wesnoth/data/core/macros/schedules.cfg
Severin Glöckner c7d8d23256 Change campfire timezones in UtBS S3
Instead of having another ToD, the image of the current ToD is used,
but illuminated. This is a visual change, no gameplay changes included.

The ToD shifting for 'dawn' looked better than for 'dusk', and was
conidered better looking than having no ToD shift compared to the
surrounding.

part of #3056

[ci skip]
2018-07-05 08:38:26 +02:00

689 lines
14 KiB
INI

#textdomain wesnoth-help
#define TOD_COLOR_SHIFT RED GREEN BLUE
[+time]
red={RED}
green={GREEN}
blue={BLUE}
[/time]
#enddef
#define DAWN
[time]
id=dawn
name= _ "Dawn"
image=misc/time-schedules/default/schedule-dawn.png
red=-25
green=-15
blue=0
sound=ambient/morning.ogg
[/time]
#enddef
#define MORNING
[time]
id=morning
name= _ "Morning"
image=misc/time-schedules/default/schedule-morning.png
lawful_bonus=25
[/time]
#enddef
#define MIDDAY
[time]
id=midday
name= _ "Midday"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,39,125,39)
lawful_bonus=25
[/time]
#enddef
#define AFTERNOON
[time]
id=afternoon
name= _ "Afternoon"
image=misc/time-schedules/default/schedule-afternoon.png
lawful_bonus=25
[/time]
#enddef
#define DUSK
[time]
id=dusk
name= _ "Dusk"
image=misc/time-schedules/default/schedule-dusk.png
red=10
green=-20
blue=-35
sound=ambient/night.ogg
[/time]
#enddef
#define FIRST_WATCH
[time]
id=first_watch
name= _ "First Watch"
image=misc/time-schedules/default/schedule-firstwatch.png
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define MIDNIGHT
[time]
id=midnight
name= _ "Midnight"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,195,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define SECOND_WATCH
[time]
id=second_watch
name= _ "Second Watch"
image=misc/time-schedules/default/schedule-secondwatch.png
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define INDOORS
[time]
id=indoors
name= _ "Indoors"
image=misc/time-schedules/schedule-indoors.png
[/time]
#enddef
#define UNDERGROUND
[time]
id=underground
name= _ "Underground"
image=misc/time-schedules/schedule-underground.png
lawful_bonus=-25
red=-60
green=-45
blue=-25
[/time]
#enddef
#define DEEP_UNDERGROUND
[time]
id=deep_underground
name= _ "Deep Underground"
image=misc/time-schedules/schedule-underground.png
lawful_bonus=-30
red=-70
green=-45
blue=-25
[/time]
#enddef
#define DEFAULT_SCHEDULE
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
#enddef
#define SUMMER_SCHEDULE
{DAWN} {TOD_COLOR_SHIFT 0 -10 -5}
{MORNING} {TOD_COLOR_SHIFT 5 5 0}
{MIDDAY} {TOD_COLOR_SHIFT 5 5 0}
{AFTERNOON} {TOD_COLOR_SHIFT 5 5 0}
{DUSK}
{MIDNIGHT}
#enddef
#define WINTER_SCHEDULE
{DAWN} {TOD_COLOR_SHIFT -30 -15 5}
{MIDDAY} {TOD_COLOR_SHIFT -5 -5 5}
{DUSK} {TOD_COLOR_SHIFT 5 -20 -30}
{FIRST_WATCH}
{MIDNIGHT}
{SECOND_WATCH}
#enddef
#define DEFAULT_SCHEDULE_DAWN
{DEFAULT_SCHEDULE}
#enddef
#define DEFAULT_SCHEDULE_MORNING
{DEFAULT_SCHEDULE}
current_time=1
#enddef
#define DEFAULT_SCHEDULE_AFTERNOON
{DEFAULT_SCHEDULE}
current_time=2
#enddef
#define DEFAULT_SCHEDULE_DUSK
{DEFAULT_SCHEDULE}
current_time=3
#enddef
#define DEFAULT_SCHEDULE_FIRST_WATCH
{DEFAULT_SCHEDULE}
current_time=4
#enddef
#define DEFAULT_SCHEDULE_SECOND_WATCH
{DEFAULT_SCHEDULE}
current_time=5
#enddef
# 24-hour clock time-of-day macros.
#define MIDNIGHT_HOUR
[time]
id=midnight_hour
name= _ "Midnight"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,195,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define SECOND_WATCH_HOUR1
[time]
id=second_watch_hour1
name= _ "Second Watch — First Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,234,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define SECOND_WATCH_HOUR2
[time]
id=second_watch_hour2
name= _ "Second Watch — Second Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,234,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define SECOND_WATCH_HOUR3
[time]
id=second_watch_hour3
name= _ "Second Watch — Third Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,234,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define SECOND_WATCH_HOUR4
[time]
id=second_watch_hour4
name= _ "Second Watch — Fourth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,273,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define SECOND_WATCH_HOUR5
[time]
id=second_watch_hour5
name= _ "Second Watch — Fifth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,273,125,39)
lawful_bonus=-15
red=-55
green=-35
blue=-13
[/time]
#enddef
#define SECOND_WATCH_HOUR6
[time]
id=second_watch_hour6
name= _ "Second Watch — Sixth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,273,125,39)
lawful_bonus=-5
red=-35
green=-25
blue=-10
[/time]
#enddef
#define DAWN_HOUR
[time]
id=dawn_hour
name= _ "Dawn"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,0,125,39)
red=-25
green=-15
blue=0
sound=ambient/morning.ogg
[/time]
#enddef
#define MORNING_HOUR1
[time]
id=morning_hour1
name= _ "Morning — First Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,0,125,39)
lawful_bonus=5
red=-15
green=-10
blue=0
[/time]
#enddef
#define MORNING_HOUR2
[time]
id=morning_hour2
name= _ "Morning — Second Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,0,125,39)
lawful_bonus=15
red=-10
green=-5
blue=0
[/time]
#enddef
#define MORNING_HOUR3
[time]
id=morning_hour3
name= _ "Morning — Third Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,39,125,39)
lawful_bonus=25
[/time]
#enddef
#define MORNING_HOUR4
[time]
id=morning_hour4
name= _ "Morning — Fourth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,39,125,39)
lawful_bonus=25
[/time]
#enddef
#define MIDDAY_HOUR
[time]
id=midday_hour
name= _ "Midday"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,39,125,39)
lawful_bonus=25
[/time]
#enddef
#define AFTERNOON_HOUR1
[time]
id=afternoon_hour1
name= _ "Afternoon — First Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,78,125,39)
lawful_bonus=25
[/time]
#enddef
#define AFTERNOON_HOUR2
[time]
id=afternoon_hour2
name= _ "Afternoon — Second Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,78,125,39)
lawful_bonus=25
[/time]
#enddef
#define AFTERNOON_HOUR3
[time]
id=afternoon_hour3
name= _ "Afternoon — Third Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,78,125,39)
lawful_bonus=25
[/time]
#enddef
#define AFTERNOON_HOUR4
[time]
id=afternoon_hour4
name= _ "Afternoon — Fourth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,117,125,39)
lawful_bonus=25
[/time]
#enddef
#define AFTERNOON_HOUR5
[time]
id=afternoon_hour5
name= _ "Afternoon — Fifth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,117,125,39)
lawful_bonus=15
green=-5
blue=-5
[/time]
#enddef
#define AFTERNOON_HOUR6
[time]
id=afternoon_hour6
name= _ "Afternoon — Sixth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,117,125,39)
lawful_bonus=5
green=-10
blue=-10
[/time]
#enddef
#define DUSK_HOUR
[time]
id=dusk_hour
name= _ "Dusk"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,156,125,39)
red=10
green=-20
blue=-35
sound=ambient/night.ogg
[/time]
#enddef
#define FIRST_WATCH_HOUR1
[time]
id=first_watch_hour1
name= _ "First Watch — First Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,156,125,39)
lawful_bonus=-5
red=-35
green=-25
blue=-10
[/time]
#enddef
#define FIRST_WATCH_HOUR2
[time]
id=first_watch_hour2
name= _ "First Watch — Second Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(0,156,125,39)
lawful_bonus=-15
red=-55
green=-35
blue=-13
[/time]
#enddef
#define FIRST_WATCH_HOUR3
[time]
id=first_watch_hour3
name= _ "First Watch — Third Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(250,195,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define FIRST_WATCH_HOUR4
[time]
id=first_watch_hour4
name= _ "First Watch — Fourth Hour"
image=misc/time-schedules/tod-schedule-24hrs.png~CROP(125,195,125,39)
lawful_bonus=-25
red=-75
green=-45
blue=-13
[/time]
#enddef
#define DEFAULT_SCHEDULE_24H
{DAWN_HOUR}
{MORNING_HOUR1}
{MORNING_HOUR2}
{MORNING_HOUR3}
{MORNING_HOUR4}
{MIDDAY_HOUR}
{AFTERNOON_HOUR1}
{AFTERNOON_HOUR2}
{AFTERNOON_HOUR3}
{AFTERNOON_HOUR4}
{AFTERNOON_HOUR5}
{AFTERNOON_HOUR6}
{DUSK_HOUR}
{FIRST_WATCH_HOUR1}
{FIRST_WATCH_HOUR2}
{FIRST_WATCH_HOUR3}
{FIRST_WATCH_HOUR4}
{MIDNIGHT_HOUR}
{SECOND_WATCH_HOUR1}
{SECOND_WATCH_HOUR2}
{SECOND_WATCH_HOUR3}
{SECOND_WATCH_HOUR4}
{SECOND_WATCH_HOUR5}
{SECOND_WATCH_HOUR6}
#enddef
# Special times of day for campaigns playing after the fall
# UtBS uses a custom timeschedule assuming day - short night -
# day - long night which is supposed to simulate a world with two suns
# in the sky.
# There are 2 days in each cycle
# First Dawn, First Morning, First Mid-day, First Afternoon, First Dusk
# Short Dark,
# Second Dawn, Second Morning, Second Mid-day, Second Afternoon,
# Second Dusk, Long Dark1, Long Dark2, Long Dark3, Long Dark4.
# I label them "first" and "second" so the player always knows what
# day it currently is
#define DAWN1
[time]
id=dawn1
name= _ "First Dawn"
image=misc/time-schedules/after-the-fall/1dawn1.png
red=0
green=-10
blue=-10
[/time]
#enddef
#define DAWN2
[time]
id=dawn2
name= _ "Second Dawn"
image=misc/time-schedules/after-the-fall/7dawn2.png
red=0
green=-10
blue=-10
[/time]
#enddef
#define MORNING1
[time]
id=morning1
name= _ "First Morning"
image=misc/time-schedules/after-the-fall/2morning1.png
lawful_bonus=25
red=5
green=5
blue=-5
[/time]
#enddef
#define MORNING2
[time]
id=morning2
name= _ "Second Morning"
image=misc/time-schedules/after-the-fall/8morning2.png
lawful_bonus=25
red=5
green=5
blue=-5
[/time]
#enddef
#define MIDDAY1
[time]
id=midday1
name= _ "First Midday"
image=misc/time-schedules/after-the-fall/3midday1.png
lawful_bonus=25
red=10
green=5
blue=0
[/time]
#enddef
#define MIDDAY2
[time]
id=midday2
name= _ "Second Midday"
image=misc/time-schedules/after-the-fall/9midday2.png
lawful_bonus=25
red=10
green=5
blue=0
[/time]
#enddef
#define AFTERNOON1
[time]
id=afternoon1
name= _ "First Afternoon"
image=misc/time-schedules/after-the-fall/4afternoon1.png
lawful_bonus=25
red=10
green=5
blue=0
[/time]
#enddef
#define AFTERNOON2
[time]
id=afternoon2
name= _ "Second Afternoon"
image=misc/time-schedules/after-the-fall/10afternoon2.png
lawful_bonus=25
red=10
green=5
blue=0
[/time]
#enddef
#define DUSK1
[time]
id=dusk1
name= _ "First Dusk"
image=misc/time-schedules/after-the-fall/5dusk1.png
red=15
green=-15
blue=-30
[/time]
#enddef
#define DUSK2
[time]
id=dusk2
name= _ "Second Dusk"
image=misc/time-schedules/after-the-fall/11dusk2.png
red=15
green=-15
blue=-30
[/time]
#enddef
#define SHORTDARK
[time]
id=short_dark
name= _ "The Short Dark"
image=misc/time-schedules/after-the-fall/6shortdark.png
lawful_bonus=-25
red=-60
green=-45
blue=-15
[/time]
#enddef
#define LONGDARK1
[time]
id=long_dark1
name= _ "The Long Dark (1)"
image=misc/time-schedules/after-the-fall/12longdark1.png
lawful_bonus=-25
red=-70
green=-50
blue=-15
[/time]
#enddef
#define LONGDARK2
[time]
id=long_dark2
name= _ "The Long Dark (2)"
image=misc/time-schedules/after-the-fall/13longdark2.png
lawful_bonus=-25
red=-70
green=-50
blue=-15
[/time]
#enddef
#define LONGDARK3
[time]
id=long_dark3
name= _ "The Long Dark (3)"
image=misc/time-schedules/after-the-fall/14longdark3.png
lawful_bonus=-25
red=-70
green=-50
blue=-15
[/time]
#enddef
# When changing this image's name, change it as well in UtBS S3.
#define LONGDARK4
[time]
id=long_dark4
name= _ "The Long Dark (4)"
image=misc/time-schedules/after-the-fall/15longdark4.png
lawful_bonus=-25
red=-70
green=-50
blue=-15
[/time]
#enddef
#define TWO_SUNS_DEFAULT_SCHEDULE
{DAWN1}
{MORNING1}
{MIDDAY1}
{AFTERNOON1}
{DUSK1}
{SHORTDARK}
{DAWN2}
{MORNING2}
{MIDDAY2}
{AFTERNOON2}
{DUSK2}
{LONGDARK1}
{LONGDARK2}
{LONGDARK3}
{LONGDARK4}
#enddef