgid "Friends, soldiers. Why were you hiding?"
|
||
msgstr "Priatelia. Prečo sa tu schovávate?"
|
||
|
||
#. [message]: speaker=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:791
|
||
msgid "Our post was overrun. Very few of us survived."
|
||
msgstr "Naša obrana bola prelomená nepriateľmi. Prežilo nás veľmi málo."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:795
|
||
msgid "Your orders from the King are to fight. Just stay close to me."
|
||
msgstr "Kráľ vám prikazuje bojovať. Držte sa pri mne."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:813
|
||
msgid "This village seems unharmed. Anyone here?"
|
||
msgstr "Táto dedina vyzerá prázdna. To tu akože nikto nie je?"
|
||
|
||
#. [unit]: type=Deathblade, id=Bled
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:827
|
||
msgid "Bled"
|
||
msgstr "Bled"
|
||
|
||
#. [unit]: type=Ghost, id=Crod
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:845
|
||
msgid "Crod"
|
||
msgstr "Crod"
|
||
|
||
#. [unit]: type=Wraith, id=Angedd
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:864
|
||
msgid "Angedd"
|
||
msgstr "Andgedd"
|
||
|
||
#. [message]: speaker=Angedd
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:875
|
||
msgid "Surprise, surprise..."
|
||
msgstr "Prekvapenie..."
|
||
|
||
#. [message]: speaker=Bled
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:879
|
||
msgid "We have not waited all this time for nothing!"
|
||
msgstr "Nemáme čas čakať na nič!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Zagar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:911
|
||
msgid "Zagar"
|
||
msgstr "Zagar"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Brox
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:929
|
||
msgid "Brox"
|
||
msgstr "Brox"
|
||
|
||
#. [unit]: type=Longbowman, id=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:948
|
||
msgid "Adran"
|
||
msgstr "Adran"
|
||
|
||
#. [message]: speaker=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:960
|
||
msgid "Long live the King! Wait, you are not—"
|
||
msgstr "Toto máš za nášho kráľa! Počkaj, ty nie si—"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:964
|
||
msgid "—The enemy? Yes, we’re on your side."
|
||
msgstr "—Nepriateľ? Nie. Som na tvojej strane."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:968
|
||
msgid "Soldiers of Wesnoth, rise to fight for your King!"
|
||
msgstr "Vojaci Wesnothu, povstaňte a bojujte za svojho kráľa!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Axios
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:995
|
||
msgid "Axios"
|
||
msgstr "Axios"
|
||
|
||
#. [unit]: type=Spearman, id=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1013
|
||
msgid "Ulfter"
|
||
msgstr "Ulfter"
|
||
|
||
#. [unit]: type=Bowman, id=Ogdal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1031
|
||
msgid "Ogdal"
|
||
msgstr "Ogdal"
|
||
|
||
#. [message]: speaker=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1042
|
||
msgid "Is the enemy gone?"
|
||
msgstr "Nepriatelia sú preč?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1046
|
||
msgid "He will be, if you help. Now follow me into battle!"
|
||
msgstr "Budú, ak nám pomôžete. Teraz ma nasledujte do bitky!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1063
|
||
msgid "Anyone here?"
|
||
msgstr "Nikto tu nie je?"
|
||
|
||
#. [unit]: type=Draug, id=Dreadred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1075
|
||
msgid "Dreadred"
|
||
msgstr "Dreadred"
|
||
|
||
#. [message]: speaker=Dreadred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1086
|
||
msgid "Master said more would come!"
|
||
msgstr "Majster povedal, že prídu ďalší!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1109
|
||
msgid "There are signs of a battle, but nobody seems to be here..."
|
||
msgstr "Sú tu stopy po boji, ale ... zdá sa, že tu nikto nie je..."
|
||
|
||
#. [unit]: type=Orcish Warrior, id=Crum
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1124
|
||
msgid "Crum"
|
||
msgstr "Crum"
|
||
|
||
#. [unit]: type=Orcish Grunt, id=Smalg
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1142
|
||
msgid "Smalg"
|
||
msgstr "Smalg"
|
||
|
||
#. [unit]: type=Orcish Archer, id=Grubar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1160
|
||
msgid "Grubar"
|
||
msgstr "Grubar"
|
||
|
||
#. [unit]: type=Orcish Assassin, id=Ulkar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1178
|
||
msgid "Ulkar"
|
||
msgstr "Ulkar"
|
||
|
||
#. [message]: speaker=Crum
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1190
|
||
msgid "Wrong!"
|
||
msgstr "Smola!"
|
||
|
||
#. [message]: speaker=Upgar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1211
|
||
msgid ""
|
||
"You may have defeated me, but the great Zorlan will have revenge! I have "
|
||
"done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can "
|
||
"come to the aid of your doomed army. It will be a glorious massacre!"
|
||
msgstr ""
|
||
"Možno ma porazíte, ale veľký Zorlan sa vám pomstí. Zaútočil som na Wesnoth, "
|
||
"ako to bolo plánované, takže vám odtiaľ nepríde nikto na pomoc! Ha ha ha! To "
|
||
"bude poriadny masaker!"
|
||
|
||
#. [message]: speaker=Dirator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1235
|
||
msgid "Master will avenge me!"
|
||
msgstr "Majster ma pomstí!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1259
|
||
msgid ""
|
||
"We have much less time than I thought. Iliah-Malal’s offensive has begun. I "
|
||
"must close his portal before it’s too late, and I have no idea how to do "
|
||
"that. And we must also defeat those that have already escaped the Land of "
|
||
"the Dead."
|
||
msgstr ""
|
||
"Stratili sme tu viac času, ako sme mohli. Iliahov-Malalov útok sa začal. "
|
||
"Musím zavrieť ten jeho portál skôr, ako bude neskoro, ale neviem, ako by som "
|
||
"to mohol urobiť. A tiež musíme poraziť tých, ktorí utiekli zo Zeme Mŕtvych."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1263
|
||
msgid ""
|
||
"But there is something else those orcs said that deeply worries me in a "
|
||
"different way. I have wondered why the orcs have been attacking in concert "
|
||
"all along the frontier; they do not coordinate well. If that orc was telling "
|
||
"the truth and a paramount chief strong enough to marshal their entire host "
|
||
"has arisen among them, the King may be walking into a lethal trap at the "
|
||
"Ford of Abez."
|
||
msgstr ""
|
||
"Ale je tu ešte niečo, čo ma znepokojuje. Čudujem sa, prečo na nás tí orkovia "
|
||
"útočia spolu. Doteraz boli v bitkách vždy nejednotní. Ak ten ork hovoril "
|
||
"pravdu o tom, že majú konečne nového náčelníka, tak je možné, že kráľ pri "
|
||
"Abeze padne do pasce."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1267
|
||
msgid ""
|
||
"Word had just arrived when I left Lintanir that the High Lord Kalenz was "
|
||
"mustering an elvish army against the orcs, but he is not aware of the King’s "
|
||
"movements or of any trap in wait for him. And he certainly does not know of "
|
||
"the undead menace."
|
||
msgstr ""
|
||
"Fakt, ešte niečo. Keď sme odchádzali z Lintaniru, dostala som správu, že "
|
||
"veľmož Kalenz vytiahol so svojou armádou proti orkom. Ale pochybujem, že vie "
|
||
"niečo o kráľovi a o prípadnej pasci na neho. Tiež sa domnievam, že o "
|
||
"nemŕtvej hrozbe takisto nič nevie."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1272
|
||
msgid ""
|
||
"Maybe we can warn the King in time. Lionel should be back in Weldyn by now; "
|
||
"I shall send one of the garrison’s message-riders to him, but I cannot spare "
|
||
"the time to go south myself. I will gather as many troops as I can move "
|
||
"quickly through these wildlands and head west from here."
|
||
msgstr ""
|
||
"Možno by sme mohli kráľa varovať. Lionel by už teraz mal byť naspäť vo "
|
||
"Weldyne. Mohol by som poslať niektorého z tunajších zvedov a poslov správ do "
|
||
"Weldynu, pretože nemám čas ísť na juh. Potom by som mohol poslať na západ "
|
||
"množstvo jednotiek, ktoré sa vedia rýchlo pohybovať aj v náročných terénoch."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1276
|
||
msgid ""
|
||
"Will you join me? Elves know these northern paths better than any human."
|
||
msgstr ""
|
||
"Pripojíš sa ku mne? Elfovia poznajú severné cesty určite lepšie ako ľudia."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1280
|
||
msgid ""
|
||
"It is not to be, Delfador. I must return to Lintanir as swiftly as I may; "
|
||
"the Northern Elves must be informed immediately — and mayhap I can find High "
|
||
"Lord Kalenz or get a message to him."
|
||
msgstr ""
|
||
"To sa nedá, Delfador. Musím sa vrátiť do Lintaniru tak rýchlo, ako sa bude "
|
||
"dať. Je potrebné informovať severných elfov o problémoch a tiež doručiť "
|
||
"Kalenzovi správu."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1284
|
||
msgid ""
|
||
"My King does not command him... but if Elves and Humans do not stand "
|
||
"together in this, I fear we will fall separately."
|
||
msgstr ""
|
||
"Môj kráľ mu síce nevládne.... ale ak Elfovia a Ľudia nebudú držať spolu, "
|
||
"bojím sa, že koniec príde skoro."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1288
|
||
msgid ""
|
||
"I do not doubt it. Go to your King, Delfador, and have faith in yourself; "
|
||
"for I sense that you hold the fate of Wesnoth in your hands, and will need "
|
||
"all the strength you have. I think we will meet again."
|
||
msgstr ""
|
||
"O tom nepochybujem. Choď za svojim kráľom Delfador. Domnievam sa, že osud "
|
||
"Wesnothu je v tvojich rukách a jeho kráľ bude potrebovať všetku pomoc, ktorú "
|
||
"mu budeš schopný poskytnúť. Tiež si myslím, že sa ešte stretneme."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1308
|
||
msgid ""
|
||
"They have unleashed a second wave. Soldiers, stand firm and send these "
|
||
"abominations back to the darkness!"
|
||
msgstr ""
|
||
"Oni spustili druhú vlnu útoku. Vojaci, nedajte sa zastrašiť a pošlite tieto "
|
||
"príšery naspäť do temnôt!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1319
|
||
msgid ""
|
||
"This is hopeless. Many more enemies are coming, while our numbers are "
|
||
"limited."
|
||
msgstr ""
|
||
"Toto je beznádejné. Ďalší nepriatelia prichádzajú, zatiaľ čo naše počty sú "
|
||
"obmedzené."
|
||
|
||
#. [scenario]: id=13_The_Return_of_Trouble
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4
|
||
msgid "The Return of Trouble"
|
||
msgstr "Návrat problémov"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:18
|
||
msgid ""
|
||
"While Delfador was still at the Academy, major events were taking place "
|
||
"throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
|
||
"unite the Orcs. This was ill tidings for men and Elves alike."
|
||
msgstr ""
|
||
"Keď Delfador ešte len študoval na akadémii, po celom Wesnothe sa diali veľké "
|
||
"veci. Po stáročiach hádok sa orkom konečne podarilo zjednotiť sa. To bolo to "
|
||
"posledné, čo by Elfovia a ľudia potrebovali."
|
||
|
||
#. [part]
|
||
#. "errantry" is an archaic English word associated with medieval
|
||
#. knights. It means he wandered around looking for monsters to
|
||
#. slay and wrongs to right.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:24
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There was an elf named Kalenz who had already in Delfador’s time been a "
|
||
#| "legend among his people for centuries; his is the tale called <i>the "
|
||
#| "Legend of Wesmere</i>. Prolonged in life by a necromantic potion, he put "
|
||
#| "aside the High Lordship of the Elves after the death of his beloved wife "
|
||
#| "Cleodil, and wandered the Great Continent in errantry."
|
||
msgid ""
|
||
"There was an elf named Kalenz who had already in Delfador’s time been a "
|
||
"legend among his people for centuries; his tale, <i>The Legend of Wesmere</"
|
||
"i>, is known throughout the Elven lands. Prolonged in life by a necromantic "
|
||
"potion, he put aside the High Lordship of the Elves after the death of his "
|
||
"beloved wife, and wandered the Great Continent in errantry."
|
||
msgstr ""
|
||
"Bol raz jeden elf s menom Kalenz, ktorý bol už stáročia legendou pre svoj "
|
||
"ľud: jeho príbeh sa nazýval <i>Legenda Wesméru</i>. Potom, ako mu elixír z "
|
||
"kosteja výrazne predĺžil život, bol stanovený za veľmoža Elfov a po smrti "
|
||
"jeho manželky Kleodil sa túlal po severných krajoch a riešil problémy."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:27
|
||
msgid ""
|
||
"But Kalenz half-knew and half-feared he would be needed again, and the day "
|
||
"he had long foreseen finally arrived. Report came to him of large orcish "
|
||
"forces attacking the outskirts of elvish forests, including Lintanir itself. "
|
||
"Kalenz quickly gathered a small troop of picked guards. War had returned to "
|
||
"the land of the Elves."
|
||
msgstr ""
|
||
"Ale Kalenz vedel a súčasne sa obával, že jeho sila a schopnosti budú pre "
|
||
"elfov znova dôležité. Nakoniec konečne prišiel deň, z ktorého mal strach. "
|
||
"Zvedovia mu doniesli správu, že veľká horda orkov vtrhla do lesov a útočila "
|
||
"na Lintanir. Rýchlo zohnal malú skupinku vojakov a vrátil sa do elfských "
|
||
"krajov."
|
||
|
||
#. [side]: type=Orcish Warlord, id=Knafa-ord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:68
|
||
msgid "Knafa-ord"
|
||
msgstr "Knafa-ord"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tan-drul
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:103
|
||
msgid "Tan-drul"
|
||
msgstr "Tan-drul"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Krardul
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:139
|
||
msgid "Krardul"
|
||
msgstr "Krardul"
|
||
|
||
#. [side]: type=Elvish Captain, id=Clartakis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:175
|
||
msgid "Clartakis"
|
||
msgstr "Klartakis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:195
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:137
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:299
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:197
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:173
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:139
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:130
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:97
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:193
|
||
msgid "Death of Kalenz"
|
||
msgstr "Zomrie Kalenz"
|
||
|
||
#. [message]: id=Tan-drul
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:212
|
||
msgid ""
|
||
"Kill these filthy elves! All warlords will then accept our leader, Zorlan, "
|
||
"as king and he will reward you all!"
|
||
msgstr ""
|
||
"Zabite týchto špinavých elfov! Potom ostatní velitelia uznajú nášho vládcu "
|
||
"Zorlana za kráľa a on sa vám odmení!"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:216
|
||
msgid "This is what we have been training for! Now we drive these beasts back!"
|
||
msgstr ""
|
||
"Tak na toto boli roky tvrdého vojenského tréningu! Teraz zaženieme tieto "
|
||
"beštie späť!"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:228
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A shyde flying towards us as "
|
||
"if hell were on her heels..."
|
||
msgstr "Orkovia ustupujú! A... čo je toto? Upaľuje sem nejaká víla..."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:234
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A druid running to meet us as "
|
||
"though hell were on her heels..."
|
||
msgstr "Orkovia ustupujú! A... čo je toto? Upaľuje sem nejaká druidka..."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:253
|
||
msgid "My lord Kalenz, at last I have found you!"
|
||
msgstr "Môj pán Kalenz, konečne som ťa našla!"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:257
|
||
msgid ""
|
||
"Chantal! Granddaughter! What are you doing here? You were not attacked, I "
|
||
"hope."
|
||
msgstr "Chantal! Vnučka! Čo tu robíš! Dúfam, že na teba nezaútočili."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:261
|
||
msgid ""
|
||
"We were, but the enemy was vanquished. There are much more serious matters "
|
||
"that require your attention."
|
||
msgstr ""
|
||
"Zaútočili, ale nepriatelia boli porazení. Sú tu však tiež nejaké veci, ktoré "
|
||
"si určite vyžadujú tvoju pozornosť."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:265
|
||
msgid ""
|
||
"A paramount chief of all the Orcs has arisen, and he is setting a trap for "
|
||
"the humans at the Ford of Abez. I think we must aid the humans, lest we be "
|
||
"defeated separately once they are crushed."
|
||
msgstr ""
|
||
"Spomedzi orkov povstal nejaký veľký náčelník a pripravil pascu na ľudí pri "
|
||
"Abezskom brode. Mám dojem, že by sme tým ľuďom mali pomôcť, pretože po ich "
|
||
"porážke prídeme na rad aj my."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:269
|
||
msgid ""
|
||
"There is more ill news. Evil has been unleashed. A portal has been opened "
|
||
"from the Land of the Dead. An army of undead is being raised as we speak."
|
||
msgstr ""
|
||
"Potom sú tu ďalšie zlé spravy. Zlo sa rozrastá. Zo zeme mŕtvych bol otvorený "
|
||
"portál. Zatiaľ, čo tu hovoríme, sa armáda nemŕtvych zväčšuje."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:273
|
||
msgid "This is very serious. Have you informed the elvish settlements?"
|
||
msgstr "Tak to je veľmi vážne. Informovala si obyvateľov lesov?"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:277
|
||
msgid ""
|
||
"Yes. And I have prepared holy water for our warriors. They should be able to "
|
||
"hold against the undead in our forests, at least for now."
|
||
msgstr ""
|
||
"Áno. Ešte som pripravila svätenú vodu pre našich bojovníkov. Tak by sme "
|
||
"mohli držať nemŕtvych v šachu, aspoň zatiaľ."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:281
|
||
msgid ""
|
||
"Holy water? What is this? Have you been dabbling where you should not, in "
|
||
"the Book of Crelanu?"
|
||
msgstr "Svätenú vodu? Ty si čítala to, čo si nemala, však? Crelanuho knihu!"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:285
|
||
msgid ""
|
||
"No. But Cleodil gave some of the Book’s least dangerous secrets to her "
|
||
"daughters, and so I had them from my mother. And I think I have found the "
|
||
"one we have been awaiting since Cleodil accepted the guardianship of the "
|
||
"Book. You know of what I speak."
|
||
msgstr ""
|
||
"Nie. Ale Cleodil povedala niektoré najmenej nebezpečné tajomstvá jej dcéram, "
|
||
"a mne to povedala moja mama. Ďalej mám dojem, že som konečne našla niekoho "
|
||
"na stráženie knihy. Veď vieš, o čom hovorím."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:289
|
||
msgid ""
|
||
"I never thought to see such a human, not even in all the years I have lived. "
|
||
"Who is this person?"
|
||
msgstr ""
|
||
"Nikdy som si nemyslel, že by to mohol byť človek. Ale kto je ten, o ktorom "
|
||
"hovoríš?"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:293
|
||
msgid ""
|
||
"Delfador, a mage trusted of their King. He has survived a passage through "
|
||
"the Land of the Dead not merely alive but uncorrupted. He helped us defeat "
|
||
"the orcs when they threatened Lintanir, and I fought undead with him at "
|
||
"Parthyn Ford. I have come north partly because I am thinking to fetch the "
|
||
"Book of Crelanu so I can take it to him."
|
||
msgstr ""
|
||
"Delfador, mág verný svojmu kráľovi. On prežil cestu krajmi Mŕtvych bez ujmy "
|
||
"na duševnom zdraví. Tak isto nám pomohol odraziť orkský útok, keď napadli "
|
||
"Lintanir a tiež porazil nemŕtvych pri Parthynskom brode. Prišla som na "
|
||
"sever, pretože by som mu chcela priniesť Crelanuho knihu."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:297
|
||
msgid "He is uncorrupted? You are sure of this?"
|
||
msgstr "On vyšiel z krajiny Mŕtvych bez akejkoľvek ujmy? Si si tým istá?"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:301
|
||
msgid "I have bent my healing senses upon him. I am as sure as I can be."
|
||
msgstr "Som si tak istá, ako len môžem byť."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:306
|
||
msgid ""
|
||
"Then we must aid him, and I must meet him. The King of Wesnoth is just a "
|
||
"king; it is inner strength such as you describe that will turn back the "
|
||
"darkness, if anything can. West, to the Ford of Abez!"
|
||
msgstr ""
|
||
"Tak sa s ním musím stretnúť a pomôcť mu. A tiež.. Kráľ Wesnothu je predsa "
|
||
"len kráľ. Jeho vojenská sila nám pomôže odraziť nemŕtvu hrozbu. Teda švihom "
|
||
"na západ, k Abezskému brodu!"
|
||
|
||
#. [scenario]: id=14_Shadows_in_the_Dark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4
|
||
msgid "Shadows in the Dark"
|
||
msgstr "Tiene v temnote"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:19
|
||
msgid ""
|
||
"Kalenz and his troops fared swiftly south and then westward along the north "
|
||
"bank of the Great River. They successfully evaded the orcs, but would soon "
|
||
"find there were grimmer foes awaiting them."
|
||
msgstr ""
|
||
"Kalenz a jeho vojaci rýchlo postupovali na juh a čoskoro boli neďaleko "
|
||
"Veľkej Rieky. Zatiaľ síce unikli pozornosti orkov, ale čoskoro narazili na "
|
||
"niekoho, lepšie povedané — na niečo iné."
|
||
|
||
#. [side]: type=Death Knight, id=Rudimil
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:44
|
||
msgid "Rudimil"
|
||
msgstr "Rudimil"
|
||
|
||
#. [side]: type=Necromancer, id=Roth-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:70
|
||
msgid "Roth-Malal"
|
||
msgstr "Roth-Malal"
|
||
|
||
#. [side]: type=Necromancer, id=Barth-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:88
|
||
msgid "Barth-Malal"
|
||
msgstr "Barth-Malal"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:163
|
||
msgid ""
|
||
"This forest looks quiet — too quiet. Proceed carefully, I don’t like this at "
|
||
"all."
|
||
msgstr ""
|
||
"Tento les vyzerá nejak ticho — až príliš ticho. Postupujte opatrne, niečo sa "
|
||
"mi tu nepozdáva. "
|
||
|
||
#. [message]: id=Barth-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:179
|
||
msgid "Living... Soon, you’ll be more troops for my master!"
|
||
msgstr "Živí... Konečne, stanete sa ďalšími vojakmi môjho pána!"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:183
|
||
msgid "Undead! Where did they come from?"
|
||
msgstr "Nemŕtvi! Odkiaľ prišli?"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:187
|
||
msgid ""
|
||
"We should try to go west. I sense things are worse on the eastern front."
|
||
msgstr ""
|
||
"Mali by sme ísť na západ. Domnievam sa, že na východnom fronte sa veci majú "
|
||
"horšie."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:194
|
||
msgid "Hraul"
|
||
msgstr "Hraul"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:195
|
||
msgid "Atrag"
|
||
msgstr "Atrag"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:196
|
||
msgid "Horr"
|
||
msgstr "Horr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:197
|
||
msgid "Nfrigt"
|
||
msgstr "Nfrigt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:198
|
||
msgid "Rkrin"
|
||
msgstr "Rkrin"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:215
|
||
msgid "We have more help!"
|
||
msgstr "Prišli nám posily!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:222
|
||
msgid "Haunt"
|
||
msgstr "Haunt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:223
|
||
msgid "Gdal"
|
||
msgstr "Gdal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:224
|
||
msgid "Oltr"
|
||
msgstr "Oltr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:225
|
||
msgid "Orbl"
|
||
msgstr "Orbl"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:226
|
||
msgid "Nifigt"
|
||
msgstr "Nifigt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:227
|
||
msgid "Dert"
|
||
msgstr "Dert"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:244
|
||
msgid "And now even more help!"
|
||
msgstr "A teraz nám prišli ďalšie posily!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:265
|
||
msgid "Foul creatures, it is time for your final rest!"
|
||
msgstr "Hlúpe príšery, je čas na váš večný odpočinok!"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:269
|
||
msgid "That is Delfador. Do you see, now?"
|
||
msgstr "Toto je Delfador. Vidíš?"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:273
|
||
msgid ""
|
||
"I do. He is like a blazing fire to my inner eye. I think you have chosen "
|
||
"well, granddaughter; he is indeed the one to whom the Book of Crelanu should "
|
||
"pass."
|
||
msgstr ""
|
||
"Vidím. Vyžaruje z neho akási nespútaná energia a sila. Mám dojem, že si si "
|
||
"vybrala dobre, vnučka; on je naozaj ten, komu by mala patriť Krelanuho Kniha."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:277
|
||
msgid "If I were human, I think I would be in love with him."
|
||
msgstr "Ak by som bola človek, tak by som sa doňho zaľúbila."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:281
|
||
msgid ""
|
||
"If you were human, you would be quite right to be. Strange... they are such "
|
||
"surly children in the main, short-lived and crude and quarrelsome. And yet, "
|
||
"even our greatest mystics do not shine so brightly as this one."
|
||
msgstr ""
|
||
"Ak by si bola človek, tak by to bolo v poriadku. Zvláštne... sú takí ako "
|
||
"deti, žijú krátko, sú pomerne a naivní a hašteriví. A predsa.. ani naši "
|
||
"najväčší mágovia nežiaria tak jasno, ako tento tu."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:285
|
||
msgid "I hope the Book does not destroy him."
|
||
msgstr "Dúfam, že ho Kniha neskazí."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:289
|
||
msgid "You speak my thought, granddaughter. May it be so."
|
||
msgstr "Hovoríš správne, vnučka. Môže sa to stať."
|
||
|
||
#. [then]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:336
|
||
msgid "Krumful"
|
||
msgstr "Krumful"
|
||
|
||
#. [then]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:337
|
||
msgid "Unhul"
|
||
msgstr "Unhul"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:359
|
||
msgid "I arrive too late for the entertainment, it would seem."
|
||
msgstr "Zdá sa, že ak som sa chcel zabaviť v boji, tak som prišiel neskoro."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:366
|
||
msgid ""
|
||
"Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of "
|
||
"the Elves, and we are in your debt today."
|
||
msgstr ""
|
||
"Som rád, že ťa stretávam, Delfador. Chantal mi o tebe povedala. Ja som "
|
||
"Kalenz, veľmož Elfov a za tvoje skutky sme ti všetci zaviazaní."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:370
|
||
msgid ""
|
||
"It is my honor to meet you. And it relieves my mind to know Chantal is safe "
|
||
"and with her kin again."
|
||
msgstr ""
|
||
"Tiež som rád, že som ťa stretol. A tak isto ma teší, že Chantal je v bezpečí "
|
||
"a znova so svojim ľudom."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:374
|
||
msgid ""
|
||
"I am not sure there is safety for anyone in these days, but we all travel "
|
||
"the same road and face the same foes."
|
||
msgstr ""
|
||
"Nemyslím, že by v takýchto dobách existovalo slovo ,bezpečie'. Práve sme "
|
||
"cestovali na juh a prepadli nás nejaké príšerky."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:378
|
||
msgid ""
|
||
"Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are "
|
||
"not too late to prevent an orcish victory there."
|
||
msgstr ""
|
||
"Áno. Ideme k Abezskému brodu, Delfador. Dúfam, že bude v našej moci zabrániť "
|
||
"orkskému víťazstvu pri brode."
|
||
|
||
#. [scenario]: id=15_Save_the_King
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:4
|
||
msgid "Save the King"
|
||
msgstr "Záchrana kráľa"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:18
|
||
msgid ""
|
||
"Following Delfador, the elves moved to unite with the Wesnothian forces and "
|
||
"meet Zorlan head-on..."
|
||
msgstr ""
|
||
"A tak išli elfskí vojaci spolu s ľudskými spolubojovníkmi za Delfadorom "
|
||
"pripravení sa postaviť Zorlanovi tvárou v tvár.... "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:24
|
||
msgid "but the King was in an unenviable position..."
|
||
msgstr "ale kráľ bol v nezávideniahodnej situácii..."
|
||
|
||
#. [side]: type=King of Wesnoth, id=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:47
|
||
msgid "Garard II"
|
||
msgstr "Garard II."
|
||
|
||
#. [side]: type=Orcish Sovereign, id=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:81
|
||
msgid "Zorlan"
|
||
msgstr "Zorlan"
|
||
|
||
#. [side]: type=Orcish Warrior, id=T'bhan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:106
|
||
msgid "T’bhan"
|
||
msgstr "Tbhan"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Qgthun
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:130
|
||
msgid "Qgthun"
|
||
msgstr "Qgthun"
|
||
|
||
#. [side]: type=Great Troll, type=Troll Hero, id=Trgrau
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:158
|
||
msgid "Trgrau"
|
||
msgstr "Trgrau"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:209
|
||
msgid "Death of Garard II"
|
||
msgstr "Zomrie Garard II."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:252
|
||
msgid ""
|
||
"It appears we have arrived just in time! The King stands at bay, surrounded "
|
||
"by the enemy."
|
||
msgstr ""
|
||
"Vyzerá to, že sme prišli v poslednej chvíli! Kráľ je neďaleko rieky "
|
||
"obľahnutý nepriateľmi."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:256
|
||
msgid ""
|
||
"I fear we may be too late. This new warlord must have united every orcish "
|
||
"tribe north of the Great River. Look at their army, it is vast!"
|
||
msgstr ""
|
||
"Bojím sa, že sme prišli ešte neskôr ako v poslednej chvíli. Tento nový "
|
||
"vojvoda musí mať pod svojim velením snáď všetky kmene severne od Veľkej "
|
||
"rieky. Pozri sa na ich armádu, je obrovská!"
|
||
|
||
#. [message]: id=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:260
|
||
msgid ""
|
||
"Elves! I heard you have been looking for me! But you will save neither the "
|
||
"human prince, nor yourselves."
|
||
msgstr ""
|
||
"Elfovia! Počul som, že ma hľadáte! Ale tohto ľudského kráľa nezachránite a "
|
||
"seba takisto nie."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:264
|
||
msgid "We must destroy this warlord now, before his power grows any greater!"
|
||
msgstr "Musíme okamžite poraziť toho vojvodu, inak jeho sila ešte vzrastie!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:268
|
||
msgid "Agreed, but we must make haste, for the King is hard pressed."
|
||
msgstr "Súhlasím, ale musíme sa ponáhľať a bojovať statočne."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:276
|
||
msgid "Victory!"
|
||
msgstr "Víťazstvo!"
|
||
|
||
#. [message]: id=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:280
|
||
msgid ""
|
||
"Delfador! And you, elvish friends! The kingdom of Wesnoth is in your debt "
|
||
"today!"
|
||
msgstr ""
|
||
"Delfador! A vy, elfskí priatelia! Kráľovstvo Wesnoth je oddnes vašim "
|
||
"dlžníkom!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:284
|
||
msgid "My King, this is Kalenz, High Lord of the Elves."
|
||
msgstr "Kráľ môj, toto je Kalenz, veľmož Elfov."
|
||
|
||
#. [message]: id=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:288
|
||
msgid "You will be forever welcome in the court of Wesnoth."
|
||
msgstr "Budeš naveky vítaný na kráľovskom dvore Wesnothu."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:292
|
||
msgid ""
|
||
"We look forward to fighting beside you to defeat those threats that remain."
|
||
msgstr "Musíme bojovať ďalej, kým neporazíme zvyšných nepriateľov."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:296
|
||
msgid ""
|
||
"Your Majesty, we have more urgent matters. Leollyn sent me on a mission to "
|
||
"find out why the dead are restless. A foul necromancer has opened a portal "
|
||
"to the land of the dead. It must be closed at all costs, and I am afraid my "
|
||
"skills may be insufficient for that task."
|
||
msgstr ""
|
||
"Vaše Veličenstvo, mám pre vás veľmi dôležité správy. Leollyn ma poslal "
|
||
"zistiť, prečo sú nemŕtvi takí nepokojní. Jeden hlúpy černokňažník otvoril "
|
||
"portál z Krajiny Mŕtvych do tohto sveta. Musí byť za každú cenu zatvorený a "
|
||
"bojím sa, že na to moje vojenské sily nebudú stačiť. "
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:300
|
||
msgid ""
|
||
"Delfador, our weapons are weak against the undead, but perhaps we have other "
|
||
"help to give you. Centuries ago the great mage Crelanu entrusted to us a "
|
||
"book of lore, powerful knowledge, perilous secrets that it took Crelanu all "
|
||
"his life to gather."
|
||
msgstr ""
|
||
"Delfador, naše zbrane síce sú slabé proti nemŕtvym, ale máme niečo iné, čo "
|
||
"by ti mohlo pomôcť. Stáročia dozadu veľký mág Crelanu vytvoril vzácnu knihu "
|
||
"plnú mocných vedomostí a nebezpečných tajomstiev."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:304
|
||
msgid ""
|
||
"Crelanu charged us to guard his book until someone worthy of it appeared. We "
|
||
"believe you are that one, Delfador. The book may help you find a way to "
|
||
"close that portal."
|
||
msgstr ""
|
||
"Požiadal nás, aby sme našli niekoho, kto by chránil knihu pred zlými silami. "
|
||
"Dúfam, že by si to mohol byť ty, Delfador. Kniha ti možno pomôže nájsť "
|
||
"spôsob na otvorenie portálu."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:308
|
||
msgid ""
|
||
"Friends, your words do me perhaps greater honor than I deserve. I am not "
|
||
"sure I am worthy of this charge."
|
||
msgstr ""
|
||
"Priatelia, vaše slová má potešili viac ako čokoľvek iné, čo som doteraz "
|
||
"počul. Ale nie som si istý, či som ja ten pravý na splnenie takejto žiadosti."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:312
|
||
msgid ""
|
||
"Chantal and I are sure of your quality. But be warned: there is a curse on "
|
||
"this book. Crelanu fairly warned us that his arts would bring much woe down "
|
||
"upon us. And so it proved, though at the time we had no other choice. The "
|
||
"victories you win with it may cost you as dearly."
|
||
msgstr ""
|
||
"Chantal a ja sme si istí tvojimi kvalitami. Ale dávaj si pozor: na tejto "
|
||
"knihe leží kliatba. Crelanu nám povedal, že si máme starostlivo vybrať, komu "
|
||
"ju dáme. Ale v takýchto časoch nemáme na výber. Tvoje víťazstvá len "
|
||
"preukazujú tvoju odolnosť a odvahu."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:316
|
||
msgid "Curse or no, we must close that portal soon, or else we are all doomed."
|
||
msgstr ""
|
||
"Kliatba alebo nie, ten portál musíme zavrieť, inak nás všetkých zachváti "
|
||
"skaza."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:320
|
||
msgid ""
|
||
"This is a decision you will have to make. If we fight the undead without the "
|
||
"book’s help, it will be an honor to fight by your side, no matter what the "
|
||
"outcome."
|
||
msgstr ""
|
||
"Toto bolo dôležité rozhodnutie. Ale aj keď budeme bojovať proti nemŕtvym bez "
|
||
"knihy, šťastie bude na našej strane, bez ohľadu na to, čo sa stane."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:324
|
||
msgid ""
|
||
"I think I, too, have no choice but to accept the book. I cannot allow the "
|
||
"sure death of many humans and elves for fear of the curse."
|
||
msgstr ""
|
||
"Ale aj tak si myslím, že nemám inú možnosť, než tú knihu priať. Nemôžem "
|
||
"dopustiť, aby nemŕtvi zabili množstvo ľudí a elfov len kvôli tomu, že sa "
|
||
"bojím kliatby. "
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:328
|
||
msgid ""
|
||
"Then here it is, Delfador. May it help you bring a swift end to the undead "
|
||
"menace. And may it cost you less than it has cost us..."
|
||
msgstr ""
|
||
"Takže tu je, Delfador. Možno nám pomôže zničiť nemŕtvu hrozbu. A možno nás "
|
||
"všetkých uvrhne do záhuby..."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:332
|
||
msgid ""
|
||
"Thank you, friends. May we meet again in happier times. Now I must make "
|
||
"haste, for I need to study the book and prepare for the battle with the "
|
||
"undead."
|
||
msgstr ""
|
||
"Ďakujem vám priatelia. Dúfam, že sa znova stretneme v šťastnejších časoch. "
|
||
"Teraz sa musím ponáhľať a pripraviť sa na boj s nemŕtvymi."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:350
|
||
msgid ""
|
||
"The enemy is drawing near. My personal guards must join the fight. We can "
|
||
"only hope help arrives soon."
|
||
msgstr ""
|
||
"Nepriateľ je blízko nás. Moje osobné stráže sa musia zapojiť do boja. Dúfam, "
|
||
"že nám príde nejaká pomoc."
|
||
|
||
#. [unit]: id=Adamar, type=Royal Guard
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:362
|
||
msgid "Adamar"
|
||
msgstr "Adamar"
|
||
|
||
#. [unit]: id=Mitbreen, type=Royal Guard
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:382
|
||
msgid "Mitbreen"
|
||
msgstr "Mitbreen"
|
||
|
||
#. [unit]: id=Ronduger, type=Iron Mauler
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:403
|
||
msgid "Ronduger"
|
||
msgstr "Ronduger"
|
||
|
||
#. [message]: speaker=Adamar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:422
|
||
msgid "For the King!"
|
||
msgstr "Za kráľa!"
|
||
|
||
#. [scenario]: id=16_Dark_Sky_Over_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:3
|
||
msgid "Dark Sky Over Weldyn"
|
||
msgstr "Temná obloha nad Weldynom"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
msgid ""
|
||
"Kalenz and Chantal and their troops departed to ride against the remnants of "
|
||
"the orcish Great Horde. Delfador returned to Weldyn with the King and his "
|
||
"gift from the elves, the Book of Crelanu. However, despite the victory, "
|
||
"Delfador was deeply worried by the undead menace. On the way back they met "
|
||
"with Lionel who was arriving with reinforcements, and were deeply saddened "
|
||
"to learn that Leollyn had died under very suspicious circumstances."
|
||
msgstr ""
|
||
"Kalenz a Chantal zobrali svoje vojsko a vyrazili prenasledovať zvyšných "
|
||
"orkov. Delfador sa vrátil do Weldynu s kráľom a s jeho darčekom od elfov, "
|
||
"Crelanuho knihou. Delfador onedlho upadol do myšlienok o nemŕtvych. Na ceste "
|
||
"späť stretli Lionel, ktorý prišiel s posilami a boli hlboko znepokojení "
|
||
"správami o Leollynovej veľmi záhadnej smrti."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:47
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:80
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:88
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:104
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:116
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:128
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:140
|
||
msgid "King Garard"
|
||
msgstr "Kráľ Garard"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:35
|
||
msgid ""
|
||
"We have assembled here with good and bad news: The good news is that the "
|
||
"orcs have been defeated decisively. Their Great Chief is dead and their army "
|
||
"has been scattered. We owe much of this great victory to Delfador."
|
||
msgstr ""
|
||
"Prišli sme sem s dobrými aj zlými správami: Dobré správy sú, že sme porazili "
|
||
"orkov. Ich náčelník bol porazený a jeho armáda rozprášená. Za toto víťazstvo "
|
||
"vďačíme Delfadorovi."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:39
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:55
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:112
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:120
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:132
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:17
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:40
|
||
msgid "Delfador"
|
||
msgstr "Delfador"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:39
|
||
msgid ""
|
||
"I did very little, sire. It was actually the elves who saved us on that day."
|
||
msgstr ""
|
||
"Ale ja som toho neurobil veľa, pane. V skutočnosti sú to elfovia, ktorí nás "
|
||
"zachránili."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:43
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:76
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:84
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:92
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:108
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:124
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:136
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:79
|
||
msgid "Lionel"
|
||
msgstr "Lionel"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:43
|
||
msgid ""
|
||
"We owe the elves nothing, sire. They refused to send their archers when we "
|
||
"needed them!"
|
||
msgstr ""
|
||
"Elfom nevďačíme za nič, pane. Odmietli nám poslať na pomoc lukostrelcov, keď "
|
||
"sme ich potrebovali!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:47
|
||
msgid ""
|
||
"Peace, Lionel. The elves fought well and have earned Our respect. But this "
|
||
"council is here to address an alarming matter. Young master Delfador here "
|
||
"reports of an undead threat. He was able to fight them off at Parthyn Ford, "
|
||
"but more are coming."
|
||
msgstr ""
|
||
"Kľud, Lionel. Elfovia s nami proti orkom bojovali statočne a získali si náš "
|
||
"rešpekt. Ale teraz sa tu radíme preto, aby sme vyriešili veľmi závažnú "
|
||
"otázku. Mladý mág Delfador nám povie niečo o nemŕtvych. Bojoval s nimi pri "
|
||
"Parthynskom brode, ale čoskoro prišli ďalší."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:51
|
||
msgid ""
|
||
"With your permission, sire, I will take some picked men north and crush "
|
||
"these abominations."
|
||
msgstr ""
|
||
"S vašim dovolením, pane. Zoberiem armádu na sever a rozdrvíme tie príšery."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:55
|
||
msgid ""
|
||
"Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
|
||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||
"an endless stream of undead. And our army, having equipped and trained "
|
||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||
"he fields now. Mages, in combination with heavy infantry are most effective "
|
||
"against them."
|
||
msgstr ""
|
||
"Vaše Veličenstvo, toto ale nie sú obyčajní nemŕtvi. Tento fanatik, Iliah-"
|
||
"Malal otvoril magický portál do Zeme Mŕtvych. Keby sa nám ho podarilo "
|
||
"zatvoriť, mal by k dispozícii relatívne malé množstvo jednotiek. Tak isto, "
|
||
"naša armáda je viac-menej prispôsobená na boje s orkami, ale to nám v tomto "
|
||
"prípade nepomôže. Mágovia spolu s ťažkými pešiakmi by boli najvhodnejším "
|
||
"riešením."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:59
|
||
msgid ""
|
||
"I think our young and inexperienced friend overestimates the powers of the "
|
||
"enemy. I’m sure they’ll be no match for Wesnothian troops."
|
||
msgstr ""
|
||
"Myslím si, že náš mladý a neskúsený priateľ preceňuje silu nášho nepriateľa. "
|
||
"Tí nemŕtvi sa nemôžu rovnať našej armáde."
|
||
|
||
#. [part]
|
||
#. [side]: type=Lich, id=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:59
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:47
|
||
msgid "Sagus"
|
||
msgstr "Sagus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
msgid ""
|
||
"I have fought these things, and I know what I am talking about. This is a "
|
||
"deadly serious threat."
|
||
msgstr ""
|
||
"S týmito vecami som sa už stretol, takže viem o čom hovorím. Táto hrozba je "
|
||
"veľmi, ale veľmi závažná!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
msgid ""
|
||
"Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!"
|
||
msgstr ""
|
||
"Takže hovoríš, že majster Sagus hovorí hlúpo? Niekto by ťa mal naučiť "
|
||
"rešpektu!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
msgid "Artuman"
|
||
msgstr "Artuman"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
msgid ""
|
||
"You have proven your bravery, young Delfador, but I think you underestimate "
|
||
"the might of our army."
|
||
msgstr ""
|
||
"Preukázal si svoju odvahu, mladý Delfador, ale domnievam sa, že skutočne "
|
||
"podceňuješ silu našej armády."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:76
|
||
msgid "Sire, may I lead some part of your army to crush the undead?"
|
||
msgstr "Pane, takže zobrať časť tvojej armády a rozdrviť tých nemŕtvych?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:80
|
||
msgid ""
|
||
"No, Lionel. This should be too simple a task for my best general. I will "
|
||
"send Dudpon instead with most of my army."
|
||
msgstr ""
|
||
"Nie, Lionel. Toto je príliš jednoduchá úloha pre môjho najlepšieho generála. "
|
||
"Pošlem tam Dudpona s väčšinou mojej armády."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:84
|
||
msgid "What are my orders, then?"
|
||
msgstr "A aké rozkazy dostanem ja?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:88
|
||
msgid ""
|
||
"As a reward for Delfador’s bravery, I am temporarily appointing you and your "
|
||
"men to be his personal guard. Make sure nothing untoward happens to him, as "
|
||
"the circumstances of Leollyn’s death are not fully clear."
|
||
msgstr ""
|
||
"Ako odmenu za Delfadorovu odvahu, povýšim teba a tvojich mužov na moju "
|
||
"osobnú gardu. Nemôžem vedieť, čo sa stane a Leollynova smrť ma naplnila "
|
||
"strachom a znepokojením."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:92
|
||
msgid "As you command, sire!"
|
||
msgstr "Ako prikážete, pane!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:100
|
||
msgid ""
|
||
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
|
||
"Iliah-Malal’s forces. But the campaign proved a disaster. Less than a "
|
||
"handful of terrified soldiers returned. The Wesnoth army had been destroyed, "
|
||
"with the few survivors fleeing in terror. Nothing stood now between Iliah-"
|
||
"Malal’s army and Weldyn..."
|
||
msgstr ""
|
||
"A tak Wesnothská armáda opustila Weldyn, aby našla a porazila Iliah-Malala. "
|
||
"Ale táto výprava sa skončila katastrofou. Vrátilo sa len niekoľko slabých a "
|
||
"vystrašených vojakov. Armáda Wesnothu bola porazená. Teraz nič nestálo medzi "
|
||
"vojskom Iliah-Malala a Weldynom..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:104
|
||
msgid ""
|
||
"This is a disaster. I should have led the army myself and died with them. "
|
||
"And I should have listened to you, Delfador."
|
||
msgstr ""
|
||
"Toto je katastrofa. Mal som radšej ísť so svojou armádou osobne a zomrieť "
|
||
"spolu s ňou. A mal som ťa počúvať, Delfador."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:108
|
||
msgid "We will fight till the last man, my King."
|
||
msgstr "Budeme bojovať do posledného muža, kráľ môj."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:112
|
||
msgid ""
|
||
"My Lord, things are very grave indeed, but all is not yet lost. There is "
|
||
"still hope if we do not falter."
|
||
msgstr ""
|
||
"Pane, uznávam, že veci vyzerajú zle, ale nie všetko je stratené. Ešte stále "
|
||
"je tu nádej."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:116
|
||
msgid "Yes, Delfador. This time we will follow your advice."
|
||
msgstr "Viem Delfador. Tentokrát sa budem riadiť tvojou radou."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:120
|
||
msgid ""
|
||
"There are three things we must do. First, we must organize our defenses as "
|
||
"best we can. Second, we need to ask the elves to create a diversion, to "
|
||
"distract and delay Iliah-Malal. The elves will not be able to fight the "
|
||
"undead head on on the field, but they can harass them by striking from "
|
||
"forests where the undead dare not follow. And last, I have been studying and "
|
||
"I think I now know how to close Iliah-Malal’s portal to the Land of the "
|
||
"Dead. I will need a small escort, but this must be done immediately."
|
||
msgstr ""
|
||
"Sú tu 3 veci, ktoré musíme urobiť. Ako prvé, musíme preorganizovať našu "
|
||
"obranu tak dobre, ako budeme môcť. Za druhé, musíme požiadať elfov, aby "
|
||
"vytvorili ilúziu našej druhej armády. To preto, lebo musíme zdržať a zmiasť "
|
||
"Iliah-Malala. Elfovia nebudú môcť bojovať zoči-voči nemŕtvym na otvorenom "
|
||
"poli, ale môžu na nich útočiť z lesov, kam sa naši nepriatelia neodvážia. "
|
||
"Ako posledné, študoval som a myslím si, že viem ako zavrieť Iliah-Malalov "
|
||
"portál do Zeme Mŕtvych. Budem ale potrebovať menšiu eskortu."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:124
|
||
msgid "My Lord, I can arrange the defenses around the city."
|
||
msgstr "Môj pane, ja by som mohol organizovať obranu nášho mesta."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:128
|
||
msgid "Very well, Lionel, take command."
|
||
msgstr "Dobre Lionel, chop sa velenia."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:132
|
||
msgid ""
|
||
"These are only the first steps. If we are to defeat the undead, we need to "
|
||
"use and train the army differently than we have. First, you must recall "
|
||
"every mage in Wesnoth, from Alduin and elsewhere. And you must prepare more "
|
||
"heavy infantry."
|
||
msgstr ""
|
||
"Toto sú ale len prvé kroky. Ak sa nám podarí poraziť nemŕtvych, budeme "
|
||
"potrebovať troška pozmeniť našu armádu. Ako prvé, musíte povolať každého mág "
|
||
"z Wesnothu. Či už z Weldynu, alebo z hocikadiaľ inakadiaľ. A tiež musíte "
|
||
"pripraviť viac pechoty."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:136
|
||
msgid ""
|
||
"But heavy infantry is too slow! And mages in the army? Who can command these "
|
||
"know-it-alls?"
|
||
msgstr ""
|
||
"Ale ťažká pechota je príliš pomalá! A mágovia v armáde? Kto bude veliť týmto "
|
||
"vševedkom?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:140
|
||
msgid ""
|
||
"Delfador could. You will command the heavy infantry. Make sure to shield the "
|
||
"mages in battle, for they are precious. Now, go, close the portal and come "
|
||
"back soon!"
|
||
msgstr ""
|
||
"Delfador. A ty budeš veliť ťažkej pechote. Je potrebné chrániť mágov v "
|
||
"bitke, aby ich nepriateľ ľahko neporazil. Teraz,Delfador, choď, zavri ten "
|
||
"portál a vráť sa skoro!"
|
||
|
||
#. [scenario]: id=17_A_New_Ally
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:3
|
||
msgid "A New Ally"
|
||
msgstr "Nový spojenec"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23
|
||
msgid ""
|
||
"Delfador took a small escort to the north in order to attempt to close the "
|
||
"portal. But with Iliah-Malal’s army at large north of the Great River, this "
|
||
"was a perilous road. Delfador was constrained to avoid well-trodden paths. "
|
||
"This meant a detour..."
|
||
msgstr ""
|
||
"Delfador si zobral so sebou malú eskortu a išiel na sever zavrieť portál. "
|
||
"Ale, s Iliah-Malalovou armádou na severnom brehu rieky to bola nebezpečná "
|
||
"cesta. Tak sa musel vyhýbať dobre udržiavaným cestám. To znamenalo obkľuku..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:46
|
||
msgid "Relgorn"
|
||
msgstr "Relgorn"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:52
|
||
msgid "Udrin"
|
||
msgstr "Udrin"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:71
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Necromancer, id=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:77
|
||
msgid "Gruv-Malal"
|
||
msgstr "Gruv-Malal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:120
|
||
msgid "Defeat Gruv-Malal"
|
||
msgstr "Poraz Gruv-Malala"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:128
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:199
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:336
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:177
|
||
msgid "Death of Ulrek"
|
||
msgstr "Zomrie Ulrek"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:132
|
||
msgid "Death of Relgorn"
|
||
msgstr "Zomrie Relgorn"
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:152
|
||
msgid ""
|
||
"Attack, my loyal soldiers; the more we slay, the more troops for our master!"
|
||
msgstr ""
|
||
"Zaútočte, vojaci moji! Čím viac ich zabijeme, tým väčšiu armádu bude mať náš "
|
||
"pán!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:156
|
||
msgid "Keep fighting them sacks o’ bones."
|
||
msgstr "Budeme bojovať s tými vrecami kostí!"
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:160
|
||
msgid "Ulrek, more enemies approach from the south... Wait, these are humans!"
|
||
msgstr "Ulrek, viac nepriateľov prichádza z juhu... Počkaj, to sú ľudia!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:164
|
||
msgid "Dwarves, attacked by undead. We must help them."
|
||
msgstr "Trpaslíci napadnutí nemŕtvymi. Musíme im pomôcť."
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:168
|
||
msgid "Then your corpses will also serve my master."
|
||
msgstr "Tak potom mŕtvoly tvojich vojakov tiež budú slúžiť môjmu pánovi."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:172
|
||
msgid "Your master’s days are numbered. Yours will end this day!"
|
||
msgstr "Dni tvojho pána zatiaľ trvajú. Ale tvoje sa dnes skončia!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:190
|
||
msgid "I am Delfador. And you are dust!"
|
||
msgstr "Ja som Delfador. A ty si len prach!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:201
|
||
msgid "Now we shall rid Wesnoth of the rest of your unholy spawn!"
|
||
msgstr "Teraz sme zbavili Wesnoth niekoľkých kostlivcov!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:205
|
||
msgid "We are in your debt."
|
||
msgstr "Sme ti navždy zaviazaní."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:216
|
||
msgid ""
|
||
"Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My "
|
||
"house is in yer debt today. But who are ye and what do ye do in these lands?"
|
||
msgstr ""
|
||
"Ľudia, bojovali ste dobre. Ja som Ulrek, náčelník klanu Norlundských "
|
||
"trpaslíkov. Môj klan je vašim dlžníkom. Ale kto ste a čo robíte v týchto "
|
||
"krajoch?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:221
|
||
msgid ""
|
||
"I am Delfador. Friends, a great evil has been unleashed. A portal has been "
|
||
"opened to the land of the dead near the northernmost extent of these hills, "
|
||
"nearly under the eaves of Lintanir Forest. I must close it, or else we are "
|
||
"all doomed."
|
||
msgstr ""
|
||
"Ja som Delfador. Priatelia, v tomto svete povstalo veľké zlo. Portál do "
|
||
"krajín Mŕtvych bol otvorený na severnom okraji týchto vrchov, neďaleko "
|
||
"Lintanirského lesa. Musím ho zatvoriť, inak všetci zahynieme."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:225
|
||
msgid ""
|
||
"We ha’ seen those undead walking, aye, and fought them too. And no one will "
|
||
"ever say my kin ha’ been ungrateful for yer help. I will place my best "
|
||
"warriors at yer service. Relgorn, my son, ye will lead the women and "
|
||
"children to Knalga. They will be safe there among the rest of my kin. But "
|
||
"can ye really close that thing?"
|
||
msgstr ""
|
||
"My všetci, čo sme tu, sme už bojovali s nemŕtvymi z toho portálu. Ale "
|
||
"nechcem, aby sa neskôr hovorilo, že sme sa ti za pomoc neodvďačili. Preradím "
|
||
"svojich najlepších bojovníkov do tvojich služieb. Relgorn, môj syn, povedie "
|
||
"ženy a deti do Knalgy. Tam budú v bezpečí. Ale skutočne chceš zavrieť "
|
||
"ten ... portál, či čo to je?"
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:229
|
||
msgid ""
|
||
"Father, did ye not see these thunderbolts! This was awesome. Even our "
|
||
"thundersticks do not strike so powerfully!"
|
||
msgstr ""
|
||
"Otče, ty si asi nevidel tie jeho blesky! To je proste niečo úžasné. Ani naše "
|
||
"hromové palice tak nezasahujú nepriateľov."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:233
|
||
msgid ""
|
||
"My friends, I am in your debt for your kind offer. But we have no time to "
|
||
"waste!"
|
||
msgstr ""
|
||
"Priatelia, som vám vďačný za vašu pohostinnosť. Ale nemáme čas sa zdržiavať!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:237
|
||
msgid ""
|
||
"Delfador, the surface path to the north ye’d need to have ta’en, along the "
|
||
"Listra, is too dangerous. That valley is swarming with orcs now. We’ll take "
|
||
"ye by a safer route, through tunnels under these hills."
|
||
msgstr ""
|
||
"Delfador, priama cesta na sever, kam chceš ísť, pozdĺž rieky Listra, je "
|
||
"príliš nebezpečná. To údolie je teraz plné orkov. Mali by sme ísť "
|
||
"bezpečnejšou cestou, cez tunely pod týmito vrchmi."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:254
|
||
msgid ""
|
||
"With their leader slain we cannot count on dwarvish help to reach Iliah-"
|
||
"Malal’s portal! All is lost!"
|
||
msgstr ""
|
||
"Kedže veliteľ trpaslíkov zomrel, nemôžeme rátať s ich pomocou pri zavretí "
|
||
"portálu! Všetko je stratené!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:268
|
||
msgid "Relgorn fell! Quickly, run for yer lives!"
|
||
msgstr "Relgorn padol! Utekajte a zachráňte si svoje životy!"
|
||
|
||
#. [scenario]: id=18_The_Portal_of_Doom
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:3
|
||
msgid "The Portal of Doom"
|
||
msgstr "Portál Skazy"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:40
|
||
msgid ""
|
||
"The dwarves led Delfador through a veritable maze of tunnels. Delfador was "
|
||
"amazed at the speed with which the dwarves could move through their tunnels. "
|
||
"Far sooner than he would have believed possible they reached their "
|
||
"destination, undetected by Iliah-Malal."
|
||
msgstr ""
|
||
"Trpaslíci viedli Delfadora cez zložitú spleť tunelov. Ten bol užasnutý "
|
||
"rýchlosťou, akou sa jeho trpasličí spoločníci dokázali pohybovať cez ich "
|
||
"podzemné chodby. Čoskoro boli neďaleko ich cieľa, bez toho, aby o nich vedel "
|
||
"Iliah-Malal."
|
||
|
||
#. [side]: type=Death Knight, id=Prepolur
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:73
|
||
msgid "Prepolur"
|
||
msgstr "Prepolur"
|
||
|
||
#. [side]: type=Necromancer, id=Unuvim-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:113
|
||
#, fuzzy
|
||
#| msgid "Gruv-Malal"
|
||
msgid "Unuvim-Malal"
|
||
msgstr "Gruv-Malal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:191
|
||
#, fuzzy
|
||
#| msgid "Move Delfador to the signpost in the northeast"
|
||
msgid ""
|
||
"Move Delfador to close the Portal and then return everyone to the tunnel"
|
||
msgstr "Dostaň Delfadora k smerovke na severovýchode"
|
||
|
||
#. [message]: speaker=Prepolur
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Living men and dwarves are nearing. Rise, Portal Guard and slay those "
|
||
#| "intruders!"
|
||
msgid ""
|
||
"Living men and dwarves are nearing. Rise, Portal Guard and slay the "
|
||
"intruders!"
|
||
msgstr ""
|
||
"Prichádzajú živí ľudia a trpaslíci! Povstaňte, Stráže Portálu a zabite "
|
||
"týchto votrelcov! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:237
|
||
msgid ""
|
||
"The portal must be closed at any cost. You must allow me to get close to it, "
|
||
"so I can seal it."
|
||
msgstr ""
|
||
"Portál musí byť zavretý za každú cenu. Je potrebné, aby ste ma cestou k nemu "
|
||
"chránili."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:241
|
||
msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!"
|
||
msgstr "Dobre! Tí nemŕtvi dnes zistia, že trpaslíci sa neboja ničoho! Útok!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:266
|
||
msgid "Earth, rise and shut this gate of evil for good!"
|
||
msgstr ""
|
||
"Matička Zem, vyzývam teba aj všetky tvoje sily, nech je táto brána zla "
|
||
"zavretá!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:282
|
||
msgid "Portal, reopen! No! What have you done?"
|
||
msgstr "Portál, otvor sa znova! Nie! Čo si to urobil?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:288
|
||
msgid "Your portal is shut. And you cannot open another one."
|
||
msgstr "Tvoj portál je zavretý. A viac ho už nebudeš môcť otvoriť."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:292
|
||
msgid ""
|
||
"Delfador, you have proven your skill. I have an offer for you. Join me and "
|
||
"you will live as my right hand. Together our magic skills will be unmatched "
|
||
"and irresistible."
|
||
msgstr ""
|
||
"Delfador, práve si dokázal svoje schopnosti. Mám pre teba ponuku. Pripoj sa "
|
||
"ku mne, a budeš mojou pravou rukou. Spolu budeme neporaziteľní."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:296
|
||
msgid "Join you?"
|
||
msgstr "Ja sa mám pripojiť k tebe?"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:300
|
||
msgid "Or, fight me and die. I will then resurrect you as my slave."
|
||
msgstr "Alebo so mnou bojuj a zomri. Potom ťa oživím ako môjho otroka."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:304
|
||
msgid ""
|
||
"My path is set. Your path must end. I will not dishonor my oaths, and will "
|
||
"not abandon friends and country."
|
||
msgstr ""
|
||
"Moja cesta je určená. A tvoja cesta sa musí skončiť. Nezradím svoju prísahu "
|
||
"a neopustím svojich priateľov a krajinu."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:308
|
||
msgid ""
|
||
"Then you shall perish. After I finish with these pesky elves and dwarves, "
|
||
"Weldyn will be mine. Wesnoth has no army to resist me."
|
||
msgstr ""
|
||
"Potom zomrieš. Keď vybavím týchto hlúpych trpaslíkov aj tých tvojich elfov, "
|
||
"Weldyn bude môj. Wesnothská armáda sa mi nemôže rovnať."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:312
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "(<i>To the dwarves</i>). Quickly, back in the tunnel! I will stay last to "
|
||
#| "seal the entrance."
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Now that the portal is closed, his power will start "
|
||
"to weaken, but that doesn't help us now. Quickly, back in the tunnel! I will "
|
||
"stay last to seal the entrance."
|
||
msgstr ""
|
||
"(<i>Šepká trpaslíkom</i>). Rýchlo, naspäť do tunela. Ja tu ostanem, budem "
|
||
"bojovať a pôjdem za vami ako posledný."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:328
|
||
msgid "All the player’s units must reach the tunnel. Then Delfador."
|
||
msgstr "Všetky tvoje jednotky sa musia dostať do tunela. Delfador až za nimi."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:385
|
||
msgid "Hurry up!"
|
||
msgstr "Ponáhľajme sa!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:391
|
||
msgid "We’re in. Now: Earth, seal this entrance!"
|
||
msgstr ""
|
||
"Dobre, sme všetci vnútri. Teraz, Matička Zem, zatvor za nami tento otvor!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:439
|
||
msgid "Out of my way, foul creatures!"
|
||
msgstr "Practe sa mi z cesty, hlúpe príšery!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:463
|
||
msgid "Samun"
|
||
msgstr "Samun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:464
|
||
msgid "Skoogal"
|
||
msgstr "Skoogal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:465
|
||
msgid "Skulrag"
|
||
msgstr "Skulrag"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:466
|
||
msgid "Idthom"
|
||
msgstr "Idthom"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:467
|
||
msgid "Hyvrun"
|
||
msgstr "Hyvrun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:468
|
||
msgid "Blud"
|
||
msgstr "Blud"
|
||
|
||
#. [message]: id=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:478
|
||
msgid "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!"
|
||
msgstr "Čo sa tu deje? Je toto Delfador? Privítaj svoju skazu, Delfador!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:482
|
||
msgid ""
|
||
"They have reinforcements. Hurry, we must close the portal before we are "
|
||
"overrun!"
|
||
msgstr "Prišli im posily. Rýchlo, musíme zavrieť ten portál!"
|
||
|
||
#. [message]: id=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:486
|
||
msgid "Slay them all!"
|
||
msgstr "Zabite ich všetkých!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:505
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fool! You could not kill me in the land of the dead, nor can you in the "
|
||
#| "land of the living! I transcend both death and life, and I will return to "
|
||
#| "destroy you!"
|
||
msgid ""
|
||
"Fool! You could not kill me in the land of the dead, nor can you in the land "
|
||
"of the living! I transcend both death and life, and I will destroy you!"
|
||
msgstr ""
|
||
"Hlupák! Tak, ako si ma nemohol zabiť v ríši Mŕtvych, tak ma nemôžeš zabiť "
|
||
"ani v tomto svete! Ja vládnem obom, životu aj smrti, a teraz som sa vrátil, "
|
||
"aby som ťa zničil!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:509
|
||
msgid ""
|
||
"We cannot defeat him now. We must carry out our mission first, so we will be "
|
||
"able to defeat him later."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=19_Showdown_in_the_Northern_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:4
|
||
msgid "Showdown in the Northern Swamp"
|
||
msgstr "Zúčtovanie v Severských močiaroch"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:19
|
||
msgid ""
|
||
"With the portal closed, Iliah-Malal was weakened. He retreated into the "
|
||
"Swamp of Dread to recover his strength and attempt another conjuration. "
|
||
"Delfador’s troop, hurrying west by secret Dwarvish ways and stealthily "
|
||
"crossing the Listra by night, found the necromancer there, on the brink of "
|
||
"raising another army amidst the fetid reek."
|
||
msgstr ""
|
||
"So zatvorením portálu boli sily Iliah-Malala oslabené. Ustúpil do Močiara "
|
||
"Hrôzy aby obnovil svoju silu a vytvoril si nové jednotky. Delfadorove vojsko "
|
||
"sa ponáhľalo na západ trpasličími cestami, a v noci prebrodilo Listru. "
|
||
"Nakoniec našlo černokňažníka tam, odkiaľ sa šíril najväčší zápach smrti a "
|
||
"zúfalstva."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:23
|
||
msgid ""
|
||
"Using dwarvish and elvish messengers, Delfador was able to communicate the "
|
||
"news to the King and ask for help. Mustering all the troops he could find, "
|
||
"Lionel marched north to join Delfador for the battle that would decide the "
|
||
"fate of Wesnoth."
|
||
msgstr ""
|
||
"S využitím trpasličích a elfských poslov bol Delfador schopný komunikovať s "
|
||
"kráľom a požiadať ho o pomoc. Kráľ teda rýchlo pozháňal všetkých vojakov, čo "
|
||
"len mohol a poslal Lionela, aby pochodoval na sever. Plánom bolo, že sa "
|
||
"pripojí k Delfadorovi v bitke, v ktorej sa mohlo rozhodnúť o osude Wesnothu."
|
||
|
||
#. [side]: type=Necromancer, id=Maldun
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:100
|
||
msgid "Maldun"
|
||
msgstr "Maldun"
|
||
|
||
#. [side]: type=Death Knight, id=Alderoth
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:118
|
||
msgid "Alderoth"
|
||
msgstr "Alderoth"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:189
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The killing blow against Iliah-Malal can only be struck by one of your "
|
||
#| "Undead veterans"
|
||
msgid ""
|
||
"The killing blow against Iliah-Malal can only be struck by one of your "
|
||
"Undead veterans or by Delfador"
|
||
msgstr ""
|
||
"Smrtiaci úder môže Iliahovi-Malalovi zasadiť iba jeden z tvojich nemŕtvych "
|
||
"veteránov"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:199
|
||
msgid "The killing blow against Iliah-Malal can only be struck by Delfador"
|
||
msgstr "Smrtiaci úder môže Iliahovi-Malalovi zasadiť iba Delfador"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:243
|
||
msgid ""
|
||
"So we meet again, Delfador. You were a fool to turn down my offer. None of "
|
||
"your allies will save you now."
|
||
msgstr ""
|
||
"Tak sme sa stretli znova Delfador. Bol si blázon, že si odmietol moju "
|
||
"ponuku. Žiadny z tvojich spojencov ťa tentokrát nezachráni."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:247
|
||
msgid ""
|
||
"You have ravaged your own soul with your corrupt arts, and your words are "
|
||
"empty wind; I fear them not."
|
||
msgstr ""
|
||
"Ty si si sám zničil svoju silu so svojim temným umením, a tvoje slová sú "
|
||
"prázdne: Nebojím sa ťa, Iliah-Malal."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:251
|
||
msgid ""
|
||
"Is he not amusing, my creatures? He puffs himself up as though he were "
|
||
"Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather "
|
||
"than a jumped-up hedge wizard I shall shortly crush beneath my heel."
|
||
msgstr ""
|
||
"No nie je on zábavný, moji služobníci? On si myslí, že je Delfador Múdry, "
|
||
"Delfador Silný, Delfador Veľký... ale je to len obyčajný mizerný mág, "
|
||
"ktorého rozdrvím opätkami mojich topánok!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:255
|
||
msgid ""
|
||
"Delfador the Great, eh? And so it comes to pass as the four Oracles "
|
||
"foretold. I accept your name-gift, Iliah-Malal."
|
||
msgstr ""
|
||
"Delfador Veľký? Hm... Tak sa začína plniť proroctvo Veštcov... Prijmem toto "
|
||
"meno od teba ako dar, Iliah-Malal."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:259
|
||
msgid ""
|
||
"Oracles? What nonsense you babble... After you die, I will raise your corpse "
|
||
"and compel you to tell me how to reopen my portal!"
|
||
msgstr ""
|
||
"Veštci? Neviem, o čom to tu trepeš... Potom ako zomrieš, oživím tvoju "
|
||
"mŕtvolu a prinútim ťa znovu otvoriť môj portál!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:263
|
||
msgid "One of us will find a final death here. I do not think it will be me."
|
||
msgstr ""
|
||
"Jeden z nás v tejto bitke zomrie, to áno. Ale nemyslím, že to budem ja."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:274
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In this scenario only, you may recall your veterans from the Land of the "
|
||
#| "Dead. The killing blow against Iliah-Malal can only be struck by one of "
|
||
#| "them."
|
||
msgid ""
|
||
"In this scenario only, you may recall your veterans from the Land of the "
|
||
"Dead. The killing blow against Iliah-Malal can only be struck by one of them "
|
||
"or by Delfador."
|
||
msgstr ""
|
||
"Iba v tomto scenári môžeš privolať tvojich veteránov zo zeme Mŕtvych. Možno "
|
||
"ti budú v tejto bitke užitoční."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:292
|
||
msgid "Delfador... You raise undead?!"
|
||
msgstr "Delfador... ty si vyvolal nemŕtvych?!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:297
|
||
msgid ""
|
||
"No. I did not raise them from our dead; I offered some who fought beside me "
|
||
"in the otherworld a way here, and they come to us of their own will. Today "
|
||
"they fight for the living."
|
||
msgstr ""
|
||
"Nie. Neprivolal som ich z mŕtvych vojakov tu naokolo. Len som zavolal "
|
||
"nejakých svojich ... priateľov zo zeme Mŕtvych. Dnes bojovali za život, nie "
|
||
"za smrť."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:305
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have prepared some holy water. Sprinkle it on your impact weapon and "
|
||
#| "smash those foul creatures into dust!"
|
||
msgid ""
|
||
"I have prepared some holy water. Sprinkle it on your weapons and smash those "
|
||
"foul creatures into dust!"
|
||
msgstr ""
|
||
"Pripravil som trocha svätenej vody. Namoč do nej svoju zbraň a pošli "
|
||
"nemŕtvych tam, odkiaľ prišli!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:310
|
||
msgid "Powers of darkness, enshroud this field!"
|
||
msgstr "Sily temnoty, zahaľte túto pláň!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:326
|
||
msgid "Darkness shall be dispelled!"
|
||
msgstr "Nech sa tma rozptýli a zmizne!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:335
|
||
msgid "No!"
|
||
msgstr "Nie!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:339
|
||
msgid "Let the light shine forth!"
|
||
msgstr "Nech tu prevládne svetlo!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:343
|
||
msgid ""
|
||
"Your sorcery matters little. Your army will fall like wheat to the sickle "
|
||
"before my undead legions."
|
||
msgstr ""
|
||
"Tvoja mágia ti nepomôže a tvoja armáda bude porazená mojimi nemŕtvymi "
|
||
"vojskami."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:347
|
||
msgid ""
|
||
"Your mindless minions will be no match for the spirit and fire of the living."
|
||
msgstr "Tvoji úbohí otroci nemajú šancu proti sile ohňa a života."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:353
|
||
msgid ""
|
||
"Delfador, as the King ordered I place all troops under your command. They "
|
||
"will follow you to death, if necessary, and so will I!"
|
||
msgstr ""
|
||
"Delfador, ako kráľ prikázal, posielam všetky moje jednotky pod tvoje "
|
||
"velenie. Budú ťa nasledovať aj na kraj samotnej smrti, a ja takisto!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:359
|
||
msgid ""
|
||
"Lionel, it is an honor to go into battle beside you. Now let us fight for "
|
||
"life over death!"
|
||
msgstr ""
|
||
"Lionel, je to pocta, že môžem s tebou bojovať. Teraz poďme a vyhrajme túto "
|
||
"bitku!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:372
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Remember one of our undead must strike the final blow, for Iliah-Malal’s "
|
||
#| "un-life can only be ended by the touch of un-life."
|
||
msgid ""
|
||
"Remember that one of our undead or I must strike the final blow, for Iliah-"
|
||
"Malal’s un-life can only be ended by the touch of un-life or by the power of "
|
||
"the Book of Crelanu."
|
||
msgstr ""
|
||
"Pamätajte si, že jeden z našich nemŕtvych musí zasadiť černokňažníkovi "
|
||
"posledný úder. Lebo je ne-život môže byť zničený len zásahom iného nemŕtveho."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:378
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Remember one of our undead must strike the final blow, for Iliah-Malal’s "
|
||
#| "un-life can only be ended by the touch of un-life."
|
||
msgid ""
|
||
"Remember that I must strike the final blow, for Iliah-Malal’s un-life can "
|
||
"only be ended by the power of the Book of Crelanu."
|
||
msgstr ""
|
||
"Pamätajte si, že jeden z našich nemŕtvych musí zasadiť černokňažníkovi "
|
||
"posledný úder. Lebo je ne-život môže byť zničený len zásahom iného nemŕtveho."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:399
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:427
|
||
msgid "Now your days are ended!"
|
||
msgstr "Tvoje dni sa teraz skončili!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:403
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:431
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:461
|
||
msgid ""
|
||
"The power of death is mine! When you strike me down I arise stronger than "
|
||
"before!"
|
||
msgstr ""
|
||
"Sila smrti je moja! Vždy, keď ma zabiješ, povstanem silnejší ako predtým!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:407
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, and found there your final doom at the hands of the dead "
|
||
"themselves."
|
||
msgstr ""
|
||
"Tentokrát nie. Študoval som tajomnú knihu černokňažníctva a zistil som, že "
|
||
"tvojou skazou môžu byť aj sami mŕtvy. Je v tom veľa irónie, však?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:435
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, AND I REMAIN OF THE LIGHT!"
|
||
msgstr ""
|
||
"Tentokrát nie. Študoval som Crelanuho knihu temnoty a teraz PRIVOLÁVAM "
|
||
"VŠETKY SILY SVETLA!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:484
|
||
msgid ""
|
||
"Evil has been vanquished on this day. May this victory bring lasting peace."
|
||
msgstr "Zlo bolo porazené. Tento deň môže priniesť končené víťazstvo a mier."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:488
|
||
msgid ""
|
||
"You have earned the name the accursed one gave you... Delfador the Great."
|
||
msgstr "Týmto si získal meno, ktoré ti dal černokňažník... Delfador Veľký."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:492
|
||
msgid "Indeed. This will be quite a tale to tell."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:518
|
||
msgid ""
|
||
"You who fought beside me in the Land of the Dead and chose the side of the "
|
||
"living on this day, return now to your peace and rest."
|
||
msgstr ""
|
||
"Vy, ktorí ste bojovali za mňa v krajinách Mŕtvych, vyberte si miesto "
|
||
"odpočinku a oddychujte v pokoji."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:530
|
||
msgid "And the portal, it is sealed for good?"
|
||
msgstr "A portál... je bezpečne zavretý?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:534
|
||
msgid ""
|
||
"Yes, it is. But it was too great a work of magic to be entirely undone; "
|
||
"there is a flaw still remaining, a trace of Iliah-Malal’s way between "
|
||
"worlds. Raising undead will be a little easier in the future than it has "
|
||
"been before. Those who come after us will have to be vigilant against the "
|
||
"corruption of the dark arts, and show themselves worthy of the land they "
|
||
"live in."
|
||
msgstr ""
|
||
"Áno, je. Ale bolo to príliš veľké dielo mágie na to, aby po ňom neostali "
|
||
"žiadne následky. Privolanie nemŕtvych bude ľahšie, ako to bolo kedykoľvek "
|
||
"predtým. Tí, ktorí prídu po nás, si budú musieť dávať na temnú mágiu "
|
||
"obzvlášť veľký pozor."
|
||
|
||
#. [scenario]: id=20_Prince_of_Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:4
|
||
msgid "Prince of Wesnoth"
|
||
msgstr "Princ Wesnothu"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:22
|
||
msgid ""
|
||
"Following the alliance’s victory and the peace treaty came a period of calm "
|
||
"that lasted a generation. The new King had learned to trust Delfador at the "
|
||
"battle of Abez Ford, and it was no surprise that Delfador became Garard II’s "
|
||
"most valued advisor."
|
||
msgstr ""
|
||
"Po veľkom víťazstve a podpísaní spojeneckých zmlúv o mieri, trvalo toto "
|
||
"obdobie jednu generáciu. Nový kráľ sa naučil Delfadorovi dôverovať počas "
|
||
"bitky pri Abezskom brode, a tak nikoho neprekvapilo, že sa Delfador stal "
|
||
"kráľovým najväčším poradcom. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:26
|
||
msgid ""
|
||
"The elves knew that with Delfador close to the King, Wesnoth would be a "
|
||
"reliable ally. And it was for a while."
|
||
msgstr ""
|
||
"Elfovia vedeli, že s Delfadorom ako kráľovým poradcom môže byť Wesnoth ich "
|
||
"spoľahlivým spojencom. Ale toto netrvalo dlho."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:31
|
||
msgid ""
|
||
"But Delfador was not alone in having the King’s ear; there was one yet "
|
||
"closer to him. The Queen’s power was rising..."
|
||
msgstr ""
|
||
"Delfador nebol totiž jediný, koho kráľ počúval: bol tu niekto jemu ešte "
|
||
"bližší... Sila a vplyv Kráľovnej sa zväčšovala..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:37
|
||
msgid ""
|
||
"One day reports came of Wesnothian forces seizing elvish land on the border. "
|
||
"Kalenz gathered a small force and hurried to the disputed country."
|
||
msgstr ""
|
||
"Jedného dňa doniesli zvedovia správu o tom, že na ich územie prišli vojská "
|
||
"Wesnothu. Kalenz si zobral zo sebou niekoľko vojakov a išiel vyšetriť, čo je "
|
||
"vo veci."
|
||
|
||
#. [side]: type=General, id=Eldred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:83
|
||
msgid "Eldred"
|
||
msgstr "Eldred"
|
||
|
||
#. [side]: type=General, id=Lowel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:113
|
||
msgid "Lowel"
|
||
msgstr "Lowel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:135
|
||
msgid "Defeat Eldred"
|
||
msgstr "Poraz Eldreda"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:176
|
||
msgid ""
|
||
"Generals of Wesnoth: you have attacked defenseless elvish land. You must "
|
||
"leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great "
|
||
"will confirm the treaty between us."
|
||
msgstr ""
|
||
"Generáli Wesnothu: zaútočili ste na kraj elfov. Musíte odtiaľto okamžite "
|
||
"odísť. Ja som Kalenz, veľmož Elfov. Delfador Veľký môže potvrdiť zmluvy "
|
||
"medzi nami."
|
||
|
||
#. [message]: id=Eldred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:180
|
||
msgid ""
|
||
"This is elvish land no more. I, Eldred, prince of Wesnoth and heir to the "
|
||
"throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Toto viac nie je krajina elfov. Ja, Eldred, Princ Wesnothu a následník "
|
||
"trónu, zaberám toto územie pre Wesnoth a kráľovnú Aševieru. Delfador nie je "
|
||
"ten, kto vládne Wesnothu!"
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:184
|
||
msgid ""
|
||
"I did not want to spill human blood, but this arrogant prince leaves me no "
|
||
"other choice."
|
||
msgstr ""
|
||
"Nechcel som prelievať ľudskú krv, ale tento nafúkaný princ mi nedáva na "
|
||
"výber."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:225
|
||
msgid ""
|
||
"Peace, friends! I have been riding nonstop for days to prevent this madness! "
|
||
"Eldred, I have direct orders from the King to take you back to the Palace, "
|
||
"where you will be reprimanded for your inexcusable actions. Kalenz, the King "
|
||
"offers his deepest apologies for these events and promises to do anything in "
|
||
"his power to make amends."
|
||
msgstr ""
|
||
"Pokoj, priatelia. Išiel som sem bez oddychu, aby som zabránil tomuto "
|
||
"krviprelievaniu. Eldred, mám príkaz od kráľa odprevadiť ťa naspäť do paláca, "
|
||
"kde budeš potrestaný za svoje neuvážené skutky. Kalenz, kráľ ťa prosí o "
|
||
"odpustenie v tejto záležitosti."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:229
|
||
msgid ""
|
||
"Delfador! I am glad to see you. We have no demands on the King, but I "
|
||
"believe he should be very careful, for he does not seem to be the only ruler "
|
||
"in Wesnoth!"
|
||
msgstr ""
|
||
"Delfador, som rád, že ťa vidím. Proti kráľovi nemám nič, ale odkáž mu, že by "
|
||
"mal byť opatrný. Očividne nie je jediný vládca Wesnothu!"
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:233
|
||
msgid ""
|
||
"Kalenz, I am very worried. There is a cloud of evil swirling around the "
|
||
"Royal Palace, and it has more centers than the prince alone. I see dark days "
|
||
"ahead..."
|
||
msgstr ""
|
||
"Kalenz, som veľmi znepokojený. Nad palácom vo Weldyne krúžia temné mraky. "
|
||
"Obávam sa, že nás opäť čakajú temné dni."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:237
|
||
msgid ""
|
||
"I wonder if the Book of Crelanu is not behind this. The Book is not evil in "
|
||
"itself, but the power it gives tends to magnify any evil in the reader’s "
|
||
"soul. Delfador, has anyone but you opened its covers since you got it from "
|
||
"us?"
|
||
msgstr ""
|
||
"Nečudoval by som sa, keby s tým mala niečo spoločné Crelanuho kniha. Tá nie "
|
||
"je sama o sebe zlá, ale poznanie ktoré obsahuje, je príliš nebezpečné pre "
|
||
"každého, kto ju číta."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:241
|
||
msgid ""
|
||
"I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, "
|
||
"seemed to be hinting some months ago that I should teach her magery. She "
|
||
"ceased all such talk when I did not respond, and I thought it merely the "
|
||
"momentary whim of a proud and willful woman."
|
||
msgstr ""
|
||
"Nemyslím si. Ale... Aševiera, Garardova kráľovná a Eldredova matka sa ma "
|
||
"snažila pred pár mesiacmi prinútiť, aby som ju naučil mágii. Snažila sa o to "
|
||
"viac, ako je zdravé. Domnievam sa, že s ňou ešte budú problémy."
|
||
|
||
#. [message]: id=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:245
|
||
msgid "I wonder if we have not dangerously misjudged her..."
|
||
msgstr "Mali by sme si na ňu dávať pozor..."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:249
|
||
msgid ""
|
||
"It may be so. Now that I think on it, I think I had best return to the "
|
||
"Palace more swiftly than I came here, even if I have to kill three horses "
|
||
"under me to do it."
|
||
msgstr ""
|
||
"To áno. Ale teraz si myslím, že by bolo najlepšie, keby som sa vrátil do "
|
||
"Paláca ešte rýchlejšie, ako som sem prišiel. Aj keď tá rýchlosť ma zatiaľ "
|
||
"stála 3 kone."
|
||
|
||
#. [modify_side]
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:255
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:52
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:36
|
||
msgid "Rebels"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:263
|
||
msgid "We are too late! All is lost!"
|
||
msgstr "Prišli sme príliš neskoro! Všetko je stratené!"
|
||
|
||
#. [scenario]: id=21_Clash_at_the_Manor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4
|
||
msgid "Clash at the Manor"
|
||
msgstr "Súboj na rodinnom panstve"
|
||
|
||
#. [part]
|
||
#. "demesne" = the part of a feudal lord's lands reserved for
|
||
#. personal use.
|
||
#. The "Sceptre" spelling is intentional.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:25
|
||
msgid ""
|
||
"Upon his return to Weldyn, Delfador discovered that the queen had left with "
|
||
"a strong escort to visit her family’s demesne and her ailing parents. "
|
||
"Lionel, the King’s most trusted general, had been sent at Asheviere’s "
|
||
"request on an errand to Knalga to retrieve the Sceptre of Fire. That mission "
|
||
"would cost Lionel his life; and neither Lionel nor Delfador knew that "
|
||
"Lionel’s mission had been compromised from the start."
|
||
msgstr ""
|
||
"Keď sa Delfador vrátil do Weldynu, zistil, že kráľovná odišla so silnou "
|
||
"ochrankou navštíviť svoju rodinu. Lionel, kráľov najobľúbenejší generál bol "
|
||
"poslaný Aševierou na výpravu do Knalgy za cieľom nájsť Ohnivé Žezlo. Misia "
|
||
"bude Lionela stáť život, pretože nevedel, že bola odhalená od samého "
|
||
"začiatku."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:28
|
||
msgid ""
|
||
"Although the King did reprimand Eldred for his actions, Delfador could sense "
|
||
"that the military commanders were solidly behind Eldred and his mother. "
|
||
"Asheviere had flattered them and beguiled them with promises of glory and "
|
||
"plunder in a coming war."
|
||
msgstr ""
|
||
"Aj keď kráľ potrestal Eldreda za jeho skutky, Delfador vedel, že niektorí "
|
||
"velitelia aj vojaci sú jemu a jeho matke oddaní. Aševiera si tých vojakov "
|
||
"získala s prísľubmi bohatstva a moci. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador was granted an audience with the King and expressed his concerns "
|
||
#| "about the Book, but the King put off a decision until Asheviere returned "
|
||
#| "to Weldyn, and ordered Delfador to take no further action. And for once, "
|
||
#| "Delfador knew he could not obey the King’s order."
|
||
msgid ""
|
||
"Delfador was granted an audience with the King and expressed his concerns "
|
||
"about the missing Book, but the King put off a decision until Asheviere "
|
||
"returned to Weldyn, and ordered Delfador to take no further action. And for "
|
||
"once, Delfador knew he could not obey the King’s order."
|
||
msgstr ""
|
||
"Delfador sa o knihe a podobných veciach rozprával s kráľom, ale ten sa "
|
||
"rozhodol počkať do Aševierinho návratu a príkazal Delfadorovi, aby nič "
|
||
"nerobil. On sa však rozhodol kráľov príkaz porušiť."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:36
|
||
msgid ""
|
||
"Since he could not ask even his personal guard to go against the King’s "
|
||
"wishes, he turned to Kalenz and the elves. Traveling by night to remain "
|
||
"unseen they reached Asheviere’s family demesne."
|
||
msgstr ""
|
||
"Kedže na kráľovom dvore nemohol rátať s pomocou, obrátil sa ku Kalenzovi a "
|
||
"elfom. Cestovali nocou, až kým nedošli k Aševierinmu rodinnému panstvu."
|
||
|
||
#. [side]: type=General, id=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:85
|
||
msgid "Rhuwin"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:118
|
||
msgid "Kill all enemy units"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:122
|
||
#, fuzzy
|
||
#| msgid "Enemy unit reaches the signpost"
|
||
msgid "Enemy unit reaches a signpost"
|
||
msgstr "Niektorá nepriateľská jednotka sa dostane k smerovníku"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:146
|
||
#, fuzzy
|
||
#| msgid "Enemy unit reaches the signpost"
|
||
msgid "Enemy rider units will go for a signpost"
|
||
msgstr "Niektorá nepriateľská jednotka sa dostane k smerovníku"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:155
|
||
#, fuzzy
|
||
#| msgid "Enemy unit reaches the signpost"
|
||
msgid "All enemy units will go for a signpost"
|
||
msgstr "Niektorá nepriateľská jednotka sa dostane k smerovníku"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:173
|
||
msgid ""
|
||
"I am grieved to have to resort to this. Yet the book must be recovered at "
|
||
"all costs and no one should be left alive."
|
||
msgstr ""
|
||
"Tohto som sa obával. Tú knihu, ktorá mi zmizla z mojej izby vo Weldyne a "
|
||
"ktorá sa nachádza niekde tu, musíme dostať späť za každú cenu a nikoho "
|
||
"nenechať nažive."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:177
|
||
msgid ""
|
||
"The book’s curse is already weighing heavy upon you, friend. But we cannot "
|
||
"falter. We have acquired orcish weapons, as you have requested. Nobody will "
|
||
"be able to link this to you or the elves."
|
||
msgstr ""
|
||
"Tá kliatba, čo spočíva na knihe je veľmi silná očividne. Ale nemôžeme to "
|
||
"vzdať. Získali sme orkské zbrane, ako ste požadovali. Nikto nedokáže, že ste "
|
||
"to urobili vy Delfador, alebo elfovia."
|
||
|
||
#. [message]: id=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:181
|
||
msgid "Make sure everybody hears the orders. Nobody must escape."
|
||
msgstr ""
|
||
"Povedzte o tom každému vášmu vojakovi a rozdajte im zbrane. Nikto nesmie "
|
||
"ujsť."
|
||
|
||
#. [message]: id=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:185
|
||
msgid ""
|
||
"Elves! And that traitor, Delfador is with them! Riders, quickly, go alert "
|
||
"the queen. And guards, prepare to strike them down!"
|
||
msgstr ""
|
||
"Elfovia! A tento zradca, Delfador, je s nimi. Jazdci, rýchlo, choďte varovať "
|
||
"kráľovnú. A stráže, porazte ich!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:315
|
||
msgid "The guards are slain. Now we must look for the book."
|
||
msgstr "Stráže sú mŕtve. Teraz musíme pohľadať knihu."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:320
|
||
#, fuzzy
|
||
#| msgid "New Objective: Find the secret door. Explore the manor."
|
||
msgid "Find the secret door to enter the manor"
|
||
msgstr "Nový cieľ: Nájdi tajné dvere a preskúmaj panstvo."
|
||
|
||
#. [message]: id=$unit.id
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:346
|
||
msgid "This looks like a secret door. Let’s see where it leads..."
|
||
msgstr "Toto vyzerá ako tajné dvere. Nože sa pozrime, kam vedú."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:375
|
||
msgid "Everyone, quickly, go alert the queen!"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:486
|
||
msgid "Reinforcements on the horizon. We are too late!"
|
||
msgstr "Posily sú na obzore. Sme stratení!"
|
||
|
||
#. [scenario]: id=22_Face_of_the_Enemy
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4
|
||
msgid "Face of the Enemy"
|
||
msgstr "Tvár nepriateľa"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:21
|
||
msgid ""
|
||
"Delfador and the elves went through the secret door and ended in the "
|
||
"dungeon, a veritable maze of narrow corridors."
|
||
msgstr ""
|
||
"Delfador a elfovia prešli cez tajné dvere. Na to sa im objavil pohľad na "
|
||
"labyrint chodieb."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:89
|
||
msgid "Find the Book"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:123
|
||
msgid "There is no doubt the book is here; I can feel its presence."
|
||
msgstr "Kniha je niekde tu. Cítim jej prítomnosť."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:127
|
||
msgid ""
|
||
"This place stinks of evil and death. Chantal, do we have any holy water with "
|
||
"us? I fear we may have need of it ere long."
|
||
msgstr ""
|
||
"Toto miesto zapácha po smrti a skaze. Chantal, máš tu sebou nejakú svätenú "
|
||
"vodu? Obávam sa, že ju budeme potrebovať."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:131
|
||
msgid "Only one bottle, Kalenz. Choose carefully who will take it."
|
||
msgstr "Iba jednu fľaštičku Kalenz. Starostlivo si vyber, komu ju dáš."
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:142
|
||
msgid "So, we meet again, Delfador! This time you will not steal what is mine!"
|
||
msgstr ""
|
||
"Tak sa zase stretávame, Delfador! Ale tentokrát mi neukradneš nič, čo patrí "
|
||
"mne!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:146
|
||
msgid "Who are you, and what did I ever steal from you?"
|
||
msgstr "Kto si a čo som ti kedy ukradol?"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:151
|
||
msgid ""
|
||
"I am the one whose place you took in the court of Wesnoth. But my daughter "
|
||
"brought me what you seek, and I have seized the power of it."
|
||
msgstr ""
|
||
"Ja som ten, komu si ukradol miesto na kráľovskom dvore. Ale moja dcéra mi "
|
||
"doniesla to, čo hľadáš. A práve to mi dodalo silu."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:155
|
||
msgid "Asheviere is this thing’s daughter?"
|
||
msgstr "Aševiera je dcéra tejto ... veci?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:159
|
||
msgid ""
|
||
"I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him."
|
||
msgstr ""
|
||
"Obávam sa, že áno. Našim nepriateľom je ten, kto bol Archmágom Sagusom. Bol "
|
||
"to dobrý muž."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:163
|
||
msgid ""
|
||
"Sagus... old friend... The book you have taken is no good for you, your "
|
||
"daughter or the Kingdom. It will destroy you both!"
|
||
msgstr ""
|
||
"Sagus... starý priateľ... Tá kniha ti nič dobré neprinesie, ani tvojej "
|
||
"dcére, ani tvojmu kráľovstvu. Naopak, všetkých vás zničí!"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:167
|
||
msgid ""
|
||
"Same old Delfador, the arrogant, the overweening, always placing yourself "
|
||
"above others. But I have become as great as you; I have mastered the Book! "
|
||
"You always underestimated me, as Leollyn did before you. Now you will meet "
|
||
"the same fate as he. Rise, my loyal soldiers!"
|
||
msgstr ""
|
||
"Áno... Delfador... vševedúci a arogantný... vždy každého poučuje. Ale teraz "
|
||
"som sa stal Veľkým, rovnako ako ty. Ovládol som knihu! Vždy si ma "
|
||
"podceňoval, rovnako ako pred tebou Leollyn. Teraz ťa postihne rovnaký osud "
|
||
"ako jeho. Povstaňte, vojaci moji!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:171
|
||
msgid ""
|
||
"I see that the Book has mastered you, and destroyed you. Farewell, Sagus. "
|
||
"You were a good man, once."
|
||
msgstr ""
|
||
"Vidím, že Kniha ovládla teba, a nie ty ju. Zničila ťa. Zbohom, Sagus. Bol si "
|
||
"dobrý muž. Kedysi dávno."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:176
|
||
msgid "Prepare to fight! Block the chokepoints and hold them there!"
|
||
msgstr "Pripravte sa na boj!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:185
|
||
msgid "Defeat Sagus"
|
||
msgstr "Poraz Sagusa"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:214
|
||
msgid ""
|
||
"The book is recovered, but the damage is done. Friends, thank you. Now let’s "
|
||
"get out of here!"
|
||
msgstr ""
|
||
"Knihu sme získali, ale jej cena bola veľká. Ďakujem vám priatelia. Teraz "
|
||
"odtiaľto vypadnime!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:228
|
||
msgid "We are too late! Royal troops are coming! We are trapped!"
|
||
msgstr ""
|
||
"Prišli sme príliš neskoro! Kráľovské vojsko prišlo! Boli sme chytení do "
|
||
"pasce!"
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:3
|
||
msgid "Epilogue"
|
||
msgstr "Epilóg"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:13
|
||
msgid ""
|
||
"Delfador returned to Weldyn, but not before secreting the Book of Crelanu in "
|
||
"a place known only to him. To his surprise, Asheviere made no further "
|
||
"mention of the events in the manor. But not long after, orcish raids "
|
||
"increased to a degree that threatened the Kingdom. The King mustered his "
|
||
"armies to deal with the orcish menace, leading to the great battle at the "
|
||
"Ford of Abez that was lost through betrayal."
|
||
msgstr ""
|
||
"Delfador sa vrátil do Weldynu a schoval knihu na miesto, ktoré poznal len "
|
||
"on. Na jeho prekvapenie, Aševiera nevedela o tom, čo sa stalo na panstve. "
|
||
"Nedávno po tom, orkovia začali vo veľkých množstvách napádať kráľovstvo. "
|
||
"Kráľ zobral svoju armádu a išiel k Abezskému brodu, kde bol vďaka zrade "
|
||
"porazený."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:16
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador’s last great quest, after that battle, is described in the tale "
|
||
#| "called <i>Heir to the Throne</i>. In it is told how he ended the "
|
||
#| "usurpation of Asheviere and restored the rightful heir to the throne of "
|
||
#| "Wesnoth."
|
||
msgid ""
|
||
"Delfador’s last great quest, after that battle, was ending the usurpation of "
|
||
"Asheviere and restoring the rightful <i>Heir to the Throne</i>."
|
||
msgstr ""
|
||
"Delfadorova posledná výprava po bitke je opísaná v príbehu <i>Dedič trónu</"
|
||
"i>. Hovorí o tom, ako sa skončila Aševierina krutovláda a na jej miesto "
|
||
"zasadol právoplatný následník Wesnothského trónu."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:19
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After restoring the rightful heir to the throne of Wesnoth, Delfador "
|
||
#| "lived the rest of his life as an advisor to the new rulers. He devoted "
|
||
#| "much of his attention to restoring the Great Academy in Alduin to its "
|
||
#| "former glory. But his efforts there were to bear little fruit in his "
|
||
#| "lifetime; for through many years of war and strife, very few mages were "
|
||
#| "left, and none of them came near in power and skill to Delfador, greatest "
|
||
#| "mage ever to grace the courts of Wesnoth."
|
||
msgid ""
|
||
"Afterwards, Delfador lived the rest of his life as an advisor to the new "
|
||
"rulers. He devoted much of his attention to restoring the Great Academy in "
|
||
"Alduin to its former glory. But his efforts there were to bear little fruit "
|
||
"in his lifetime; for through many years of war and strife, very few mages "
|
||
"were left, and none of them came near in power and skill to Delfador, "
|
||
"greatest mage ever to grace the courts of Wesnoth."
|
||
msgstr ""
|
||
"Po zasadnutí právoplatného následníka na trón Wesnothu žil na kráľovskom "
|
||
"dvore ako poradca neskorších vládcov. Tiež sa významne pričinil o obnovenie "
|
||
"Alduinskej akadémie do pôvodnej slávy. Ale jeho veľké činy priniesli málo "
|
||
"ovocia. Po mnohých rokoch vojny a vraždenia ostalo na svete veľmi málo mágov "
|
||
"na čele s Delfadorom, najväčším mágom v zaznamenanej histórii Wesnothu."
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7
|
||
msgid "Journeyman Mage"
|
||
msgstr "Putovný Mág"
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:12
|
||
msgid ""
|
||
"A mage who has just finished his apprenticeship is known as a journeyman. "
|
||
"Journeyman mages travel far in search of employment and experience."
|
||
msgstr ""
|
||
"Mág, ktorý práve ukončil svoje vzdelanie je známy ako pútnik. Putovní "
|
||
"mágovia cestujú na ďaleké výpravy a hľadajú múdrosť a skúsenosti."
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:7
|
||
msgid "King of Wesnoth"
|
||
msgstr "Kráľ Wesnothu"
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:15
|
||
msgid ""
|
||
"Under the feudal system, all authority ultimately rested with the sovereign. "
|
||
"His lords held their property only with his agreement, and had to pay him "
|
||
"tribute. In return, the king would defend the realm against invaders, and "
|
||
"redistribute wealth in times of need."
|
||
msgstr ""
|
||
"Za feudalizmu je všetka autorita v rukách právoplatného vládcu. Jeho šľachta "
|
||
"získava majetok iba s jeho súhlasom, a je povinná mu odvádzať tribút. "
|
||
"Naopak, kráľ je povinný obraňovať svoju krajinu pred nepriateľmi a spravovať "
|
||
"jej majetok v časoch núdze. "
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:7
|
||
msgid "Mage Commander"
|
||
msgstr "Mág Veliteľ"
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:16
|
||
msgid ""
|
||
"This mage has gained much experience leading others into battle. As a "
|
||
"result, level 1 and 2 units fight more effectively when they are adjacent to "
|
||
"him. He also has the power to heal others during combat."
|
||
msgstr ""
|
||
"Tento mág už získal mnoho skúsenosti vedením ostatných v bitkách. Preto, "
|
||
"jednotky na úrovni 1 a na úrovni 2 budú bojovať efektívnejšie, keď budú "
|
||
"cítiť jeho prítomnosť. Tiež je schopný ostatných liečiť počas boja. "
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:7
|
||
msgid "Mage Leader"
|
||
msgstr "Mág Vodca"
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:15
|
||
msgid ""
|
||
"This mage has gained some experience leading others into battle. As a "
|
||
"result, level 1 units fight more effectively when they are adjacent to him."
|
||
msgstr ""
|
||
"Tento mág už získal nejaké skúsenosti vedením ostatných v bitkách. Preto, "
|
||
"jednotky na úrovni 1 budú bojovať efektívnejšie, keď budú cítiť jeho "
|
||
"prítomnosť."
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:7
|
||
msgid "Mage Magister"
|
||
msgstr "Mág Magister"
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:18
|
||
msgid ""
|
||
"A Mage Magister, though equivalent in degree to a Great Mage, has special "
|
||
"abilities of command and healing derived from extensive experience of battle."
|
||
msgstr ""
|
||
"Mág Magister má rovnakú pozíciu ako Veľký Mág, jeho vynikajúce schopnosti v "
|
||
"oblasti velenia a liečenia sa dajú vysvetliť jedine obrovskými skúsenosťami "
|
||
"z rôznych bitiek."
|
||
|
||
#. [unit_type]: id=Wose Shaman, race=wose
|
||
#: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:4
|
||
msgid "Wose Shaman"
|
||
msgstr "Lesný šaman"
|
||
|
||
#. [unit_type]: id=Wose Shaman, race=wose
|
||
#: data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg:30
|
||
msgid ""
|
||
"These woses are able to command forest plants such as vines and creepers to "
|
||
"hinder their enemies."
|
||
msgstr ""
|
||
"Títo lesní šamani sú schopní ovládať lesné výhonky a semienka, aby prekážali "
|
||
"v ceste ich nepriateľom."
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:4
|
||
msgid "Kalenz"
|
||
msgstr "Kalenz"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:54
|
||
msgid "Chantal"
|
||
msgstr "Chantal"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:92
|
||
msgid "Ulrek"
|
||
msgstr "Ulrek"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:102
|
||
msgid "Methor"
|
||
msgstr "Methor"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:114
|
||
msgid "Iliah-Malal"
|
||
msgstr "Iliah-Malal"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:13
|
||
msgid "No! So young..."
|
||
msgstr "Nie! Tak mladý..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27
|
||
msgid "No! Without Lionel’s help, I am as good as defeated!"
|
||
msgstr "Nie! Bez Lionelovej pomoci som nadobro zničený!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:56
|
||
msgid "I have been defeated!"
|
||
msgstr "Bol som porazený!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:69
|
||
msgid "No! All is now lost..."
|
||
msgstr "Nie! Všetko je stratené..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:83
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With their leader slain we cannot count on dwarvish help to reach Iliah-"
|
||
#| "Malal’s portal! All is lost!"
|
||
msgid "With Ulrek slain we cannot count on dwarvish help! All is lost!"
|
||
msgstr ""
|
||
"Kedže veliteľ trpaslíkov zomrel, nemôžeme rátať s ich pomocou pri zavretí "
|
||
"portálu! Všetko je stratené!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/generators.cfg:46
|
||
msgid "I call upon all that is holy to break the power of this evil stone!"
|
||
msgstr ""
|
||
"Vyvolávam všetko sväté, čo je na tomto svete, nech je moc tohoto zlého "
|
||
"kameňa zlomená!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/generators.cfg:82
|
||
msgid "Evil emanates from this stone, but I have not the power to destroy it."
|
||
msgstr "Zlo vychádza z tohto kameňa, ale nemám silu na to, aby som ho zničil."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:17
|
||
msgid "Ahh... I can slake my thirst at this well. Glug, glug glug..."
|
||
msgstr "Ahh.. Týmto môžem zmierniť môj smäd. Glug, glug, glug..."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:42
|
||
msgid "Staff of Lightning"
|
||
msgstr "Palica Bleskov"
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:45
|
||
msgid ""
|
||
"A wizard’s staff of power. This allows the bearer to summon powerful "
|
||
"lightning bolts which strike their enemies, even at close range."
|
||
msgstr ""
|
||
"Čarodejníkova palica moci. Pomocou nej môže jej nositeľ vrhať silné blesky, "
|
||
"ktoré zasahujú svojich nepriateľov ako zbraň na diaľku."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:46
|
||
msgid "Only a powerful mage can wield this."
|
||
msgstr "Toto môže využívať iba silný mág."
|
||
|
||
#. [effect]
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:51
|
||
msgid "staff of power"
|
||
msgstr "palica moci"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/misc.cfg:37
|
||
msgid "A secret passage... I wonder where it leads..."
|
||
msgstr "Tajná chodba... Zaujímalo by ma, kam vedie..."
|
||
|
||
#. [time]: id=land_of_the_dead
|
||
#: data/campaigns/Delfadors_Memoirs/utils/schedules.cfg:5
|
||
msgid "Land of the Dead"
|
||
msgstr "Zem Mŕtvych"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:272
|
||
msgid "Clogrin"
|
||
msgstr "Clogrin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:273
|
||
msgid "Theorsten"
|
||
msgstr "Theorsten"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:274
|
||
msgid "Igler"
|
||
msgstr "Igler"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:275
|
||
msgid "Larsin"
|
||
msgstr "Larsin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:276
|
||
msgid "Aldrin"
|
||
msgstr "Aldrin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:277
|
||
msgid "Gren"
|
||
msgstr "Gren"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:278
|
||
msgid "Droni"
|
||
msgstr "Droni"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:279
|
||
msgid "Artor"
|
||
msgstr "Artor"
|
||
|
||
#~ msgid "Unuvim"
|
||
#~ msgstr "Unuvim"
|
||
|
||
#~ msgid "Close the Portal and return Delfador to his keep"
|
||
#~ msgstr "Zavri portál a dostaň Delfadora späť do jeho tábora."
|
||
|
||
#~ msgid ""
|
||
#~ "Remember that I must strike the final blow, for Iliah-Malal’s un-life "
|
||
#~ "must be ended by a spell I have specially crafted to the task."
|
||
#~ msgstr ""
|
||
#~ "Zapamätajte si, že to ja musím zasadiť černokňažníkovi posledný úder. "
|
||
#~ "Jeho ne-život môže byť ukončený len špeciálnym kúzlom!"
|
||
|
||
#~ msgid "No! It’s all over!"
|
||
#~ msgstr "Nie! Všetko je v háji!"
|
||
|
||
#~ msgid "Defeat all enemies"
|
||
#~ msgstr "Poraz všetkých nepriateľov"
|
||
|
||
#~ msgid "New Objective: Defeat all enemies"
|
||
#~ msgstr "Nový cieľ: Poraz všetkých nepriateľov"
|
||
|
||
#~ msgid "Pilafman"
|
||
#~ msgstr "Pilafman"
|
||
|
||
#~ msgid "Defeat Pilafman"
|
||
#~ msgstr "Poraz Pilafmana"
|
||
|
||
#~ msgid "staff"
|
||
#~ msgstr "palica"
|
||
|
||
#~ msgid "crush"
|
||
#~ msgstr "drvenie"
|
||
|
||
#~ msgid "entangle"
|
||
#~ msgstr "zamotanie"
|
||
|
||
#~ msgid "lightning"
|
||
#~ msgstr "blesk"
|
||
|
||
#~ msgid "Player"
|
||
#~ msgstr "Hráč"
|
||
|
||
#~ msgid "Enemies"
|
||
#~ msgstr "Nepriatelia"
|
||
|
||
#~ msgid "Milestone"
|
||
#~ msgstr "Míľnik"
|
||
|
||
#~ msgid "Defeat all enemey leaders"
|
||
#~ msgstr "Poraz všetkých nepriateľských nepriateľov"
|
||
|
||
# { CS }
|
||
# Vyprší počet kol
|
||
#~ msgid "Time runs out"
|
||
#~ msgstr "Vyprší čas"
|
||
|
||
# { CS }
|
||
# Vyprší počet kol
|
||
#, fuzzy
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Vyprší čas"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "meč"
|
||
|
||
#~ msgid "bow"
|
||
#~ msgstr "luk"
|
||
|
||
#~ msgid "missile"
|
||
#~ msgstr "strela"
|
||
|
||
#~ msgid "fireball"
|
||
#~ msgstr "ohnivá guľa"
|
||
|
||
#~ msgid "dagger"
|
||
#~ msgstr "dýka"
|
||
|
||
#~ msgid "leadership"
|
||
#~ msgstr "velenie"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "sečný"
|
||
|
||
#~ msgid "pierce"
|
||
#~ msgstr "strelný"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "tupý"
|
||
|
||
#~ msgid "magical"
|
||
#~ msgstr "magický"
|